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Archives/bf1942/levels/Escape_from_Leyte.rfa
bf1942/levels/Escape_from_Leyte/Objects/Atlanta/Objects.con
rem ===== COMPRESS = USA
Var v_is_coop
console.useRelativePaths 0
run bf1942/game/is_coop.con
console.useRelativePaths 1
rem *** Atlanta ***
rem *** +3000 criticalDamage for sink effect ***
ObjectTemplate.create PlayerControlObject Atlanta
ObjectTemplate.setNetworkableInfo AtlantaBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
rem 16.462
rem 16.5
ObjectTemplate.drag 2
rem 16.69
rem ObjectTemplate.drag 3.9
rem 16.415
rem ObjectTemplate.drag 4
rem ObjectTemplate.drag 3
ObjectTemplate.mass 8500000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 9350
ObjectTemplate.maxhitpoints 9350
ObjectTemplate.material 139
ObjectTemplate.criticalDamage 3696
ObjectTemplate.hpLostWhileCriticalDamage 5
ObjectTemplate.explosionForceMod 10
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 10259 em_ExFumePOW 0/20.5/7.7
ObjectTemplate.addArmorEffect 10259 em_ExFumePOW 0/20/-9.3
ObjectTemplate.addArmorEffect 5562 em_ExFumePOW 0/20.5/7.7
ObjectTemplate.addArmorEffect 5562 em_ExFumePOW 0/20/-9.3
ObjectTemplate.addArmorEffect 5562 em_FletcherDamage 0/0/0
ObjectTemplate.addArmorEffect 5562 em_FletcherDamage 0/0/30
ObjectTemplate.addArmorEffect 5562 em_FletcherDamage 0/0/-30
ObjectTemplate.addArmorEffect 4281 em_ExFumePOW 0/20/-9.3
ObjectTemplate.addArmorEffect 4281 em_FletcherDamage 0/0/0
ObjectTemplate.addArmorEffect 4281 em_FletcherDamage 0/0/30
ObjectTemplate.addArmorEffect 4281 em_FletcherDamage 0/0/-30
ObjectTemplate.addArmorEffect 4281 e_waterBoatSink 0/0/0
ObjectTemplate.addArmorEffect 3696 em_FletcherDamage 0/0/0
ObjectTemplate.addArmorEffect 3696 em_FletcherDamage 0/0/30
ObjectTemplate.addArmorEffect 3696 em_FletcherDamage 0/0/-30
ObjectTemplate.addArmorEffect 3696 e_waterBoatSink 0/5/20
ObjectTemplate.addArmorEffect 3696 e_waterBoatSink 0/5/-20
ObjectTemplate.addArmorEffect 3696 e_waterBoatSinkEf 0/-2/60
ObjectTemplate.addArmorEffect 3696 e_waterBoatSinkEf 0/-2/30
ObjectTemplate.addArmorEffect 3696 e_waterBoatSinkEf 0/-2/-0
ObjectTemplate.addArmorEffect 3696 e_waterBoatSinkEf 0/-2/-30
ObjectTemplate.addArmorEffect 3696 e_waterBoatSinkEf 0/-2/-60
ObjectTemplate.aiTemplate AtlantaAI
rem -------------------------------------
ObjectTemplate.addTemplate lodAtlanta
ObjectTemplate.addTemplate Atlanta_ModdingBundle
ObjectTemplate.addTemplate Atlanta_Floater
ObjectTemplate.setPosition -5/7.5/75
ObjectTemplate.addTemplate AtlantaFloaterBreakerFL
ObjectTemplate.addTemplate Atlanta_Floater
ObjectTemplate.setPosition -5/7.5/-75
ObjectTemplate.addTemplate AtlantaFloaterBreakerBL
ObjectTemplate.addTemplate Atlanta_Floater
ObjectTemplate.setPosition 5/7.5/75
ObjectTemplate.addTemplate AtlantaFloaterBreakerFR
ObjectTemplate.addTemplate Atlanta_Floater
ObjectTemplate.setPosition 5/7.5/-75
ObjectTemplate.addTemplate AtlantaFloaterBreakerBR
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation -2.5/13.1/12.35 -90/0/0
ObjectTemplate.GUIIndex 40
ObjectTemplate.setVehicleIcon "Vehicle/icon_Atlanta.tga"
ObjectTemplate.setVehicleIconPos 78/89
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmMark12.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_depthcharge.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 150
ObjectTemplate.DirBarYScaleAbove 60
ObjectTemplate.DirBarYScaleBelow 10
ObjectTemplate.DirBarRotate 180
ObjectTemplate.DirBarYScaleMin -100
ObjectTemplate.DirBarYScaleMax -30
ObjectTemplate.submarineData 0 0 0 0 0 11 200
rem ObjectTemplate.submarineData 0 0 0 0 0 14 200
rem *** Atlanta_ModdingBundle ***
ObjectTemplate.create SimpleObject Atlanta_ModdingBundle
ObjectTemplate.geometry
rem *** AtlantaFloaterBreakerFL ***
ObjectTemplate.create RotationalBundle AtlantaFloaterBreakerFL
ObjectTemplate.setNetworkableInfo AtlantaBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 3
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 501200
ObjectTemplate.maxhitpoints 501200
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry Atlanta_floater_FL_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink -6/5/40
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -6/-2/60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -6/-2/20
rem ------------------------------------
ObjectTemplate.addTemplate Atlanta_Floater
ObjectTemplate.setPosition -5/7.5/75
rem ------------------------------------
rem *** AtlantaFloaterBreakerBL ***
ObjectTemplate.create RotationalBundle AtlantaFloaterBreakerBL
ObjectTemplate.setNetworkableInfo AtlantaBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 3
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 501200
ObjectTemplate.maxhitpoints 501200
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry Atlanta_floater_BL_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink -6/5/-40
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -6/-2/-60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -6/-2/-20
rem ------------------------------------
ObjectTemplate.addTemplate Atlanta_Floater
ObjectTemplate.setPosition -5/7.5/-75
rem ------------------------------------
rem *** AtlantaFloaterBreakerFR ***
ObjectTemplate.create RotationalBundle AtlantaFloaterBreakerFR
ObjectTemplate.setNetworkableInfo AtlantaBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 3
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 501200
ObjectTemplate.maxhitpoints 501200
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry Atlanta_floater_FR_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink 6/5/40
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 6/-2/60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 6/-2/20
rem ------------------------------------
ObjectTemplate.addTemplate Atlanta_Floater
ObjectTemplate.setPosition 5/7.5/75
rem ------------------------------------
rem *** AtlantaFloaterBreakerBR ***
ObjectTemplate.create RotationalBundle AtlantaFloaterBreakerBR
ObjectTemplate.setNetworkableInfo AtlantaBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 3
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 501200
ObjectTemplate.maxhitpoints 501200
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry Atlanta_floater_BR_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink 6/5/-40
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 6/-2/-60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 6/-2/-20
rem ------------------------------------
ObjectTemplate.addTemplate Atlanta_Floater
ObjectTemplate.setPosition 5/7.5/-75
rem ------------------------------------
rem *** lodAtlanta ***
ObjectTemplate.create LodObject lodAtlanta
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate AtlantaComplex
ObjectTemplate.addTemplate AtlantaSimple
rem -------------------------------------
ObjectTemplate.lodSelector AtlantaLodSelector
rem *** AtlantaComplex ***
ObjectTemplate.create Bundle AtlantaComplex
rem ObjectTemplate.setNetworkableInfo AtlantaBodyInfo
ObjectTemplate.geometry Atlanta_hull_M1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate AtlantaSoldierSpawn1
ObjectTemplate.setPosition -2/8.5/37.5
ObjectTemplate.addTemplate AtlantaSoldierSpawn2
ObjectTemplate.setPosition 2/8.5/37.5
ObjectTemplate.addTemplate AtlantaSoldierSpawn3
ObjectTemplate.setPosition -2/10.5/29
ObjectTemplate.addTemplate AtlantaSoldierSpawn4
ObjectTemplate.setPosition 2/10.5/29
ObjectTemplate.addTemplate AtlantaSoldierSpawn5
ObjectTemplate.setPosition -1.5/15.3/22
