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Archives/bf1942/levels/Escape_from_Leyte.rfa
bf1942/levels/Escape_from_Leyte/Objects/Hatsuzuki/Objects.con
rem *** Hatsuzuki ***
ObjectTemplate.create PlayerControlObject Hatsuzuki
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
rem ObjectTemplate.drag 0.92
ObjectTemplate.drag 0.75
ObjectTemplate.mass 2500000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 12800
ObjectTemplate.maxhitpoints 12800
ObjectTemplate.material 139
ObjectTemplate.criticalDamage 3000
ObjectTemplate.hpLostWhileCriticalDamage 5
ObjectTemplate.explosionRadius 150
ObjectTemplate.explosionDamage 100
ObjectTemplate.explosionForceMod 0
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.TimeToLiveAfterDeath 30
ObjectTemplate.FadeAtTimeToLiveAfterDeath 0
ObjectTemplate.addArmorEffect 6000 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 6000 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 4000 em_ShipDamaged_Fire 0/15/0
ObjectTemplate.addArmorEffect 4000 em_ShipDamaged_Smoke 0/15/0
ObjectTemplate.addArmorEffect 3500 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 3500 em_ShipDamaged_Fire 0/15/0
ObjectTemplate.addArmorEffect 3500 em_ShipDamaged_Smoke 0/15/0
ObjectTemplate.addArmorEffect 3000 em_ShipDamaged_Fire 0/15/0
ObjectTemplate.addArmorEffect 3000 em_ShipDamaged_Smoke 0/15/0
ObjectTemplate.addArmorEffect 3000 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/2/-5
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/2/32
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/2/-35
ObjectTemplate.addArmorEffect 0 e_ExploShipDestroyedBundle_SmallShip 0/0/0
ObjectTemplate.aiTemplate HatsuzukiAI
rem -------------------------------------
ObjectTemplate.addTemplate lodHatsuzuki
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -1.999/9.5/50
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 2/9.5/50
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -4.999/9.5/17
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 5/9.5/17
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -4.999/9.5/-16.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 5/9.5/-16.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -1.999/9.5/-49.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 2/9.5/-49.999
ObjectTemplate.addTemplate e_waterfrontBig
ObjectTemplate.setPosition 0/-1/55
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/55
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/-70
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/-0.499/-65.999
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation 0/12.5/23 0/0/0
ObjectTemplate.GUIIndex 91
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 44/95
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_100mmType98.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_ShipSmoke.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 150
ObjectTemplate.DirBarYScaleAbove 60
ObjectTemplate.DirBarYScaleBelow 4
ObjectTemplate.DirBarYScaleMin -95
ObjectTemplate.DirBarYScaleMax -30
ObjectTemplate.DirBarRotate 180
ObjectTemplate.submarineData 0 0 0 0 0 10 200
rem *** HatsuzukiLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 HatsuzukiLodSelector
LodSelectorTemplate.addLodDistance 800
rem *** HatsuzukiComplex ***
ObjectTemplate.create Bundle HatsuzukiComplex
rem ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.geometry Hatsuzuki_M1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn1
ObjectTemplate.setPosition -2/12.5/26
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn2
ObjectTemplate.setPosition 2/12.5/26
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn3
ObjectTemplate.setPosition -3/10.2/10
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn4
ObjectTemplate.setPosition 3/10.2/10
