This page is under construction
Archives/bf1942/levels/the_great_pursuit.rfa
bf1942/levels/the_great_pursuit/Conquest/ControlPointTemplates.con

NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways

rem -----------------------------------------
rem --- AxisBase ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint AxisBase
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Axis_Home_Base
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 1
ObjectTemplate.objectSpawnerId 1
rem ObjectTemplate.areaValue 80
ObjectTemplate.areaValue 50
ObjectTemplate.timeToGetControl 0
rem ObjectTemplate.timeToLoseControl 5
ObjectTemplate.timeToLoseControl 25
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagso_m1

rem -----------------------------------------
rem --- AlliedBase ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint AlliedBase
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Allied_Home_Base
ObjectTemplate.radius 5
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 2
ObjectTemplate.areaValue 0
ObjectTemplate.timeToGetControl 9999
ObjectTemplate.timeToLoseControl 9999
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 0
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagso_m1

rem -----------------------------------------
rem --- 2nd_Line_South ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint 2nd_Line_South
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName 2nd_Line_South
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
rem ObjectTemplate.areaValue 10
ObjectTemplate.areaValue 0
ObjectTemplate.timeToGetControl 0
ObjectTemplate.timeToLoseControl 7
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagso_m1

rem -----------------------------------------
rem --- 1st_Line_North ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint 1st_Line_North
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName 1st_Line_North
ObjectTemplate.radius 20
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 5
ObjectTemplate.objectSpawnerId 5
ObjectTemplate.areaValue 0
ObjectTemplate.timeToGetControl 3
ObjectTemplate.timeToLoseControl 5
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.onlyTakeableByTeam 2
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagso_m1

rem -----------------------------------------
rem --- 1st_Line_Center ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint 1st_Line_Center
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName 1st_Line_Center
ObjectTemplate.radius 20
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 6
ObjectTemplate.objectSpawnerId 6
ObjectTemplate.areaValue 0
ObjectTemplate.timeToGetControl 3
ObjectTemplate.timeToLoseControl 5
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.onlyTakeableByTeam 2
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagso_m1

rem -----------------------------------------
rem --- 1st_Line_South ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint 1st_Line_South
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName 1st_Line_South
ObjectTemplate.radius 20
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 7
ObjectTemplate.objectSpawnerId 7
ObjectTemplate.areaValue 0
ObjectTemplate.timeToGetControl 3
ObjectTemplate.timeToLoseControl 5
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.onlyTakeableByTeam 2
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagso_m1

rem -----------------------------------------
rem --- 2nd_Line_North ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint 2nd_Line_North
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName 2nd_Line_North
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
rem ObjectTemplate.areaValue 10
ObjectTemplate.areaValue 0
ObjectTemplate.timeToGetControl 0
ObjectTemplate.timeToLoseControl 7
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagso_m1

rem -----------------------------------------
rem --- 2nd_Line_South ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint 3rd_Line
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName 3rd_base
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 9
ObjectTemplate.objectSpawnerId 9
ObjectTemplate.areaValue 50
rem ObjectTemplate.areaValue 0
ObjectTemplate.timeToGetControl 0
ObjectTemplate.timeToLoseControl 7
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagso_m1

rem EndOfFile