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Archives/bf1942/levels/Escape_from_Leyte.rfa
bf1942/levels/Escape_from_Leyte/Objects/B7A2/Objects.con
rem ===== COMPRESS = JPN

rem *** B7A2
rem *** B7A2_B
rem *** B7A2_B_SP64
rem *** B7A2_B_SP65
rem *** B7A2_B_SP70
rem *** B7A2_B_SP71
rem *** B7A2_B_SP75
rem *** B7A2_B_SP76
rem *** B7A2_B_SP77
rem *** B7A2_B_SP78
rem *** B7A2_B_SP82
rem *** B7A2_B_SP83
rem *** B7A2_Bx2

rem *** B7A2 ***
ObjectTemplate.create PlayerControlObject B7A2
ObjectTemplate.setNetworkableInfo B7A2_body_info
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.CullRadiusScale 5
ObjectTemplate.drag 0.0675
rem ObjectTemplate.drag 0.07
ObjectTemplate.mass 3000
ObjectTemplate.inertiaModifier 0.8/0.7/0.7
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 180
ObjectTemplate.maxhitpoints 180
rem *** AA Splash mod NEW ***
ObjectTemplate.material 22
rem *** AA Splash mod OLD ***
rem ObjectTemplate.material 22
ObjectTemplate.criticalDamage 60
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 110 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_PlaneDamage 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_ScrapMetal_PlaneBody 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_AichiValFire 0/0.39/3
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_plane 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate B7A2
rem -------------------------------------
ObjectTemplate.addTemplate lodB7A2
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -4/0.243/-2 0/0/0
ObjectTemplate.GUIIndex 109
ObjectTemplate.setVehicleIcon "Vehicle/Icon_B7A2.dds"
ObjectTemplate.setVehicleIconPos 54/80
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmType99-2mod4.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_TP45cmType4M4.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTDiveBomber
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_torpedobomber_16x16.tga"

rem *** lodB7A2 ***
ObjectTemplate.create LodObject lodB7A2
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate B7A2Complex
ObjectTemplate.addTemplate B7A2Simple
ObjectTemplate.addTemplate B7A2Wreck
rem -------------------------------------
ObjectTemplate.lodSelector B7A2LodSelector


rem *** B7A2Complex ***
ObjectTemplate.create Bundle B7A2Complex
ObjectTemplate.setNetworkableInfo B7A2_body_info
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodB7A2Cockpit
ObjectTemplate.addTemplate B7A2Camera
ObjectTemplate.setPosition 0/1.375/-0.175

ObjectTemplate.addTemplate B7A2stickrotation
ObjectTemplate.setPosition 0/0.455/0.539

ObjectTemplate.addTemplate B7A2Entry
ObjectTemplate.setPosition 0/0/1
ObjectTemplate.addTemplate B7A2Seat
ObjectTemplate.setPosition 0/0.6/0.35
ObjectTemplate.addTemplate B7A2Engine
ObjectTemplate.setPosition 0/0.2/3.3

ObjectTemplate.addTemplate B7A2flapleft_Visible
ObjectTemplate.setPosition -2.0/0.4/-1.5
ObjectTemplate.setRotation 3/0/6
ObjectTemplate.addTemplate B7A2flapleft
ObjectTemplate.setPosition -3/0/-1

ObjectTemplate.addTemplate B7A2flapright_Visible
ObjectTemplate.setPosition 2/0.4/-1.5
ObjectTemplate.setRotation -3/0/-6
ObjectTemplate.addTemplate B7A2flapright
ObjectTemplate.setPosition 3/0/-1

ObjectTemplate.addTemplate B7A2AilronLeft_Visible
ObjectTemplate.setPosition -5.5/0.6/-1.1
ObjectTemplate.setRotation 9/0/-9
ObjectTemplate.addTemplate B7A2AilronLeft
ObjectTemplate.setPosition -5.5/0/0

ObjectTemplate.addTemplate B7A2AilronRight_Visible
ObjectTemplate.setPosition 5.5/0.6/-1.1
ObjectTemplate.setRotation -9/0/9
ObjectTemplate.addTemplate B7A2AilronRight
ObjectTemplate.setPosition 5.5/0/0

ObjectTemplate.addTemplate B7A2Elevator_Visible
ObjectTemplate.setPosition 0/1/-6.7
ObjectTemplate.setRotation 0/0.2/0
ObjectTemplate.addTemplate B7A2Elevator
ObjectTemplate.setPosition 0/0/-7

ObjectTemplate.addTemplate B7A2Rudder
ObjectTemplate.setPosition 0/1.0/-6.6
ObjectTemplate.setRotation 0/0/-89.999
ObjectTemplate.addTemplate B7A2BodyWingVertical
ObjectTemplate.setRotation 0/0/-89.999

ObjectTemplate.addTemplate B7A2_PCO1
ObjectTemplate.setPosition 0/0.48/-1.919
ObjectTemplate.setRotation -180/0/0