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn5
ObjectTemplate.setPosition -3/10.2/-7
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn6
ObjectTemplate.setPosition 3.5/10.2/-9
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn7
ObjectTemplate.setPosition -3.5/10.2/-26
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn8
ObjectTemplate.setPosition 3.5/10.2/-33
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn9
ObjectTemplate.setPosition -3.5/10.2/-42
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn10
ObjectTemplate.setPosition 3.5/10.2/-42
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn11
ObjectTemplate.setPosition -2.5/10.2/-58
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn12
ObjectTemplate.setPosition 2.5/10.2/-58
ObjectTemplate.addTemplate HatsuzukiDaihatsuSpawner
ObjectTemplate.setPosition -7.7/8.55/-56.25
ObjectTemplate.setRotation -3/0/0
ObjectTemplate.addTemplate HatsuzukiDaihatsuSpawner
ObjectTemplate.setPosition 7.7/8.55/-56.25
ObjectTemplate.setRotation 3/0/0
ObjectTemplate.addTemplate DestroyerSonar
ObjectTemplate.addTemplate HatsuzukiEngine
ObjectTemplate.setPosition 0/-4/-40
ObjectTemplate.addTemplate HatsuzukiHullWing
ObjectTemplate.setPosition 0/-5/55
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Hatsuzukirudder
ObjectTemplate.setPosition 0/-5/-55
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate HatsuzukiEntry
ObjectTemplate.setPosition 0/12.5/23
ObjectTemplate.addTemplate HatsuzukiPropeller
ObjectTemplate.setPosition 1.881/3.575/-63.454
ObjectTemplate.addTemplate HatsuzukiPropeller
ObjectTemplate.setPosition -1.868/3.575/-63.454
ObjectTemplate.addTemplate HatsuzukiCannon_Dummy_X
ObjectTemplate.setPosition 0/14.5/32
ObjectTemplate.addTemplate HatsuzukiCannon_Dummy_X2
ObjectTemplate.setPosition 0/12/39.5
ObjectTemplate.addTemplate ShipSmokeLauncher
ObjectTemplate.setPosition 0/9.9/-70.504
ObjectTemplate.setRotation -180/-30/0
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_X2
ObjectTemplate.setPosition 0/14.5/32
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_X
ObjectTemplate.setPosition 0/12/39.5
ObjectTemplate.addTemplate HatsuzukiRearPCO
ObjectTemplate.setPosition -0.2/12.8/-37.5
ObjectTemplate.addTemplate HatsuzukiDeckAAPCO3
ObjectTemplate.setPosition -2.8/12.75/-11.9
ObjectTemplate.addTemplate HatsuzukiDeckAAPCO4
ObjectTemplate.setPosition 2.9/12.75/-11.9
ObjectTemplate.addTemplate HatsuzukiTorpedoPCO_5
ObjectTemplate.setPosition 0/9.3/-17
ObjectTemplate.addTemplate HatsuzukiRadar
ObjectTemplate.setPosition 0/24.5/12.69
ObjectTemplate.addTemplate ClimbingNet_3mx4m
ObjectTemplate.setPosition -5.2/7.005/-16.999
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ClimbingNet_3mx4m
ObjectTemplate.setPosition 5.2/7.005/-16.999
ObjectTemplate.setRotation -89.999/0/0
ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.setPosition -0.017/30.3/8.5
ObjectTemplate.setRotation 69.343/-4.914/-4.012
ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.setPosition 0.1/23.3/-22.586
ObjectTemplate.setRotation 100.021/0.936/0.347
beginrem
ObjectTemplate.addTemplate e_waterfrontBig
ObjectTemplate.setPosition 0/-1/55
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/55
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/-70
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/-0.499/-65.999
endrem
ObjectTemplate.addTemplate ShipLadder03
ObjectTemplate.setPosition 1.745/10.69/-13.424
ObjectTemplate.setRotation 47/0/0
ObjectTemplate.addTemplate ShipLadder03
ObjectTemplate.setPosition -1.721/10.69/-13.464
ObjectTemplate.setRotation -47/0/0
ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition 0.0/9.19/-20.1
rem ObjectTemplate.addTemplate ShipAlarm1
rem -------------------------------------
rem *** HatsuzukiRearPCO ***
ObjectTemplate.create PlayerControlObject HatsuzukiRearPCO
