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Archives/bf1942/levels/Escape_from_Leyte.rfa
bf1942/levels/Escape_from_Leyte/Objects/Effects/shipexp_large.ssc
#templateLevel HIGH newPatch load @ROOT/Sound/@RTD/ArtDamHvy1.wav minDistance 1000 volume 1.0 randomStartPitch 0.2 / 0.0 priority 9 pitch 0.8 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 0 param 500 param 1 param -1 endEffect load @ROOT/Sound/@RTD/ArtDamHvy2.wav minDistance 1000 volume 1.0 randomStartPitch 0.2 / 0.0 priority 9 pitch 0.8 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 0 param 500 param 1 param -1 endEffect load @ROOT/Sound/@RTD/ArtDamHvy3.wav minDistance 1000 volume 1.0 randomStartPitch 0.2 / 0.0 priority 9 pitch 0.8 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 0 param 500 param 1 param -1 endEffect randomPlay 1 newPatch load bf1942/levels/Battle_of_Leyte_Gulf_day2/sounds/@RTD/Shipexp.wav minDistance 2000 volume 1.0 randomStartPitch 0.2 / 0.0 pitch 0.8 priority 9 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 0 param 2500 param 1.5 param -1.5 endEffect load bf1942/levels/Battle_of_Leyte_Gulf_day2/sounds/@RTD/Shipexp.wav minDistance 2000 volume 1.0 randomStartPitch 0.2 / 0.0 pitch 1 priority 9 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 0 param 2500 param 1.5 param -1.5 endEffect newPatch load @ROOT/Sound/@RTD/expARMOR100.wav minDistance 8000 volume 1.0 randomStartPitch 0.2 / 0.0 pitch 0.8 priority 9 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 0 param 8000 param 1 param -1 endEffect load @ROOT/Sound/@RTD/expARMOR200.wav minDistance 8000 volume 1.0 randomStartPitch 0.2 / 0.0 pitch 0.8 priority 9 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 0 param 8000 param 1 param -1 endEffect load @ROOT/Sound/@RTD/expARMOR400.wav minDistance 8000 volume 1.0 randomStartPitch 0.2 / 0.0 pitch 0.8 priority 9 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 0 param 8000 param 1 param -1 endEffect