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archives/bf1942/levels/City_in_the_sky.rfa
bf1942/levels/City_in_the_sky/Ctf.con
run Ctf/SpawnpointManagerSettings

run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns

run Ctf/ObjectSpawnTemplates
run Ctf/ObjectSpawns v_arg1
if v_arg1 == host
object.create SOBase
Object.absolutePosition 695.46/277.93/938.20
Object.rotation 0/0/0
object.create GEBase
Object.absolutePosition 1345.46/239.03/969.65
Object.rotation 0/0/0
else
object.create FlagPole
Object.absolutePosition 695.46/277.93/938.20
Object.rotation 0/0/0
object.create FlagPole
Object.absolutePosition 1345.46/239.03/969.65
Object.rotation 0/0/0
endIf