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Archives/bf1942/levels/Escape_from_Leyte.rfa
bf1942/levels/Escape_from_Leyte/Objects/John_C,Butler/Objects.con
rem ===== COMPRESS = USA

rem *** John_C,Butler   SPID66
rem *** Oberrender      SPID67
rem *** John_L,Williamson   SPID68
rem *** Eversole      SPID69
rem *** Samuel_B,Roberts   SPID72

rem *** John_C,Butler ***
ObjectTemplate.create PlayerControlObject John_C,Butler
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 1.4
ObjectTemplate.mass 2500000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 4000
ObjectTemplate.maxhitpoints 4000
ObjectTemplate.material 139
ObjectTemplate.criticalDamage 3000
ObjectTemplate.hpLostWhileCriticalDamage 3
rem ObjectTemplate.hpLostWhileCriticalDamage 5
ObjectTemplate.explosionForceMod 10
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/12.5/1
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/12.7/1
ObjectTemplate.addArmorEffect 3548 em_FletcherDamage 0/0/0
ObjectTemplate.addArmorEffect 3548 em_FletcherDamage 0/0/20
ObjectTemplate.addArmorEffect 3548 em_FletcherDamage 0/0/-30
ObjectTemplate.addArmorEffect 3548 e_waterBoatSink 0/0/0
ObjectTemplate.addArmorEffect 3000 em_FletcherDamage 0/0/0
ObjectTemplate.addArmorEffect 3000 em_FletcherDamage 0/0/20
ObjectTemplate.addArmorEffect 3000 em_FletcherDamage 0/0/-30
ObjectTemplate.addArmorEffect 3000 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/-2/-5
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/-2/25
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/-2/-35
rem -------------------------------------
ObjectTemplate.addTemplate lodJohn_C,Butler

ObjectTemplate.addTemplate John_C,Butler_Floater
ObjectTemplate.setPosition -4/7/40
ObjectTemplate.addTemplate John_C,ButlerFloaterBreakerFL

ObjectTemplate.addTemplate John_C,Butler_Floater
ObjectTemplate.setPosition -4/7/-40
ObjectTemplate.addTemplate John_C,ButlerFloaterBreakerBL

ObjectTemplate.addTemplate John_C,Butler_Floater
ObjectTemplate.setPosition 4/7/40
ObjectTemplate.addTemplate John_C,ButlerFloaterBreakerFR

ObjectTemplate.addTemplate John_C,Butler_Floater
ObjectTemplate.setPosition 4/7/-40
ObjectTemplate.addTemplate John_C,ButlerFloaterBreakerBR
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation -1/8.3/13.5 180/0/0
ObjectTemplate.GUIIndex 40
ObjectTemplate.setVehicleIcon "Vehicle/icon_John_C,Butler.tga"
ObjectTemplate.setVehicleIconPos 49/100
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmMark12.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_depthcharge.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.submarineData 0 0 0 0 0 7 100

rem *** John_C,ButlerFloaterBreakerFL ***
ObjectTemplate.create RotationalBundle John_C,ButlerFloaterBreakerFL
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 3
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 500600
ObjectTemplate.maxhitpoints 500600
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry John_C,Butler_Floater_FL_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink -5/5/40
rem ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -5/-2/60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -5/-2/20
rem ------------------------------------
ObjectTemplate.addTemplate John_C,Butler_Floater
ObjectTemplate.setPosition -4/7/40
rem ------------------------------------

rem *** John_C,ButlerFloaterBreakerBL ***
ObjectTemplate.create RotationalBundle John_C,ButlerFloaterBreakerBL
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 3
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 500600
ObjectTemplate.maxhitpoints 500600
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry John_C,Butler_Floater_BL_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink -5/5/-40
rem ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -5/-2/-60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -5/-2/-20
rem ------------------------------------
ObjectTemplate.addTemplate John_C,Butler_Floater
ObjectTemplate.setPosition -4/7/-40
rem ------------------------------------

rem *** John_C,ButlerFloaterBreakerFR ***
ObjectTemplate.create RotationalBundle John_C,ButlerFloaterBreakerFR
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 3
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 500600
ObjectTemplate.maxhitpoints 500600
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry John_C,Butler_Floater_FR_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink 5/5/40
rem ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 5/-2/60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 5/-2/20
rem ------------------------------------
ObjectTemplate.addTemplate John_C,Butler_Floater
ObjectTemplate.setPosition 4/7/40
rem ------------------------------------

rem *** John_C,ButlerFloaterBreakerBR ***
ObjectTemplate.create RotationalBundle John_C,ButlerFloaterBreakerBR
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 3
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 500600
ObjectTemplate.maxhitpoints 500600
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry John_C,Butler_Floater_BR_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink 5/5/-40
rem ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 5/-2/-60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 5/-2/-20
rem ------------------------------------
ObjectTemplate.addTemplate John_C,Butler_Floater
ObjectTemplate.setPosition 4/7/-40
rem ------------------------------------

rem *** lodJohn_C,Butler ***
ObjectTemplate.create LodObject lodJohn_C,Butler
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate John_C,ButlerComplex
ObjectTemplate.addTemplate John_C,ButlerSimple
rem -------------------------------------
ObjectTemplate.lodSelector John_C,ButlerLodSelector

rem *** John_C,ButlerComplex ***
ObjectTemplate.create Bundle John_C,ButlerComplex
rem ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
ObjectTemplate.geometry John_C,Butler_hull_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate John_C,ButlerSoldierSpawn1
ObjectTemplate.setPosition -3.5/4.2/26.5
ObjectTemplate.addTemplate John_C,ButlerSoldierSpawn2
ObjectTemplate.setPosition 3.5/4.2/26.5
ObjectTemplate.addTemplate John_C,ButlerSoldierSpawn3
ObjectTemplate.setPosition -3/6.3/18.5
ObjectTemplate.addTemplate John_C,ButlerSoldierSpawn4
ObjectTemplate.setPosition 3/6.3/18.5
ObjectTemplate.addTemplate John_C,ButlerSoldierSpawn5
ObjectTemplate.setPosition -4/3.25/-4.5
ObjectTemplate.addTemplate John_C,ButlerSoldierSpawn6
ObjectTemplate.setPosition 4/3.25/-4.5
ObjectTemplate.addTemplate John_C,ButlerSoldierSpawn7
ObjectTemplate.setPosition -1.25/5.7/-16
ObjectTemplate.addTemplate John_C,ButlerSoldierSpawn8
ObjectTemplate.setPosition 1.25/5.7/-16
ObjectTemplate.addTemplate John_C,ButlerSoldierSpawn9
ObjectTemplate.setPosition -3.25/3.15/-25
ObjectTemplate.addTemplate John_C,ButlerSoldierSpawn10
ObjectTemplate.setPosition 3.25/3.15/-25

ObjectTemplate.addTemplate DestroyerSonar
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate John_C,Butler_HullWing
ObjectTemplate.setPosition 0/-5/55
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate John_C,Butler_rudder
ObjectTemplate.setPosition 0/-5/-55
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate John_C,Butler_Engine
ObjectTemplate.setPosition 0/-4/-40

ObjectTemplate.addTemplate 5inchL38SingleTurret_Dummy_300_X
ObjectTemplate.setPosition 0/4.5/32.75

ObjectTemplate.addTemplate DepthChargeUSLauncher
ObjectTemplate.setPosition -1.65/4.15/-45.78
ObjectTemplate.setRotation -180/0/-90
ObjectTemplate.addTemplate DepthChargeUSLauncher
ObjectTemplate.setPosition 1.65/4.15/-45.78
ObjectTemplate.setRotation -180/0/90

ObjectTemplate.addTemplate 5inchL38SingleTurret_Invis_300_X
ObjectTemplate.setPosition 0/4.5/32.75

