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Archives/bf1942/levels/the_great_pursuit.rfa
bf1942/levels/the_great_pursuit/standardMesh/rails_M1.rs
subshader "rails_M1_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
   texture "texture/Rail_Base_I";
}