This page is under construction
archives/bf1942/levels/mappack/blasted_shores.rfa
bf1942/levels/blasted_shores/Textures/ENVMAP_G_.rcm
[CubeMap] PositiveX = pirates\levels\blasted_shores\Textures\env_blasted_shores_04.dds NegativeX = pirates\levels\blasted_shores\Textures\env_blasted_shores_02.dds PositiveY = pirates\levels\blasted_shores\Textures\env_blasted_shores_05.dds NegativeY = pirates\levels\blasted_shores\Textures\env_blasted_shores_06.dds PositiveZ = pirates\levels\blasted_shores\Textures\env_blasted_shores_03.dds NegativeZ = pirates\levels\blasted_shores\Textures\env_blasted_shores_01.dds