ObjectTemplate.addTemplate KGunLeft
ObjectTemplate.setPosition -4.575/3.1/-15.5
ObjectTemplate.addTemplate KGunLeft
ObjectTemplate.setPosition -4.55/3.1/-18
ObjectTemplate.addTemplate KGunLeft
ObjectTemplate.setPosition -4.5/3.1/-20.5
ObjectTemplate.addTemplate KGunLeft
ObjectTemplate.setPosition -4.45/3.1/-23

ObjectTemplate.addTemplate KGunRight
ObjectTemplate.setPosition 4.575/3.1/-15.5
ObjectTemplate.addTemplate KGunRight
ObjectTemplate.setPosition 4.55/3.1/-18
ObjectTemplate.addTemplate KGunRight
ObjectTemplate.setPosition 4.5/3.1/-20.5
ObjectTemplate.addTemplate KGunRight
ObjectTemplate.setPosition 4.45/3.1/-23

ObjectTemplate.addTemplate John_C,Butler_Back_CannonsPCO_2
ObjectTemplate.setPosition 0/3/-30.75
ObjectTemplate.setRotation 180/0/0

ObjectTemplate.addTemplate John_C,Butler_TorpedoPCO_3
ObjectTemplate.setPosition 0/5.95/-7.75
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate John_C,Butler_LeftAAPCO_4
ObjectTemplate.setPosition -3.05/7.07/0.9
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate John_C,Butler_RightAAPCO_5
ObjectTemplate.setPosition 3.05/7.07/0.9
ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate John_C,Butler_FrontAAPCO_6
ObjectTemplate.setPosition 0/6.4/23.6
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition -2.3/6.3/18.85
ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition 2.3/6.3/18.85

ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition -4.7/3.6/14.7
ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition 4.7/3.6/14.7

ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition -1/8.3/13.5

ObjectTemplate.addTemplate e_waterfrontBig
ObjectTemplate.setPosition 0/-2/50
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/50
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/-52
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/-0.499/-49.999

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 3.58/4.95/21.87
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -3.58/4.95/21.87
ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition 3.04/7.2/15.1
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 4.25/4.7/12.25
ObjectTemplate.setRotation -0/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -4.25/4.7/12.25
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition 0/9.2/11.37
ObjectTemplate.setRotation 180/0/0

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 0.75/6.85/7.45
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -0.75/6.85/7.45
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 3.1/4.4/3.65
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 2.55/4.25/-16.5
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -2.55/4.25/-16.5
ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition -4.8901/3.9487/20.6544
ObjectTemplate.setRotation 95/0/0
ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition 4.8901/3.9487/20.6544
ObjectTemplate.setRotation -95/0/0

ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition -5.6679/3.3202/-0.603
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition 5.6679/3.3202/-0.603
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition -5.59/3.3202/-15.4544
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition 5.59/3.3202/-15.4544
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition -5.3679/3.3202/-28.0995
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition 5.3679/3.3202/-28.0995
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition -4.1681/3.3202/-40.6245
ObjectTemplate.setRotation 80/0/0
ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition 4.1681/3.3202/-40.6245
ObjectTemplate.setRotation -80/0/0

ObjectTemplate.addTemplate DE_John_C,Butler_hull
rem -------------------------------------

rem *** DE_John_C,Butler_hull ***
ObjectTemplate.create SimpleObject DE_John_C,Butler_hull
ObjectTemplate.geometry DE_John_C,Butler_hull_m1
ObjectTemplate.hasCollisionPhysics 1

rem *** John_C,ButlerSoldierSpawn1 ***
ObjectTemplate.create SpawnPoint John_C,ButlerSoldierSpawn1
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 66
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** John_C,ButlerSoldierSpawn2 ***
ObjectTemplate.create SpawnPoint John_C,ButlerSoldierSpawn2
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 66
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** John_C,ButlerSoldierSpawn3 ***
ObjectTemplate.create SpawnPoint John_C,ButlerSoldierSpawn3
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 66
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** John_C,ButlerSoldierSpawn4 ***
ObjectTemplate.create SpawnPoint John_C,ButlerSoldierSpawn4
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 66
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** John_C,ButlerSoldierSpawn5 ***
ObjectTemplate.create SpawnPoint John_C,ButlerSoldierSpawn5
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 66
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** John_C,ButlerSoldierSpawn6 ***
ObjectTemplate.create SpawnPoint John_C,ButlerSoldierSpawn6
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 66
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** John_C,ButlerSoldierSpawn7 ***
ObjectTemplate.create SpawnPoint John_C,ButlerSoldierSpawn7
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 66
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** John_C,ButlerSoldierSpawn8 ***
ObjectTemplate.create SpawnPoint John_C,ButlerSoldierSpawn8
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 66
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** John_C,ButlerSoldierSpawn9 ***
ObjectTemplate.create SpawnPoint John_C,ButlerSoldierSpawn9
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 66
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** John_C,ButlerSoldierSpawn10 ***
ObjectTemplate.create SpawnPoint John_C,ButlerSoldierSpawn10
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 66
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** John_C,Butler_Entry ***
ObjectTemplate.create EntryPoint John_C,Butler_Entry
ObjectTemplate.setEntryRadius 3

rem *** John_C,Butler_Back_CannonsPCO_2 ***
ObjectTemplate.create PlayerControlObject John_C,Butler_Back_CannonsPCO_2
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate 5inchL38SingleTurret_Dummy_300_X
ObjectTemplate.addTemplate DualBofors_300_X2_Alt
ObjectTemplate.setPosition 0/2.95/-10.7
ObjectTemplate.addTemplate 5inchL38SingleTurret_Invis_300_X

ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition -2.8/0.2/-10.4
ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition 2.8/0.2/-10.4
rem -------------------------------------
ObjectTemplate.setPcoId 1
ObjectTemplate.setSoldierExitLocation 2.8/0.2/-10.4 0/0/0
ObjectTemplate.GUIIndex 41
ObjectTemplate.setVehicleIcon "Vehicle/icon_John_C,Butler.tga"
ObjectTemplate.setVehicleIconPos 119/76
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmMark12.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1

rem *** John_C,Butler_TorpedoPCO_3 ***
ObjectTemplate.create PlayerControlObject John_C,Butler_TorpedoPCO_3
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate Triple_533mmTorpedoHolder_C_Prm_360

ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition -2.8/-2.75/-1
ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition 2.8/-2.75/-1

ObjectTemplate.addTemplate ShipAlarm3
rem -------------------------------------
ObjectTemplate.setPcoId 2
ObjectTemplate.setSoldierExitLocation -2.8/-2.75/-1 0/0/0
ObjectTemplate.GUIIndex 44
ObjectTemplate.setVehicleIcon "Vehicle/icon_John_C,Butler.tga"
ObjectTemplate.setVehicleIconPos 105/80
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_TP53,3cmMark15.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1

rem *** John_C,Butler_LeftAAPCO_4 ***
ObjectTemplate.create PlayerControlObject John_C,Butler_LeftAAPCO_4
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition 19.1/-0.84/1.15

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition 16.6/-0.92/1.15

ObjectTemplate.addTemplate Oerlikon1AAH_C_B

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition -2.8/-1.3/0.65

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition -38.4/-3.645/-0.85

ObjectTemplate.addTemplate ShipAlarm2
rem -------------------------------------
ObjectTemplate.setPcoId 3
ObjectTemplate.setSoldierExitLocation -2.5/-1.35/-1.75 0/0/0
ObjectTemplate.GUIIndex 42
ObjectTemplate.setVehicleIcon "Vehicle/icon_John_C,Butler.tga"
ObjectTemplate.setVehicleIconPos 101/84
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmOerlikon.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1

rem *** John_C,Butler_RightAAPCO_5 ***
ObjectTemplate.create PlayerControlObject John_C,Butler_RightAAPCO_5
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition -19.1/-0.84/1.15

