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Archives/bf1942/levels/Escape_from_Leyte.rfa
bf1942/levels/Escape_from_Leyte/ObjectiveMode/ControlPointTemplates.con
NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways

ObjectTemplate.create ControlPoint West_Atlantic
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName WEST_ATLANTIC_AREA
ObjectTemplate.radius 2600
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 1
ObjectTemplate.objectSpawnerId 1
ObjectTemplate.areaValue 0
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.onlyTakeableByTeam 2
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry cpboj_m1
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/9.7/-2.4
ObjectTemplate.setTeamGeometry 1 flagjp_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

ObjectTemplate.create ControlPoint AREA2
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName AREA2
ObjectTemplate.radius 1450
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 2
ObjectTemplate.areaValue 10
ObjectTemplate.timeToGetControl 20
ObjectTemplate.timeToLoseControl 20
ObjectTemplate.onlyTakeableByTeam 2
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry cpboj_m1
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/9.7/-2.4
ObjectTemplate.setTeamGeometry 1 flagjp_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

ObjectTemplate.create ControlPoint AREA3
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName AREA3
ObjectTemplate.radius 1450
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
ObjectTemplate.areaValue 10
ObjectTemplate.timeToGetControl 20
ObjectTemplate.timeToLoseControl 20
ObjectTemplate.onlyTakeableByTeam 2
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry cpboj_m1
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/9.7/-2.4
ObjectTemplate.setTeamGeometry 1 flagjp_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

ObjectTemplate.create ControlPoint AREA1
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName AREA1
ObjectTemplate.radius 4500
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 10
ObjectTemplate.objectSpawnerId 10
ObjectTemplate.areaValue 0
ObjectTemplate.timeToGetControl 55
ObjectTemplate.timeToLoseControl 15
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry cpboj_m1
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/9.7/-2.4
ObjectTemplate.setTeamGeometry 1 flagjp_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

ObjectTemplate.create ControlPoint East_ATLANTIC
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName East_ATLANTIC_AREA
ObjectTemplate.radius 1500
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
ObjectTemplate.areaValue 10
ObjectTemplate.timeToGetControl 2
ObjectTemplate.timeToLoseControl 5
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry cpboj_m1
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/9.7/-2.4
ObjectTemplate.setTeamGeometry 1 flagjp_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1