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Archives/bf1942/levels/Escape_from_Leyte.rfa
bf1942/levels/Escape_from_Leyte/Objects/Effects/e_ShipWreck.con
rem *** e_ShipWreck_YahagiSeparate ***
ObjectTemplate.create EffectBundle e_ShipWreck_YahagiSeparate
rem -------------------------------------
ObjectTemplate.addTemplate Em_ShipWreck_YahagiSeparate_Front
ObjectTemplate.setPosition 0/0/20
ObjectTemplate.addTemplate Em_ShipWreck_YahagiSeparate_Rear
ObjectTemplate.setPosition 0/2/-70
rem -------------------------------------
ObjectTemplate.minDistanceUnderwaterSurface 0
ObjectTemplate.maxDistanceUnderwaterSurface 10

rem *** Em_ShipWreck_YahagiSeparate_Front ***
ObjectTemplate.create Emitter Em_ShipWreck_YahagiSeparate_Front
ObjectTemplate.template Wreck_YahagiDestroyed_Front
ObjectTemplate.startAtCreation 1
ObjectTemplate.startProbability 1
ObjectTemplate.lodDistance 2000
ObjectTemplate.Delay CRD_NONE/0/0/0
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.intensity CRD_NONE/1/0/0
ObjectTemplate.startRotation CRD_NONE/0/0/0
ObjectTemplate.relativePositionInUp CRD_NONE/1/0/0
ObjectTemplate.relativePositionInDof CRD_NONE/0/0/0
ObjectTemplate.relativePositionInRight CRD_NONE/0/0/0
ObjectTemplate.positionalSpeedInUp CRD_NONE/0/0/0
ObjectTemplate.positionalSpeedInDof CRD_NONE/0/0/0
ObjectTemplate.positionalSpeedInRight CRD_NONE/0/0/0
ObjectTemplate.rotationalSpeedInDof CRD_NORMAL/0/0.05/0
ObjectTemplate.rotationalSpeedInUp CRD_NONE/0/0/0
ObjectTemplate.rotationalSpeedInRight CRD_UNIFORM/-0.02/-0.03/0

rem *** Em_ShipWreck_YahagiSeparate_Rear ***
ObjectTemplate.create Emitter Em_ShipWreck_YahagiSeparate_Rear
ObjectTemplate.template Wreck_YahagiDestroyed_Back
ObjectTemplate.startAtCreation 1
ObjectTemplate.startProbability 1
ObjectTemplate.lodDistance 2000
ObjectTemplate.Delay CRD_NONE/0/0/0
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.intensity CRD_NONE/1/0/0
ObjectTemplate.startRotation CRD_NONE/0/0/0
ObjectTemplate.relativePositionInUp CRD_NONE/1/0/0
ObjectTemplate.relativePositionInDof CRD_NONE/0/0/0
ObjectTemplate.relativePositionInRight CRD_NONE/0/0/0
ObjectTemplate.positionalSpeedInUp CRD_NONE/0/0/0
ObjectTemplate.positionalSpeedInDof CRD_NONE/0/0/0
ObjectTemplate.positionalSpeedInRight CRD_NONE/0/0/0
ObjectTemplate.rotationalSpeedInDof CRD_NORMAL/0/0.05/0
ObjectTemplate.rotationalSpeedInUp CRD_NONE/0/0/0
ObjectTemplate.rotationalSpeedInRight CRD_UNIFORM/0.02/0.04/0