ObjectTemplate.addTemplate AtlantaSoldierSpawn6
ObjectTemplate.setPosition 1.5/15.3/22
ObjectTemplate.addTemplate AtlantaSoldierSpawn7
ObjectTemplate.setPosition -2/7.5/4
ObjectTemplate.addTemplate AtlantaSoldierSpawn8
ObjectTemplate.setPosition 2/7.5/4
ObjectTemplate.addTemplate AtlantaSoldierSpawn9
ObjectTemplate.setPosition -2/7.5/1
ObjectTemplate.addTemplate AtlantaSoldierSpawn10
ObjectTemplate.setPosition 2/7.5/1
ObjectTemplate.addTemplate AtlantaSoldierSpawn11
ObjectTemplate.setPosition -2/7.5/-2
ObjectTemplate.addTemplate AtlantaSoldierSpawn12
ObjectTemplate.setPosition 2/7.5/-2
if v_is_coop == True
ObjectTemplate.addTemplate AtlantaSoldierSpawn1
ObjectTemplate.setPosition -7.2/5.1/-7.7
ObjectTemplate.addTemplate AtlantaSoldierSpawn1
ObjectTemplate.setPosition 7.2/5.1/-7.7
endIf
ObjectTemplate.addTemplate AtlantaLcvpSpawner
ObjectTemplate.setPosition -10.1/1.2/-4.95
ObjectTemplate.addTemplate AtlantaLcvpSpawner
ObjectTemplate.setPosition 10.1/1.2/-4.95
ObjectTemplate.addTemplate DestroyerSonar
ObjectTemplate.addTemplate Atlanta_Radar
ObjectTemplate.setPosition 0/19.62/16.62
ObjectTemplate.addTemplate Atlanta_Radar
ObjectTemplate.setPosition 0/16.42/-20.52
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate Atlanta_propeller
ObjectTemplate.setPosition -2.5/-3.5/-76.0
ObjectTemplate.setRotation 0/-1.999/0
ObjectTemplate.addTemplate Atlanta_propeller
ObjectTemplate.setPosition 2.5/-3.5/-76.0
ObjectTemplate.setRotation 0/-1.999/0
ObjectTemplate.addTemplate Atlanta_HullWing
ObjectTemplate.setPosition 0/-5/75
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Atlanta_rudder
ObjectTemplate.setPosition 0/-5/-75
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Atlanta_Engine
ObjectTemplate.setPosition 0/-4/-55
ObjectTemplate.addTemplate 5inchL38Dual_Dummy_300_X
ObjectTemplate.setPosition 0/9.3/33.75
ObjectTemplate.addTemplate DepthChargeLauncher
ObjectTemplate.setPosition -1.27/4.75/-84.25
ObjectTemplate.setRotation -179.999/0/-89.999
ObjectTemplate.addTemplate DepthChargeLauncher
ObjectTemplate.setPosition 1.5/4.72/-84.25
ObjectTemplate.setRotation -179.999/0/90
ObjectTemplate.addTemplate 5inchL38Dual_Dummy_300_X2
ObjectTemplate.setPosition 0/7.4/42.05
ObjectTemplate.addTemplate 5inchL38Dual_Dummy_300_X2
ObjectTemplate.setPosition 0/5.7/50.35
ObjectTemplate.addTemplate 5inchL38Dual_Invis_300_X3
ObjectTemplate.setPosition 0/9.3/33.75
ObjectTemplate.addTemplate 5inchL38Dual_Invis_300_X2
ObjectTemplate.setPosition 0/7.4/42.05
ObjectTemplate.addTemplate 5inchL38Dual_Invis_300_X
ObjectTemplate.setPosition 0/5.7/50.35
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition -5/6.5/37.4
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition 5/6.5/37.4
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition -5.9/6.2/27.1
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition 5.9/6.2/27.1
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition -2.5/13.1/12.35
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition 2.5/13.1/12.35
ObjectTemplate.addTemplate Atlanta_Back_Canons_PCO2
ObjectTemplate.setPosition 0/7.4/-35.95
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate Atlanta_Left_TorpCannonPCO_3
ObjectTemplate.setPosition -5.8/3.6/-26.07
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate Atlanta_Right_TorpCannonPCO_4
ObjectTemplate.setPosition 5.8/3.6/-26.07
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate Atlanta_LeftAAPCO_5
ObjectTemplate.setPosition -5.5/9.55/17.65
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate Atlanta_RightAAPCO_6
ObjectTemplate.setPosition 5.5/9.55/17.65
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ClimbingNet_3mx4m
ObjectTemplate.setPosition -8.3/1.9/2.5
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ClimbingNet_3mx4m
ObjectTemplate.setPosition 8.3/1.9/2.5
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate e_WaterFrontBigC
ObjectTemplate.setPosition 0/-2/78
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/78
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/-81
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/-0.499/-76
ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition 5.45/6.35/35.8
ObjectTemplate.setRotation -93/0/0
ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition -5.45/6.35/35.8
ObjectTemplate.setRotation 93/0/0
ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition 3.98/8.4/29.5
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition -3.98/8.4/29.5
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition -3.3/13.15/13.41
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition 6.63/4.95/-7.7
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition -6.63/4.95/-7.7
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ShipLadder05m
ObjectTemplate.setPosition 1.88/12.1/-12.21
ObjectTemplate.setRotation -45/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 2.58/7.4/-12.4
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -2.58/7.4/-12.4
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition 0/6.1/-3.7
ObjectTemplate.addTemplate AnimatedUsFlag
ObjectTemplate.setPosition 0/32.9/11.6
rem ObjectTemplate.addTemplate ShipAlarm2
rem -------------------------------------
rem *** AtlantaSoldierSpawn1 ***
ObjectTemplate.create SpawnPoint AtlantaSoldierSpawn1
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** AtlantaSoldierSpawn2 ***
ObjectTemplate.create SpawnPoint AtlantaSoldierSpawn2
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** AtlantaSoldierSpawn3 ***
ObjectTemplate.create SpawnPoint AtlantaSoldierSpawn3
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** AtlantaSoldierSpawn4 ***
ObjectTemplate.create SpawnPoint AtlantaSoldierSpawn4
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** AtlantaSoldierSpawn5 ***
ObjectTemplate.create SpawnPoint AtlantaSoldierSpawn5
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** AtlantaSoldierSpawn6 ***
ObjectTemplate.create SpawnPoint AtlantaSoldierSpawn6
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** AtlantaSoldierSpawn7 ***
ObjectTemplate.create SpawnPoint AtlantaSoldierSpawn7
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** AtlantaSoldierSpawn8 ***
ObjectTemplate.create SpawnPoint AtlantaSoldierSpawn8
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** AtlantaSoldierSpawn9 ***
ObjectTemplate.create SpawnPoint AtlantaSoldierSpawn9
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** AtlantaSoldierSpawn10 ***
ObjectTemplate.create SpawnPoint AtlantaSoldierSpawn10
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** AtlantaSoldierSpawn11 ***
ObjectTemplate.create SpawnPoint AtlantaSoldierSpawn11
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** AtlantaSoldierSpawn12 ***
ObjectTemplate.create SpawnPoint AtlantaSoldierSpawn12
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** AtlantaLcvpSpawner ***
ObjectTemplate.create ObjectSpawner AtlantaLcvpSpawner
ObjectTemplate.setObjectTemplate 1 none
ObjectTemplate.setObjectTemplate 2 none
ObjectTemplate.holdObject 1
ObjectTemplate.minSpawnDelay 20
ObjectTemplate.maxSpawnDelay 20
ObjectTemplate.TimeToLive 30
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 3
ObjectTemplate.damageWhenLost 10
rem *** Atlanta_Radar ***
ObjectTemplate.create RotationalBundle Atlanta_Radar
ObjectTemplate.geometry Atlanta_radar_m1
ObjectTemplate.setMaxSpeed 10/10/10
ObjectTemplate.setContinousRotationSpeed 30/0/0
rem *** Atlanta_propeller ***