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.aiTemplate HatsuzukiRearGunAI
rem -------------------------------------
ObjectTemplate.addTemplate DestroyerSonar
ObjectTemplate.addTemplate HatsuzukiCannon_Dummy_X
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate 25mm3AAX_Htz_Alt
ObjectTemplate.setPosition 0.2/3.5/6.5
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate HatsuzukiCannon_Dummy_X2
ObjectTemplate.setPosition 0/-3.5/-9.2
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_X2
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_X
ObjectTemplate.setPosition 0/-3.5/-9.2
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate HatsuzukiEntry
ObjectTemplate.setPosition 0/-2/-3
rem -------------------------------------
ObjectTemplate.setPcoId 1
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation 0/-2/-3 120/0/0
ObjectTemplate.GUIIndex 92
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 104/69
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_100mmType98.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
rem *** HatsuzukiSoldierSpawn1 ***
ObjectTemplate.create SpawnPoint HatsuzukiSoldierSpawn1
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** HatsuzukiSoldierSpawn2 ***
ObjectTemplate.create SpawnPoint HatsuzukiSoldierSpawn2
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** HatsuzukiSoldierSpawn3 ***
ObjectTemplate.create SpawnPoint HatsuzukiSoldierSpawn3
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** HatsuzukiSoldierSpawn4 ***
ObjectTemplate.create SpawnPoint HatsuzukiSoldierSpawn4
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** HatsuzukiSoldierSpawn5 ***
ObjectTemplate.create SpawnPoint HatsuzukiSoldierSpawn5
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** HatsuzukiSoldierSpawn6 ***
ObjectTemplate.create SpawnPoint HatsuzukiSoldierSpawn6
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** HatsuzukiSoldierSpawn7 ***
ObjectTemplate.create SpawnPoint HatsuzukiSoldierSpawn7
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** HatsuzukiSoldierSpawn8 ***
ObjectTemplate.create SpawnPoint HatsuzukiSoldierSpawn8
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** HatsuzukiSoldierSpawn9 ***
ObjectTemplate.create SpawnPoint HatsuzukiSoldierSpawn9
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** HatsuzukiSoldierSpawn10 ***
ObjectTemplate.create SpawnPoint HatsuzukiSoldierSpawn10
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** HatsuzukiSoldierSpawn11 ***
ObjectTemplate.create SpawnPoint HatsuzukiSoldierSpawn11
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** HatsuzukiSoldierSpawn12 ***
ObjectTemplate.create SpawnPoint HatsuzukiSoldierSpawn12
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** HatsuzukiDaihatsuSpawner ***
ObjectTemplate.create ObjectSpawner HatsuzukiDaihatsuSpawner
ObjectTemplate.setObjectTemplate 1 none
ObjectTemplate.setObjectTemplate 2 none
ObjectTemplate.holdObject 1
ObjectTemplate.minSpawnDelay 20
ObjectTemplate.maxSpawnDelay 20
ObjectTemplate.TimeToLive 30
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 3
ObjectTemplate.damageWhenLost 10
rem *** HatsuzukiRearPCO ***
ObjectTemplate.create PlayerControlObject HatsuzukiRearPCO
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.aiTemplate HatsuzukiRearGunAI
rem -------------------------------------
ObjectTemplate.addTemplate HatsuzukiCannon_Dummy_X
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate lodHatsuzukiRearPCO
ObjectTemplate.addTemplate HatsuzukiCannon_Dummy_X2
ObjectTemplate.setPosition 0/-3.5/-9.2
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_X2
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_X
ObjectTemplate.setPosition 0/-3.5/-9.2
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate HatsuzukiEntry
ObjectTemplate.setPosition 0/-2/-3
rem -------------------------------------
ObjectTemplate.setPcoId 1
ObjectTemplate.setSoldierExitLocation 0/-2/-3 120/0/0
ObjectTemplate.GUIIndex 92
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 104/69
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_100mmType98.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
rem *** lodHatsuzukiRearPCO ***
ObjectTemplate.create LodObject lodHatsuzukiRearPCO
rem -------------------------------------
ObjectTemplate.addTemplate lodHatsuzukiRearPCOComplex
ObjectTemplate.addTemplate HatsuzukiSimple_Dummy
rem -------------------------------------
ObjectTemplate.lodSelector lodHatsuzukiRearPCOSelector
ObjectTemplate.create Bundle lodHatsuzukiRearPCOComplex
ObjectTemplate.addTemplate 25mm3AAX_Htz_Alt
ObjectTemplate.setPosition 0.2/3.5/6.5
ObjectTemplate.setRotation -179.999/0/0
rem *** lodHatsuzukiRearPCOSelector ***
LodSelectorTemplate.create DistCompareSelector2 lodHatsuzukiRearPCOSelector
LodSelectorTemplate.addLodDistance 300
rem *** HatsuzukiSimple_Dummy ***
ObjectTemplate.create SimpleObject HatsuzukiSimple_Dummy
rem *** HatsuzukiDeckAAPCO3 ***
ObjectTemplate.create PlayerControlObject HatsuzukiDeckAAPCO3
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.aiTemplate HatsuzukiAA3
rem -------------------------------------
ObjectTemplate.addTemplate lodHatsuzukiDeckAAPCO3
rem -------------------------------------
ObjectTemplate.setPcoId 2
ObjectTemplate.setSoldierExitLocation 0/0/-1.5 0/0/0
ObjectTemplate.GUIIndex 93
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 86/81
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
rem *** lodHatsuzukiDeckAAPCO3 ***
ObjectTemplate.create LodObject lodHatsuzukiDeckAAPCO3
rem -------------------------------------
ObjectTemplate.addTemplate lodHatsuzukiDeckAAPCO3Complex
ObjectTemplate.addTemplate HatsuzukiSimple_Dummy
rem -------------------------------------
ObjectTemplate.lodSelector lodHatsuzukiDeckAAPCO3Selector
ObjectTemplate.create Bundle lodHatsuzukiDeckAAPCO3Complex
ObjectTemplate.addTemplate 25mm3AAH_Prm1_C
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 25mmTripleAA_base
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate 25mm3AAH_Alt
ObjectTemplate.setPosition 0.3/1/11.9
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Prm2_C
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation -90/0/0
rem *** lodHatsuzukiDeckAAPCO3Selector ***
LodSelectorTemplate.create DistCompareSelector2 lodHatsuzukiDeckAAPCO3Selector
LodSelectorTemplate.addLodDistance 300
rem *** HatsuzukiDeckAAPCO4 ***
ObjectTemplate.create PlayerControlObject HatsuzukiDeckAAPCO4
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.aiTemplate HatsuzukiAA4
rem -------------------------------------
ObjectTemplate.addTemplate lodHatsuzukiDeckAAPCO4
rem -------------------------------------
ObjectTemplate.setPcoId 3
ObjectTemplate.setSoldierExitLocation 0/0/-1.5 0/0/0
ObjectTemplate.GUIIndex 93
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 81/78
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
rem *** lodHatsuzukiDeckAAPCO4 ***
ObjectTemplate.create LodObject lodHatsuzukiDeckAAPCO4
rem -------------------------------------
ObjectTemplate.addTemplate lodHatsuzukiDeckAAPCO4Complex
ObjectTemplate.addTemplate HatsuzukiSimple_Dummy
rem -------------------------------------
ObjectTemplate.lodSelector lodHatsuzukiDeckAAPCO4Selector
ObjectTemplate.create Bundle lodHatsuzukiDeckAAPCO4Complex
ObjectTemplate.addTemplate 25mm3AAH_Prm1_C
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Alt
ObjectTemplate.setPosition -0.4/1/11.9
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Prm2_C
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 90/0/0
rem *** lodHatsuzukiDeckAAPCO4Selector ***
