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Archives/BF1942/levels/DCF DPV_Rally_1/DPV_Rally.rfa
bf1942/levels/DPV_Rally/standardMesh/plantsgroup1-large.rs
subshader "plantsgroup1-large_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse .22 .23 .24;
   lightingSpecular false;
   twosided true;
   transparent true;
   depthWrite true;
   alphaTestRef 0.4;
   texture "bf1942/levels/DC_Urban_Siege/texture/desertplants1";
}