ObjectTemplate.create SimpleObject Atlanta_propeller
ObjectTemplate.geometry Atlanta_prop_m1
rem *** Atlanta_Back_Canons_PCO2 ***
ObjectTemplate.create PlayerControlObject Atlanta_Back_Canons_PCO2
ObjectTemplate.setNetworkableInfo AtlantaBodyInfo
ObjectTemplate.aiTemplate AtlantaRearGunAI
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate 5inchL38Dual_Dummy_300_X
ObjectTemplate.addTemplate 28mmAA_300body2Alt
ObjectTemplate.setPosition 0/1.7/-7.4
ObjectTemplate.addTemplate Shield8Edge2radUSCL
ObjectTemplate.setPosition 0/1.7/-7.4
ObjectTemplate.addTemplate 5inchL38Dual_Dummy_300_X2
ObjectTemplate.setPosition 0/-1.7/8.2
ObjectTemplate.addTemplate 5inchL38Dual_Dummy_300_X2
ObjectTemplate.setPosition 0/-3.8/16.1
ObjectTemplate.addTemplate 5inchL38Dual_Invis_300_X3
ObjectTemplate.addTemplate 5inchL38Dual_Invis_300_X2
ObjectTemplate.setPosition 0/-1.7/8.2
ObjectTemplate.addTemplate 5inchL38Dual_Invis_300_X
ObjectTemplate.setPosition 0/-3.8/16.1
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition -2.4/-2.3/4.1
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition 2.4/-2.3/4.1
rem -------------------------------------
ObjectTemplate.setPcoId 1
ObjectTemplate.setSoldierExitLocation -2.4/-2.3/4.1 -90/0/0
ObjectTemplate.GUIIndex 41
ObjectTemplate.setVehicleIcon "Vehicle/icon_Atlanta.tga"
ObjectTemplate.setVehicleIconPos 30/70
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmMark12.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_28mmMark1.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
rem ===============================================
rem 5inch Guns Dummy X
rem ===============================================
rem *** Atlanta_5inchL38Dual_Dummy+170_X ***
ObjectTemplate.create RotationalBundle Atlanta_5inchL38Dual_Dummy+170_X
ObjectTemplate.setNetworkableInfo AtlantaTurretInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
ObjectTemplate.geometry 5inchL38Dual_Turret_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Atlanta_5inchL38Dual_Dummy+170_Y
ObjectTemplate.setPosition 0/2.15/0.9
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 170/0/0
ObjectTemplate.setMaxSpeed 40.0/0/0
ObjectTemplate.setAcceleration 150/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Atlanta_5inchL38Dual_Dummy-170_X ***
ObjectTemplate.create RotationalBundle Atlanta_5inchL38Dual_Dummy-170_X
ObjectTemplate.setNetworkableInfo AtlantaTurretInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
ObjectTemplate.geometry 5inchL38Dual_Turret_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Atlanta_5inchL38Dual_Dummy-170_Y
ObjectTemplate.setPosition 0/2.15/0.9
rem -------------------------------------
ObjectTemplate.setMinRotation -170/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 40.0/0/0
ObjectTemplate.setAcceleration 150/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem ===============================================
rem 5inch Guns Real
rem ===============================================
rem *** Atlanta_5inchL38Dual_Invis+170_X ***
ObjectTemplate.create RotationalBundle Atlanta_5inchL38Dual_Invis+170_X
ObjectTemplate.setNetworkableInfo AtlantaTurretInfo
rem -------------------------------------
ObjectTemplate.addTemplate 5inchL38Dual_Invis_Y
ObjectTemplate.setPosition 0/2.15/0.9
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 170/0/0
ObjectTemplate.setMaxSpeed 40.0/0/0
ObjectTemplate.setAcceleration 150/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Atlanta_5inchL38Dual_Invis-170_X***
ObjectTemplate.create RotationalBundle Atlanta_5inchL38Dual_Invis-170_X
ObjectTemplate.setNetworkableInfo AtlantaTurretInfo
rem -------------------------------------
ObjectTemplate.addTemplate 5inchL38Dual_Invis_Y
ObjectTemplate.setPosition 0/2.15/0.9
rem -------------------------------------
ObjectTemplate.setMinRotation -170/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 40.0/0/0
ObjectTemplate.setAcceleration 150/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem ===============================================
rem 5inch Guns Dummy Y
rem ===============================================
rem *** Atlanta_5inchL38Dual_Dummy+170_Y ***
ObjectTemplate.create RotationalBundle Atlanta_5inchL38Dual_Dummy+170_Y
ObjectTemplate.setNetworkableInfo AtlantaCannonInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smalltower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate 5inchL38Dual_GunBarrel_Dummy
ObjectTemplate.addTemplate Atlanta_Camera_Bundle+170
ObjectTemplate.setPosition -0.329/0.5/0.2
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-85/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/40.0/0
ObjectTemplate.setAcceleration 0/150/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Atlanta_5inchL38Dual_Dummy-170_Y ***
ObjectTemplate.create RotationalBundle Atlanta_5inchL38Dual_Dummy-170_Y
ObjectTemplate.setNetworkableInfo AtlantaCannonInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smalltower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate 5inchL38Dual_GunBarrel_Dummy
ObjectTemplate.addTemplate Atlanta_Camera_Bundle-170
ObjectTemplate.setPosition -0.329/0.5/0.2
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-85/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/40.0/0
ObjectTemplate.setAcceleration 0/150/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem ===============================================
rem 5inch Guns Camera Bundle
rem ===============================================
rem *** Atlanta_Camera_Bundle+170 ***
ObjectTemplate.create Bundle Atlanta_Camera_Bundle+170
rem -------------------------------------
ObjectTemplate.addTemplate Atlanta_Camera
ObjectTemplate.addTemplate lodShipCockpit
ObjectTemplate.setPosition 0.538/-0.02/0.098
ObjectTemplate.addTemplate 1P_AngleIndicator25-120
ObjectTemplate.setPosition 0.16/-0.09/0.28
ObjectTemplate.setRotation 45/5/0
ObjectTemplate.addTemplate AtlantaAngleIndicator+170
ObjectTemplate.setPosition 0.16/-0.09/0.28
ObjectTemplate.setRotation 45/5/0
ObjectTemplate.addTemplate 1P_AngleIndicator_plTorp
ObjectTemplate.setPosition 0.16/-0.09/0.28
ObjectTemplate.setRotation 45/5/0
ObjectTemplate.addTemplate Shipgun_AmmoSelecter
ObjectTemplate.setPosition -0.17/-0.09/0.28
ObjectTemplate.setRotation -45/5/0
rem -------------------------------------
rem *** Atlanta_Camera_Bundle-170 ***
ObjectTemplate.create Bundle Atlanta_Camera_Bundle-170
rem -------------------------------------
ObjectTemplate.addTemplate Atlanta_Camera
ObjectTemplate.addTemplate lodShipCockpit
ObjectTemplate.setPosition 0.538/-0.02/0.098
ObjectTemplate.addTemplate 1P_AngleIndicator240-335
ObjectTemplate.setPosition 0.16/-0.09/0.28
ObjectTemplate.setRotation 45/5/0
ObjectTemplate.addTemplate AtlantaAngleIndicator-170
ObjectTemplate.setPosition 0.16/-0.09/0.28
ObjectTemplate.setRotation 45/5/0
ObjectTemplate.addTemplate 1P_AngleIndicator_plTorp
ObjectTemplate.setPosition 0.16/-0.09/0.28
ObjectTemplate.setRotation 45/5/0
ObjectTemplate.addTemplate Shipgun_AmmoSelecter
ObjectTemplate.setPosition -0.17/-0.09/0.28
ObjectTemplate.setRotation -45/5/0
rem -------------------------------------
rem *** AtlantaAngleIndicator+170 ***
ObjectTemplate.create RotationalBundle AtlantaAngleIndicator+170
ObjectTemplate.setNetworkableInfo AtlantaTurretInfo
ObjectTemplate.geometry 1P_AngleIndicator_needle_m1
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-170
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/0/40.0
ObjectTemplate.setAcceleration 0/0/-150