LodSelectorTemplate.create DistCompareSelector2 lodHatsuzukiDeckAAPCO4Selector
LodSelectorTemplate.addLodDistance 300
ObjectTemplate.create PlayerControlObject Hatsuzuki
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
rem ObjectTemplate.drag 0.92
ObjectTemplate.drag 0.75
ObjectTemplate.mass 2500000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 12800
ObjectTemplate.maxhitpoints 12800
ObjectTemplate.material 139
ObjectTemplate.criticalDamage 3000
ObjectTemplate.hpLostWhileCriticalDamage 5
ObjectTemplate.explosionRadius 150
ObjectTemplate.explosionDamage 100
ObjectTemplate.explosionForceMod 0
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.TimeToLiveAfterDeath 30
ObjectTemplate.FadeAtTimeToLiveAfterDeath 0
ObjectTemplate.addArmorEffect 6000 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 6000 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 4000 em_ShipDamaged_Fire 0/15/0
ObjectTemplate.addArmorEffect 4000 em_ShipDamaged_Smoke 0/15/0
ObjectTemplate.addArmorEffect 3500 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 3500 em_ShipDamaged_Fire 0/15/0
ObjectTemplate.addArmorEffect 3500 em_ShipDamaged_Smoke 0/15/0
ObjectTemplate.addArmorEffect 3000 em_ShipDamaged_Fire 0/15/0
ObjectTemplate.addArmorEffect 3000 em_ShipDamaged_Smoke 0/15/0
ObjectTemplate.addArmorEffect 3000 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/2/-5
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/2/32
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/2/-35
ObjectTemplate.addArmorEffect 0 e_ExploShipDestroyedBundle_SmallShip 0/0/0
ObjectTemplate.aiTemplate HatsuzukiAI
rem -------------------------------------
ObjectTemplate.addTemplate lodHatsuzuki
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -1.999/9.5/50
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 2/9.5/50
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -4.999/9.5/17
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 5/9.5/17
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -4.999/9.5/-16.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 5/9.5/-16.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -1.999/9.5/-49.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 2/9.5/-49.999
ObjectTemplate.addTemplate e_waterfrontBig
ObjectTemplate.setPosition 0/-1/55
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/55
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/-70
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/-0.499/-65.999
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation 0/12.5/23 0/0/0
ObjectTemplate.GUIIndex 91
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 44/95
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_100mmType98.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_ShipSmoke.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 150
ObjectTemplate.DirBarYScaleAbove 60
ObjectTemplate.DirBarYScaleBelow 4
ObjectTemplate.DirBarYScaleMin -95
ObjectTemplate.DirBarYScaleMax -30
ObjectTemplate.DirBarRotate 180
ObjectTemplate.submarineData 0 0 0 0 0 10 200
rem *** HatsuzukiLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 HatsuzukiLodSelector
LodSelectorTemplate.addLodDistance 800
rem *** HatsuzukiComplex ***
ObjectTemplate.create Bundle HatsuzukiComplex
rem ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.geometry Hatsuzuki_M1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn1
ObjectTemplate.setPosition -2/12.5/26
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn2
ObjectTemplate.setPosition 2/12.5/26
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn3
ObjectTemplate.setPosition -3/10.2/10
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn4
ObjectTemplate.setPosition 3/10.2/10
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn5
ObjectTemplate.setPosition -3/10.2/-7
