This page is under construction
Archives/bf1942/levels/GC_Bespin_Night.rfa
bf1942/levels/GC_Bespin_Night/Objects/bespin_light1/Objects.con
ObjectTemplate.create Bundle bespin_light1
ObjectTemplate.geometry bespin_light1
ObjectTemplate.setHasCollisionPhysics 0
rem ObjectTemplate.lodDistance 10000
ObjectTemplate.CullRadiusScale 1000
ObjectTemplate.addTemplate bespin_light_ring1
ObjectTemplate.addTemplate bespin_light_ring2
ObjectTemplate.addTemplate bespin_light_ring3

ObjectTemplate.create RotationalBundle bespin_light_ring1
ObjectTemplate.geometry bespin_light_ring1
ObjectTemplate.setHasCollisionPhysics 0
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 110
ObjectTemplate.setAcceleration 10
ObjectTemplate.setContinousRotationSpeed 0/-35/35

ObjectTemplate.create RotationalBundle bespin_light_ring2
ObjectTemplate.geometry bespin_light_ring2
ObjectTemplate.setHasCollisionPhysics 0
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 110
ObjectTemplate.setAcceleration 10
ObjectTemplate.setContinousRotationSpeed 35/35/0

ObjectTemplate.create RotationalBundle bespin_light_ring3
ObjectTemplate.geometry bespin_light_ring3
ObjectTemplate.setHasCollisionPhysics 0
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 110
ObjectTemplate.setAcceleration 10
ObjectTemplate.setContinousRotationSpeed 35/0/-35