ObjectTemplate.SetInputToRoll c_PIMouseLookX
rem *** AtlantaAngleIndicator-170 ***
ObjectTemplate.create RotationalBundle AtlantaAngleIndicator-170
ObjectTemplate.setNetworkableInfo AtlantaTurretInfo
ObjectTemplate.geometry 1P_AngleIndicator_needle_m1
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/170
ObjectTemplate.setMaxSpeed 0/0/40.0
ObjectTemplate.setAcceleration 0/0/-150
ObjectTemplate.SetInputToRoll c_PIMouseLookX
rem *** Atlanta_Camera ***
ObjectTemplate.create Camera Atlanta_Camera
rem ObjectTemplate.CVMExternTrace 1
rem *** Atlanta_Entry ***
ObjectTemplate.create EntryPoint Atlanta_Entry
ObjectTemplate.setEntryRadius 2
rem ===============================================
rem Side gun & Torpedos
rem ===============================================
rem *** Atlanta_Left_TorpCannonPCO_3 ***
ObjectTemplate.create PlayerControlObject Atlanta_Left_TorpCannonPCO_3
ObjectTemplate.setNetworkableInfo AtlantaBodyInfo
ObjectTemplate.aiTemplate AtlantaLeftTorpCannonAI
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate Atlanta_5inchL38Dual_Dummy+170_X
ObjectTemplate.addTemplate AtlantaTorpedo+170
ObjectTemplate.setPosition 0.7/0.3/-7.87
ObjectTemplate.addTemplate Atlanta_5inchL38Dual_Invis+170_X
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition -2.9/1.5/-2.6
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition -0.8/1.5/-12.5
rem -------------------------------------
ObjectTemplate.setPcoId 2
ObjectTemplate.setSoldierExitLocation -2.9/1.5/-2.6 90/0/0
ObjectTemplate.GUIIndex 91
ObjectTemplate.setVehicleIcon "Vehicle/icon_Atlanta.tga"
ObjectTemplate.setVehicleIconPos 37/71
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmMark12.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_TP53,3cmMark15.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
rem *** Atlanta_Right_TorpCannonPCO_4 ***
ObjectTemplate.create PlayerControlObject Atlanta_Right_TorpCannonPCO_4
ObjectTemplate.setNetworkableInfo AtlantaBodyInfo
ObjectTemplate.aiTemplate AtlantaRightTorpCannonAI
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate Atlanta_5inchL38Dual_Dummy-170_X
ObjectTemplate.addTemplate AtlantaTorpedo-170
ObjectTemplate.setPosition -0.7/0.3/-7.87
ObjectTemplate.addTemplate Atlanta_5inchL38Dual_Invis-170_X
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition 2.9/1.5/-2.6
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition 0.8/1.5/-12.5
rem -------------------------------------
ObjectTemplate.setPcoId 3
ObjectTemplate.setSoldierExitLocation 2.9/1.5/-2.6 -90/0/0
ObjectTemplate.GUIIndex 91
ObjectTemplate.setVehicleIcon "Vehicle/icon_Atlanta.tga"
ObjectTemplate.setVehicleIconPos 30/77
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmMark12.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_TP53,3cmMark15.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
rem *** AtlantaTorpedo+170 ***
ObjectTemplate.create RotationalBundle AtlantaTorpedo+170
ObjectTemplate.setNetworkableInfo AtlantaTurretInfo
ObjectTemplate.geometry Atlanta_Torpedo_Ramp_M1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
rem -------------------------------------
ObjectTemplate.addTemplate AtlantaTorpedorampe
ObjectTemplate.addTemplate AtlantaTorpedorampe_HullDamage
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 170/0/0
ObjectTemplate.setMaxSpeed 40.0/0/0
ObjectTemplate.setAcceleration 150/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** AtlantaTorpedo-170 ***
ObjectTemplate.create RotationalBundle AtlantaTorpedo-170
ObjectTemplate.setNetworkableInfo AtlantaTurretInfo
ObjectTemplate.geometry Atlanta_Torpedo_Ramp_M1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
rem -------------------------------------
ObjectTemplate.addTemplate AtlantaTorpedorampe
ObjectTemplate.addTemplate AtlantaTorpedorampe_HullDamage
rem -------------------------------------
ObjectTemplate.setMinRotation -170/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 40.0/0/0
ObjectTemplate.setAcceleration 150/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem ===============================================
rem AA Guns
rem ===============================================
rem *** Atlanta_LeftAAPCO_5 ***
ObjectTemplate.create PlayerControlObject Atlanta_LeftAAPCO_5
ObjectTemplate.setNetworkableInfo AtlantaBodyInfo
ObjectTemplate.aiTemplate AtlantaLeftAA
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate 28mmAA_body_prim1
ObjectTemplate.addTemplate Sponson8Edge2radUSCL
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Oerlikon1AAL_Alt_B
ObjectTemplate.setPosition 6.6/0.01/-0.825
ObjectTemplate.addTemplate Sponson8Edge1,5radUSCL_wBase
ObjectTemplate.setPosition 6.6/0.01/-0.825
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 28mmAA_body_prim2
ObjectTemplate.addTemplate Oerlikon1AAL_Alt_B
ObjectTemplate.setPosition 3.15/4.75/-3
ObjectTemplate.addTemplate Oerlikon1AAL_Alt_B
ObjectTemplate.setPosition -23/-3.44/1.1
ObjectTemplate.addTemplate Sponson8Edge1,5radUSCL_wBase
ObjectTemplate.setPosition -23/-3.44/1.1
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Oerlikon1AAL_Alt_B
ObjectTemplate.setPosition -27.6/-3.44/1.1
ObjectTemplate.addTemplate Sponson8Edge1,5radUSCL_wBase
ObjectTemplate.setPosition -27.6/-3.44/1.1
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition 5.85/-1.35/-1.2
rem -------------------------------------
ObjectTemplate.setPcoId 4
ObjectTemplate.setSoldierExitLocation 5.85/-1.35/-1.2 0/0/0
ObjectTemplate.GUIIndex 103
ObjectTemplate.setVehicleIcon "Vehicle/icon_Atlanta.tga"
ObjectTemplate.setVehicleIconPos 69/81
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_28mmMark1.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_20mmOerlikon.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
rem *** Atlanta_RightAAPCO_6 ***
ObjectTemplate.create PlayerControlObject Atlanta_RightAAPCO_6
ObjectTemplate.setNetworkableInfo AtlantaBodyInfo
ObjectTemplate.aiTemplate AtlantaRightAA
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate 28mmAA_body_prim1
ObjectTemplate.addTemplate Sponson8Edge2radUSCL
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Oerlikon1AAL_Alt_B
ObjectTemplate.setPosition -6.6/0.01/-0.825
ObjectTemplate.addTemplate Sponson8Edge1,5radUSCL_wBase
ObjectTemplate.setPosition -6.6/0.01/-0.825
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 28mmAA_body_prim2
ObjectTemplate.addTemplate Oerlikon1AAL_Alt_B
ObjectTemplate.setPosition -3.15/4.75/-3
ObjectTemplate.addTemplate Oerlikon1AAL_Alt_B
ObjectTemplate.setPosition 23/-3.44/1.1
ObjectTemplate.addTemplate Sponson8Edge1,5radUSCL_wBase
ObjectTemplate.setPosition 23/-3.44/1.1
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Oerlikon1AAL_Alt_B
ObjectTemplate.setPosition 27.6/-3.44/1.1
ObjectTemplate.addTemplate Sponson8Edge1,5radUSCL_wBase
ObjectTemplate.setPosition 27.6/-3.44/1.1
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition -5.85/-1.35/-1.2
rem -------------------------------------
ObjectTemplate.setPcoId 5
ObjectTemplate.setSoldierExitLocation -5.85/-1.35/-1.2 0/0/0
ObjectTemplate.GUIIndex 103
ObjectTemplate.setVehicleIcon "Vehicle/icon_Atlanta.tga"
ObjectTemplate.setVehicleIconPos 61/87
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_28mmMark1.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_20mmOerlikon.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
rem *** AtlantaSimple ***
ObjectTemplate.create SimpleObject AtlantaSimple
ObjectTemplate.geometry Atlanta_hull_L1
rem *** AtlantaLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 AtlantaLodSelector
