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Archives/bf1942/levels/Escape_from_Leyte.rfa
bf1942/levels/Escape_from_Leyte/ObjectiveMode.con
rem defender tickets are set to 100
Game.setNumberOfTickets 1 25
Game.setNumberOfTickets 2 100
Game.setTicketLostPerMin 1 0
Game.setTicketLostPerMin 2 0
run ObjectiveMode/SpawnpointManagerSettings
run ObjectiveMode/SoldierSpawnTemplates
run ObjectiveMode/SoldierSpawns
run ObjectiveMode/ObjectSpawnTemplates
run ObjectiveMode/ControlPointTemplates
run ObjectiveMode/ObjectiveSpawnerTemplates v_arg1
rem if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
run ObjectiveMode/ObjectSpawns
run ObjectiveMode/ControlPoints v_arg1
run ObjectiveMode/ObjectiveSpawners v_arg1
rem ----------------------------------------------------------------------------
rem endIf
run ObjectiveMode/ObjectiveCommon v_arg1
rem *** EndOfFile ***
Game.setNumberOfTickets 1 25
Game.setNumberOfTickets 2 100
Game.setTicketLostPerMin 1 0
Game.setTicketLostPerMin 2 0
run ObjectiveMode/SpawnpointManagerSettings
run ObjectiveMode/SoldierSpawnTemplates
run ObjectiveMode/SoldierSpawns
run ObjectiveMode/ObjectSpawnTemplates
run ObjectiveMode/ControlPointTemplates
run ObjectiveMode/ObjectiveSpawnerTemplates v_arg1
rem if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
run ObjectiveMode/ObjectSpawns
run ObjectiveMode/ControlPoints v_arg1
run ObjectiveMode/ObjectiveSpawners v_arg1
rem ----------------------------------------------------------------------------
rem endIf
run ObjectiveMode/ObjectiveCommon v_arg1
rem *** EndOfFile ***