rem *** Wreck_YahagiDestroyed_Front ***
ObjectTemplate.create Bundle Wreck_YahagiDestroyed_Front
ObjectTemplate.geometry Wreck_Yahagi_SeparateFront
ObjectTemplate.lodDistance 2000
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.hasResponsePhysics 0
ObjectTemplate.destroyed 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 0.02
ObjectTemplate.sinkInToLandAfterDeathSpeed 0.1
ObjectTemplate.TimeToLiveAfterDeath 60
ObjectTemplate.FadeAtTimeToLiveAfterDeath 0
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 13.5/0/40
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 13/0/25
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 12/0/10
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 11.5/0/-5
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 11.5/0/-20
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 11/0/-35
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 0/10/40
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 0/10/25
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 0/10/10
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 0/10/-5
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 0/10/-20
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 0/10/-35
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 0/-10/40
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 0/-10/25
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 0/-10/10
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 0/-10/-5
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 0/-10/-20
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 0/-10/-35
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition -13.5/0/40
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition -13/0/25
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition -12/0/10
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition -11.5/0/-5
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition -11.5/0/-20
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition -11/0/-35

rem *** Wreck_YahagiDestroyed_Back ***
ObjectTemplate.create Bundle Wreck_YahagiDestroyed_Back
ObjectTemplate.geometry Wreck_Yahagi_SeparateBack
ObjectTemplate.lodDistance 2000
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.hasResponsePhysics 0
ObjectTemplate.destroyed 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 0.03
ObjectTemplate.sinkInToLandAfterDeathSpeed 0.1
ObjectTemplate.TimeToLiveAfterDeath 60
ObjectTemplate.FadeAtTimeToLiveAfterDeath 0
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 13.5/0/-40
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 13/0/-25
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 12/0/-10
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 11.5/0/5
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 11/0/20
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 13.5/0/-40
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 0/10/-25
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 0/10/-10
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 0/10/5
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 0/10/20
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 0/-10/-25
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 0/-10/-10
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 0/-10/5
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 0/-10/20
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition -13.5/0/-40
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition -13/0/-25
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition -12/0/-10
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition -11.5/0/5
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition -11/0/20

rem *** e_ShipWreck_Gridley ***
ObjectTemplate.create EffectBundle e_ShipWreck_Gridley
rem -------------------------------------
ObjectTemplate.addTemplate Em_ShipWreck_Gridley
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.minDistanceUnderwaterSurface 0
ObjectTemplate.maxDistanceUnderwaterSurface 10

rem *** Em_ShipWreck_Gridley ***
ObjectTemplate.create Emitter Em_ShipWreck_Gridley
ObjectTemplate.template Wreck_GridleyDestroyed
ObjectTemplate.startAtCreation 1
ObjectTemplate.startProbability 1
ObjectTemplate.lodDistance 2000
ObjectTemplate.Delay CRD_NONE/0/0/0
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.intensity CRD_NONE/1/0/0
ObjectTemplate.startRotation CRD_NONE/0/0/0
ObjectTemplate.relativePositionInUp CRD_NONE/2/0/0
ObjectTemplate.relativePositionInDof CRD_NONE/0/0/0
ObjectTemplate.relativePositionInRight CRD_NONE/0/0/0
ObjectTemplate.positionalSpeedInUp CRD_NONE/0/0/0
ObjectTemplate.positionalSpeedInDof CRD_NONE/0/0/0
ObjectTemplate.positionalSpeedInRight CRD_NONE/0/0/0
ObjectTemplate.rotationalSpeedInDof CRD_NORMAL/0/0.015/0
ObjectTemplate.rotationalSpeedInUp CRD_NONE/0/0/0
ObjectTemplate.rotationalSpeedInRight CRD_NORMAL/0/0.015/0

rem *** Wreck_GridleyDestroyed ***
ObjectTemplate.create Bundle Wreck_GridleyDestroyed
ObjectTemplate.geometry Wreck_Gridley
ObjectTemplate.lodDistance 2000
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.hasResponsePhysics 0
ObjectTemplate.destroyed 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 0.015
ObjectTemplate.sinkInToLandAfterDeathSpeed 0.1
ObjectTemplate.TimeToLiveAfterDeath 60
ObjectTemplate.FadeAtTimeToLiveAfterDeath 0
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 0/8/-15
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 0/-2/-5
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 0/-2/25
ObjectTemplate.addTemplate e_waterBoatSinkEf
ObjectTemplate.setPosition 0/-2/-35