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Archives/bf1942/levels/Escape_from_Leyte.rfa
bf1942/levels/Escape_from_Leyte/Objects/F1M2/Objects.con
rem ===== COMPRESS = JPN

rem *** F1M2
rem Catapult launched

rem *** F1M2Pete
rem Sea Based

rem *** F1M2-Bomber
rem 60kg bomb x2

ObjectTemplate.create PlayerControlObject F1M2
ObjectTemplate.setNetworkableInfo F1M2BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.CullRadiusScale 3
ObjectTemplate.drag 0.065
ObjectTemplate.mass 2500
ObjectTemplate.inertiaModifier 0.75/0.75/0.75
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 140
ObjectTemplate.maxhitpoints 140
rem *** AA Splash mod NEW ***
ObjectTemplate.material 22
rem *** AA Splash mod OLD ***
rem ObjectTemplate.material 22
ObjectTemplate.criticalDamage 60
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 100 em_SBD-6Damage 0/0.615/0.8
ObjectTemplate.addArmorEffect 80 em_PlaneDamage 0/0.175/1.51
ObjectTemplate.addArmorEffect 60 e_SBD-6Fire 0/0.615/0.8
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate F1M2
rem -------------------------------------
ObjectTemplate.addTemplate lodF1M2
ObjectTemplate.setPosition 0/0/0

ObjectTemplate.addTemplate F1M2_PFloater
ObjectTemplate.setPosition 0/-0.15/4.5
ObjectTemplate.addTemplate F1M2_PFloater
ObjectTemplate.setPosition 0/-0.15/-4.5

ObjectTemplate.addTemplate F1M2_PFloater
ObjectTemplate.setPosition 4.8/0.1/0
ObjectTemplate.addTemplate F1M2_PFloater
ObjectTemplate.setPosition -4.8/0.1/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.1/0.6/-1.8 0/0/0
ObjectTemplate.GUIIndex 33
ObjectTemplate.setVehicleIcon "Vehicle/Icon_F1M2.tga"
ObjectTemplate.setVehicleIconPos 69/68
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_7,7mmType97.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_Catapult.tga"
ObjectTemplate.setSecondaryAmmoBar ABIconOnly
ObjectTemplate.setCrossHairType CHTNone
rem SightTweak
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTDiveBomber
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_f1m2_16x16.tga"


rem *** lodF1M2 ***
ObjectTemplate.create LodObject lodF1M2
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate F1M2Complex
ObjectTemplate.addTemplate F1M2Simple
ObjectTemplate.addTemplate F1M2Wreck
rem -------------------------------------
ObjectTemplate.lodSelector F1M2LodSelector


rem *** F1M2Complex ***
ObjectTemplate.create Bundle F1M2Complex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodF1M2Cockpit
ObjectTemplate.addTemplate F1M2Camera_For_PCO0
ObjectTemplate.setPosition 0.0/0.817/-1.9
ObjectTemplate.addTemplate F1M2Seat
ObjectTemplate.setPosition 0/0.3/-1.5
ObjectTemplate.addTemplate F1M2Entry
ObjectTemplate.setPosition 0/0.9/-0.4

ObjectTemplate.addTemplate F1M2_PCO1
ObjectTemplate.setPosition 0/-0.2/-3.3
ObjectTemplate.setRotation -180/0/0

ObjectTemplate.addTemplate F1M2FlapR
ObjectTemplate.setPosition 2.4/-0.45/-1.8
ObjectTemplate.setRotation -5/0/3.8
ObjectTemplate.addTemplate F1M2FlapL
ObjectTemplate.setPosition -2.4/-0.45/-1.8
ObjectTemplate.setRotation 5/0/-3.8

ObjectTemplate.addTemplate F1M2BodyWing
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/-89.999

ObjectTemplate.addTemplate F1M2AileronR
ObjectTemplate.setPosition 4.4/-0.32/-1.45
ObjectTemplate.setRotation -9.8/0/4.5

ObjectTemplate.addTemplate F1M2AileronRU
ObjectTemplate.setPosition 4/1.5/-0.92
ObjectTemplate.setRotation -8.5/0/5

ObjectTemplate.addTemplate F1M2AileronL
ObjectTemplate.setPosition -4.4/-0.32/-1.45
ObjectTemplate.setRotation 9.8/0/-4.5

ObjectTemplate.addTemplate F1M2AileronLU
ObjectTemplate.setPosition -4/1.5/-0.92
ObjectTemplate.setRotation 8.5/0/-5

