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Archives/bf1942/levels/Escape_from_Leyte.rfa
bf1942/levels/Escape_from_Leyte/Objects/IJN_Tama/Weapons.con

rem *** Tama_APHE ***
ObjectTemplate.create FireArms Tama_APHE
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.aiTemplate HatsuzukiGunAI
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship10,0cmL65Projectile
ObjectTemplate.projectilePosition 0/26/2
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 999
ObjectTemplate.velocity 500
ObjectTemplate.roundOfFire 0.333
ObjectTemplate.setMinDev 1.5
ObjectTemplate.addFireArmsPosition 0.318/0/5.0 0/0/0
ObjectTemplate.addFireArmsPosition -0.318/0/5.0 0/0/0

rem *** Tama_AA ***
ObjectTemplate.create FireArms Tama_AA
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.aiTemplate HatsuzukiGunAI
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship10,0cmL65AAProjectile
ObjectTemplate.projectilePosition 0/26/2
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 999
ObjectTemplate.velocity 500
ObjectTemplate.roundOfFire 0.333
ObjectTemplate.setMinDev 2.0
ObjectTemplate.addFireArmsPosition 0.318/0/5.0 0/0/0
ObjectTemplate.addFireArmsPosition -0.318/0/5.0 0/0/0

rem *** Tama_APHE2 ***
ObjectTemplate.create FireArms Tama_APHE2
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship10,0cmL65Projectile
ObjectTemplate.projectilePosition 0/26/2
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 999
ObjectTemplate.velocity 500
ObjectTemplate.roundOfFire 0.333
ObjectTemplate.setMinDev 1.75
ObjectTemplate.addFireArmsPosition 0.318/0/5.0 0/0/0
ObjectTemplate.addFireArmsPosition -0.318/0/5.0 0/0/0
ObjectTemplate.FireDelay 0.01

rem *** Tama_AA2 ***
ObjectTemplate.create FireArms Tama_AA2
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship10,0cmL65AAProjectile
ObjectTemplate.projectilePosition 0/26/2
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 999
ObjectTemplate.velocity 500
ObjectTemplate.roundOfFire 0.333
ObjectTemplate.setMinDev 2.25
ObjectTemplate.addFireArmsPosition 0.318/0/5.0 0/0/0
ObjectTemplate.addFireArmsPosition -0.318/0/5.0 0/0/0
ObjectTemplate.FireDelay 0.01

rem *** Tama_APHE2 ***
ObjectTemplate.create FireArms Tama_APHE3
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship10,0cmL65Projectile
ObjectTemplate.projectilePosition 0/26/2
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 999
ObjectTemplate.velocity 500
ObjectTemplate.roundOfFire 0.333
ObjectTemplate.setMinDev 2.0
ObjectTemplate.addFireArmsPosition 0.318/0/5.0 0/0/0
ObjectTemplate.addFireArmsPosition -0.318/0/5.0 0/0/0
ObjectTemplate.FireDelay 0.01

rem *** Tama_AA2 ***
ObjectTemplate.create FireArms Tama_AA3
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship10,0cmL65AAProjectile
ObjectTemplate.projectilePosition 0/26/2
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 999
ObjectTemplate.velocity 500
ObjectTemplate.roundOfFire 0.333
ObjectTemplate.setMinDev 2.5
ObjectTemplate.addFireArmsPosition 0.318/0/5.0 0/0/0
ObjectTemplate.addFireArmsPosition -0.318/0/5.0 0/0/0
ObjectTemplate.FireDelay 0.01


rem *** Tama_APHE_Alt ***
ObjectTemplate.create FireArms Tama_APHE_Alt
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship10,0cmL65Projectile
ObjectTemplate.projectilePosition 0/26/2
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 999
ObjectTemplate.velocity 500
ObjectTemplate.roundOfFire 0.333
ObjectTemplate.setMinDev 2.0
ObjectTemplate.addFireArmsPosition 0.318/0/5.0 0/0/0
ObjectTemplate.addFireArmsPosition -0.318/0/5.0 0/0/0
ObjectTemplate.FireDelay 0.01
ObjectTemplate.setInputFire c_PIAltFire

rem *** Tama_AA_Alt ***
ObjectTemplate.create FireArms Tama_AA_Alt
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship10,0cmL65AAProjectile
ObjectTemplate.projectilePosition 0/26/2
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 999
ObjectTemplate.velocity 500
ObjectTemplate.roundOfFire 0.333
ObjectTemplate.setMinDev 2.5
ObjectTemplate.addFireArmsPosition 0.318/0/5.0 0/0/0
ObjectTemplate.addFireArmsPosition -0.318/0/5.0 0/0/0
ObjectTemplate.FireDelay 0.01
ObjectTemplate.setInputFire c_PIAltFire

rem *** Tama_Dummy_alt ***
ObjectTemplate.create FireArms Tama_Dummy_alt
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/100mmfire_Rel3Twin.ssc
ObjectTemplate.geometry Hatsuzuki_cannon_pipe_M1
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzzSBGun
ObjectTemplate.setPosition 0.318/-0.03/4.8
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate e_MuzzSBGun
ObjectTemplate.setPosition -0.318/-0.03/4.8
ObjectTemplate.setRotation -179.999/0/0
rem -------------------------------------
ObjectTemplate.projectileTemplate ChangeAmmo_FakeProjectile
ObjectTemplate.projectilePosition 0/1/2
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 999
ObjectTemplate.velocity 500
ObjectTemplate.roundOfFire 0.333
rem ObjectTemplate.fireingForce 2
ObjectTemplate.recoilSpeed 5
ObjectTemplate.recoilSize 10
ObjectTemplate.setMinDev 1.6
ObjectTemplate.addFireArmsPosition 0.318/0/5.0 0/0/0
ObjectTemplate.addFireArmsPosition -0.318/0/5.0 0/0/0
ObjectTemplate.setInputFire c_PIAltFire