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition -16.6/-0.92/1.15

ObjectTemplate.addTemplate Oerlikon1AAH_C_B

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition 2.8/-1.3/0.65

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition 38.4/-3.645/-0.85

ObjectTemplate.addTemplate ShipAlarm2
rem -------------------------------------
ObjectTemplate.setPcoId 4
ObjectTemplate.setSoldierExitLocation 2.5/-1.35/-1.75 0/0/0
ObjectTemplate.GUIIndex 43
ObjectTemplate.setVehicleIcon "Vehicle/icon_John_C,Butler.tga"
ObjectTemplate.setVehicleIconPos 91/80
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmOerlikon.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1

rem *** John_C,Butler_FrontAAPCO_6 ***
ObjectTemplate.create PlayerControlObject John_C,Butler_FrontAAPCO_6
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate DualBofors_X

ObjectTemplate.addTemplate ShipAlarm2
rem -------------------------------------
ObjectTemplate.setPcoId 5
ObjectTemplate.setSoldierExitLocation 0/3/1.499 0/0/0
ObjectTemplate.GUIIndex 45
ObjectTemplate.setVehicleIcon "Vehicle/icon_John_C,Butler.tga"
ObjectTemplate.setVehicleIconPos 65/92
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1


rem *** John_C,ButlerSimple ***
ObjectTemplate.create SimpleObject John_C,ButlerSimple
ObjectTemplate.geometry John_C.Butler_L1_m1

rem *** John_C,ButlerLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 John_C,ButlerLodSelector
LodSelectorTemplate.addLodDistance 800



rem *** Oberrender ***
ObjectTemplate.create PlayerControlObject Oberrender
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 1.6
ObjectTemplate.mass 2500000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 4000
ObjectTemplate.maxhitpoints 4000
ObjectTemplate.material 139
ObjectTemplate.criticalDamage 3000
ObjectTemplate.hpLostWhileCriticalDamage 3
rem ObjectTemplate.hpLostWhileCriticalDamage 5
ObjectTemplate.explosionForceMod 10
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/12.5/1
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/12.7/1
ObjectTemplate.addArmorEffect 3548 em_FletcherDamage 0/0/0
ObjectTemplate.addArmorEffect 3548 em_FletcherDamage 0/0/20
ObjectTemplate.addArmorEffect 3548 em_FletcherDamage 0/0/-30
ObjectTemplate.addArmorEffect 3548 e_waterBoatSink 0/0/0
ObjectTemplate.addArmorEffect 3000 em_FletcherDamage 0/0/0
ObjectTemplate.addArmorEffect 3000 em_FletcherDamage 0/0/20
ObjectTemplate.addArmorEffect 3000 em_FletcherDamage 0/0/-30
ObjectTemplate.addArmorEffect 3000 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/-2/-5
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/-2/25
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/-2/-35
rem -------------------------------------
ObjectTemplate.addTemplate lodOberrender

ObjectTemplate.addTemplate John_C,Butler_Floater
ObjectTemplate.setPosition -4/7/40
ObjectTemplate.addTemplate John_C,ButlerFloaterBreakerFL

ObjectTemplate.addTemplate John_C,Butler_Floater
ObjectTemplate.setPosition -4/7/-40
ObjectTemplate.addTemplate John_C,ButlerFloaterBreakerBL

ObjectTemplate.addTemplate John_C,Butler_Floater
ObjectTemplate.setPosition 4/7/40
ObjectTemplate.addTemplate John_C,ButlerFloaterBreakerFR

ObjectTemplate.addTemplate John_C,Butler_Floater
ObjectTemplate.setPosition 4/7/-40
ObjectTemplate.addTemplate John_C,ButlerFloaterBreakerBR
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation -1/8.3/13.5 180/0/0
ObjectTemplate.GUIIndex 40
ObjectTemplate.setVehicleIcon "Vehicle/icon_Oberrender.tga"
ObjectTemplate.setVehicleIconPos 49/100
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmMark12.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_depthcharge.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.submarineData 0 0 0 0 0 7 100

rem *** lodOberrender ***
ObjectTemplate.create LodObject lodOberrender
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate OberrenderComplex
ObjectTemplate.addTemplate John_C,ButlerSimple
rem -------------------------------------
ObjectTemplate.lodSelector John_C,ButlerLodSelector

rem *** OberrenderComplex ***
ObjectTemplate.create Bundle OberrenderComplex
rem ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
ObjectTemplate.geometry John_C,Butler_hull_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate OberrenderSoldierSpawn1
ObjectTemplate.setPosition -3.5/4.2/26.5
ObjectTemplate.addTemplate OberrenderSoldierSpawn2
ObjectTemplate.setPosition 3.5/4.2/26.5
ObjectTemplate.addTemplate OberrenderSoldierSpawn3
ObjectTemplate.setPosition -3/6.3/18.5
ObjectTemplate.addTemplate OberrenderSoldierSpawn4
ObjectTemplate.setPosition 3/6.3/18.5
ObjectTemplate.addTemplate OberrenderSoldierSpawn5
ObjectTemplate.setPosition -4/3.25/-4.5
ObjectTemplate.addTemplate OberrenderSoldierSpawn6
ObjectTemplate.setPosition 4/3.25/-4.5
ObjectTemplate.addTemplate OberrenderSoldierSpawn7
ObjectTemplate.setPosition -1.25/5.7/-16
ObjectTemplate.addTemplate OberrenderSoldierSpawn8
ObjectTemplate.setPosition 1.25/5.7/-16
ObjectTemplate.addTemplate OberrenderSoldierSpawn9
ObjectTemplate.setPosition -3.25/3.15/-25
ObjectTemplate.addTemplate OberrenderSoldierSpawn10
ObjectTemplate.setPosition 3.25/3.15/-25

ObjectTemplate.addTemplate DestroyerSonar
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate John_C,Butler_HullWing
ObjectTemplate.setPosition 0/-5/55
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate John_C,Butler_rudder
ObjectTemplate.setPosition 0/-5/-55
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate John_C,Butler_Engine
ObjectTemplate.setPosition 0/-4/-40

ObjectTemplate.addTemplate 5inchL38SingleTurret_Dummy_300_X
ObjectTemplate.setPosition 0/4.5/32.75

ObjectTemplate.addTemplate DepthChargeUSLauncher
ObjectTemplate.setPosition -1.65/4.15/-45.78
ObjectTemplate.setRotation -180/0/-90
ObjectTemplate.addTemplate DepthChargeUSLauncher
ObjectTemplate.setPosition 1.65/4.15/-45.78
ObjectTemplate.setRotation -180/0/90

ObjectTemplate.addTemplate 5inchL38SingleTurret_Invis_300_X
ObjectTemplate.setPosition 0/4.5/32.75

ObjectTemplate.addTemplate KGunLeft
ObjectTemplate.setPosition -4.575/3.1/-15.5
ObjectTemplate.addTemplate KGunLeft
ObjectTemplate.setPosition -4.55/3.1/-18
ObjectTemplate.addTemplate KGunLeft
ObjectTemplate.setPosition -4.5/3.1/-20.5
ObjectTemplate.addTemplate KGunLeft
ObjectTemplate.setPosition -4.45/3.1/-23

ObjectTemplate.addTemplate KGunRight
ObjectTemplate.setPosition 4.575/3.1/-15.5
ObjectTemplate.addTemplate KGunRight
ObjectTemplate.setPosition 4.55/3.1/-18
ObjectTemplate.addTemplate KGunRight
ObjectTemplate.setPosition 4.5/3.1/-20.5
ObjectTemplate.addTemplate KGunRight
ObjectTemplate.setPosition 4.45/3.1/-23

ObjectTemplate.addTemplate Oberrender_Back_CannonsPCO_2
ObjectTemplate.setPosition 0/3/-30.75
ObjectTemplate.setRotation 180/0/0