ObjectTemplate.addTemplate F1M2Elevator
ObjectTemplate.setPosition 0/0.14/-6.0
ObjectTemplate.addTemplate F1M2Rudder
ObjectTemplate.setPosition 0/1/-5.94
ObjectTemplate.setRotation 0/0/-89.999

ObjectTemplate.addTemplate F1M2Engine2
ObjectTemplate.addTemplate F1M2Engine
ObjectTemplate.setPosition 0/0.0278/1.8811

ObjectTemplate.addTemplate F1M2Floaters

ObjectTemplate.addTemplate F1M2Guns
ObjectTemplate.setPosition 0/0/0.5

ObjectTemplate.addTemplate Jumpstart
ObjectTemplate.setPosition 0/-0.5/0
ObjectTemplate.setRotation 179.999/0/0
rem ObjectTemplate.addTemplate Air_Spotter

ObjectTemplate.addTemplate F1M2PlaneholderDispenser
ObjectTemplate.setPosition 0/-2.5/-1
ObjectTemplate.addTemplate e_waterbacksmall
ObjectTemplate.setPosition 0/-3.2/-2.6
ObjectTemplate.addTemplate e_WaterBacklittle
ObjectTemplate.setPosition -4.8/-2.8/-1.5
ObjectTemplate.addTemplate e_WaterBacklittle
ObjectTemplate.setPosition 4.8/-2.8/-1.5

rem ObjectTemplate.addTemplate F1M2_Wheel_Invis
rem ObjectTemplate.setPosition 0/-2/0
rem -------------------------------------


rem *** lodF1M2Cockpit ***
ObjectTemplate.create LodObject lodF1M2Cockpit
rem -------------------------------------
ObjectTemplate.addTemplate F1M2CockpitExternal
ObjectTemplate.addTemplate F1M2CockpitInternal
rem -------------------------------------
ObjectTemplate.lodSelector F1M2cockpitSelector


rem *** F1M2CockpitExternal ***
ObjectTemplate.create SimpleObject F1M2CockpitExternal
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.geometry F1M2_fus_M1


rem *** F1M2CockpitInternal ***
ObjectTemplate.create SimpleObject F1M2CockpitInternal
ObjectTemplate.geometry 1p_F1M2_cockpit_m1


rem *** F1M2cockpitSelector ***
LodSelectorTemplate.create DistCompareSelector F1M2cockpitSelector
LodSelectorTemplate.addLodDistance 10
LodSelectorTemplate.addLodComparison 0.5



rem *** F1M2Camera_For_PCO0 ***
ObjectTemplate.create Camera F1M2Camera_For_PCO0
ObjectTemplate.setMinRotation -70/-40/0
ObjectTemplate.setMaxRotation 70/10/0
ObjectTemplate.setMaxSpeed 90/90/0
ObjectTemplate.setAcceleration 5000/-5000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY
ObjectTemplate.toggleMouseLook 1
ObjectTemplate.OutsideHudOffset 0/-0.1/4


ObjectTemplate.create SimpleObject F1M2Floaters
ObjectTemplate.geometry F1M2_Floader_M1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.setHasResponsePhysics 1
ObjectTemplate.destroyed 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.sinkInToLandAfterDeathSpeed 0

rem *** F1M2Seat ***
ObjectTemplate.create SeatObject F1M2Seat
ObjectTemplate.seatFlags c_SeatShowHalfBodySoldier


rem *** F1M2Entry ***
ObjectTemplate.create EntryPoint F1M2Entry
ObjectTemplate.setEntryRadius 5.4


rem *** F1M2_PCO1 ***
ObjectTemplate.create PlayerControlObject F1M2_PCO1
ObjectTemplate.setNetworkableInfo F1M2TurretInfo
ObjectTemplate.aiTemplate F1M2MG
rem -------------------------------------
ObjectTemplate.addTemplate F1M2BrowningBase
ObjectTemplate.setPosition 0/0.7/-0.2
ObjectTemplate.addTemplate F1M2Entry
ObjectTemplate.setPosition 0/0.73/-0.77
ObjectTemplate.addTemplate F1M2SeatPC01
ObjectTemplate.setPosition 0/0.45/-0.549

