This page is under construction
Archives/Bf1942/Levels/Crossfire.rfa
bf1942/levels/Crossfire/AI/StrategicAreas.con
if v_arg1 == host
rem *** Create vehicle groups ***
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea
rem *** Add vehicles to the groups ***
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 any
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 any
aiSettings.addVehicleToVehicleGroup 14 land
aiSettings.addVehicleToVehicleGroup 15 any
aiSettings.addVehicleToVehicleGroup 16 any
aiSettings.addVehicleToVehicleGroup 17 any
rem *** Create categories ***
aiStrategicArea.createNewCategory land
aiStrategicArea.createNewCategory sea
rem *** Create strategic areas ***
aiStrategicArea.create AxisBase 214.1/752.9 219.1/757.9 20 land
aiStrategicArea.create Southern_Suburbs 442.8/560.1 452.8/570.1 50 land
aiStrategicArea.create Northern_Suburbs 317.6/785.8 332.6/800.8 50 land
aiStrategicArea.create Bridge_Intersection 471.3/665 478.3/672 50 land
aiStrategicArea.create Market 506.9/777.3 511.9/782.3 50 land
aiStrategicArea.create The_Estate 406.9/503.2 411.9/508.2 20 land
aiStrategicArea.create Eastern_Bridge 514.6/578.7 529.6/593.7 50 land
aiStrategicArea.create Western_Entrance 314.2/677.4 324.2/687.4 50 land
aiStrategicArea.setActive AxisBase
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addNeighbour Southern_Suburbs
aiStrategicArea.addNeighbour Northern_Suburbs
aiStrategicArea.addNeighbour Bridge_Intersection
aiStrategicArea.addNeighbour Market
aiStrategicArea.addNeighbour Eastern_Bridge
aiStrategicArea.addNeighbour Western_Entrance
aiStrategicArea.setOrderPosition Infantry 219/758
aiStrategicArea.setOrderPosition Tank 219/758
aiStrategicArea.setOrderPosition Car 219/758
aiStrategicArea.setOrderPosition Boat 219/758
aiStrategicArea.setOrderPosition LandingCraft 219/758
aiStrategicArea.setOrderPosition Amphibius 219/758
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.setTakeable 2 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Southern_Suburbs
aiStrategicArea.addObjectTypeFlag South
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Northern_Suburbs
aiStrategicArea.addNeighbour Bridge_Intersection
aiStrategicArea.addNeighbour Market
aiStrategicArea.addNeighbour The_Estate
aiStrategicArea.addNeighbour Eastern_Bridge
aiStrategicArea.addNeighbour Western_Entrance
aiStrategicArea.setOrderPosition Infantry 453/570
aiStrategicArea.setOrderPosition Tank 453/570
aiStrategicArea.setOrderPosition Car 453/570
aiStrategicArea.setOrderPosition Boat 453/570
aiStrategicArea.setOrderPosition LandingCraft 453/570
aiStrategicArea.setOrderPosition Amphibius 453/570
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Northern_Suburbs
aiStrategicArea.addObjectTypeFlag North
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour AxisBase
aiStrategicArea.addNeighbour Southern_Suburbs
aiStrategicArea.addNeighbour Bridge_Intersection
aiStrategicArea.addNeighbour Market
aiStrategicArea.addNeighbour Eastern_Bridge
aiStrategicArea.addNeighbour Western_Entrance
aiStrategicArea.setOrderPosition Infantry 333/801
aiStrategicArea.setOrderPosition Tank 333/801
aiStrategicArea.setOrderPosition Car 333/801
aiStrategicArea.setOrderPosition Boat 333/801
aiStrategicArea.setOrderPosition LandingCraft 333/801
aiStrategicArea.setOrderPosition Amphibius 333/801
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Bridge_Intersection
aiStrategicArea.addObjectTypeFlag Centre
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Northern_Suburbs
aiStrategicArea.addNeighbour Southern_Suburbs
aiStrategicArea.addNeighbour Market
aiStrategicArea.addNeighbour The_Estate
aiStrategicArea.addNeighbour Eastern_Bridge
aiStrategicArea.addNeighbour Western_Entrance
aiStrategicArea.setOrderPosition Infantry 482/678
aiStrategicArea.setOrderPosition Tank 482/678
aiStrategicArea.setOrderPosition Car 482/678
aiStrategicArea.setOrderPosition Boat 482/678
aiStrategicArea.setOrderPosition LandingCraft 482/678
aiStrategicArea.setOrderPosition Amphibius 482/678
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Market
aiStrategicArea.addObjectTypeFlag Centre
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Northern_Suburbs
aiStrategicArea.addNeighbour Bridge_Intersection
aiStrategicArea.addNeighbour Southern_Suburbs
aiStrategicArea.addNeighbour The_Estate
aiStrategicArea.addNeighbour Eastern_Bridge
aiStrategicArea.addNeighbour Western_Entrance
aiStrategicArea.setOrderPosition Infantry 512/782
aiStrategicArea.setOrderPosition Tank 512/782
aiStrategicArea.setOrderPosition Car 512/782