ObjectTemplate.addTemplate Oberrender_TorpedoPCO_3
ObjectTemplate.setPosition 0/5.95/-7.75
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate Oberrender_LeftAAPCO_4
ObjectTemplate.setPosition -3.05/7.07/0.9
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate Oberrender_RightAAPCO_5
ObjectTemplate.setPosition 3.05/7.07/0.9
ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate Oberrender_FrontAAPCO_6
ObjectTemplate.setPosition 0/6.4/23.6
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition -2.3/6.3/18.85
ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition 2.3/6.3/18.85

ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition -4.7/3.6/14.7
ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition 4.7/3.6/14.7

ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition -1/8.3/13.5

ObjectTemplate.addTemplate e_waterfrontBig
ObjectTemplate.setPosition 0/-2/50
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/50
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/-52
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/-0.499/-49.999

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 3.58/4.95/21.87
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -3.58/4.95/21.87
ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition 3.04/7.2/15.1
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 4.25/4.7/12.25
ObjectTemplate.setRotation -0/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -4.25/4.7/12.25
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition 0/9.2/11.37
ObjectTemplate.setRotation 180/0/0

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 0.75/6.85/7.45
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -0.75/6.85/7.45
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 3.1/4.4/3.65
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 2.55/4.25/-16.5
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -2.55/4.25/-16.5
ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition -4.8901/3.9487/20.6544
ObjectTemplate.setRotation 95/0/0
ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition 4.8901/3.9487/20.6544
ObjectTemplate.setRotation -95/0/0

ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition -5.6679/3.3202/-0.603
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition 5.6679/3.3202/-0.603
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition -5.59/3.3202/-15.4544
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition 5.59/3.3202/-15.4544
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition -5.3679/3.3202/-28.0995
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition 5.3679/3.3202/-28.0995
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition -4.1681/3.3202/-40.6245
ObjectTemplate.setRotation 80/0/0
ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition 4.1681/3.3202/-40.6245
ObjectTemplate.setRotation -80/0/0


ObjectTemplate.addTemplate DE_Oberrender_hull
rem -------------------------------------

rem *** DE_Oberrender_hull ***
ObjectTemplate.create SimpleObject DE_Oberrender_hull
ObjectTemplate.geometry DE_Oberrender_hull_m1
ObjectTemplate.hasCollisionPhysics 1

rem *** OberrenderSoldierSpawn1 ***
ObjectTemplate.create SpawnPoint OberrenderSoldierSpawn1
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 67
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** OberrenderSoldierSpawn2 ***
ObjectTemplate.create SpawnPoint OberrenderSoldierSpawn2
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 67
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** OberrenderSoldierSpawn3 ***
ObjectTemplate.create SpawnPoint OberrenderSoldierSpawn3
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 67
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** OberrenderSoldierSpawn4 ***
ObjectTemplate.create SpawnPoint OberrenderSoldierSpawn4
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 67
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** OberrenderSoldierSpawn5 ***
ObjectTemplate.create SpawnPoint OberrenderSoldierSpawn5
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 67
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** OberrenderSoldierSpawn6 ***
ObjectTemplate.create SpawnPoint OberrenderSoldierSpawn6
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 67
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** OberrenderSoldierSpawn7 ***
ObjectTemplate.create SpawnPoint OberrenderSoldierSpawn7
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 67
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** OberrenderSoldierSpawn8 ***
ObjectTemplate.create SpawnPoint OberrenderSoldierSpawn8
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 67
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** OberrenderSoldierSpawn9 ***
ObjectTemplate.create SpawnPoint OberrenderSoldierSpawn9
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 67
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** OberrenderSoldierSpawn10 ***
ObjectTemplate.create SpawnPoint OberrenderSoldierSpawn10
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 67
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Oberrender_Back_CannonsPCO_2 ***
ObjectTemplate.create PlayerControlObject Oberrender_Back_CannonsPCO_2
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate 5inchL38SingleTurret_Dummy_300_X
ObjectTemplate.addTemplate DualBofors_300_X2_Alt
ObjectTemplate.setPosition 0/2.95/-10.7
ObjectTemplate.addTemplate 5inchL38SingleTurret_Invis_300_X

ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition -2.8/0.2/-10.4
ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition 2.8/0.2/-10.4
rem -------------------------------------
ObjectTemplate.setPcoId 1
ObjectTemplate.setSoldierExitLocation 2.8/0.2/-10.4 0/0/0
ObjectTemplate.GUIIndex 41
ObjectTemplate.setVehicleIcon "Vehicle/icon_Oberrender.tga"
ObjectTemplate.setVehicleIconPos 119/76
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmMark12.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1

rem *** Oberrender_TorpedoPCO_3 ***
ObjectTemplate.create PlayerControlObject Oberrender_TorpedoPCO_3
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate Triple_533mmTorpedoHolder_C_Prm_360

ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition -2.8/-2.75/-1
ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition 2.8/-2.75/-1

ObjectTemplate.addTemplate ShipAlarm3
rem -------------------------------------
ObjectTemplate.setPcoId 2
ObjectTemplate.setSoldierExitLocation -2.8/-2.75/-1 0/0/0
ObjectTemplate.GUIIndex 44
ObjectTemplate.setVehicleIcon "Vehicle/icon_Oberrender.tga"
ObjectTemplate.setVehicleIconPos 105/80
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_TP53,3cmMark15.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1

rem *** Oberrender_LeftAAPCO_4 ***
ObjectTemplate.create PlayerControlObject Oberrender_LeftAAPCO_4
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition 19.1/-0.84/1.15

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition 16.6/-0.92/1.15

ObjectTemplate.addTemplate Oerlikon1AAH_C_B

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition -2.8/-1.3/0.65

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition -38.4/-3.645/-0.85

ObjectTemplate.addTemplate ShipAlarm2
rem -------------------------------------
ObjectTemplate.setPcoId 3
ObjectTemplate.setSoldierExitLocation -2.5/-1.35/-1.75 0/0/0
ObjectTemplate.GUIIndex 42
ObjectTemplate.setVehicleIcon "Vehicle/icon_Oberrender.tga"
ObjectTemplate.setVehicleIconPos 101/84
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmOerlikon.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1

rem *** Oberrender_RightAAPCO_5 ***
ObjectTemplate.create PlayerControlObject Oberrender_RightAAPCO_5
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition -19.1/-0.84/1.15

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition -16.6/-0.92/1.15

ObjectTemplate.addTemplate Oerlikon1AAH_C_B

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition 2.8/-1.3/0.65

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition 38.4/-3.645/-0.85

ObjectTemplate.addTemplate ShipAlarm2
rem -------------------------------------
ObjectTemplate.setPcoId 4
ObjectTemplate.setSoldierExitLocation 2.5/-1.35/-1.75 0/0/0
ObjectTemplate.GUIIndex 43
ObjectTemplate.setVehicleIcon "Vehicle/icon_Oberrender.tga"
ObjectTemplate.setVehicleIconPos 91/80
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmOerlikon.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1

rem *** Oberrender_FrontAAPCO_6 ***
ObjectTemplate.create PlayerControlObject Oberrender_FrontAAPCO_6
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate DualBofors_X

