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Archives/bf1942/levels/town_square_trouble.rfa
bf1942/levels/Town_square_trouble/Menu/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003 Digital Illusions CE
rem *********************************************
Game.setLocalized 1
game.setLoadPicture ../../bf1942/levels/Town_square_trouble/textures/loadscreen.tga
rem ** Multiplayer Briefing **
game.setMultiplayerBriefingMapType MULTIPLAYER_MAP_TYPE_HEADON_MAP
game.setMultiplayerBriefingObjectives "This is a conquest: Headon map. You can win by making your opponents ticket's reach zero. SPECIAL: This map implements a King of the Hill - game style. There is only one controlpoint which doesn't allow spawning. Take the point and keep your team alive. CREDITS: Map by [SemperFi] zara5ustra (zara5ustra@semperfi.se). Please visit us at www.semperfi.se."
game.setMapId infantry
game.setServerInfoIcon ../../bf1942/game/icon.dds
rem Created by Battlecraft 1942. Copyright (c)2003 Digital Illusions CE
rem *********************************************
Game.setLocalized 1
game.setLoadPicture ../../bf1942/levels/Town_square_trouble/textures/loadscreen.tga
rem ** Multiplayer Briefing **
game.setMultiplayerBriefingMapType MULTIPLAYER_MAP_TYPE_HEADON_MAP
game.setMultiplayerBriefingObjectives "This is a conquest: Headon map. You can win by making your opponents ticket's reach zero. SPECIAL: This map implements a King of the Hill - game style. There is only one controlpoint which doesn't allow spawning. Take the point and keep your team alive. CREDITS: Map by [SemperFi] zara5ustra (zara5ustra@semperfi.se). Please visit us at www.semperfi.se."
game.setMapId infantry
game.setServerInfoIcon ../../bf1942/game/icon.dds