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn6
ObjectTemplate.setPosition 3.5/10.2/-9
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn7
ObjectTemplate.setPosition -3.5/10.2/-26
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn8
ObjectTemplate.setPosition 3.5/10.2/-33
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn9
ObjectTemplate.setPosition -3.5/10.2/-42
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn10
ObjectTemplate.setPosition 3.5/10.2/-42
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn11
ObjectTemplate.setPosition -2.5/10.2/-58
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn12
ObjectTemplate.setPosition 2.5/10.2/-58
ObjectTemplate.addTemplate HatsuzukiDaihatsuSpawner
ObjectTemplate.setPosition -7.7/8.55/-56.25
ObjectTemplate.setRotation -3/0/0
ObjectTemplate.addTemplate HatsuzukiDaihatsuSpawner
ObjectTemplate.setPosition 7.7/8.55/-56.25
ObjectTemplate.setRotation 3/0/0
ObjectTemplate.addTemplate DestroyerSonar
ObjectTemplate.addTemplate HatsuzukiEngine
ObjectTemplate.setPosition 0/-4/-40
ObjectTemplate.addTemplate HatsuzukiHullWing
ObjectTemplate.setPosition 0/-5/55
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Hatsuzukirudder
ObjectTemplate.setPosition 0/-5/-55
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate HatsuzukiEntry
ObjectTemplate.setPosition 0/12.5/23
ObjectTemplate.addTemplate HatsuzukiPropeller
ObjectTemplate.setPosition 1.881/3.575/-63.454
ObjectTemplate.addTemplate HatsuzukiPropeller
ObjectTemplate.setPosition -1.868/3.575/-63.454
ObjectTemplate.addTemplate HatsuzukiCannon_Dummy_X
ObjectTemplate.setPosition 0/14.5/32
ObjectTemplate.addTemplate HatsuzukiCannon_Dummy_X2
ObjectTemplate.setPosition 0/12/39.5
ObjectTemplate.addTemplate ShipSmokeLauncher
ObjectTemplate.setPosition 0/9.9/-70.504
ObjectTemplate.setRotation -180/-30/0
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_X2
ObjectTemplate.setPosition 0/14.5/32
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_X
ObjectTemplate.setPosition 0/12/39.5
ObjectTemplate.addTemplate HatsuzukiRearPCO
ObjectTemplate.setPosition -0.2/12.8/-37.5
ObjectTemplate.addTemplate HatsuzukiDeckAAPCO3
ObjectTemplate.setPosition -2.8/12.75/-11.9
ObjectTemplate.addTemplate HatsuzukiDeckAAPCO4
ObjectTemplate.setPosition 2.9/12.75/-11.9
ObjectTemplate.addTemplate HatsuzukiTorpedoPCO_5
ObjectTemplate.setPosition 0/9.3/-17
ObjectTemplate.addTemplate HatsuzukiRadar
ObjectTemplate.setPosition 0/24.5/12.69
ObjectTemplate.addTemplate ClimbingNet_3mx4m
ObjectTemplate.setPosition -5.2/7.005/-16.999
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ClimbingNet_3mx4m
ObjectTemplate.setPosition 5.2/7.005/-16.999
ObjectTemplate.setRotation -89.999/0/0
ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.setPosition -0.017/30.3/8.5
ObjectTemplate.setRotation 69.343/-4.914/-4.012
ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.setPosition 0.1/23.3/-22.586
ObjectTemplate.setRotation 100.021/0.936/0.347
beginrem
ObjectTemplate.addTemplate e_waterfrontBig
ObjectTemplate.setPosition 0/-1/55
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/55
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/-70
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/-0.499/-65.999
endrem
ObjectTemplate.addTemplate ShipLadder03
ObjectTemplate.setPosition 1.745/10.69/-13.424
ObjectTemplate.setRotation 47/0/0
ObjectTemplate.addTemplate ShipLadder03
ObjectTemplate.setPosition -1.721/10.69/-13.464
ObjectTemplate.setRotation -47/0/0
ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition 0.0/9.19/-20.1
rem ObjectTemplate.addTemplate ShipAlarm1
rem -------------------------------------
rem *** HatsuzukiRearPCO ***
ObjectTemplate.create PlayerControlObject HatsuzukiRearPCO
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.aiTemplate HatsuzukiRearGunAI
