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Archives/bf1942/levels/tolmezzo.rfa
bf1942/levels/tolmezzo/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\tolmezzo\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.094118/0.094118/0.094118
renderer.ambientColor 0.109804/0.109804/0.109804
renderer.diffuseColor 0.635294/0.501960/0.462745
renderer.specularColor 0.294118/0.294118/0.294118
renderer.vertexFogEnable 1
renderer.fogColorVec 0.635294/0.501960/0.462745
renderer.animatedMeshAmbientColor 0.15
textureManager.alternativePath bf1942\levels\tolmezzo\Texture
textureManager.alternativePath Texture\Urban
textureManager.alternativePath Texture\Italy
textureManager.alternativePath Texture\Austria
textureManager.alternativePath Texture/Soldiers1917

shadow.shadowColor 0.600000

Game.setViewDistance 200
Game.spawnPlayers 1
renderer.fogstart -10
renderer.fogend 200

ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedkukFlag

ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedItaFlag

game.setTeamSkin 1 kukSoldier
game.setKit 1 0 kuk_Scout
game.setKit 1 1 kuk_Soldier
game.setKit 1 2 kuk_Support
game.setKit 1 3 kuk_Officer
game.setKit 1 4 kuk_Pioneer

game.setTeamSkin 2 ItaSoldier
game.setKit 2 0 Ita_Scout
game.setKit 2 1 Ita_Soldier
game.setKit 2 2 Ita_Support
game.setKit 2 3 Ita_Officer
game.setKit 2 4 Ita_Pioneer
game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 1024 1024

shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2

run Init/SkyAndSun
run Init/Terrain
run objects/objects

game.assaultTeam 2

water.specularEnable 1
water.texLayer1 texture/water05
water.texLayer2 texture/water06
water.normalMap texture/normalMap01
water.scrollDirectionNormalmap 1.000000/0.000000
water.scrollDirection1 1.000000/-0.500000
water.scrollDirection2 1.000000/0.500000
water.specularColor 0.650000/0.550000/0.400000
water.scrollLayer1 0.020000
water.scrollLayer2 0.020000
water.scrollNormalmap 0.020000
water.specularStreakFactor 0.001000
water.tileLayer1 0.500000
water.tileLayer2 0.500000
water.tileNormalmap 1.000000
water.lightDirection -0.300000/0.500000/-0.650000
water.color 1.000000/1.000000/1.000000
water.deepColor 1.000000/1.000000/1.000000
water.waterAlphaDepth 0.000000
water.waterShallowAlpha 0.500000

run Sounds/Environment

game.setBeforeSpawnCameraPosition 1 564.552246/82.226921/496.051361
game.setBeforeSpawnCameraPosition 2 564.552246/82.226921/496.051361