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Archives/bf1942/levels/Escape_from_Leyte.rfa
bf1942/levels/Escape_from_Leyte/Objects/Effects/shipexp_large.ssc
#templateLevel HIGH
newPatch
load @ROOT/Sound/@RTD/ArtDamHvy1.wav
minDistance 1000
volume 1.0
randomStartPitch 0.2 / 0.0
priority 9
pitch 0.8
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 0
param 500
param 1
param -1
endEffect
load @ROOT/Sound/@RTD/ArtDamHvy2.wav
minDistance 1000
volume 1.0
randomStartPitch 0.2 / 0.0
priority 9
pitch 0.8
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 0
param 500
param 1
param -1
endEffect
load @ROOT/Sound/@RTD/ArtDamHvy3.wav
minDistance 1000
volume 1.0
randomStartPitch 0.2 / 0.0
priority 9
pitch 0.8
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 0
param 500
param 1
param -1
endEffect
randomPlay 1
newPatch
load bf1942/levels/Battle_of_Leyte_Gulf_day2/sounds/@RTD/Shipexp.wav
minDistance 2000
volume 1.0
randomStartPitch 0.2 / 0.0
pitch 0.8
priority 9
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 0
param 2500
param 1.5
param -1.5
endEffect
load bf1942/levels/Battle_of_Leyte_Gulf_day2/sounds/@RTD/Shipexp.wav
minDistance 2000
volume 1.0
randomStartPitch 0.2 / 0.0
pitch 1
priority 9
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 0
param 2500
param 1.5
param -1.5
endEffect
newPatch
load @ROOT/Sound/@RTD/expARMOR100.wav
minDistance 8000
volume 1.0
randomStartPitch 0.2 / 0.0
pitch 0.8
priority 9
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 0
param 8000
param 1
param -1
endEffect
load @ROOT/Sound/@RTD/expARMOR200.wav
minDistance 8000
volume 1.0
randomStartPitch 0.2 / 0.0
pitch 0.8
priority 9
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 0
param 8000
param 1
param -1
endEffect
load @ROOT/Sound/@RTD/expARMOR400.wav
minDistance 8000
volume 1.0
randomStartPitch 0.2 / 0.0
pitch 0.8
priority 9
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 0
param 8000
param 1
param -1
endEffect