rem -------------------------------------
ObjectTemplate.addTemplate DestroyerSonar
ObjectTemplate.addTemplate HatsuzukiCannon_Dummy_X
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate 25mm3AAX_Htz_Alt
ObjectTemplate.setPosition 0.2/3.5/6.5
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate HatsuzukiCannon_Dummy_X2
ObjectTemplate.setPosition 0/-3.5/-9.2
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_X2
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_X
ObjectTemplate.setPosition 0/-3.5/-9.2
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate HatsuzukiEntry
ObjectTemplate.setPosition 0/-2/-3
rem -------------------------------------
ObjectTemplate.setPcoId 1
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation 0/-2/-3 120/0/0
ObjectTemplate.GUIIndex 92
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 104/69
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_100mmType98.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
rem *** HatsuzukiSoldierSpawn1 ***
ObjectTemplate.create SpawnPoint HatsuzukiSoldierSpawn1
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** HatsuzukiSoldierSpawn2 ***
ObjectTemplate.create SpawnPoint HatsuzukiSoldierSpawn2
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** HatsuzukiSoldierSpawn3 ***
ObjectTemplate.create SpawnPoint HatsuzukiSoldierSpawn3
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** HatsuzukiSoldierSpawn4 ***
ObjectTemplate.create SpawnPoint HatsuzukiSoldierSpawn4
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** HatsuzukiSoldierSpawn5 ***
ObjectTemplate.create SpawnPoint HatsuzukiSoldierSpawn5
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** HatsuzukiSoldierSpawn6 ***
ObjectTemplate.create SpawnPoint HatsuzukiSoldierSpawn6
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** HatsuzukiSoldierSpawn7 ***
ObjectTemplate.create SpawnPoint HatsuzukiSoldierSpawn7
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** HatsuzukiSoldierSpawn8 ***
ObjectTemplate.create SpawnPoint HatsuzukiSoldierSpawn8
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** HatsuzukiSoldierSpawn9 ***
ObjectTemplate.create SpawnPoint HatsuzukiSoldierSpawn9
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** HatsuzukiSoldierSpawn10 ***
ObjectTemplate.create SpawnPoint HatsuzukiSoldierSpawn10
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** HatsuzukiSoldierSpawn11 ***
ObjectTemplate.create SpawnPoint HatsuzukiSoldierSpawn11
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** HatsuzukiSoldierSpawn12 ***
ObjectTemplate.create SpawnPoint HatsuzukiSoldierSpawn12
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** HatsuzukiDaihatsuSpawner ***
ObjectTemplate.create ObjectSpawner HatsuzukiDaihatsuSpawner
ObjectTemplate.setObjectTemplate 1 none
ObjectTemplate.setObjectTemplate 2 none
ObjectTemplate.holdObject 1
ObjectTemplate.minSpawnDelay 20
ObjectTemplate.maxSpawnDelay 20
ObjectTemplate.TimeToLive 30
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 3
ObjectTemplate.damageWhenLost 10
rem *** HatsuzukiRearPCO ***
ObjectTemplate.create PlayerControlObject HatsuzukiRearPCO
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.aiTemplate HatsuzukiRearGunAI
rem -------------------------------------
ObjectTemplate.addTemplate HatsuzukiCannon_Dummy_X
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate lodHatsuzukiRearPCO
ObjectTemplate.addTemplate HatsuzukiCannon_Dummy_X2
ObjectTemplate.setPosition 0/-3.5/-9.2
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_X2
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_X
ObjectTemplate.setPosition 0/-3.5/-9.2
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate HatsuzukiEntry
ObjectTemplate.setPosition 0/-2/-3
rem -------------------------------------
ObjectTemplate.setPcoId 1