ObjectTemplate.addTemplate ShipAlarm2
rem -------------------------------------
ObjectTemplate.setPcoId 5
ObjectTemplate.setSoldierExitLocation 0/3/1.499 0/0/0
ObjectTemplate.GUIIndex 45
ObjectTemplate.setVehicleIcon "Vehicle/icon_Oberrender.tga"
ObjectTemplate.setVehicleIconPos 65/92
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1



rem *** John_L,Williamson ***
ObjectTemplate.create PlayerControlObject John_L,Williamson
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 2.5
ObjectTemplate.mass 2500000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 4000
ObjectTemplate.maxhitpoints 4000
ObjectTemplate.material 139
ObjectTemplate.criticalDamage 3000
ObjectTemplate.hpLostWhileCriticalDamage 3
rem ObjectTemplate.hpLostWhileCriticalDamage 5
ObjectTemplate.explosionForceMod 10
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/12.5/1
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/12.7/1
ObjectTemplate.addArmorEffect 3548 em_FletcherDamage 0/0/0
ObjectTemplate.addArmorEffect 3548 em_FletcherDamage 0/0/20
ObjectTemplate.addArmorEffect 3548 em_FletcherDamage 0/0/-30
ObjectTemplate.addArmorEffect 3548 e_waterBoatSink 0/0/0
ObjectTemplate.addArmorEffect 3000 em_FletcherDamage 0/0/0
ObjectTemplate.addArmorEffect 3000 em_FletcherDamage 0/0/20
ObjectTemplate.addArmorEffect 3000 em_FletcherDamage 0/0/-30
ObjectTemplate.addArmorEffect 3000 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/-2/-5
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/-2/25
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/-2/-35
rem -------------------------------------
ObjectTemplate.addTemplate lodJohn_L,Williamson

ObjectTemplate.addTemplate John_C,Butler_Floater
ObjectTemplate.setPosition -4/7/40
ObjectTemplate.addTemplate John_C,ButlerFloaterBreakerFL

ObjectTemplate.addTemplate John_C,Butler_Floater
ObjectTemplate.setPosition -4/7/-40
ObjectTemplate.addTemplate John_C,ButlerFloaterBreakerBL

ObjectTemplate.addTemplate John_C,Butler_Floater
ObjectTemplate.setPosition 4/7/40
ObjectTemplate.addTemplate John_C,ButlerFloaterBreakerFR

ObjectTemplate.addTemplate John_C,Butler_Floater
ObjectTemplate.setPosition 4/7/-40
ObjectTemplate.addTemplate John_C,ButlerFloaterBreakerBR
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation -1/8.3/13.5 180/0/0
ObjectTemplate.GUIIndex 40
ObjectTemplate.setVehicleIcon "Vehicle/icon_John_L,Williamson.tga"
ObjectTemplate.setVehicleIconPos 49/100
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmMark12.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_depthcharge.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.submarineData 0 0 0 0 0 7 100

rem *** lodJohn_L,Williamson ***
ObjectTemplate.create LodObject lodJohn_L,Williamson
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate John_L,WilliamsonComplex
ObjectTemplate.addTemplate John_C,ButlerSimple
rem -------------------------------------
ObjectTemplate.lodSelector John_C,ButlerLodSelector

rem *** John_L,WilliamsonComplex ***
ObjectTemplate.create Bundle John_L,WilliamsonComplex
rem ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
ObjectTemplate.geometry John_C,Butler_hull_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate John_L,WilliamsonSoldierSpawn1
ObjectTemplate.setPosition -3.5/4.2/26.5
ObjectTemplate.addTemplate John_L,WilliamsonSoldierSpawn2
ObjectTemplate.setPosition 3.5/4.2/26.5
ObjectTemplate.addTemplate John_L,WilliamsonSoldierSpawn3
ObjectTemplate.setPosition -3/6.3/18.5
ObjectTemplate.addTemplate John_L,WilliamsonSoldierSpawn4
ObjectTemplate.setPosition 3/6.3/18.5
ObjectTemplate.addTemplate John_L,WilliamsonSoldierSpawn5
ObjectTemplate.setPosition -4/3.25/-4.5
ObjectTemplate.addTemplate John_L,WilliamsonSoldierSpawn6
ObjectTemplate.setPosition 4/3.25/-4.5
ObjectTemplate.addTemplate John_L,WilliamsonSoldierSpawn7
ObjectTemplate.setPosition -1.25/5.7/-16
ObjectTemplate.addTemplate John_L,WilliamsonSoldierSpawn8
ObjectTemplate.setPosition 1.25/5.7/-16
ObjectTemplate.addTemplate John_L,WilliamsonSoldierSpawn9
ObjectTemplate.setPosition -3.25/3.15/-25
ObjectTemplate.addTemplate John_L,WilliamsonSoldierSpawn10
ObjectTemplate.setPosition 3.25/3.15/-25

ObjectTemplate.addTemplate DestroyerSonar
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate John_C,Butler_HullWing
ObjectTemplate.setPosition 0/-5/55
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate John_C,Butler_rudder
ObjectTemplate.setPosition 0/-5/-55
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate John_C,Butler_Engine
ObjectTemplate.setPosition 0/-4/-40

ObjectTemplate.addTemplate 5inchL38SingleTurret_Dummy_300_X
ObjectTemplate.setPosition 0/4.5/32.75

ObjectTemplate.addTemplate DepthChargeUSLauncher
ObjectTemplate.setPosition -1.65/4.15/-45.78
ObjectTemplate.setRotation -180/0/-90
ObjectTemplate.addTemplate DepthChargeUSLauncher
ObjectTemplate.setPosition 1.65/4.15/-45.78
ObjectTemplate.setRotation -180/0/90

ObjectTemplate.addTemplate 5inchL38SingleTurret_Invis_300_X
ObjectTemplate.setPosition 0/4.5/32.75

ObjectTemplate.addTemplate KGunLeft
ObjectTemplate.setPosition -4.575/3.1/-15.5
ObjectTemplate.addTemplate KGunLeft
ObjectTemplate.setPosition -4.55/3.1/-18
ObjectTemplate.addTemplate KGunLeft
ObjectTemplate.setPosition -4.5/3.1/-20.5
ObjectTemplate.addTemplate KGunLeft
ObjectTemplate.setPosition -4.45/3.1/-23

ObjectTemplate.addTemplate KGunRight
ObjectTemplate.setPosition 4.575/3.1/-15.5
ObjectTemplate.addTemplate KGunRight
ObjectTemplate.setPosition 4.55/3.1/-18
ObjectTemplate.addTemplate KGunRight
ObjectTemplate.setPosition 4.5/3.1/-20.5
ObjectTemplate.addTemplate KGunRight
ObjectTemplate.setPosition 4.45/3.1/-23

ObjectTemplate.addTemplate John_L,Williamson_Back_CannonsPCO_2
ObjectTemplate.setPosition 0/3/-30.75
ObjectTemplate.setRotation 180/0/0

ObjectTemplate.addTemplate John_L,Williamson_TorpedoPCO_3
ObjectTemplate.setPosition 0/5.95/-7.75
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate John_L,Williamson_LeftAAPCO_4
ObjectTemplate.setPosition -3.05/7.07/0.9
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate John_L,Williamson_RightAAPCO_5
ObjectTemplate.setPosition 3.05/7.07/0.9
ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate John_L,Williamson_FrontAAPCO_6
ObjectTemplate.setPosition 0/6.4/23.6
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition -2.3/6.3/18.85
ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition 2.3/6.3/18.85

ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition -4.7/3.6/14.7
ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition 4.7/3.6/14.7

ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition -1/8.3/13.5

ObjectTemplate.addTemplate e_waterfrontBig
ObjectTemplate.setPosition 0/-2/50
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/50
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/-52
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/-0.499/-49.999

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 3.58/4.95/21.87
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -3.58/4.95/21.87
ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition 3.04/7.2/15.1
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 4.25/4.7/12.25
ObjectTemplate.setRotation -0/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -4.25/4.7/12.25
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition 0/9.2/11.37
ObjectTemplate.setRotation 180/0/0

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 0.75/6.85/7.45
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -0.75/6.85/7.45
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 3.1/4.4/3.65
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 2.55/4.25/-16.5
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -2.55/4.25/-16.5
ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition -4.8901/3.9487/20.6544
ObjectTemplate.setRotation 95/0/0
ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition 4.8901/3.9487/20.6544
ObjectTemplate.setRotation -95/0/0

ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition -5.6679/3.3202/-0.603
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition 5.6679/3.3202/-0.603
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition -5.59/3.3202/-15.4544
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition 5.59/3.3202/-15.4544
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition -5.3679/3.3202/-28.0995
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition 5.3679/3.3202/-28.0995
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition -4.1681/3.3202/-40.6245
ObjectTemplate.setRotation 80/0/0
ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition 4.1681/3.3202/-40.6245
ObjectTemplate.setRotation -80/0/0


ObjectTemplate.addTemplate DE_John_L,Williamson_hull
rem -------------------------------------

rem *** DE_John_L,Williamson_hull ***
ObjectTemplate.create SimpleObject DE_John_L,Williamson_hull
ObjectTemplate.geometry DE_John_L,Williamson_hull_m1
ObjectTemplate.hasCollisionPhysics 1

rem *** John_L,WilliamsonSoldierSpawn1 ***
ObjectTemplate.create SpawnPoint John_L,WilliamsonSoldierSpawn1
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 19
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** John_L,WilliamsonSoldierSpawn2 ***
ObjectTemplate.create SpawnPoint John_L,WilliamsonSoldierSpawn2
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 19
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** John_L,WilliamsonSoldierSpawn3 ***
ObjectTemplate.create SpawnPoint John_L,WilliamsonSoldierSpawn3
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 19
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** John_L,WilliamsonSoldierSpawn4 ***
ObjectTemplate.create SpawnPoint John_L,WilliamsonSoldierSpawn4
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 19
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** John_L,WilliamsonSoldierSpawn5 ***
ObjectTemplate.create SpawnPoint John_L,WilliamsonSoldierSpawn5
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 19
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** John_L,WilliamsonSoldierSpawn6 ***
ObjectTemplate.create SpawnPoint John_L,WilliamsonSoldierSpawn6
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 19
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** John_L,WilliamsonSoldierSpawn7 ***
ObjectTemplate.create SpawnPoint John_L,WilliamsonSoldierSpawn7
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 19
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** John_L,WilliamsonSoldierSpawn8 ***
ObjectTemplate.create SpawnPoint John_L,WilliamsonSoldierSpawn8
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 19
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** John_L,WilliamsonSoldierSpawn9 ***
ObjectTemplate.create SpawnPoint John_L,WilliamsonSoldierSpawn9
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 19
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** John_L,WilliamsonSoldierSpawn10 ***
ObjectTemplate.create SpawnPoint John_L,WilliamsonSoldierSpawn10
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 19
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** John_L,Williamson_Back_CannonsPCO_2 ***
ObjectTemplate.create PlayerControlObject John_L,Williamson_Back_CannonsPCO_2
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate 5inchL38SingleTurret_Dummy_300_X
ObjectTemplate.addTemplate DualBofors_300_X2_Alt
ObjectTemplate.setPosition 0/2.95/-10.7
ObjectTemplate.addTemplate 5inchL38SingleTurret_Invis_300_X

ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition -2.8/0.2/-10.4
ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition 2.8/0.2/-10.4
rem -------------------------------------
ObjectTemplate.setPcoId 1
ObjectTemplate.setSoldierExitLocation 2.8/0.2/-10.4 0/0/0
ObjectTemplate.GUIIndex 41
ObjectTemplate.setVehicleIcon "Vehicle/icon_John_L,Williamson.tga"
ObjectTemplate.setVehicleIconPos 119/76
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmMark12.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1

rem *** John_L,Williamson_TorpedoPCO_3 ***
ObjectTemplate.create PlayerControlObject John_L,Williamson_TorpedoPCO_3
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate Triple_533mmTorpedoHolder_C_Prm_360

ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition -2.8/-2.75/-1
ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition 2.8/-2.75/-1

ObjectTemplate.addTemplate ShipAlarm3
rem -------------------------------------
ObjectTemplate.setPcoId 2
ObjectTemplate.setSoldierExitLocation -2.8/-2.75/-1 0/0/0
ObjectTemplate.GUIIndex 44
ObjectTemplate.setVehicleIcon "Vehicle/icon_John_L,Williamson.tga"
ObjectTemplate.setVehicleIconPos 105/80
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_TP53,3cmMark15.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1

rem *** John_L,Williamson_LeftAAPCO_4 ***
ObjectTemplate.create PlayerControlObject John_L,Williamson_LeftAAPCO_4
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition 19.1/-0.84/1.15

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition 16.6/-0.92/1.15

ObjectTemplate.addTemplate Oerlikon1AAH_C_B

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition -2.8/-1.3/0.65

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition -38.4/-3.645/-0.85

ObjectTemplate.addTemplate ShipAlarm2
rem -------------------------------------
ObjectTemplate.setPcoId 3
ObjectTemplate.setSoldierExitLocation -2.5/-1.35/-1.75 0/0/0
ObjectTemplate.GUIIndex 42
ObjectTemplate.setVehicleIcon "Vehicle/icon_John_L,Williamson.tga"
ObjectTemplate.setVehicleIconPos 101/84
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmOerlikon.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1

rem *** John_L,Williamson_RightAAPCO_5 ***
ObjectTemplate.create PlayerControlObject John_L,Williamson_RightAAPCO_5
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition -19.1/-0.84/1.15

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition -16.6/-0.92/1.15

ObjectTemplate.addTemplate Oerlikon1AAH_C_B

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition 2.8/-1.3/0.65

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition 38.4/-3.645/-0.85

ObjectTemplate.addTemplate ShipAlarm2
rem -------------------------------------
ObjectTemplate.setPcoId 4
ObjectTemplate.setSoldierExitLocation 2.5/-1.35/-1.75 0/0/0
ObjectTemplate.GUIIndex 43
ObjectTemplate.setVehicleIcon "Vehicle/icon_John_L,Williamson.tga"
ObjectTemplate.setVehicleIconPos 91/80
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmOerlikon.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1

rem *** John_L,Williamson_FrontAAPCO_6 ***
ObjectTemplate.create PlayerControlObject John_L,Williamson_FrontAAPCO_6
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate DualBofors_X

ObjectTemplate.addTemplate ShipAlarm2
rem -------------------------------------
ObjectTemplate.setPcoId 5
ObjectTemplate.setSoldierExitLocation 0/3/1.499 0/0/0
ObjectTemplate.GUIIndex 45
ObjectTemplate.setVehicleIcon "Vehicle/icon_John_L,Williamson.tga"
ObjectTemplate.setVehicleIconPos 65/92
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1



rem *** Eversole ***
ObjectTemplate.create PlayerControlObject Eversole
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 2.5
ObjectTemplate.mass 2500000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 6000
ObjectTemplate.maxhitpoints 6000
ObjectTemplate.material 139
ObjectTemplate.criticalDamage 3000
ObjectTemplate.hpLostWhileCriticalDamage 3
rem ObjectTemplate.hpLostWhileCriticalDamage 5
ObjectTemplate.explosionForceMod 10
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/12.5/1
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/12.7/1
ObjectTemplate.addArmorEffect 3548 em_FletcherDamage 0/0/0
ObjectTemplate.addArmorEffect 3548 em_FletcherDamage 0/0/20
ObjectTemplate.addArmorEffect 3548 em_FletcherDamage 0/0/-30
ObjectTemplate.addArmorEffect 3548 e_waterBoatSink 0/0/0
ObjectTemplate.addArmorEffect 3000 em_FletcherDamage 0/0/0
ObjectTemplate.addArmorEffect 3000 em_FletcherDamage 0/0/20
ObjectTemplate.addArmorEffect 3000 em_FletcherDamage 0/0/-30
ObjectTemplate.addArmorEffect 3000 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/-2/-5
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/-2/25
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/-2/-35
rem -------------------------------------
ObjectTemplate.addTemplate lodEversole

ObjectTemplate.addTemplate John_C,Butler_Floater
ObjectTemplate.setPosition -4/7/40
ObjectTemplate.addTemplate John_C,ButlerFloaterBreakerFL