ObjectTemplate.addTemplate B7A2Cannons
ObjectTemplate.addTemplate B7A2TorpedoRack
ObjectTemplate.addTemplate B7A2DummyTorpedoRack
rem -------------------------------------


rem *** lodB7A2Cockpit ***
ObjectTemplate.create LodObject lodB7A2Cockpit
rem -------------------------------------
ObjectTemplate.addTemplate B7A2CockpitExternal
ObjectTemplate.addTemplate B7A2CockpitInternal
rem -------------------------------------
ObjectTemplate.lodSelector B7A2CockpitSelector


rem *** B7A2CockpitExternal ***
ObjectTemplate.create Bundle B7A2CockpitExternal
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.geometry B7A2_hull_m1
rem -------------------------------------
ObjectTemplate.addTemplate B7A2_canopy
rem -------------------------------------

rem *** B7A2_canopy ***
ObjectTemplate.create SimpleObject B7A2_canopy
ObjectTemplate.geometry B7A2_canopy_m1

rem *** B7A2CockpitInternal ***
ObjectTemplate.create SimpleObject B7A2CockpitInternal
ObjectTemplate.geometry 1p_B7A2_m1



rem *** B7A2CockpitSelector ***
LodSelectorTemplate.create DistCompareSelector B7A2CockpitSelector
LodSelectorTemplate.addLodDistance 20
LodSelectorTemplate.addLodComparison 0.5

rem *** B7A2Camera ***
ObjectTemplate.create Camera B7A2Camera
ObjectTemplate.setMinRotation -45/-40/0
ObjectTemplate.setMaxRotation 45/40/0
ObjectTemplate.setMaxSpeed 90/90/0
ObjectTemplate.setAcceleration 5000/-5000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY
ObjectTemplate.toggleMouseLook 1
ObjectTemplate.OutsideHudOffset 0/0/4.0
rem ObjectTemplate.OutsideHudOffset 0/0/0.9


rem *** B7A2stickrotation ***
ObjectTemplate.create RotationalBundle B7A2stickrotation
rem ---------------------------------------------
ObjectTemplate.addTemplate B7A2Stick
rem ---------------------------------------------
ObjectTemplate.setMinRotation 0/0/-30
ObjectTemplate.setMaxRotation 0/0/30
ObjectTemplate.setMaxSpeed 0/0/100
ObjectTemplate.setAcceleration 0/0/-100
ObjectTemplate.setInputToRoll c_PIRoll
ObjectTemplate.setAutomaticReset 1


rem *** B7A2Stick ***
ObjectTemplate.create RotationalBundle B7A2Stick
rem ---------------------------------------------
ObjectTemplate.addTemplate lodB7A2Steering
rem ---------------------------------------------
ObjectTemplate.setMinRotation 0/-15/0
ObjectTemplate.setMaxRotation 0/15/0
ObjectTemplate.setMaxSpeed 0/100/0
ObjectTemplate.setAcceleration 0/110/0
ObjectTemplate.setInputToPitch c_PIPitch
ObjectTemplate.setAutomaticReset 1


rem *** lodB7A2Steering ***
ObjectTemplate.create LodObject lodB7A2Steering
rem -------------------------------------
ObjectTemplate.addTemplate B7A2HighRSteering
ObjectTemplate.addTemplate B7A2LowSteering
rem -------------------------------------
ObjectTemplate.lodSelector B7A2SteeringSelector

rem *** B7A2HighRSteering ***
ObjectTemplate.create SimpleObject B7A2HighRSteering
ObjectTemplate.geometry B7A2_stick_M1

rem *** B7A2LowSteering ***
ObjectTemplate.create SimpleObject B7A2LowSteering

LodSelectorTemplate.create DistanceSelector B7A2SteeringSelector
LodSelectorTemplate.addLodDistance 1.6

rem *** B7A2Entry ***
ObjectTemplate.create EntryPoint B7A2Entry
ObjectTemplate.setEntryRadius 4


rem *** B7A2Seat ***
ObjectTemplate.create SeatObject B7A2Seat
ObjectTemplate.seatFlags c_SeatShowHalfBodySoldier


rem *** lodB7A2Propeller ***
ObjectTemplate.create LodObject lodB7A2Propeller
rem -------------------------------------
ObjectTemplate.addTemplate B7A2PropellerStatic
ObjectTemplate.addTemplate B7A2PropellerBlurred
rem -------------------------------------
ObjectTemplate.lodSelector B7A2PropSelector


rem *** B7A2PropellerStatic ***
ObjectTemplate.create SimpleObject B7A2PropellerStatic
ObjectTemplate.geometry B7A2_prop

rem *** B7A2PropellerBlurred ***
ObjectTemplate.create SimpleObject B7A2PropellerBlurred
ObjectTemplate.geometry B7A2_propblur_m1

rem *** B7A2PropSelector ***
LodSelectorTemplate.create CompareSelector B7A2PropSelector
LodSelectorTemplate.addLodComparison 0.07