LodSelectorTemplate.addLodDistance 500
Var v_is_coop
console.useRelativePaths 0
run bf1942/game/is_coop.con
console.useRelativePaths 1
rem *** Atlanta ***
rem *** +3000 criticalDamage for sink effect ***
ObjectTemplate.create PlayerControlObject Atlanta
ObjectTemplate.setNetworkableInfo AtlantaBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
rem 16.462
rem 16.5
ObjectTemplate.drag 2
rem 16.69
rem ObjectTemplate.drag 3.9
rem 16.415
rem ObjectTemplate.drag 4
rem ObjectTemplate.drag 3
ObjectTemplate.mass 8500000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 9350
ObjectTemplate.maxhitpoints 9350
ObjectTemplate.material 139
ObjectTemplate.criticalDamage 3696
ObjectTemplate.hpLostWhileCriticalDamage 5
ObjectTemplate.explosionForceMod 10
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 10259 em_ExFumePOW 0/20.5/7.7
ObjectTemplate.addArmorEffect 10259 em_ExFumePOW 0/20/-9.3
ObjectTemplate.addArmorEffect 5562 em_ExFumePOW 0/20.5/7.7
ObjectTemplate.addArmorEffect 5562 em_ExFumePOW 0/20/-9.3
ObjectTemplate.addArmorEffect 5562 em_FletcherDamage 0/0/0
ObjectTemplate.addArmorEffect 5562 em_FletcherDamage 0/0/30
ObjectTemplate.addArmorEffect 5562 em_FletcherDamage 0/0/-30
ObjectTemplate.addArmorEffect 4281 em_ExFumePOW 0/20/-9.3
ObjectTemplate.addArmorEffect 4281 em_FletcherDamage 0/0/0
ObjectTemplate.addArmorEffect 4281 em_FletcherDamage 0/0/30
ObjectTemplate.addArmorEffect 4281 em_FletcherDamage 0/0/-30
ObjectTemplate.addArmorEffect 4281 e_waterBoatSink 0/0/0
ObjectTemplate.addArmorEffect 3696 em_FletcherDamage 0/0/0
ObjectTemplate.addArmorEffect 3696 em_FletcherDamage 0/0/30
ObjectTemplate.addArmorEffect 3696 em_FletcherDamage 0/0/-30
ObjectTemplate.addArmorEffect 3696 e_waterBoatSink 0/5/20
ObjectTemplate.addArmorEffect 3696 e_waterBoatSink 0/5/-20
ObjectTemplate.addArmorEffect 3696 e_waterBoatSinkEf 0/-2/60
ObjectTemplate.addArmorEffect 3696 e_waterBoatSinkEf 0/-2/30
ObjectTemplate.addArmorEffect 3696 e_waterBoatSinkEf 0/-2/-0
ObjectTemplate.addArmorEffect 3696 e_waterBoatSinkEf 0/-2/-30
ObjectTemplate.addArmorEffect 3696 e_waterBoatSinkEf 0/-2/-60
ObjectTemplate.aiTemplate AtlantaAI
rem -------------------------------------
ObjectTemplate.addTemplate lodAtlanta
ObjectTemplate.addTemplate Atlanta_ModdingBundle
ObjectTemplate.addTemplate Atlanta_Floater
ObjectTemplate.setPosition -5/7.5/75
ObjectTemplate.addTemplate AtlantaFloaterBreakerFL
ObjectTemplate.addTemplate Atlanta_Floater
ObjectTemplate.setPosition -5/7.5/-75
ObjectTemplate.addTemplate AtlantaFloaterBreakerBL
ObjectTemplate.addTemplate Atlanta_Floater
ObjectTemplate.setPosition 5/7.5/75
ObjectTemplate.addTemplate AtlantaFloaterBreakerFR
ObjectTemplate.addTemplate Atlanta_Floater
ObjectTemplate.setPosition 5/7.5/-75
ObjectTemplate.addTemplate AtlantaFloaterBreakerBR
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation -2.5/13.1/12.35 -90/0/0
ObjectTemplate.GUIIndex 40
ObjectTemplate.setVehicleIcon "Vehicle/icon_Atlanta.tga"
ObjectTemplate.setVehicleIconPos 78/89
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmMark12.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_depthcharge.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 150
ObjectTemplate.DirBarYScaleAbove 60
ObjectTemplate.DirBarYScaleBelow 10
ObjectTemplate.DirBarRotate 180
ObjectTemplate.DirBarYScaleMin -100
ObjectTemplate.DirBarYScaleMax -30
ObjectTemplate.submarineData 0 0 0 0 0 11 200
rem ObjectTemplate.submarineData 0 0 0 0 0 14 200
rem *** Atlanta_ModdingBundle ***
ObjectTemplate.create SimpleObject Atlanta_ModdingBundle
ObjectTemplate.geometry
rem *** AtlantaFloaterBreakerFL ***
ObjectTemplate.create RotationalBundle AtlantaFloaterBreakerFL
ObjectTemplate.setNetworkableInfo AtlantaBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 3
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 501200
ObjectTemplate.maxhitpoints 501200
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry Atlanta_floater_FL_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink -6/5/40
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -6/-2/60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -6/-2/20
rem ------------------------------------
ObjectTemplate.addTemplate Atlanta_Floater
ObjectTemplate.setPosition -5/7.5/75
rem ------------------------------------
rem *** AtlantaFloaterBreakerBL ***
ObjectTemplate.create RotationalBundle AtlantaFloaterBreakerBL
ObjectTemplate.setNetworkableInfo AtlantaBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 3
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 501200
ObjectTemplate.maxhitpoints 501200
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry Atlanta_floater_BL_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink -6/5/-40
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -6/-2/-60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -6/-2/-20
rem ------------------------------------
ObjectTemplate.addTemplate Atlanta_Floater
ObjectTemplate.setPosition -5/7.5/-75
rem ------------------------------------
rem *** AtlantaFloaterBreakerFR ***
ObjectTemplate.create RotationalBundle AtlantaFloaterBreakerFR
ObjectTemplate.setNetworkableInfo AtlantaBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 3
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 501200
ObjectTemplate.maxhitpoints 501200
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry Atlanta_floater_FR_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink 6/5/40
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 6/-2/60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 6/-2/20
rem ------------------------------------
ObjectTemplate.addTemplate Atlanta_Floater
ObjectTemplate.setPosition 5/7.5/75
rem ------------------------------------
rem *** AtlantaFloaterBreakerBR ***
ObjectTemplate.create RotationalBundle AtlantaFloaterBreakerBR
ObjectTemplate.setNetworkableInfo AtlantaBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 3
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 501200
ObjectTemplate.maxhitpoints 501200
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry Atlanta_floater_BR_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink 6/5/-40
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 6/-2/-60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 6/-2/-20
rem ------------------------------------
ObjectTemplate.addTemplate Atlanta_Floater
ObjectTemplate.setPosition 5/7.5/-75
rem ------------------------------------
rem *** lodAtlanta ***
ObjectTemplate.create LodObject lodAtlanta
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate AtlantaComplex
ObjectTemplate.addTemplate AtlantaSimple
rem -------------------------------------
ObjectTemplate.lodSelector AtlantaLodSelector
rem *** AtlantaComplex ***
ObjectTemplate.create Bundle AtlantaComplex
rem ObjectTemplate.setNetworkableInfo AtlantaBodyInfo
ObjectTemplate.geometry Atlanta_hull_M1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate AtlantaSoldierSpawn1
ObjectTemplate.setPosition -2/8.5/37.5
ObjectTemplate.addTemplate AtlantaSoldierSpawn2
ObjectTemplate.setPosition 2/8.5/37.5
ObjectTemplate.addTemplate AtlantaSoldierSpawn3
ObjectTemplate.setPosition -2/10.5/29
ObjectTemplate.addTemplate AtlantaSoldierSpawn4
ObjectTemplate.setPosition 2/10.5/29
ObjectTemplate.addTemplate AtlantaSoldierSpawn5
ObjectTemplate.setPosition -1.5/15.3/22
ObjectTemplate.addTemplate AtlantaSoldierSpawn6
ObjectTemplate.setPosition 1.5/15.3/22
