This page is under construction
archives/bf1942/levels/town_fight.rfa
bf1942/levels/Town_Fight/Init.con
ShaderManager.setTextureParam envmap bf1942\levels\town_fight\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.200000/0.200000/0.200000
renderer.vertexFogEnable 1
renderer.fogColorVec 0.760000/0.640000/0.480000
renderer.fogLinearStart 500
renderer.fogLinearEnd 850
renderer.ambientColor 0.100000/0.100000/0.100000
renderer.diffuseColor 0.380000/0.370000/0.360000
renderer.specularColor 0.300000/0.300000/0.300000
renderer.animatedMeshAmbientColor 0.35
textureManager.alternativePath Texture/Russia

shadow.shadowColor 0.500000

Game.setViewDistance 400
Game.spawnPlayers 1
renderer.fogstart 0
renderer.fogend 400

ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedJapFlag

ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag

game.setTeamSkin 1 RedRaiderMember
game.setKit 1 0 RedRaider_Leader
game.setKit 1 1 RedRaider_Berserker
game.setKit 1 2 RedRaider_Hunter
game.setKit 1 3 RedRaider_HeavyG
game.setKit 1 4 RedRaider_Techie

game.setTeamSkin 2 BlacktopBurnerMember
game.setKit 2 0 BlacktopBurner_Leader
game.setKit 2 1 BlacktopBurner_Berserker
game.setKit 2 2 BlacktopBurner_Hunter
game.setKit 2 3 BlacktopBurner_HeavyG
game.setKit 2 4 BlacktopBurner_Techie

game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 1024 1024

shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2

run Init/SkyAndSun
run Init/Terrain

game.assaultTeam 2

water.specularEnable 1
water.texLayer1 texture/water05
water.texLayer2 texture/water06
water.normalMap texture/normalMap01
water.scrollDirectionNormalmap 1.000000/0.000000
water.scrollDirection1 1.000000/-0.500000
water.scrollDirection2 1.000000/0.500000
water.specularColor 0.650000/0.550000/0.400000
water.scrollLayer1 0.020000
water.scrollLayer2 0.020000
water.scrollNormalmap 0.020000
water.specularStreakFactor 0.001000
water.tileLayer1 0.500000
water.tileLayer2 0.500000
water.tileNormalmap 1.000000
water.lightDirection -0.300000/0.500000/-0.650000
water.color 1.000000/1.000000/1.000000
water.deepColor 1.000000/1.000000/1.000000
water.waterAlphaDepth 0.000000
water.waterShallowAlpha 0.500000

run Sounds/Environment

game.setBeforeSpawnCameraPosition 1 680.593506/106.279030/247.233231
game.setBeforeSpawnCameraPosition 2 680.593506/106.279030/247.233231