rem *** B7A2LandingGearLeft ***
ObjectTemplate.create LandingGear B7A2LandingGearLeft
ObjectTemplate.loadSoundScript ../Common/Sounds/LandingGear.ssc
ObjectTemplate.geometry B7A2_L_Gear
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate B7A2WheelLeft
rem ObjectTemplate.setPosition 0.22/-1.5/0.27
ObjectTemplate.setPosition 0.22/-1.7/0.27
rem -------------------------------------
ObjectTemplate.setMaxRotation 20/0/95
ObjectTemplate.setMaxSpeed 6/0/30
ObjectTemplate.setAcceleration 18/0/90
ObjectTemplate.setGearDownHeight 28
ObjectTemplate.setGearUpHeight 20
ObjectTemplate.setGearDownEngineInput 0.5
ObjectTemplate.setGearUpEngineInput 0.7


rem *** B7A2LandingGearRight ***
ObjectTemplate.create LandingGear B7A2LandingGearRight
ObjectTemplate.loadSoundScript ../Common/Sounds/LandingGear.ssc
ObjectTemplate.geometry B7A2_R_Gear
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate B7A2WheelRight
rem ObjectTemplate.setPosition -0.22/-1.5/0.27
ObjectTemplate.setPosition -0.22/-1.7/0.27
rem -------------------------------------
ObjectTemplate.setMinRotation -20/0/-95
ObjectTemplate.setMaxSpeed 6/0/30
ObjectTemplate.setAcceleration -18/0/-90
ObjectTemplate.setGearDownHeight 28
ObjectTemplate.setGearUpHeight 20
ObjectTemplate.setGearDownEngineInput 0.5
ObjectTemplate.setGearUpEngineInput 0.7


rem *** B7A2WheelBack ***
ObjectTemplate.create LandingGear B7A2WheelBack
ObjectTemplate.geometry B7A2_B_Gear
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate KateWheelBackStr
ObjectTemplate.setPosition 0/-0.17/-0.176
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/30/0
ObjectTemplate.setMaxSpeed 0/30/0
ObjectTemplate.setAcceleration 0/90/0
ObjectTemplate.setGearDownHeight 28
ObjectTemplate.setGearUpHeight 20
ObjectTemplate.setGearDownEngineInput 0.5
ObjectTemplate.setGearUpEngineInput 0.7

rem *** KateWheelBackStr ***
ObjectTemplate.create RotationalBundle KateWheelBackStr
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate B7A2WheelBackSpring
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -15/0/0
ObjectTemplate.setMaxRotation 15/0/0
ObjectTemplate.setMaxSpeed 200/0/0
ObjectTemplate.setAcceleration -110/0/0
ObjectTemplate.setInputToYaw c_PIYaw
ObjectTemplate.setAutomaticReset 1



rem *** B7A2_PCO1 ***
ObjectTemplate.create PlayerControlObject B7A2_PCO1
ObjectTemplate.setNetworkableInfo B7A2TurretInfo
ObjectTemplate.aiTemplate B7A2MG
rem -------------------------------------
ObjectTemplate.addTemplate B7A2MGBase
ObjectTemplate.setPosition 0/0.72/0.881
ObjectTemplate.addTemplate B7A2Entry
ObjectTemplate.setPosition 0/0.73/-0.77
ObjectTemplate.addTemplate B7A2SeatPC01
ObjectTemplate.setPosition 0/0.25/0

ObjectTemplate.addTemplate AirSelfRepairer_LightBomber_Engine
ObjectTemplate.setPosition 0/-0.48/-1.919
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -3.2/0/1.5 0/0/0
ObjectTemplate.GUIIndex 34
ObjectTemplate.setVehicleIcon "Vehicle/Icon_B7A2.tga"
ObjectTemplate.setVehicleIconPos 76/67
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_13mmType2.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTDiveBomber
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_plane_16x16.tga"
rem ---------------- Scope 1.43x ---------------------
rem ObjectTemplate.vehicleFov 0.7
rem --------------------------------------------------

rem *** B7A2MGBase ***
ObjectTemplate.create RotationalBundle B7A2MGBase
ObjectTemplate.setNetworkableInfo B7A2TurretInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript Sounds/B7A2MGBase.ssc
rem -------------------------------------
ObjectTemplate.addTemplate B7A2MGRotation
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -90/0/0
ObjectTemplate.setMaxRotation 90/0/0
ObjectTemplate.setMaxSpeed 90/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** B7A2MGRotation ***
ObjectTemplate.create RotationalBundle B7A2MGRotation
ObjectTemplate.setNetworkableInfo B7A2TurretInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript Sounds/B7A2MGRotation.ssc
rem -------------------------------------
ObjectTemplate.addTemplate B7A2ReargunnerCamera
ObjectTemplate.setPosition 0/0.2749/0.3
rem ObjectTemplate.setPosition 0/0.2749/0.1
ObjectTemplate.addTemplate MG131
ObjectTemplate.setPosition 0/0.1/0.3
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-60/0
ObjectTemplate.setMaxRotation 0/3/0
ObjectTemplate.setMaxSpeed 0/90/0
ObjectTemplate.setAcceleration 0/5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY


rem *** B7A2ReargunnerCamera ***
ObjectTemplate.create Camera B7A2ReargunnerCamera


rem *** B7A2SeatPC01 ***
ObjectTemplate.create SeatObject B7A2SeatPC01
ObjectTemplate.seatFlags c_SeatShowHalfBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside


rem *** B7A2Simple ***
ObjectTemplate.create SimpleObject B7A2Simple
ObjectTemplate.geometry B7A2_hull_L1


rem *** B7A2Wreck ***
ObjectTemplate.create SimpleObject B7A2Wreck
ObjectTemplate.geometry B7A2_wreck


rem *** B7A2LodSelector ***
LodSelectorTemplate.create DistCompareSelector2 B7A2LodSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 200


rem *** B7A2WreckStatic ***
ObjectTemplate.create SimpleObject B7A2WreckStatic
ObjectTemplate.geometry B7A2_wreck_static
ObjectTemplate.hasCollisionPhysics 1



rem *** B7A2_B ***
ObjectTemplate.create PlayerControlObject B7A2_B
ObjectTemplate.setNetworkableInfo B7A2_body_info
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.CullRadiusScale 5
ObjectTemplate.drag 0.07
rem ObjectTemplate.drag 0.08
ObjectTemplate.mass 3000
ObjectTemplate.inertiaModifier 0.8/0.7/0.7
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 180
ObjectTemplate.maxhitpoints 180
rem *** AA Splash mod NEW ***
ObjectTemplate.material 22
rem *** AA Splash mod OLD ***
rem ObjectTemplate.material 22
ObjectTemplate.criticalDamage 60
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 110 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_PlaneDamage 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_ScrapMetal_PlaneBody 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_AichiValFire 0/0.39/3
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_plane 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate B7A2
rem -------------------------------------
ObjectTemplate.addTemplate lodB7A2_B
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -4/0.243/-2 0/0/0
ObjectTemplate.GUIIndex 109
ObjectTemplate.setVehicleIcon "Vehicle/Icon_B7A2.dds"
ObjectTemplate.setVehicleIconPos 54/80
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmType99-2mod4.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_SeaSkipbomb800.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
rem SightTweak
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTDiveBomber
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_lightbomber_16x16.tga"

rem *** lodB7A2_B ***
ObjectTemplate.create LodObject lodB7A2_B
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate B7A2_BComplex
ObjectTemplate.addTemplate B7A2Simple
ObjectTemplate.addTemplate B7A2Wreck
rem -------------------------------------
ObjectTemplate.lodSelector B7A2LodSelector


rem *** B7A2_BComplex ***
ObjectTemplate.create Bundle B7A2_BComplex
ObjectTemplate.setNetworkableInfo B7A2_body_info
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodB7A2Cockpit
ObjectTemplate.addTemplate B7A2Camera
ObjectTemplate.setPosition 0/1.375/-0.175

ObjectTemplate.addTemplate B7A2stickrotation
ObjectTemplate.setPosition 0/0.455/0.539

ObjectTemplate.addTemplate B7A2Entry
ObjectTemplate.setPosition 0/0/1
ObjectTemplate.addTemplate B7A2Seat
ObjectTemplate.setPosition 0/0.6/0.35
ObjectTemplate.addTemplate B7A2Engine
ObjectTemplate.setPosition 0/0.2/3.3

ObjectTemplate.addTemplate B7A2flapleft_Visible
ObjectTemplate.setPosition -2.0/0.4/-1.5
ObjectTemplate.setRotation 3/0/6
ObjectTemplate.addTemplate B7A2flapleft
ObjectTemplate.setPosition -3/0/-1

ObjectTemplate.addTemplate B7A2flapright_Visible
ObjectTemplate.setPosition 2/0.4/-1.5
ObjectTemplate.setRotation -3/0/-6
ObjectTemplate.addTemplate B7A2flapright
ObjectTemplate.setPosition 3/0/-1

ObjectTemplate.addTemplate B7A2AilronLeft_Visible
ObjectTemplate.setPosition -5.5/0.6/-1.1
ObjectTemplate.setRotation 9/0/-9
ObjectTemplate.addTemplate B7A2AilronLeft
ObjectTemplate.setPosition -5.5/0/0

ObjectTemplate.addTemplate B7A2AilronRight_Visible
ObjectTemplate.setPosition 5.5/0.6/-1.1
ObjectTemplate.setRotation -9/0/9
ObjectTemplate.addTemplate B7A2AilronRight
ObjectTemplate.setPosition 5.5/0/0

ObjectTemplate.addTemplate B7A2Elevator_Visible
ObjectTemplate.setPosition 0/1/-6.7
ObjectTemplate.setRotation 0/0.2/0
ObjectTemplate.addTemplate B7A2Elevator
ObjectTemplate.setPosition 0/0/-7

ObjectTemplate.addTemplate B7A2Rudder
ObjectTemplate.setPosition 0/1.0/-6.6
ObjectTemplate.setRotation 0/0/-89.999
ObjectTemplate.addTemplate B7A2BodyWingVertical
ObjectTemplate.setRotation 0/0/-89.999