ObjectTemplate.addTemplate AtlantaSoldierSpawn7
ObjectTemplate.setPosition -2/7.5/4
ObjectTemplate.addTemplate AtlantaSoldierSpawn8
ObjectTemplate.setPosition 2/7.5/4
ObjectTemplate.addTemplate AtlantaSoldierSpawn9
ObjectTemplate.setPosition -2/7.5/1
ObjectTemplate.addTemplate AtlantaSoldierSpawn10
ObjectTemplate.setPosition 2/7.5/1
ObjectTemplate.addTemplate AtlantaSoldierSpawn11
ObjectTemplate.setPosition -2/7.5/-2
ObjectTemplate.addTemplate AtlantaSoldierSpawn12
ObjectTemplate.setPosition 2/7.5/-2
if v_is_coop == True
ObjectTemplate.addTemplate AtlantaSoldierSpawn1
ObjectTemplate.setPosition -7.2/5.1/-7.7
ObjectTemplate.addTemplate AtlantaSoldierSpawn1
ObjectTemplate.setPosition 7.2/5.1/-7.7
endIf
ObjectTemplate.addTemplate AtlantaLcvpSpawner
ObjectTemplate.setPosition -10.1/1.2/-4.95
ObjectTemplate.addTemplate AtlantaLcvpSpawner
ObjectTemplate.setPosition 10.1/1.2/-4.95
ObjectTemplate.addTemplate DestroyerSonar
ObjectTemplate.addTemplate Atlanta_Radar
ObjectTemplate.setPosition 0/19.62/16.62
ObjectTemplate.addTemplate Atlanta_Radar
ObjectTemplate.setPosition 0/16.42/-20.52
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate Atlanta_propeller
ObjectTemplate.setPosition -2.5/-3.5/-76.0
ObjectTemplate.setRotation 0/-1.999/0
ObjectTemplate.addTemplate Atlanta_propeller
ObjectTemplate.setPosition 2.5/-3.5/-76.0
ObjectTemplate.setRotation 0/-1.999/0
ObjectTemplate.addTemplate Atlanta_HullWing
ObjectTemplate.setPosition 0/-5/75
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Atlanta_rudder
ObjectTemplate.setPosition 0/-5/-75
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Atlanta_Engine
ObjectTemplate.setPosition 0/-4/-55
ObjectTemplate.addTemplate 5inchL38Dual_Dummy_300_X
ObjectTemplate.setPosition 0/9.3/33.75
ObjectTemplate.addTemplate DepthChargeLauncher
ObjectTemplate.setPosition -1.27/4.75/-84.25
ObjectTemplate.setRotation -179.999/0/-89.999
ObjectTemplate.addTemplate DepthChargeLauncher
ObjectTemplate.setPosition 1.5/4.72/-84.25
ObjectTemplate.setRotation -179.999/0/90
ObjectTemplate.addTemplate 5inchL38Dual_Dummy_300_X2
ObjectTemplate.setPosition 0/7.4/42.05
ObjectTemplate.addTemplate 5inchL38Dual_Dummy_300_X2
ObjectTemplate.setPosition 0/5.7/50.35
ObjectTemplate.addTemplate 5inchL38Dual_Invis_300_X3
ObjectTemplate.setPosition 0/9.3/33.75
ObjectTemplate.addTemplate 5inchL38Dual_Invis_300_X2
ObjectTemplate.setPosition 0/7.4/42.05
ObjectTemplate.addTemplate 5inchL38Dual_Invis_300_X
ObjectTemplate.setPosition 0/5.7/50.35
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition -5/6.5/37.4
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition 5/6.5/37.4
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition -5.9/6.2/27.1
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition 5.9/6.2/27.1
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition -2.5/13.1/12.35
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition 2.5/13.1/12.35
ObjectTemplate.addTemplate Atlanta_Back_Canons_PCO2
ObjectTemplate.setPosition 0/7.4/-35.95
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate Atlanta_Left_TorpCannonPCO_3
ObjectTemplate.setPosition -5.8/3.6/-26.07
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate Atlanta_Right_TorpCannonPCO_4
ObjectTemplate.setPosition 5.8/3.6/-26.07
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate Atlanta_LeftAAPCO_5
ObjectTemplate.setPosition -5.5/9.55/17.65
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate Atlanta_RightAAPCO_6
ObjectTemplate.setPosition 5.5/9.55/17.65
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ClimbingNet_3mx4m
ObjectTemplate.setPosition -8.3/1.9/2.5
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ClimbingNet_3mx4m
ObjectTemplate.setPosition 8.3/1.9/2.5
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate e_WaterFrontBigC
ObjectTemplate.setPosition 0/-2/78
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/78
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/-81
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/-0.499/-76
ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition 5.45/6.35/35.8
ObjectTemplate.setRotation -93/0/0
ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition -5.45/6.35/35.8
ObjectTemplate.setRotation 93/0/0
ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition 3.98/8.4/29.5
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition -3.98/8.4/29.5
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition -3.3/13.15/13.41
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition 6.63/4.95/-7.7
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition -6.63/4.95/-7.7
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ShipLadder05m
ObjectTemplate.setPosition 1.88/12.1/-12.21
ObjectTemplate.setRotation -45/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 2.58/7.4/-12.4
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -2.58/7.4/-12.4
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition 0/6.1/-3.7
ObjectTemplate.addTemplate AnimatedUsFlag
ObjectTemplate.setPosition 0/32.9/11.6
rem ObjectTemplate.addTemplate ShipAlarm2
rem -------------------------------------
rem *** AtlantaSoldierSpawn1 ***
ObjectTemplate.create SpawnPoint AtlantaSoldierSpawn1
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** AtlantaSoldierSpawn2 ***
ObjectTemplate.create SpawnPoint AtlantaSoldierSpawn2
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** AtlantaSoldierSpawn3 ***
ObjectTemplate.create SpawnPoint AtlantaSoldierSpawn3
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** AtlantaSoldierSpawn4 ***
ObjectTemplate.create SpawnPoint AtlantaSoldierSpawn4
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** AtlantaSoldierSpawn5 ***
ObjectTemplate.create SpawnPoint AtlantaSoldierSpawn5
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** AtlantaSoldierSpawn6 ***
ObjectTemplate.create SpawnPoint AtlantaSoldierSpawn6
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** AtlantaSoldierSpawn7 ***
ObjectTemplate.create SpawnPoint AtlantaSoldierSpawn7
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** AtlantaSoldierSpawn8 ***
ObjectTemplate.create SpawnPoint AtlantaSoldierSpawn8
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** AtlantaSoldierSpawn9 ***
ObjectTemplate.create SpawnPoint AtlantaSoldierSpawn9
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** AtlantaSoldierSpawn10 ***
ObjectTemplate.create SpawnPoint AtlantaSoldierSpawn10
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** AtlantaSoldierSpawn11 ***
ObjectTemplate.create SpawnPoint AtlantaSoldierSpawn11
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** AtlantaSoldierSpawn12 ***
ObjectTemplate.create SpawnPoint AtlantaSoldierSpawn12
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** AtlantaLcvpSpawner ***
ObjectTemplate.create ObjectSpawner AtlantaLcvpSpawner
ObjectTemplate.setObjectTemplate 1 none
ObjectTemplate.setObjectTemplate 2 none
ObjectTemplate.holdObject 1
ObjectTemplate.minSpawnDelay 20
ObjectTemplate.maxSpawnDelay 20
ObjectTemplate.TimeToLive 30
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 3
ObjectTemplate.damageWhenLost 10
rem *** Atlanta_Radar ***
ObjectTemplate.create RotationalBundle Atlanta_Radar
ObjectTemplate.geometry Atlanta_radar_m1
ObjectTemplate.setMaxSpeed 10/10/10
ObjectTemplate.setContinousRotationSpeed 30/0/0
rem *** Atlanta_propeller ***
ObjectTemplate.create SimpleObject Atlanta_propeller
ObjectTemplate.geometry Atlanta_prop_m1
rem *** Atlanta_Back_Canons_PCO2 ***