ObjectTemplate.addTemplate AirSelfRepairer_LightBomber_Engine
ObjectTemplate.setPosition 0/0.2/-3.3
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.1/0.8/-1.5 -90/0/0
ObjectTemplate.GUIIndex 34
ObjectTemplate.setVehicleIcon "Vehicle/Icon_F1M2.tga"
ObjectTemplate.setVehicleIconPos 82/64
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_7,7mmType92.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_Spotter.tga"
ObjectTemplate.setSecondaryAmmoBar ABIconOnly
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTDiveBomber


rem *** F1M2BrowningBase ***
ObjectTemplate.create RotationalBundle F1M2BrowningBase
ObjectTemplate.setNetworkableInfo F1M2TurretInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript Sounds/F1M2BrowningBase.ssc
rem -------------------------------------
ObjectTemplate.addTemplate F1M2BrowningRotation
rem -------------------------------------
ObjectTemplate.setMinRotation -60/0/0
ObjectTemplate.setMaxRotation 60/0/0
ObjectTemplate.setMaxSpeed 90/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX


rem *** F1M2BrowningRotation ***
ObjectTemplate.create RotationalBundle F1M2BrowningRotation
ObjectTemplate.setNetworkableInfo F1M2TurretInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript Sounds/F1M2BrowningRotation.ssc
rem -------------------------------------
ObjectTemplate.addTemplate F1M2Camera_For_PCO1
ObjectTemplate.setPosition 0/0.3/0
ObjectTemplate.addTemplate Type92_Air
ObjectTemplate.setPosition 0/0.1/0.6
ObjectTemplate.addTemplate Air_Spotter
ObjectTemplate.setPosition 0/0.1/0.6
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-60/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/90/0
ObjectTemplate.setAcceleration 0/5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY

rem *** F1M2Camera_For_PCO1 ***
ObjectTemplate.create Camera F1M2Camera_For_PCO1
ObjectTemplate.setMaxSpeed 0/0/0
ObjectTemplate.setAcceleration 0/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY


rem *** F1M2SeatPC01 ***
ObjectTemplate.create SeatObject F1M2SeatPC01
ObjectTemplate.seatFlags c_SeatShowHalfBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside




rem *** lodF1M2Propeller ***
ObjectTemplate.create LodObject lodF1M2Propeller
rem -------------------------------------
ObjectTemplate.addTemplate F1M2PropellerStatic
ObjectTemplate.addTemplate F1M2PropellerBlurred
rem -------------------------------------
ObjectTemplate.lodSelector F1M2propSelector


rem *** F1M2PropellerStatic ***
ObjectTemplate.create SimpleObject F1M2PropellerStatic
ObjectTemplate.geometry F1M2_prop_M1


rem *** F1M2PropellerBlurred ***
ObjectTemplate.create SimpleObject F1M2PropellerBlurred
ObjectTemplate.geometry F1M2_prop_M2

rem *** F1M2propSelector ***
LodSelectorTemplate.create CompareSelector F1M2propSelector
LodSelectorTemplate.addLodComparison 0.07


rem *** F1M2Simple ***
ObjectTemplate.create SimpleObject F1M2Simple
ObjectTemplate.geometry F1M2_fus_L1


rem *** F1M2Wreck ***
ObjectTemplate.create SimpleObject F1M2Wreck
ObjectTemplate.geometry Wreck_F1M2_m1


rem *** F1M2LodSelector ***
LodSelectorTemplate.create DistCompareSelector2 F1M2LodSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 200



rem *** F1M2Pete ***
ObjectTemplate.create PlayerControlObject F1M2Pete
ObjectTemplate.setNetworkableInfo F1M2BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.CullRadiusScale 3
ObjectTemplate.drag 0.065
ObjectTemplate.mass 2500
ObjectTemplate.inertiaModifier 0.75/0.75/0.75
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 140
ObjectTemplate.maxhitpoints 140
rem *** AA Splash mod NEW ***
ObjectTemplate.material 22
rem *** AA Splash mod OLD ***
rem ObjectTemplate.material 22
ObjectTemplate.criticalDamage 60
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 100 em_SBD-6Damage 0/0.615/0.8
ObjectTemplate.addArmorEffect 80 em_PlaneDamage 0/0.175/1.51
ObjectTemplate.addArmorEffect 60 e_SBD-6Fire 0/0.615/0.8
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate F1M2
rem -------------------------------------
ObjectTemplate.addTemplate lodF1M2Pete
ObjectTemplate.setPosition 0/0/0

ObjectTemplate.addTemplate F1M2_PFloater
ObjectTemplate.setPosition 0/-0.15/4.5
ObjectTemplate.addTemplate F1M2_PFloater
ObjectTemplate.setPosition 0/-0.15/-4.5