aiStrategicArea.setOrderPosition Boat 512/782
aiStrategicArea.setOrderPosition LandingCraft 512/782
aiStrategicArea.setOrderPosition Amphibius 512/782
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive The_Estate
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addNeighbour Northern_Suburbs
aiStrategicArea.addNeighbour Bridge_Intersection
aiStrategicArea.addNeighbour Market
aiStrategicArea.addNeighbour Southern_Suburbs
aiStrategicArea.addNeighbour Eastern_Bridge
aiStrategicArea.addNeighbour Western_Entrance
aiStrategicArea.setOrderPosition Infantry 412/508
aiStrategicArea.setOrderPosition Tank 412/508
aiStrategicArea.setOrderPosition Car 412/508
aiStrategicArea.setOrderPosition Boat 412/508
aiStrategicArea.setOrderPosition LandingCraft 412/508
aiStrategicArea.setOrderPosition Amphibius 412/508
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 2
aiStrategicArea.setTakeable 1 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Eastern_Bridge
aiStrategicArea.addObjectTypeFlag South
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Northern_Suburbs
aiStrategicArea.addNeighbour Bridge_Intersection
aiStrategicArea.addNeighbour Market
aiStrategicArea.addNeighbour The_Estate
aiStrategicArea.addNeighbour Southern_Suburbs
aiStrategicArea.addNeighbour Western_Entrance
aiStrategicArea.setOrderPosition Infantry 530/594
aiStrategicArea.setOrderPosition Tank 530/594
aiStrategicArea.setOrderPosition Car 530/594
aiStrategicArea.setOrderPosition Boat 530/594
aiStrategicArea.setOrderPosition LandingCraft 530/594
aiStrategicArea.setOrderPosition Amphibius 530/594
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Western_Entrance
aiStrategicArea.addObjectTypeFlag North
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour AxisBase
aiStrategicArea.addNeighbour Northern_Suburbs
aiStrategicArea.addNeighbour Bridge_Intersection
aiStrategicArea.addNeighbour Market
aiStrategicArea.addNeighbour Eastern_Bridge
aiStrategicArea.addNeighbour Southern_Suburbs
aiStrategicArea.setOrderPosition Infantry 324/687
aiStrategicArea.setOrderPosition Tank 324/687
aiStrategicArea.setOrderPosition Car 324/687
aiStrategicArea.setOrderPosition Boat 324/687
aiStrategicArea.setOrderPosition LandingCraft 324/687
aiStrategicArea.setOrderPosition Amphibius 324/687
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
endIf
rem *** Create vehicle groups ***
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea
rem *** Add vehicles to the groups ***
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 any
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 any
aiSettings.addVehicleToVehicleGroup 14 land
aiSettings.addVehicleToVehicleGroup 15 any
aiSettings.addVehicleToVehicleGroup 16 any
aiSettings.addVehicleToVehicleGroup 17 any
rem *** Create categories ***
aiStrategicArea.createNewCategory land
aiStrategicArea.createNewCategory sea
rem *** Create strategic areas ***
aiStrategicArea.create AxisBase 214.1/752.9 219.1/757.9 20 land
aiStrategicArea.create Southern_Suburbs 442.8/560.1 452.8/570.1 50 land
aiStrategicArea.create Northern_Suburbs 317.6/785.8 332.6/800.8 50 land
aiStrategicArea.create Bridge_Intersection 471.3/665 478.3/672 50 land
aiStrategicArea.create Market 506.9/777.3 511.9/782.3 50 land
aiStrategicArea.create The_Estate 406.9/503.2 411.9/508.2 20 land
aiStrategicArea.create Eastern_Bridge 514.6/578.7 529.6/593.7 50 land
aiStrategicArea.create Western_Entrance 314.2/677.4 324.2/687.4 50 land
aiStrategicArea.setActive AxisBase
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addNeighbour Southern_Suburbs
aiStrategicArea.addNeighbour Northern_Suburbs
aiStrategicArea.addNeighbour Bridge_Intersection
aiStrategicArea.addNeighbour Market
aiStrategicArea.addNeighbour Eastern_Bridge
aiStrategicArea.addNeighbour Western_Entrance
aiStrategicArea.setOrderPosition Infantry 219/758
aiStrategicArea.setOrderPosition Tank 219/758
aiStrategicArea.setOrderPosition Car 219/758
aiStrategicArea.setOrderPosition Boat 219/758
aiStrategicArea.setOrderPosition LandingCraft 219/758
aiStrategicArea.setOrderPosition Amphibius 219/758
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.setTakeable 2 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Southern_Suburbs
aiStrategicArea.addObjectTypeFlag South
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Northern_Suburbs
aiStrategicArea.addNeighbour Bridge_Intersection
aiStrategicArea.addNeighbour Market
aiStrategicArea.addNeighbour The_Estate
aiStrategicArea.addNeighbour Eastern_Bridge
aiStrategicArea.addNeighbour Western_Entrance