ObjectTemplate.addTemplate B7A2_PCO1
ObjectTemplate.setPosition 0/0.48/-1.919
ObjectTemplate.setRotation -180/0/0

ObjectTemplate.addTemplate B7A2Cannons
ObjectTemplate.addTemplate B7A2BombRack
rem -------------------------------------

rem *** B7A2_BCamera ***
ObjectTemplate.create Camera B7A2_BCamera
ObjectTemplate.setMinRotation -45/-40/0
ObjectTemplate.setMaxRotation 45/40/0
ObjectTemplate.setMaxSpeed 90/90/0
ObjectTemplate.setAcceleration 5000/-5000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY
ObjectTemplate.toggleMouseLook 1
ObjectTemplate.OutsideHudOffset 0/0/4.0




rem *** B7A2_B_SP64 ***
ObjectTemplate.create PlayerControlObject B7A2_B_SP64
ObjectTemplate.setNetworkableInfo B7A2_body_info
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.CullRadiusScale 5
ObjectTemplate.drag 0.07
rem ObjectTemplate.drag 0.08
ObjectTemplate.mass 3000
ObjectTemplate.inertiaModifier 0.8/0.7/0.7
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 180
ObjectTemplate.maxhitpoints 180
rem *** AA Splash mod NEW ***
ObjectTemplate.material 22
rem *** AA Splash mod OLD ***
rem ObjectTemplate.material 22
ObjectTemplate.criticalDamage 60
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 110 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_PlaneDamage 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_ScrapMetal_PlaneBody 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_AichiValFire 0/0.39/3
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_plane 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate B7A2
rem -------------------------------------
ObjectTemplate.addTemplate lodB7A2_B
ObjectTemplate.addTemplate B7A2_PilotSpawn_SP64
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -4/0.243/-2 0/0/0
ObjectTemplate.GUIIndex 109
ObjectTemplate.setVehicleIcon "Vehicle/Icon_B7A2.dds"
ObjectTemplate.setVehicleIconPos 54/80
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmType99-2mod4.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_bomb250.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
rem SightTweak
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTDiveBomber
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_lightbomber_16x16.tga"

rem *** B7A2_B_SP65 ***
ObjectTemplate.create PlayerControlObject B7A2_B_SP65
ObjectTemplate.setNetworkableInfo B7A2_body_info
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.CullRadiusScale 5
ObjectTemplate.drag 0.07
rem ObjectTemplate.drag 0.08
ObjectTemplate.mass 3000
ObjectTemplate.inertiaModifier 0.8/0.7/0.7
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 180
ObjectTemplate.maxhitpoints 180
rem *** AA Splash mod NEW ***
ObjectTemplate.material 22
rem *** AA Splash mod OLD ***
rem ObjectTemplate.material 22
ObjectTemplate.criticalDamage 60
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 110 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_PlaneDamage 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_ScrapMetal_PlaneBody 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_AichiValFire 0/0.39/3
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_plane 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate B7A2
rem -------------------------------------
ObjectTemplate.addTemplate lodB7A2_B
ObjectTemplate.addTemplate B7A2_PilotSpawn_SP65
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -4/0.243/-2 0/0/0
ObjectTemplate.GUIIndex 109
ObjectTemplate.setVehicleIcon "Vehicle/Icon_B7A2.dds"
ObjectTemplate.setVehicleIconPos 54/80
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmType99-2mod4.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_bomb250.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
rem SightTweak
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTDiveBomber
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_lightbomber_16x16.tga"

rem *** B7A2_B_SP70 ***
ObjectTemplate.create PlayerControlObject B7A2_B_SP70
ObjectTemplate.setNetworkableInfo B7A2_body_info
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.CullRadiusScale 5
ObjectTemplate.drag 0.07
rem ObjectTemplate.drag 0.08
ObjectTemplate.mass 3000
ObjectTemplate.inertiaModifier 0.8/0.7/0.7
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 180
ObjectTemplate.maxhitpoints 180
rem *** AA Splash mod NEW ***
ObjectTemplate.material 22
rem *** AA Splash mod OLD ***
rem ObjectTemplate.material 22
ObjectTemplate.criticalDamage 60
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 110 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_PlaneDamage 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_ScrapMetal_PlaneBody 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_AichiValFire 0/0.39/3
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_plane 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate B7A2
rem -------------------------------------
ObjectTemplate.addTemplate lodB7A2_B
ObjectTemplate.addTemplate B7A2_PilotSpawn_SP70
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -4/0.243/-2 0/0/0
ObjectTemplate.GUIIndex 109
ObjectTemplate.setVehicleIcon "Vehicle/Icon_B7A2.dds"
ObjectTemplate.setVehicleIconPos 54/80
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmType99-2mod4.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_bomb250.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
rem SightTweak
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTDiveBomber
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_lightbomber_16x16.tga"