ObjectTemplate.addTemplate F1M2_PFloater
ObjectTemplate.setPosition 4.8/0.1/0
ObjectTemplate.addTemplate F1M2_PFloater
ObjectTemplate.setPosition -4.8/0.1/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.1/0.6/-1.8 0/0/0
ObjectTemplate.GUIIndex 33
ObjectTemplate.setVehicleIcon "Vehicle/Icon_F1M2.tga"
ObjectTemplate.setVehicleIconPos 69/68
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_7,7mmType97.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_depthcharge.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
rem SightTweak
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTDiveBomber
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_f1m2_16x16.tga"


rem *** lodF1M2Pete ***
ObjectTemplate.create LodObject lodF1M2Pete
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate F1M2PeteComplex
ObjectTemplate.addTemplate F1M2Simple
ObjectTemplate.addTemplate F1M2Wreck
rem -------------------------------------
ObjectTemplate.lodSelector F1M2LodSelector


rem *** F1M2PeteComplex ***
ObjectTemplate.create Bundle F1M2PeteComplex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodF1M2Cockpit
ObjectTemplate.addTemplate F1M2Camera_For_PCO0
ObjectTemplate.setPosition 0.0/0.817/-1.9
ObjectTemplate.addTemplate F1M2Seat
ObjectTemplate.setPosition 0/0.3/-1.5
ObjectTemplate.addTemplate F1M2Entry
ObjectTemplate.setPosition 0/0.9/-0.4

ObjectTemplate.addTemplate F1M2_PCO1
ObjectTemplate.setPosition 0/-0.2/-3.3
ObjectTemplate.setRotation -180/0/0

ObjectTemplate.addTemplate F1M2FlapR
ObjectTemplate.setPosition 2.4/-0.45/-1.8
ObjectTemplate.setRotation -5/0/3.8
ObjectTemplate.addTemplate F1M2FlapL
ObjectTemplate.setPosition -2.4/-0.45/-1.8
ObjectTemplate.setRotation 5/0/-3.8

ObjectTemplate.addTemplate F1M2BodyWing
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/-89.999

ObjectTemplate.addTemplate F1M2AileronR
ObjectTemplate.setPosition 4.4/-0.32/-1.45
ObjectTemplate.setRotation -9.8/0/4.5

ObjectTemplate.addTemplate F1M2AileronRU
ObjectTemplate.setPosition 4/1.5/-0.92
ObjectTemplate.setRotation -8.5/0/5

ObjectTemplate.addTemplate F1M2AileronL
ObjectTemplate.setPosition -4.4/-0.32/-1.45
ObjectTemplate.setRotation 9.8/0/-4.5

ObjectTemplate.addTemplate F1M2AileronLU
ObjectTemplate.setPosition -4/1.5/-0.92
ObjectTemplate.setRotation 8.5/0/-5

ObjectTemplate.addTemplate F1M2Elevator
ObjectTemplate.setPosition 0/0.14/-6.0
ObjectTemplate.addTemplate F1M2Rudder
ObjectTemplate.setPosition 0/1/-5.94
ObjectTemplate.setRotation 0/0/-89.999

ObjectTemplate.addTemplate F1M2Engine2
ObjectTemplate.addTemplate F1M2Engine
ObjectTemplate.setPosition 0/0.0278/1.8811

ObjectTemplate.addTemplate F1M2Floaters

ObjectTemplate.addTemplate F1M2Guns
ObjectTemplate.setPosition 0/0/0.5

ObjectTemplate.addTemplate F1M2BombRack2

ObjectTemplate.addTemplate e_waterbacksmall
ObjectTemplate.setPosition 0/-3.2/-2.6
ObjectTemplate.addTemplate e_WaterBacklittle
ObjectTemplate.setPosition -4.8/-2.8/-1.5
ObjectTemplate.addTemplate e_WaterBacklittle
ObjectTemplate.setPosition 4.8/-2.8/-1.5
rem -------------------------------------



rem *** F1M2-Bomber ***
ObjectTemplate.create PlayerControlObject F1M2-Bomber
ObjectTemplate.setNetworkableInfo F1M2BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.CullRadiusScale 3
ObjectTemplate.drag 0.065
ObjectTemplate.mass 2500
ObjectTemplate.inertiaModifier 0.75/0.75/0.75
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 140
ObjectTemplate.maxhitpoints 140
rem *** AA Splash mod NEW ***
ObjectTemplate.material 22
rem *** AA Splash mod OLD ***
rem ObjectTemplate.material 22
ObjectTemplate.criticalDamage 60
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 100 em_SBD-6Damage 0/0.615/0.8
ObjectTemplate.addArmorEffect 80 em_PlaneDamage 0/0.175/1.51
ObjectTemplate.addArmorEffect 60 e_SBD-6Fire 0/0.615/0.8
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate F1M2
rem -------------------------------------
ObjectTemplate.addTemplate lodF1M2-Bomber
ObjectTemplate.setPosition 0/0/0