ObjectTemplate.create PlayerControlObject Atlanta_Back_Canons_PCO2
ObjectTemplate.setNetworkableInfo AtlantaBodyInfo
ObjectTemplate.aiTemplate AtlantaRearGunAI
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate 5inchL38Dual_Dummy_300_X
ObjectTemplate.addTemplate 28mmAA_300body2Alt
ObjectTemplate.setPosition 0/1.7/-7.4
ObjectTemplate.addTemplate Shield8Edge2radUSCL
ObjectTemplate.setPosition 0/1.7/-7.4
ObjectTemplate.addTemplate 5inchL38Dual_Dummy_300_X2
ObjectTemplate.setPosition 0/-1.7/8.2
ObjectTemplate.addTemplate 5inchL38Dual_Dummy_300_X2
ObjectTemplate.setPosition 0/-3.8/16.1
ObjectTemplate.addTemplate 5inchL38Dual_Invis_300_X3
ObjectTemplate.addTemplate 5inchL38Dual_Invis_300_X2
ObjectTemplate.setPosition 0/-1.7/8.2
ObjectTemplate.addTemplate 5inchL38Dual_Invis_300_X
ObjectTemplate.setPosition 0/-3.8/16.1
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition -2.4/-2.3/4.1
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition 2.4/-2.3/4.1
rem -------------------------------------
ObjectTemplate.setPcoId 1
ObjectTemplate.setSoldierExitLocation -2.4/-2.3/4.1 -90/0/0
ObjectTemplate.GUIIndex 41
ObjectTemplate.setVehicleIcon "Vehicle/icon_Atlanta.tga"
ObjectTemplate.setVehicleIconPos 30/70
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmMark12.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_28mmMark1.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
rem ===============================================
rem 5inch Guns Dummy X
rem ===============================================
rem *** Atlanta_5inchL38Dual_Dummy+170_X ***
ObjectTemplate.create RotationalBundle Atlanta_5inchL38Dual_Dummy+170_X
ObjectTemplate.setNetworkableInfo AtlantaTurretInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
ObjectTemplate.geometry 5inchL38Dual_Turret_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Atlanta_5inchL38Dual_Dummy+170_Y
ObjectTemplate.setPosition 0/2.15/0.9
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 170/0/0
ObjectTemplate.setMaxSpeed 40.0/0/0
ObjectTemplate.setAcceleration 150/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Atlanta_5inchL38Dual_Dummy-170_X ***
ObjectTemplate.create RotationalBundle Atlanta_5inchL38Dual_Dummy-170_X
ObjectTemplate.setNetworkableInfo AtlantaTurretInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
ObjectTemplate.geometry 5inchL38Dual_Turret_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Atlanta_5inchL38Dual_Dummy-170_Y
ObjectTemplate.setPosition 0/2.15/0.9
rem -------------------------------------
ObjectTemplate.setMinRotation -170/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 40.0/0/0
ObjectTemplate.setAcceleration 150/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem ===============================================
rem 5inch Guns Real
rem ===============================================
rem *** Atlanta_5inchL38Dual_Invis+170_X ***
ObjectTemplate.create RotationalBundle Atlanta_5inchL38Dual_Invis+170_X
ObjectTemplate.setNetworkableInfo AtlantaTurretInfo
rem -------------------------------------
ObjectTemplate.addTemplate 5inchL38Dual_Invis_Y
ObjectTemplate.setPosition 0/2.15/0.9
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 170/0/0
ObjectTemplate.setMaxSpeed 40.0/0/0
ObjectTemplate.setAcceleration 150/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Atlanta_5inchL38Dual_Invis-170_X***
ObjectTemplate.create RotationalBundle Atlanta_5inchL38Dual_Invis-170_X
ObjectTemplate.setNetworkableInfo AtlantaTurretInfo
rem -------------------------------------
ObjectTemplate.addTemplate 5inchL38Dual_Invis_Y
ObjectTemplate.setPosition 0/2.15/0.9
rem -------------------------------------
ObjectTemplate.setMinRotation -170/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 40.0/0/0
ObjectTemplate.setAcceleration 150/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem ===============================================
rem 5inch Guns Dummy Y
rem ===============================================
rem *** Atlanta_5inchL38Dual_Dummy+170_Y ***
ObjectTemplate.create RotationalBundle Atlanta_5inchL38Dual_Dummy+170_Y
ObjectTemplate.setNetworkableInfo AtlantaCannonInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smalltower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate 5inchL38Dual_GunBarrel_Dummy
ObjectTemplate.addTemplate Atlanta_Camera_Bundle+170
ObjectTemplate.setPosition -0.329/0.5/0.2
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-85/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/40.0/0
ObjectTemplate.setAcceleration 0/150/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Atlanta_5inchL38Dual_Dummy-170_Y ***
ObjectTemplate.create RotationalBundle Atlanta_5inchL38Dual_Dummy-170_Y
ObjectTemplate.setNetworkableInfo AtlantaCannonInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smalltower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate 5inchL38Dual_GunBarrel_Dummy
ObjectTemplate.addTemplate Atlanta_Camera_Bundle-170
ObjectTemplate.setPosition -0.329/0.5/0.2
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-85/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/40.0/0
ObjectTemplate.setAcceleration 0/150/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem ===============================================
rem 5inch Guns Camera Bundle
rem ===============================================
rem *** Atlanta_Camera_Bundle+170 ***
ObjectTemplate.create Bundle Atlanta_Camera_Bundle+170
rem -------------------------------------
ObjectTemplate.addTemplate Atlanta_Camera
ObjectTemplate.addTemplate lodShipCockpit
ObjectTemplate.setPosition 0.538/-0.02/0.098
ObjectTemplate.addTemplate 1P_AngleIndicator25-120
ObjectTemplate.setPosition 0.16/-0.09/0.28
ObjectTemplate.setRotation 45/5/0
ObjectTemplate.addTemplate AtlantaAngleIndicator+170
ObjectTemplate.setPosition 0.16/-0.09/0.28
ObjectTemplate.setRotation 45/5/0
ObjectTemplate.addTemplate 1P_AngleIndicator_plTorp
ObjectTemplate.setPosition 0.16/-0.09/0.28
ObjectTemplate.setRotation 45/5/0
ObjectTemplate.addTemplate Shipgun_AmmoSelecter
ObjectTemplate.setPosition -0.17/-0.09/0.28
ObjectTemplate.setRotation -45/5/0
rem -------------------------------------
rem *** Atlanta_Camera_Bundle-170 ***
ObjectTemplate.create Bundle Atlanta_Camera_Bundle-170
rem -------------------------------------
ObjectTemplate.addTemplate Atlanta_Camera
ObjectTemplate.addTemplate lodShipCockpit
ObjectTemplate.setPosition 0.538/-0.02/0.098
ObjectTemplate.addTemplate 1P_AngleIndicator240-335
ObjectTemplate.setPosition 0.16/-0.09/0.28
ObjectTemplate.setRotation 45/5/0
ObjectTemplate.addTemplate AtlantaAngleIndicator-170
ObjectTemplate.setPosition 0.16/-0.09/0.28
ObjectTemplate.setRotation 45/5/0
ObjectTemplate.addTemplate 1P_AngleIndicator_plTorp
ObjectTemplate.setPosition 0.16/-0.09/0.28
ObjectTemplate.setRotation 45/5/0
ObjectTemplate.addTemplate Shipgun_AmmoSelecter
ObjectTemplate.setPosition -0.17/-0.09/0.28
ObjectTemplate.setRotation -45/5/0
rem -------------------------------------
rem *** AtlantaAngleIndicator+170 ***
ObjectTemplate.create RotationalBundle AtlantaAngleIndicator+170
ObjectTemplate.setNetworkableInfo AtlantaTurretInfo
ObjectTemplate.geometry 1P_AngleIndicator_needle_m1
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-170
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/0/40.0
ObjectTemplate.setAcceleration 0/0/-150
ObjectTemplate.SetInputToRoll c_PIMouseLookX
rem *** AtlantaAngleIndicator-170 ***
ObjectTemplate.create RotationalBundle AtlantaAngleIndicator-170