rem *** B7A2_B_SP71 ***
ObjectTemplate.create PlayerControlObject B7A2_B_SP71
ObjectTemplate.setNetworkableInfo B7A2_body_info
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.CullRadiusScale 5
ObjectTemplate.drag 0.07
rem ObjectTemplate.drag 0.08
ObjectTemplate.mass 3000
ObjectTemplate.inertiaModifier 0.8/0.7/0.7
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 180
ObjectTemplate.maxhitpoints 180
rem *** AA Splash mod NEW ***
ObjectTemplate.material 22
rem *** AA Splash mod OLD ***
rem ObjectTemplate.material 22
ObjectTemplate.criticalDamage 60
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 110 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_PlaneDamage 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_ScrapMetal_PlaneBody 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_AichiValFire 0/0.39/3
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_plane 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate B7A2
rem -------------------------------------
ObjectTemplate.addTemplate lodB7A2_B
ObjectTemplate.addTemplate B7A2_PilotSpawn_SP71
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -4/0.243/-2 0/0/0
ObjectTemplate.GUIIndex 109
ObjectTemplate.setVehicleIcon "Vehicle/Icon_B7A2.dds"
ObjectTemplate.setVehicleIconPos 54/80
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmType99-2mod4.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_bomb250.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
rem SightTweak
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTDiveBomber
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_lightbomber_16x16.tga"

rem *** B7A2_B_SP75 ***
ObjectTemplate.create PlayerControlObject B7A2_B_SP75
ObjectTemplate.setNetworkableInfo B7A2_body_info
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.CullRadiusScale 5
ObjectTemplate.drag 0.07
rem ObjectTemplate.drag 0.08
ObjectTemplate.mass 3000
ObjectTemplate.inertiaModifier 0.8/0.7/0.7
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 180
ObjectTemplate.maxhitpoints 180
rem *** AA Splash mod NEW ***
ObjectTemplate.material 22
rem *** AA Splash mod OLD ***
rem ObjectTemplate.material 22
ObjectTemplate.criticalDamage 60
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 110 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_PlaneDamage 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_ScrapMetal_PlaneBody 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_AichiValFire 0/0.39/3
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_plane 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate B7A2
rem -------------------------------------
ObjectTemplate.addTemplate lodB7A2_B
ObjectTemplate.addTemplate B7A2_PilotSpawn_SP75
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -4/0.243/-2 0/0/0
ObjectTemplate.GUIIndex 109
ObjectTemplate.setVehicleIcon "Vehicle/Icon_B7A2.dds"
ObjectTemplate.setVehicleIconPos 54/80
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmType99-2mod4.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_bomb250.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
rem SightTweak
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTDiveBomber
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_lightbomber_16x16.tga"

rem *** B7A2_B_SP76 ***
ObjectTemplate.create PlayerControlObject B7A2_B_SP76
ObjectTemplate.setNetworkableInfo B7A2_body_info
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.CullRadiusScale 5
ObjectTemplate.drag 0.07
rem ObjectTemplate.drag 0.08
ObjectTemplate.mass 3000
ObjectTemplate.inertiaModifier 0.8/0.7/0.7
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 180
ObjectTemplate.maxhitpoints 180
rem *** AA Splash mod NEW ***
ObjectTemplate.material 22
rem *** AA Splash mod OLD ***
rem ObjectTemplate.material 22
ObjectTemplate.criticalDamage 60
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 110 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_PlaneDamage 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_ScrapMetal_PlaneBody 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_AichiValFire 0/0.39/3
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_plane 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate B7A2
rem -------------------------------------
ObjectTemplate.addTemplate lodB7A2_B
ObjectTemplate.addTemplate B7A2_PilotSpawn_SP76
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -4/0.243/-2 0/0/0
ObjectTemplate.GUIIndex 109
ObjectTemplate.setVehicleIcon "Vehicle/Icon_B7A2.dds"
ObjectTemplate.setVehicleIconPos 54/80
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmType99-2mod4.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_bomb250.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
rem SightTweak
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTDiveBomber
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_lightbomber_16x16.tga"

rem *** B7A2_B_SP77 ***
ObjectTemplate.create PlayerControlObject B7A2_B_SP77
ObjectTemplate.setNetworkableInfo B7A2_body_info
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.CullRadiusScale 5
ObjectTemplate.drag 0.07
rem ObjectTemplate.drag 0.08
ObjectTemplate.mass 3000
ObjectTemplate.inertiaModifier 0.8/0.7/0.7
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 180
ObjectTemplate.maxhitpoints 180
rem *** AA Splash mod NEW ***
ObjectTemplate.material 22
rem *** AA Splash mod OLD ***
rem ObjectTemplate.material 22
ObjectTemplate.criticalDamage 60
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 110 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_PlaneDamage 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_ScrapMetal_PlaneBody 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_AichiValFire 0/0.39/3
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_plane 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate B7A2
rem -------------------------------------
ObjectTemplate.addTemplate lodB7A2_B
ObjectTemplate.addTemplate B7A2_PilotSpawn_SP77
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -4/0.243/-2 0/0/0
ObjectTemplate.GUIIndex 109
ObjectTemplate.setVehicleIcon "Vehicle/Icon_B7A2.dds"
ObjectTemplate.setVehicleIconPos 54/80
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmType99-2mod4.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_bomb250.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
rem SightTweak
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTDiveBomber
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_lightbomber_16x16.tga"

