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archives/bf1942/levels/lost_woods.rfa
bf1942/levels/lost_woods/GameTypes/Ctf.con
run Ctf/SpawnpointManagerSettings

run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns

run Ctf/ObjectSpawnTemplates
if v_arg1 == host
run Ctf/ObjectSpawns
object.create GEBase
Object.absolutePosition 299.30/52.79/470.66
Object.rotation 0/0/0
object.create SOBase
Object.absolutePosition 668.26/56.48/353.67
Object.rotation 0/0/0
else
object.create FlagPole
Object.absolutePosition 299.30/52.79/470.66
Object.rotation 0/0/0
object.create FlagPole
Object.absolutePosition 668.26/56.48/353.67
Object.rotation 0/0/0
endIf