ObjectTemplate.setNetworkableInfo AtlantaTurretInfo
ObjectTemplate.geometry 1P_AngleIndicator_needle_m1
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/170
ObjectTemplate.setMaxSpeed 0/0/40.0
ObjectTemplate.setAcceleration 0/0/-150
ObjectTemplate.SetInputToRoll c_PIMouseLookX
rem *** Atlanta_Camera ***
ObjectTemplate.create Camera Atlanta_Camera
rem ObjectTemplate.CVMExternTrace 1
rem *** Atlanta_Entry ***
ObjectTemplate.create EntryPoint Atlanta_Entry
ObjectTemplate.setEntryRadius 2
rem ===============================================
rem Side gun & Torpedos
rem ===============================================
rem *** Atlanta_Left_TorpCannonPCO_3 ***
ObjectTemplate.create PlayerControlObject Atlanta_Left_TorpCannonPCO_3
ObjectTemplate.setNetworkableInfo AtlantaBodyInfo
ObjectTemplate.aiTemplate AtlantaLeftTorpCannonAI
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate Atlanta_5inchL38Dual_Dummy+170_X
ObjectTemplate.addTemplate AtlantaTorpedo+170
ObjectTemplate.setPosition 0.7/0.3/-7.87
ObjectTemplate.addTemplate Atlanta_5inchL38Dual_Invis+170_X
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition -2.9/1.5/-2.6
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition -0.8/1.5/-12.5
rem -------------------------------------
ObjectTemplate.setPcoId 2
ObjectTemplate.setSoldierExitLocation -2.9/1.5/-2.6 90/0/0
ObjectTemplate.GUIIndex 91
ObjectTemplate.setVehicleIcon "Vehicle/icon_Atlanta.tga"
ObjectTemplate.setVehicleIconPos 37/71
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmMark12.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_TP53,3cmMark15.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
rem *** Atlanta_Right_TorpCannonPCO_4 ***
ObjectTemplate.create PlayerControlObject Atlanta_Right_TorpCannonPCO_4
ObjectTemplate.setNetworkableInfo AtlantaBodyInfo
ObjectTemplate.aiTemplate AtlantaRightTorpCannonAI
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate Atlanta_5inchL38Dual_Dummy-170_X
ObjectTemplate.addTemplate AtlantaTorpedo-170
ObjectTemplate.setPosition -0.7/0.3/-7.87
ObjectTemplate.addTemplate Atlanta_5inchL38Dual_Invis-170_X
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition 2.9/1.5/-2.6
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition 0.8/1.5/-12.5
rem -------------------------------------
ObjectTemplate.setPcoId 3
ObjectTemplate.setSoldierExitLocation 2.9/1.5/-2.6 -90/0/0
ObjectTemplate.GUIIndex 91
ObjectTemplate.setVehicleIcon "Vehicle/icon_Atlanta.tga"
ObjectTemplate.setVehicleIconPos 30/77
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmMark12.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_TP53,3cmMark15.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
rem *** AtlantaTorpedo+170 ***
ObjectTemplate.create RotationalBundle AtlantaTorpedo+170
ObjectTemplate.setNetworkableInfo AtlantaTurretInfo
ObjectTemplate.geometry Atlanta_Torpedo_Ramp_M1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
rem -------------------------------------
ObjectTemplate.addTemplate AtlantaTorpedorampe
ObjectTemplate.addTemplate AtlantaTorpedorampe_HullDamage
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 170/0/0
ObjectTemplate.setMaxSpeed 40.0/0/0
ObjectTemplate.setAcceleration 150/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** AtlantaTorpedo-170 ***
ObjectTemplate.create RotationalBundle AtlantaTorpedo-170
ObjectTemplate.setNetworkableInfo AtlantaTurretInfo
ObjectTemplate.geometry Atlanta_Torpedo_Ramp_M1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
rem -------------------------------------
ObjectTemplate.addTemplate AtlantaTorpedorampe
ObjectTemplate.addTemplate AtlantaTorpedorampe_HullDamage
rem -------------------------------------
ObjectTemplate.setMinRotation -170/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 40.0/0/0
ObjectTemplate.setAcceleration 150/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem ===============================================
rem AA Guns
rem ===============================================
rem *** Atlanta_LeftAAPCO_5 ***
ObjectTemplate.create PlayerControlObject Atlanta_LeftAAPCO_5
ObjectTemplate.setNetworkableInfo AtlantaBodyInfo
ObjectTemplate.aiTemplate AtlantaLeftAA
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate 28mmAA_body_prim1
ObjectTemplate.addTemplate Sponson8Edge2radUSCL
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Oerlikon1AAL_Alt_B
ObjectTemplate.setPosition 6.6/0.01/-0.825
ObjectTemplate.addTemplate Sponson8Edge1,5radUSCL_wBase
ObjectTemplate.setPosition 6.6/0.01/-0.825
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 28mmAA_body_prim2
ObjectTemplate.addTemplate Oerlikon1AAL_Alt_B
ObjectTemplate.setPosition 3.15/4.75/-3
ObjectTemplate.addTemplate Oerlikon1AAL_Alt_B
ObjectTemplate.setPosition -23/-3.44/1.1
ObjectTemplate.addTemplate Sponson8Edge1,5radUSCL_wBase
ObjectTemplate.setPosition -23/-3.44/1.1
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Oerlikon1AAL_Alt_B
ObjectTemplate.setPosition -27.6/-3.44/1.1
ObjectTemplate.addTemplate Sponson8Edge1,5radUSCL_wBase
ObjectTemplate.setPosition -27.6/-3.44/1.1
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition 5.85/-1.35/-1.2
rem -------------------------------------
ObjectTemplate.setPcoId 4
ObjectTemplate.setSoldierExitLocation 5.85/-1.35/-1.2 0/0/0
ObjectTemplate.GUIIndex 103
ObjectTemplate.setVehicleIcon "Vehicle/icon_Atlanta.tga"
ObjectTemplate.setVehicleIconPos 69/81
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_28mmMark1.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_20mmOerlikon.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
rem *** Atlanta_RightAAPCO_6 ***
ObjectTemplate.create PlayerControlObject Atlanta_RightAAPCO_6
ObjectTemplate.setNetworkableInfo AtlantaBodyInfo
ObjectTemplate.aiTemplate AtlantaRightAA
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate 28mmAA_body_prim1
ObjectTemplate.addTemplate Sponson8Edge2radUSCL
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Oerlikon1AAL_Alt_B
ObjectTemplate.setPosition -6.6/0.01/-0.825
ObjectTemplate.addTemplate Sponson8Edge1,5radUSCL_wBase
ObjectTemplate.setPosition -6.6/0.01/-0.825
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 28mmAA_body_prim2
ObjectTemplate.addTemplate Oerlikon1AAL_Alt_B
ObjectTemplate.setPosition -3.15/4.75/-3
ObjectTemplate.addTemplate Oerlikon1AAL_Alt_B
ObjectTemplate.setPosition 23/-3.44/1.1
ObjectTemplate.addTemplate Sponson8Edge1,5radUSCL_wBase
ObjectTemplate.setPosition 23/-3.44/1.1
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Oerlikon1AAL_Alt_B
ObjectTemplate.setPosition 27.6/-3.44/1.1
ObjectTemplate.addTemplate Sponson8Edge1,5radUSCL_wBase
ObjectTemplate.setPosition 27.6/-3.44/1.1
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Atlanta_Entry
ObjectTemplate.setPosition -5.85/-1.35/-1.2
rem -------------------------------------
ObjectTemplate.setPcoId 5
ObjectTemplate.setSoldierExitLocation -5.85/-1.35/-1.2 0/0/0
ObjectTemplate.GUIIndex 103
ObjectTemplate.setVehicleIcon "Vehicle/icon_Atlanta.tga"
ObjectTemplate.setVehicleIconPos 61/87
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_28mmMark1.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_20mmOerlikon.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
rem *** AtlantaSimple ***
ObjectTemplate.create SimpleObject AtlantaSimple
ObjectTemplate.geometry Atlanta_hull_L1
rem *** AtlantaLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 AtlantaLodSelector
LodSelectorTemplate.addLodDistance 500