ObjectTemplate.setSoldierExitLocation 0/-2/-3 120/0/0
ObjectTemplate.GUIIndex 92
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 104/69
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_100mmType98.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
rem *** lodHatsuzukiRearPCO ***
ObjectTemplate.create LodObject lodHatsuzukiRearPCO
rem -------------------------------------
ObjectTemplate.addTemplate lodHatsuzukiRearPCOComplex
ObjectTemplate.addTemplate HatsuzukiSimple_Dummy
rem -------------------------------------
ObjectTemplate.lodSelector lodHatsuzukiRearPCOSelector
ObjectTemplate.create Bundle lodHatsuzukiRearPCOComplex
ObjectTemplate.addTemplate 25mm3AAX_Htz_Alt
ObjectTemplate.setPosition 0.2/3.5/6.5
ObjectTemplate.setRotation -179.999/0/0
rem *** lodHatsuzukiRearPCOSelector ***
LodSelectorTemplate.create DistCompareSelector2 lodHatsuzukiRearPCOSelector
LodSelectorTemplate.addLodDistance 300
rem *** HatsuzukiSimple_Dummy ***
ObjectTemplate.create SimpleObject HatsuzukiSimple_Dummy
rem *** HatsuzukiDeckAAPCO3 ***
ObjectTemplate.create PlayerControlObject HatsuzukiDeckAAPCO3
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.aiTemplate HatsuzukiAA3
rem -------------------------------------
ObjectTemplate.addTemplate lodHatsuzukiDeckAAPCO3
rem -------------------------------------
ObjectTemplate.setPcoId 2
ObjectTemplate.setSoldierExitLocation 0/0/-1.5 0/0/0
ObjectTemplate.GUIIndex 93
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 86/81
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
rem *** lodHatsuzukiDeckAAPCO3 ***
ObjectTemplate.create LodObject lodHatsuzukiDeckAAPCO3
rem -------------------------------------
ObjectTemplate.addTemplate lodHatsuzukiDeckAAPCO3Complex
ObjectTemplate.addTemplate HatsuzukiSimple_Dummy
rem -------------------------------------
ObjectTemplate.lodSelector lodHatsuzukiDeckAAPCO3Selector
ObjectTemplate.create Bundle lodHatsuzukiDeckAAPCO3Complex
ObjectTemplate.addTemplate 25mm3AAH_Prm1_C
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 25mmTripleAA_base
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate 25mm3AAH_Alt
ObjectTemplate.setPosition 0.3/1/11.9
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Prm2_C
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation -90/0/0
rem *** lodHatsuzukiDeckAAPCO3Selector ***
LodSelectorTemplate.create DistCompareSelector2 lodHatsuzukiDeckAAPCO3Selector
LodSelectorTemplate.addLodDistance 300
rem *** HatsuzukiDeckAAPCO4 ***
ObjectTemplate.create PlayerControlObject HatsuzukiDeckAAPCO4
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.aiTemplate HatsuzukiAA4
rem -------------------------------------
ObjectTemplate.addTemplate lodHatsuzukiDeckAAPCO4
rem -------------------------------------
ObjectTemplate.setPcoId 3
ObjectTemplate.setSoldierExitLocation 0/0/-1.5 0/0/0
ObjectTemplate.GUIIndex 93
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 81/78
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
rem *** lodHatsuzukiDeckAAPCO4 ***
ObjectTemplate.create LodObject lodHatsuzukiDeckAAPCO4
rem -------------------------------------
ObjectTemplate.addTemplate lodHatsuzukiDeckAAPCO4Complex
ObjectTemplate.addTemplate HatsuzukiSimple_Dummy
rem -------------------------------------
ObjectTemplate.lodSelector lodHatsuzukiDeckAAPCO4Selector
ObjectTemplate.create Bundle lodHatsuzukiDeckAAPCO4Complex
ObjectTemplate.addTemplate 25mm3AAH_Prm1_C
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Alt
ObjectTemplate.setPosition -0.4/1/11.9
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Prm2_C
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 90/0/0
rem *** lodHatsuzukiDeckAAPCO4Selector ***
LodSelectorTemplate.create DistCompareSelector2 lodHatsuzukiDeckAAPCO4Selector
LodSelectorTemplate.addLodDistance 300