ObjectTemplate.addTemplate F1M2_PFloater
ObjectTemplate.setPosition 0/-0.15/4.5
ObjectTemplate.addTemplate F1M2_PFloater
ObjectTemplate.setPosition 0/-0.15/-4.5

ObjectTemplate.addTemplate F1M2_PFloater
ObjectTemplate.setPosition 4.8/0.1/0
ObjectTemplate.addTemplate F1M2_PFloater
ObjectTemplate.setPosition -4.8/0.1/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.1/0.6/-1.8 0/0/0
ObjectTemplate.GUIIndex 33
ObjectTemplate.setVehicleIcon "Vehicle/Icon_F1M2.tga"
ObjectTemplate.setVehicleIconPos 69/68
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_7,7mmType97.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_Skipbomb60.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
rem SightTweak
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTDiveBomber
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_f1m2_16x16.tga"


rem *** lodF1M2-Bomber ***
ObjectTemplate.create LodObject lodF1M2-Bomber
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate F1M2-BomberComplex
ObjectTemplate.addTemplate F1M2Simple
ObjectTemplate.addTemplate F1M2Wreck
rem -------------------------------------
ObjectTemplate.lodSelector F1M2LodSelector


rem *** F1M2-BomberComplex ***
ObjectTemplate.create Bundle F1M2-BomberComplex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodF1M2Cockpit
ObjectTemplate.addTemplate F1M2Camera_For_PCO0
ObjectTemplate.setPosition 0.0/0.817/-1.9
ObjectTemplate.addTemplate F1M2Seat
ObjectTemplate.setPosition 0/0.3/-1.5
ObjectTemplate.addTemplate F1M2Entry
ObjectTemplate.setPosition 0/0.9/-0.4

ObjectTemplate.addTemplate F1M2_PCO1
ObjectTemplate.setPosition 0/-0.2/-3.3
ObjectTemplate.setRotation -180/0/0

ObjectTemplate.addTemplate F1M2FlapR
ObjectTemplate.setPosition 2.4/-0.45/-1.8
ObjectTemplate.setRotation -5/0/3.8
ObjectTemplate.addTemplate F1M2FlapL
ObjectTemplate.setPosition -2.4/-0.45/-1.8
ObjectTemplate.setRotation 5/0/-3.8

ObjectTemplate.addTemplate F1M2BodyWing
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/-89.999

ObjectTemplate.addTemplate F1M2AileronR
ObjectTemplate.setPosition 4.4/-0.32/-1.45
ObjectTemplate.setRotation -9.8/0/4.5

ObjectTemplate.addTemplate F1M2AileronRU
ObjectTemplate.setPosition 4/1.5/-0.92
ObjectTemplate.setRotation -8.5/0/5

ObjectTemplate.addTemplate F1M2AileronL
ObjectTemplate.setPosition -4.4/-0.32/-1.45
ObjectTemplate.setRotation 9.8/0/-4.5

ObjectTemplate.addTemplate F1M2AileronLU
ObjectTemplate.setPosition -4/1.5/-0.92
ObjectTemplate.setRotation 8.5/0/-5

ObjectTemplate.addTemplate F1M2Elevator
ObjectTemplate.setPosition 0/0.14/-6.0
ObjectTemplate.addTemplate F1M2Rudder
ObjectTemplate.setPosition 0/1/-5.94
ObjectTemplate.setRotation 0/0/-89.999

ObjectTemplate.addTemplate F1M2Engine2
ObjectTemplate.addTemplate F1M2Engine
ObjectTemplate.setPosition 0/0.0278/1.8811

ObjectTemplate.addTemplate F1M2Floaters

ObjectTemplate.addTemplate F1M2Guns
ObjectTemplate.setPosition 0/0/0.5

ObjectTemplate.addTemplate F1M2BombRack

ObjectTemplate.addTemplate e_waterbacksmall
ObjectTemplate.setPosition 0/-3.2/-2.6
ObjectTemplate.addTemplate e_WaterBacklittle
ObjectTemplate.setPosition -4.8/-2.8/-1.5
ObjectTemplate.addTemplate e_WaterBacklittle
ObjectTemplate.setPosition 4.8/-2.8/-1.5
rem -------------------------------------