rem *** B7A2_B_SP78 ***
ObjectTemplate.create PlayerControlObject B7A2_B_SP78
ObjectTemplate.setNetworkableInfo B7A2_body_info
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.CullRadiusScale 5
ObjectTemplate.drag 0.07
rem ObjectTemplate.drag 0.08
ObjectTemplate.mass 3000
ObjectTemplate.inertiaModifier 0.8/0.7/0.7
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 180
ObjectTemplate.maxhitpoints 180
rem *** AA Splash mod NEW ***
ObjectTemplate.material 22
rem *** AA Splash mod OLD ***
rem ObjectTemplate.material 22
ObjectTemplate.criticalDamage 60
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 110 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_PlaneDamage 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_ScrapMetal_PlaneBody 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_AichiValFire 0/0.39/3
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_plane 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate B7A2
rem -------------------------------------
ObjectTemplate.addTemplate lodB7A2_B
ObjectTemplate.addTemplate B7A2_PilotSpawn_SP78
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -4/0.243/-2 0/0/0
ObjectTemplate.GUIIndex 109
ObjectTemplate.setVehicleIcon "Vehicle/Icon_B7A2.dds"
ObjectTemplate.setVehicleIconPos 54/80
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmType99-2mod4.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_bomb250.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
rem SightTweak
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTDiveBomber
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_lightbomber_16x16.tga"

rem *** B7A2_B_SP82 ***
ObjectTemplate.create PlayerControlObject B7A2_B_SP82
ObjectTemplate.setNetworkableInfo B7A2_body_info
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.CullRadiusScale 5
ObjectTemplate.drag 0.07
rem ObjectTemplate.drag 0.08
ObjectTemplate.mass 3000
ObjectTemplate.inertiaModifier 0.8/0.7/0.7
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 180
ObjectTemplate.maxhitpoints 180
rem *** AA Splash mod NEW ***
ObjectTemplate.material 22
rem *** AA Splash mod OLD ***
rem ObjectTemplate.material 22
ObjectTemplate.criticalDamage 60
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 110 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_PlaneDamage 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_ScrapMetal_PlaneBody 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_AichiValFire 0/0.39/3
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_plane 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate B7A2
rem -------------------------------------
ObjectTemplate.addTemplate lodB7A2_B
ObjectTemplate.addTemplate B7A2_PilotSpawn_SP82
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -4/0.243/-2 0/0/0
ObjectTemplate.GUIIndex 109
ObjectTemplate.setVehicleIcon "Vehicle/Icon_B7A2.dds"
ObjectTemplate.setVehicleIconPos 54/80
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmType99-2mod4.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_bomb250.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
rem SightTweak
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTDiveBomber
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_lightbomber_16x16.tga"

rem *** B7A2_B_SP83 ***
ObjectTemplate.create PlayerControlObject B7A2_B_SP83
ObjectTemplate.setNetworkableInfo B7A2_body_info
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.CullRadiusScale 5
ObjectTemplate.drag 0.07
rem ObjectTemplate.drag 0.08
ObjectTemplate.mass 3000
ObjectTemplate.inertiaModifier 0.8/0.7/0.7
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 180
ObjectTemplate.maxhitpoints 180
rem *** AA Splash mod NEW ***
ObjectTemplate.material 22
rem *** AA Splash mod OLD ***
rem ObjectTemplate.material 22
ObjectTemplate.criticalDamage 60
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 110 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_PlaneDamage 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_ScrapMetal_PlaneBody 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_AichiValFire 0/0.39/3
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_plane 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate B7A2
rem -------------------------------------
ObjectTemplate.addTemplate lodB7A2_B
ObjectTemplate.addTemplate B7A2_PilotSpawn_SP83
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -4/0.243/-2 0/0/0
ObjectTemplate.GUIIndex 109
ObjectTemplate.setVehicleIcon "Vehicle/Icon_B7A2.dds"
ObjectTemplate.setVehicleIconPos 54/80
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmType99-2mod4.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_bomb250.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
rem SightTweak
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTDiveBomber
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_lightbomber_16x16.tga"




