This page is under construction
archives/bf1942/levels/wake4612.rfa
bf1942/levels/wake4612/Init.con
rem
rem **** Initialize level specific rendering settings.
rem
ShaderManager.setTextureParam envmap bf1942\levels\Battle_of_the_Bulge\Textures\ENVMAP_G_.rcm
renderer.vertexFogEnable 1
renderer.fogColorVec .240/.220/.282
renderer.globalLodPercent 1
renderer.globalAmbientColor .1/.1/.11
renderer.ambientColor .1/.1/.11
renderer.diffuseColor .25/.25/.26
renderer.specularColor .3/.3/.31
renderer.animatedMeshAmbientColor 0.3
TreeRenderer.billboardlightscale 0.35
shadow.shadowColor 0.4


textureManager.alternativePath Texture/Air/AichiVal/JapWin
textureManager.alternativePath Texture/Air/B17/AmeWin
textureManager.alternativePath Texture/Air/bf109/GerWin
textureManager.alternativePath Texture/Air/BF110/GerWin
textureManager.alternativePath Texture/Air/C47/BriWin
textureManager.alternativePath Texture/Air/Corsair/AmeWin
textureManager.alternativePath Texture/Air/Flettner/GerWin
textureManager.alternativePath Texture/Air/Ilyushin/RusWin
textureManager.alternativePath Texture/Air/Ju88A/GerWin
textureManager.alternativePath Texture/Air/Kamov/RusWin
textureManager.alternativePath Texture/Air/Mosquito/AmeWin
textureManager.alternativePath Texture/Air/Mustang/AmeWin
textureManager.alternativePath Texture/Air/SBD/AmeWin
textureManager.alternativePath Texture/Air/Spitfire/BriWin
textureManager.alternativePath Texture/Air/Stuka/GerWin
textureManager.alternativePath Texture/Air/Yak9/RusWin
textureManager.alternativePath Texture/Air/Zero/JapWin

textureManager.alternativePath Texture/Land/AA_Allies/AmeWin
textureManager.alternativePath Texture/Land/AT25/AmeWin
textureManager.alternativePath Texture/Land/BlackMedal/JapWin
textureManager.alternativePath Texture/Land/Browning/AmeWin
textureManager.alternativePath Texture/Land/Chi-ha/JapWin
textureManager.alternativePath Texture/Land/Defgun/AmeWin
textureManager.alternativePath Texture/Land/DSHK/RusWin
textureManager.alternativePath Texture/Land/Flak_38/GerWin
textureManager.alternativePath Texture/Land/Flakpanzer/GerWin
textureManager.alternativePath Texture/Land/Greyhound/AmeWin
textureManager.alternativePath Texture/Land/Hanomag/GerWin
textureManager.alternativePath Texture/Land/HD_XA42/AmeWin
textureManager.alternativePath Texture/Land/Ho-Ha/JapWin
textureManager.alternativePath Texture/Land/Katyusha/RusWin
textureManager.alternativePath Texture/Land/KettenKrad/GerWin
textureManager.alternativePath Texture/Land/Kubelwagen/GerWin
textureManager.alternativePath Texture/Land/LVT4/AmeWin
textureManager.alternativePath Texture/Land/Lynx/AmeWin
textureManager.alternativePath Texture/Land/M3A1/AmeWin
textureManager.alternativePath Texture/Land/M3GMC/AmeWin
textureManager.alternativePath Texture/Land/M3Grant/AmeWin
textureManager.alternativePath Texture/Land/M10/AmeWin
textureManager.alternativePath Texture/Land/M11-39/GerWin
textureManager.alternativePath Texture/Land/Mg42/GerWin
textureManager.alternativePath Texture/Land/Pak40/GerWin
textureManager.alternativePath Texture/Land/PanzerIV/GerWin
textureManager.alternativePath Texture/Land/Priest/AmeWin
textureManager.alternativePath Texture/Land/R75/GerWin
textureManager.alternativePath Texture/Land/Schwimmwagen/GerWin
textureManager.alternativePath Texture/Land/Sexton/AmeWin
textureManager.alternativePath Texture/Land/Sherman/AmeWin
textureManager.alternativePath Texture/Land/SturmGeschutz/GerWin
textureManager.alternativePath Texture/Land/Su76/RusWin
textureManager.alternativePath Texture/Land/T34/RusWin
textureManager.alternativePath Texture/Land/T34-85/RusWin
textureManager.alternativePath Texture/Land/Tiger/GerWin
textureManager.alternativePath Texture/Land/Wespe/GerWin
textureManager.alternativePath Texture/Land/Willy/AmeWin

textureManager.alternativePath Texture/Sea/Daihatsu/JapWin
textureManager.alternativePath Texture/Sea/Elco80/AmeWin
textureManager.alternativePath Texture/Sea/Enterprise/AmeWin
textureManager.alternativePath Texture/Sea/Fletcher/AmeWin
textureManager.alternativePath Texture/Sea/Hatsuzuki/JapWin
textureManager.alternativePath Texture/Sea/Lcvp/AmeWin
textureManager.alternativePath Texture/Sea/PrinceOW/AmeWin
textureManager.alternativePath Texture/Sea/Shokaku/JapWin
textureManager.alternativePath Texture/Sea/Type38/JapWin
textureManager.alternativePath Texture/Sea/Yamato/JapWin

textureManager.alternativePath Texture/Weapons/ItaWin
textureManager.alternativePath Texture/Weapons/AmeWin
textureManager.alternativePath Texture/Weapons/GerWin

textureManager.alternativePath Texture/Soldiers/Canadian/Winter
textureManager.alternativePath Texture/Soldiers/Italy/Winter

textureManager.alternativePath Texture/BF/Winter

textureManager.alternativePath Texture/Sky/Night

textureManager.alternativePath Texture/Terrain/Snow


Game.setViewDistance 500
Game.spawnPlayers 1
renderer.fogstart 50
renderer.fogend 500

game.setTeamSkin 1 ItalianSoldier
game.setKit 1 0 Italian_Scout
game.setKit 1 1 Italian_Assault
game.setKit 1 2 Italian_AT
game.setKit 1 3 Italian_Medic
game.setKit 1 4 Italian_Engineer

game.setTeamSkin 2 CanadianSoldier
game.setKit 2 0 Canadian_Scout
game.setKit 2 1 Canadian_Assault
game.setKit 2 2 Canadian_AT
game.setKit 2 3 Canadian_Medic
game.setKit 2 4 Canadian_Engineer

shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2

run Init/SkyAndSun
run Init/Terrain

game.assaultTeam 1

water.specularEnable 1
water.texLayer1 texture/water22
water.texLayer2 texture/water12
water.normalMap texture/normalMap04
water.scrollDirectionNormalmap 1/1
water.scrollDirection1 1/0
water.scrollDirection2 0/1
water.specularColor 0.7/0.6/0.6
water.scrollLayer1 0.01
water.scrollLayer2 0.01
water.scrollNormalmap 0.01
water.specularStreakFactor 0.001
water.tileLayer1 0.5
water.tileLayer2 0.49
water.tileNormalmap 0.39
water.lightDirection -0.3/0.5/-0.65
water.color 0.6/0.6/0.65
water.waterAlphaDepth 2.5
water.deepColor 0.5

run Sounds/Environment

game.setBeforeSpawnCameraPosition 1 1350/130/680
game.setBeforeSpawnCameraPosition 2 1350/130/680

game.enablefreecamera 1