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Archives/BF1942/levels/DCF DPV_Rally_1/DPV_Rally.rfa
bf1942/levels/DPV_Rally/Objects/mil_wpbunker_m1/Objects.con
ObjectTemplate.create Bundle mil_wpbunker_m1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.addTemplate lodmil_wpbunker


ObjectTemplate.create LodObject lodmil_wpbunker
ObjectTemplate.lodselector mil_wpbunkerSelector
ObjectTemplate.addTemplate mil_wpbunkerInterior
ObjectTemplate.addTemplate mil_wpbunkerExterior


LodSelectorTemplate.create DistanceSelector mil_wpbunkerSelector
LodSelectorTemplate.addLodDistance 70


ObjectTemplate.create bundle mil_wpbunkerInterior
ObjectTemplate.geometry mil_wpbunker_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -----------------------------------------------
ObjectTemplate.addTemplate mil_wpbunkerSupplyDepot
ObjectTemplate.setPosition 0/-0.5/-7
ObjectTemplate.addTemplate mil_wpbunkerSupplyDepot
ObjectTemplate.setPosition 0/-0.5/0
ObjectTemplate.addTemplate mil_wpbunkerSupplyDepot
ObjectTemplate.setPosition 0/-0.5/7
ObjectTemplate.addTemplate mil_wpbunkerVehicleSupplyDepot
ObjectTemplate.setPosition 0/0/18
ObjectTemplate.addTemplate mililocker_m1
ObjectTemplate.setPosition 4.65/0.1/12.0
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate stebarrel1_m1
ObjectTemplate.setPosition 4.54/0.1/7.5
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate stebarrel1_m1
ObjectTemplate.setPosition 4.54/0.1/6.5
ObjectTemplate.setRotation -140/0/0
ObjectTemplate.addTemplate stebarrel1_m1
ObjectTemplate.setPosition 3.65/0.1/7.3
ObjectTemplate.setRotation -30/0/0
ObjectTemplate.addTemplate mil_scud_cart_m1
ObjectTemplate.setPosition 1.9/1.6/-3.0
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate mil_scud_cart_m1
ObjectTemplate.setPosition -0.1/1.6/-2.0
ObjectTemplate.setRotation -3/0/0
rem ------------------------------------------------


ObjectTemplate.create SimpleObject mil_wpbunkerExterior
ObjectTemplate.geometry mil_wpbunker_m2


ObjectTemplate.create SupplyDepot mil_wpbunkerSupplyDepot
ObjectTemplate.radius 6
ObjectTemplate.team 0
ObjectTemplate.setHealth 0 0 0
ObjectTemplate.addAmmoType 1 -1 15 0
ObjectTemplate.addAmmoType 2 -1 1.2 0
ObjectTemplate.addAmmoType 3 -1 1.2 0
ObjectTemplate.workOnVehicles 0
ObjectTemplate.workOnSoldiers 1
ObjectTemplate.loadSoundScript ../../../Common/Sounds/SupplyDepot.ssc


ObjectTemplate.create SupplyDepot mil_wpbunkerVehicleSupplyDepot
ObjectTemplate.radius 15
ObjectTemplate.team 0
ObjectTemplate.setHealth 0 0 0
ObjectTemplate.addAmmoType 0 -1 20 0
ObjectTemplate.workOnVehicles 1
ObjectTemplate.workOnSoldiers 0
ObjectTemplate.loadSoundScript ../../../Common/Sounds/SupplyDepot.ssc


rem ===============================================================
ObjectTemplate.create PlayerControlObject mil_wpbunker_des
ObjectTemplate.setNetworkableInfo mil_wpbunker_desBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 300
ObjectTemplate.maxhitpoints 300
ObjectTemplate.material 55
ObjectTemplate.criticalDamage 50
ObjectTemplate.hpLostWhileCriticalDamage 10
ObjectTemplate.explosionRadius 50
ObjectTemplate.explosionDamage 20
ObjectTemplate.explosionForceMod 100
ObjectTemplate.addArmorEffect 200 e_DefGunDamage 2/4.5/-6
ObjectTemplate.addArmorEffect 150 e_DefGunDamage 2/4.5/-6
ObjectTemplate.addArmorEffect 150 e_DefGunDamage 0/4.5/12
ObjectTemplate.addArmorEffect 100 e_DefGunDamage 2/4.5/-6
ObjectTemplate.addArmorEffect 100 e_DefGunDamage 0/4.5/12
ObjectTemplate.addArmorEffect 100 e_DefGunDamage -2/4.5/0
ObjectTemplate.addArmorEffect 50 e_DefGunDamage -2/4.5/0
ObjectTemplate.addArmorEffect 0 e_Explani03 0/0.5/3
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lodmil_wpbunker_des
ObjectTemplate.addTemplate mil_wpbunker_desSoldierSpawn
ObjectTemplate.setPosition -1.5/0.3/5
ObjectTemplate.setRotation 60/0/0
ObjectTemplate.addTemplate mil_wpbunker_desSoldierSpawn
ObjectTemplate.setPosition 3/0.3/12
ObjectTemplate.setRotation -90/0/0
rem -------------------------------------
ObjectTemplate.GUIIndex 67
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTDefGun
ObjectTemplate.setToolTipType TTDefGun
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_building_16x16.tga"
rem ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_building_32x32.tga"
rem ObjectTemplate.setMinimapIconSize 32


ObjectTemplate.create LodObject lodmil_wpbunker_des
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate mil_wpbunkerInterior
ObjectTemplate.addTemplate mil_wpbunkerExterior
ObjectTemplate.addTemplate mil_wpbunker_desWreck
rem -------------------------------------
ObjectTemplate.lodselector mil_wpbunker_desSelector


LodSelectorTemplate.create DistCompareSelector2 mil_wpbunker_desSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 70


ObjectTemplate.create SimpleObject mil_wpbunker_desWreck
ObjectTemplate.geometry mil_wpbunker_wreck


rem *** mil_wpbunker_desSoldierSpawn ***
ObjectTemplate.create SpawnPoint mil_wpbunker_desSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 70
ObjectTemplate.setAIEnterOnSpawn 0
ObjectTemplate.setSpawnAsParaTroper 0