rem *** B7A2_Bx2 ***
ObjectTemplate.create PlayerControlObject B7A2_Bx2
ObjectTemplate.setNetworkableInfo B7A2_body_info
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.CullRadiusScale 5
ObjectTemplate.drag 0.07
rem ObjectTemplate.drag 0.08
ObjectTemplate.mass 3000
ObjectTemplate.inertiaModifier 0.8/0.7/0.7
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 180
ObjectTemplate.maxhitpoints 180
rem *** AA Splash mod NEW ***
ObjectTemplate.material 22
rem *** AA Splash mod OLD ***
rem ObjectTemplate.material 22
ObjectTemplate.criticalDamage 60
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 110 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_AichiValDamage 0/0.39/3
ObjectTemplate.addArmorEffect 80 em_PlaneDamage 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_ScrapMetal_PlaneBody 0/0.39/3
ObjectTemplate.addArmorEffect 60 e_AichiValFire 0/0.39/3
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_plane 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate B7A2
rem -------------------------------------
ObjectTemplate.addTemplate lodB7A2_Bx2
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -4/0.243/-2 0/0/0
ObjectTemplate.GUIIndex 109
ObjectTemplate.setVehicleIcon "Vehicle/Icon_B7A2.dds"
ObjectTemplate.setVehicleIconPos 54/80
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmType99-2mod4.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_bomb250.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
rem SightTweak
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTDiveBomber
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_lightbomber_16x16.tga"

rem *** lodB7A2_Bx2 ***
ObjectTemplate.create LodObject lodB7A2_Bx2
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate B7A2_Bx2Complex
ObjectTemplate.addTemplate B7A2Simple
ObjectTemplate.addTemplate B7A2Wreck
rem -------------------------------------
ObjectTemplate.lodSelector B7A2LodSelector


rem *** B7A2_Bx2Complex ***
ObjectTemplate.create Bundle B7A2_Bx2Complex
ObjectTemplate.setNetworkableInfo B7A2_body_info
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodB7A2Cockpit
ObjectTemplate.addTemplate B7A2Camera
ObjectTemplate.setPosition 0/1.375/-0.175

ObjectTemplate.addTemplate B7A2stickrotation
ObjectTemplate.setPosition 0/0.455/0.539

ObjectTemplate.addTemplate B7A2Entry
ObjectTemplate.setPosition 0/0/1
ObjectTemplate.addTemplate B7A2Seat
ObjectTemplate.setPosition 0/0.6/0.35
ObjectTemplate.addTemplate B7A2Engine
ObjectTemplate.setPosition 0/0.2/3.3

ObjectTemplate.addTemplate B7A2flapleft_Visible
ObjectTemplate.setPosition -2.0/0.4/-1.5
ObjectTemplate.setRotation 3/0/6
ObjectTemplate.addTemplate B7A2flapleft
ObjectTemplate.setPosition -3/0/-1

ObjectTemplate.addTemplate B7A2flapright_Visible
ObjectTemplate.setPosition 2/0.4/-1.5
ObjectTemplate.setRotation -3/0/-6
ObjectTemplate.addTemplate B7A2flapright
ObjectTemplate.setPosition 3/0/-1

ObjectTemplate.addTemplate B7A2AilronLeft_Visible
ObjectTemplate.setPosition -5.5/0.6/-1.1
ObjectTemplate.setRotation 9/0/-9
ObjectTemplate.addTemplate B7A2AilronLeft
ObjectTemplate.setPosition -5.5/0/0

ObjectTemplate.addTemplate B7A2AilronRight_Visible
ObjectTemplate.setPosition 5.5/0.6/-1.1
ObjectTemplate.setRotation -9/0/9
ObjectTemplate.addTemplate B7A2AilronRight
ObjectTemplate.setPosition 5.5/0/0

ObjectTemplate.addTemplate B7A2Elevator_Visible
ObjectTemplate.setPosition 0/1/-6.7
ObjectTemplate.setRotation 0/0.2/0
ObjectTemplate.addTemplate B7A2Elevator
ObjectTemplate.setPosition 0/0/-7

ObjectTemplate.addTemplate B7A2Rudder
ObjectTemplate.setPosition 0/1.0/-6.6
ObjectTemplate.setRotation 0/0/-89.999
ObjectTemplate.addTemplate B7A2BodyWingVertical
ObjectTemplate.setRotation 0/0/-89.999

ObjectTemplate.addTemplate B7A2_PCO1
ObjectTemplate.setPosition 0/0.48/-1.919
ObjectTemplate.setRotation -180/0/0

ObjectTemplate.addTemplate B7A2Cannons
ObjectTemplate.addTemplate B7A2BombRack250x2
rem -------------------------------------



ObjectTemplate.create SpawnPoint B7A2_PilotSpawn_SP64
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 64
ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

ObjectTemplate.create SpawnPoint B7A2_PilotSpawn_SP65
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 65
ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

ObjectTemplate.create SpawnPoint B7A2_PilotSpawn_SP70
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 70
ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

ObjectTemplate.create SpawnPoint B7A2_PilotSpawn_SP71
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 71
ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

ObjectTemplate.create SpawnPoint B7A2_PilotSpawn_SP75
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 75
ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

ObjectTemplate.create SpawnPoint B7A2_PilotSpawn_SP76
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 76
ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

ObjectTemplate.create SpawnPoint B7A2_PilotSpawn_SP77
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 77
ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

ObjectTemplate.create SpawnPoint B7A2_PilotSpawn_SP78
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 78
ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

ObjectTemplate.create SpawnPoint B7A2_PilotSpawn_SP82
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

ObjectTemplate.create SpawnPoint B7A2_PilotSpawn_SP83
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 83
ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0