aiStrategicArea.setOrderPosition Infantry 453/570
aiStrategicArea.setOrderPosition Tank 453/570
aiStrategicArea.setOrderPosition Car 453/570
aiStrategicArea.setOrderPosition Boat 453/570
aiStrategicArea.setOrderPosition LandingCraft 453/570
aiStrategicArea.setOrderPosition Amphibius 453/570
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Northern_Suburbs
aiStrategicArea.addObjectTypeFlag North
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour AxisBase
aiStrategicArea.addNeighbour Southern_Suburbs
aiStrategicArea.addNeighbour Bridge_Intersection
aiStrategicArea.addNeighbour Market
aiStrategicArea.addNeighbour Eastern_Bridge
aiStrategicArea.addNeighbour Western_Entrance
aiStrategicArea.setOrderPosition Infantry 333/801
aiStrategicArea.setOrderPosition Tank 333/801
aiStrategicArea.setOrderPosition Car 333/801
aiStrategicArea.setOrderPosition Boat 333/801
aiStrategicArea.setOrderPosition LandingCraft 333/801
aiStrategicArea.setOrderPosition Amphibius 333/801
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Bridge_Intersection
aiStrategicArea.addObjectTypeFlag Centre
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Northern_Suburbs
aiStrategicArea.addNeighbour Southern_Suburbs
aiStrategicArea.addNeighbour Market
aiStrategicArea.addNeighbour The_Estate
aiStrategicArea.addNeighbour Eastern_Bridge
aiStrategicArea.addNeighbour Western_Entrance
aiStrategicArea.setOrderPosition Infantry 482/678
aiStrategicArea.setOrderPosition Tank 482/678
aiStrategicArea.setOrderPosition Car 482/678
aiStrategicArea.setOrderPosition Boat 482/678
aiStrategicArea.setOrderPosition LandingCraft 482/678
aiStrategicArea.setOrderPosition Amphibius 482/678
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Market
aiStrategicArea.addObjectTypeFlag Centre
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Northern_Suburbs
aiStrategicArea.addNeighbour Bridge_Intersection
aiStrategicArea.addNeighbour Southern_Suburbs
aiStrategicArea.addNeighbour The_Estate
aiStrategicArea.addNeighbour Eastern_Bridge
aiStrategicArea.addNeighbour Western_Entrance
aiStrategicArea.setOrderPosition Infantry 512/782
aiStrategicArea.setOrderPosition Tank 512/782
aiStrategicArea.setOrderPosition Car 512/782
aiStrategicArea.setOrderPosition Boat 512/782
aiStrategicArea.setOrderPosition LandingCraft 512/782
aiStrategicArea.setOrderPosition Amphibius 512/782
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive The_Estate
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addNeighbour Northern_Suburbs
aiStrategicArea.addNeighbour Bridge_Intersection
aiStrategicArea.addNeighbour Market
aiStrategicArea.addNeighbour Southern_Suburbs
aiStrategicArea.addNeighbour Eastern_Bridge
aiStrategicArea.addNeighbour Western_Entrance
aiStrategicArea.setOrderPosition Infantry 412/508
aiStrategicArea.setOrderPosition Tank 412/508
aiStrategicArea.setOrderPosition Car 412/508
aiStrategicArea.setOrderPosition Boat 412/508
aiStrategicArea.setOrderPosition LandingCraft 412/508
aiStrategicArea.setOrderPosition Amphibius 412/508
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 2
aiStrategicArea.setTakeable 1 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Eastern_Bridge
aiStrategicArea.addObjectTypeFlag South
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Northern_Suburbs
aiStrategicArea.addNeighbour Bridge_Intersection
aiStrategicArea.addNeighbour Market
aiStrategicArea.addNeighbour The_Estate
aiStrategicArea.addNeighbour Southern_Suburbs
aiStrategicArea.addNeighbour Western_Entrance
aiStrategicArea.setOrderPosition Infantry 530/594
aiStrategicArea.setOrderPosition Tank 530/594
aiStrategicArea.setOrderPosition Car 530/594
aiStrategicArea.setOrderPosition Boat 530/594
aiStrategicArea.setOrderPosition LandingCraft 530/594
aiStrategicArea.setOrderPosition Amphibius 530/594
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Western_Entrance
aiStrategicArea.addObjectTypeFlag North
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour AxisBase
aiStrategicArea.addNeighbour Northern_Suburbs
aiStrategicArea.addNeighbour Bridge_Intersection
aiStrategicArea.addNeighbour Market
aiStrategicArea.addNeighbour Eastern_Bridge
aiStrategicArea.addNeighbour Southern_Suburbs
aiStrategicArea.setOrderPosition Infantry 324/687
aiStrategicArea.setOrderPosition Tank 324/687
aiStrategicArea.setOrderPosition Car 324/687
aiStrategicArea.setOrderPosition Boat 324/687
aiStrategicArea.setOrderPosition LandingCraft 324/687
aiStrategicArea.setOrderPosition Amphibius 324/687
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
endIf