ObjectTemplate.addTemplate John_C,Butler_Floater
ObjectTemplate.setPosition -4/7/-40
ObjectTemplate.addTemplate John_C,ButlerFloaterBreakerBL

ObjectTemplate.addTemplate John_C,Butler_Floater
ObjectTemplate.setPosition 4/7/40
ObjectTemplate.addTemplate John_C,ButlerFloaterBreakerFR

ObjectTemplate.addTemplate John_C,Butler_Floater
ObjectTemplate.setPosition 4/7/-40
ObjectTemplate.addTemplate John_C,ButlerFloaterBreakerBR
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation -1/8.3/13.5 180/0/0
ObjectTemplate.GUIIndex 40
ObjectTemplate.setVehicleIcon "Vehicle/icon_Eversole.tga"
ObjectTemplate.setVehicleIconPos 49/100
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmMark12.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_depthcharge.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.submarineData 0 0 0 0 0 7 100

rem *** lodEversole ***
ObjectTemplate.create LodObject lodEversole
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate EversoleComplex
ObjectTemplate.addTemplate John_C,ButlerSimple
rem -------------------------------------
ObjectTemplate.lodSelector John_C,ButlerLodSelector

rem *** EversoleComplex ***
ObjectTemplate.create Bundle EversoleComplex
rem ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
ObjectTemplate.geometry John_C,Butler_hull_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate EversoleSoldierSpawn1
ObjectTemplate.setPosition -3.5/4.2/26.5
ObjectTemplate.addTemplate EversoleSoldierSpawn2
ObjectTemplate.setPosition 3.5/4.2/26.5
ObjectTemplate.addTemplate EversoleSoldierSpawn3
ObjectTemplate.setPosition -3/6.3/18.5
ObjectTemplate.addTemplate EversoleSoldierSpawn4
ObjectTemplate.setPosition 3/6.3/18.5
ObjectTemplate.addTemplate EversoleSoldierSpawn5
ObjectTemplate.setPosition -4/3.25/-4.5
ObjectTemplate.addTemplate EversoleSoldierSpawn6
ObjectTemplate.setPosition 4/3.25/-4.5
ObjectTemplate.addTemplate EversoleSoldierSpawn7
ObjectTemplate.setPosition -1.25/5.7/-16
ObjectTemplate.addTemplate EversoleSoldierSpawn8
ObjectTemplate.setPosition 1.25/5.7/-16
ObjectTemplate.addTemplate EversoleSoldierSpawn9
ObjectTemplate.setPosition -3.25/3.15/-25
ObjectTemplate.addTemplate EversoleSoldierSpawn10
ObjectTemplate.setPosition 3.25/3.15/-25

ObjectTemplate.addTemplate DestroyerSonar
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate John_C,Butler_HullWing
ObjectTemplate.setPosition 0/-5/55
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate John_C,Butler_rudder
ObjectTemplate.setPosition 0/-5/-55
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate John_C,Butler_Engine
ObjectTemplate.setPosition 0/-4/-40

ObjectTemplate.addTemplate 5inchL38SingleTurret_Dummy_300_X
ObjectTemplate.setPosition 0/4.5/32.75

ObjectTemplate.addTemplate DepthChargeUSLauncher
ObjectTemplate.setPosition -1.65/4.15/-45.78
ObjectTemplate.setRotation -180/0/-90
ObjectTemplate.addTemplate DepthChargeUSLauncher
ObjectTemplate.setPosition 1.65/4.15/-45.78
ObjectTemplate.setRotation -180/0/90

ObjectTemplate.addTemplate 5inchL38SingleTurret_Invis_300_X
ObjectTemplate.setPosition 0/4.5/32.75

ObjectTemplate.addTemplate KGunLeft
ObjectTemplate.setPosition -4.575/3.1/-15.5
ObjectTemplate.addTemplate KGunLeft
ObjectTemplate.setPosition -4.55/3.1/-18
ObjectTemplate.addTemplate KGunLeft
ObjectTemplate.setPosition -4.5/3.1/-20.5
ObjectTemplate.addTemplate KGunLeft
ObjectTemplate.setPosition -4.45/3.1/-23

ObjectTemplate.addTemplate KGunRight
ObjectTemplate.setPosition 4.575/3.1/-15.5
ObjectTemplate.addTemplate KGunRight
ObjectTemplate.setPosition 4.55/3.1/-18
ObjectTemplate.addTemplate KGunRight
ObjectTemplate.setPosition 4.5/3.1/-20.5
ObjectTemplate.addTemplate KGunRight
ObjectTemplate.setPosition 4.45/3.1/-23

ObjectTemplate.addTemplate Eversole_Back_CannonsPCO_2
ObjectTemplate.setPosition 0/3/-30.75
ObjectTemplate.setRotation 180/0/0

ObjectTemplate.addTemplate Eversole_TorpedoPCO_3
ObjectTemplate.setPosition 0/5.95/-7.75
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate Eversole_LeftAAPCO_4
ObjectTemplate.setPosition -3.05/7.07/0.9
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate Eversole_RightAAPCO_5
ObjectTemplate.setPosition 3.05/7.07/0.9
ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate Eversole_FrontAAPCO_6
ObjectTemplate.setPosition 0/6.4/23.6
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition -2.3/6.3/18.85
ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition 2.3/6.3/18.85

ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition -4.7/3.6/14.7
ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition 4.7/3.6/14.7

ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition -1/8.3/13.5

ObjectTemplate.addTemplate e_waterfrontBig
ObjectTemplate.setPosition 0/-2/50
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/50
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/-52
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/-0.499/-49.999

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 3.58/4.95/21.87
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -3.58/4.95/21.87
ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition 3.04/7.2/15.1
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 4.25/4.7/12.25
ObjectTemplate.setRotation -0/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -4.25/4.7/12.25
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition 0/9.2/11.37
ObjectTemplate.setRotation 180/0/0

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 0.75/6.85/7.45
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -0.75/6.85/7.45
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 3.1/4.4/3.65
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 2.55/4.25/-16.5
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -2.55/4.25/-16.5
ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition -4.8901/3.9487/20.6544
ObjectTemplate.setRotation 95/0/0
ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition 4.8901/3.9487/20.6544
ObjectTemplate.setRotation -95/0/0

ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition -5.6679/3.3202/-0.603
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition 5.6679/3.3202/-0.603
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition -5.59/3.3202/-15.4544
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition 5.59/3.3202/-15.4544
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition -5.3679/3.3202/-28.0995
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition 5.3679/3.3202/-28.0995
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition -4.1681/3.3202/-40.6245
ObjectTemplate.setRotation 80/0/0
ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition 4.1681/3.3202/-40.6245
ObjectTemplate.setRotation -80/0/0


ObjectTemplate.addTemplate DE_Eversole_hull
rem -------------------------------------

rem *** DE_Eversole_hull ***
ObjectTemplate.create SimpleObject DE_Eversole_hull
ObjectTemplate.geometry DE_Eversole_hull_m1
ObjectTemplate.hasCollisionPhysics 1

rem *** EversoleSoldierSpawn1 ***
ObjectTemplate.create SpawnPoint EversoleSoldierSpawn1
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 20
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** EversoleSoldierSpawn2 ***
ObjectTemplate.create SpawnPoint EversoleSoldierSpawn2
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 20
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** EversoleSoldierSpawn3 ***
ObjectTemplate.create SpawnPoint EversoleSoldierSpawn3
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 20
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** EversoleSoldierSpawn4 ***
ObjectTemplate.create SpawnPoint EversoleSoldierSpawn4
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 20
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** EversoleSoldierSpawn5 ***
ObjectTemplate.create SpawnPoint EversoleSoldierSpawn5
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 20
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** EversoleSoldierSpawn6 ***
ObjectTemplate.create SpawnPoint EversoleSoldierSpawn6
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 20
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** EversoleSoldierSpawn7 ***
ObjectTemplate.create SpawnPoint EversoleSoldierSpawn7
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 20
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** EversoleSoldierSpawn8 ***
ObjectTemplate.create SpawnPoint EversoleSoldierSpawn8
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 20
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** EversoleSoldierSpawn9 ***
ObjectTemplate.create SpawnPoint EversoleSoldierSpawn9
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 20
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** EversoleSoldierSpawn10 ***
ObjectTemplate.create SpawnPoint EversoleSoldierSpawn10
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 20
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Eversole_Back_CannonsPCO_2 ***
ObjectTemplate.create PlayerControlObject Eversole_Back_CannonsPCO_2
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate 5inchL38SingleTurret_Dummy_300_X
ObjectTemplate.addTemplate DualBofors_300_X2_Alt
ObjectTemplate.setPosition 0/2.95/-10.7
ObjectTemplate.addTemplate 5inchL38SingleTurret_Invis_300_X

ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition -2.8/0.2/-10.4
ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition 2.8/0.2/-10.4
rem -------------------------------------
ObjectTemplate.setPcoId 1
ObjectTemplate.setSoldierExitLocation 2.8/0.2/-10.4 0/0/0
ObjectTemplate.GUIIndex 41
ObjectTemplate.setVehicleIcon "Vehicle/icon_Eversole.tga"
ObjectTemplate.setVehicleIconPos 119/76
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmMark12.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1

rem *** Eversole_TorpedoPCO_3 ***
ObjectTemplate.create PlayerControlObject Eversole_TorpedoPCO_3
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate Triple_533mmTorpedoHolder_C_Prm_360

ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition -2.8/-2.75/-1
ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition 2.8/-2.75/-1

ObjectTemplate.addTemplate ShipAlarm3
rem -------------------------------------
ObjectTemplate.setPcoId 2
ObjectTemplate.setSoldierExitLocation -2.8/-2.75/-1 0/0/0
ObjectTemplate.GUIIndex 44
ObjectTemplate.setVehicleIcon "Vehicle/icon_Eversole.tga"
ObjectTemplate.setVehicleIconPos 105/80
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_TP53,3cmMark15.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1

rem *** Eversole_LeftAAPCO_4 ***
ObjectTemplate.create PlayerControlObject Eversole_LeftAAPCO_4
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition 19.1/-0.84/1.15

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition 16.6/-0.92/1.15

ObjectTemplate.addTemplate Oerlikon1AAH_C_B

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition -2.8/-1.3/0.65

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition -38.4/-3.645/-0.85

ObjectTemplate.addTemplate ShipAlarm2
rem -------------------------------------
ObjectTemplate.setPcoId 3
ObjectTemplate.setSoldierExitLocation -2.5/-1.35/-1.75 0/0/0
ObjectTemplate.GUIIndex 42
ObjectTemplate.setVehicleIcon "Vehicle/icon_Eversole.tga"
ObjectTemplate.setVehicleIconPos 101/84
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmOerlikon.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1

rem *** Eversole_RightAAPCO_5 ***
ObjectTemplate.create PlayerControlObject Eversole_RightAAPCO_5
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition -19.1/-0.84/1.15

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition -16.6/-0.92/1.15

ObjectTemplate.addTemplate Oerlikon1AAH_C_B

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition 2.8/-1.3/0.65

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition 38.4/-3.645/-0.85

ObjectTemplate.addTemplate ShipAlarm2
rem -------------------------------------
ObjectTemplate.setPcoId 4
ObjectTemplate.setSoldierExitLocation 2.5/-1.35/-1.75 0/0/0
ObjectTemplate.GUIIndex 43
ObjectTemplate.setVehicleIcon "Vehicle/icon_Eversole.tga"
ObjectTemplate.setVehicleIconPos 91/80
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmOerlikon.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1

rem *** Eversole_FrontAAPCO_6 ***
ObjectTemplate.create PlayerControlObject Eversole_FrontAAPCO_6
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate DualBofors_X

ObjectTemplate.addTemplate ShipAlarm2
rem -------------------------------------
ObjectTemplate.setPcoId 5
ObjectTemplate.setSoldierExitLocation 0/3/1.499 0/0/0
ObjectTemplate.GUIIndex 45
ObjectTemplate.setVehicleIcon "Vehicle/icon_Eversole.tga"
ObjectTemplate.setVehicleIconPos 65/92
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1



rem *** Samuel_B,Roberts ***
ObjectTemplate.create PlayerControlObject Samuel_B,Roberts
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 3
ObjectTemplate.mass 2500000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 6000
ObjectTemplate.maxhitpoints 6000
ObjectTemplate.material 139
ObjectTemplate.criticalDamage 3000
ObjectTemplate.hpLostWhileCriticalDamage 3
rem ObjectTemplate.hpLostWhileCriticalDamage 5
ObjectTemplate.explosionForceMod 10
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/12.5/1
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/12.7/1
ObjectTemplate.addArmorEffect 3548 em_FletcherDamage 0/0/0
ObjectTemplate.addArmorEffect 3548 em_FletcherDamage 0/0/20
ObjectTemplate.addArmorEffect 3548 em_FletcherDamage 0/0/-30
ObjectTemplate.addArmorEffect 3548 e_waterBoatSink 0/0/0
ObjectTemplate.addArmorEffect 3000 em_FletcherDamage 0/0/0
ObjectTemplate.addArmorEffect 3000 em_FletcherDamage 0/0/20
ObjectTemplate.addArmorEffect 3000 em_FletcherDamage 0/0/-30
ObjectTemplate.addArmorEffect 3000 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/-2/-5
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/-2/25
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/-2/-35
rem -------------------------------------
ObjectTemplate.addTemplate lodSamuel_B,Roberts

ObjectTemplate.addTemplate John_C,Butler_Floater
ObjectTemplate.setPosition -4/7/40
ObjectTemplate.addTemplate John_C,ButlerFloaterBreakerFL

ObjectTemplate.addTemplate John_C,Butler_Floater
ObjectTemplate.setPosition -4/7/-40
ObjectTemplate.addTemplate John_C,ButlerFloaterBreakerBL

ObjectTemplate.addTemplate John_C,Butler_Floater
ObjectTemplate.setPosition 4/7/40
ObjectTemplate.addTemplate John_C,ButlerFloaterBreakerFR

ObjectTemplate.addTemplate John_C,Butler_Floater
ObjectTemplate.setPosition 4/7/-40
ObjectTemplate.addTemplate John_C,ButlerFloaterBreakerBR
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation -1/8.3/13.5 180/0/0
ObjectTemplate.GUIIndex 40
ObjectTemplate.setVehicleIcon "Vehicle/icon_Samuel_B,Roberts.tga"
ObjectTemplate.setVehicleIconPos 49/100
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmMark12.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_depthcharge.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.submarineData 0 0 0 0 0 7 100

rem *** lodSamuel_B,Roberts ***
ObjectTemplate.create LodObject lodSamuel_B,Roberts
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Samuel_B,RobertsComplex
ObjectTemplate.addTemplate John_C,ButlerSimple
rem -------------------------------------
ObjectTemplate.lodSelector John_C,ButlerLodSelector

rem *** Samuel_B,RobertsComplex ***
ObjectTemplate.create Bundle Samuel_B,RobertsComplex
rem ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
ObjectTemplate.geometry John_C,Butler_hull_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Samuel_B,RobertsSoldierSpawn1
ObjectTemplate.setPosition -3.5/4.2/26.5
ObjectTemplate.addTemplate Samuel_B,RobertsSoldierSpawn2
ObjectTemplate.setPosition 3.5/4.2/26.5
ObjectTemplate.addTemplate Samuel_B,RobertsSoldierSpawn3
ObjectTemplate.setPosition -3/6.3/18.5
ObjectTemplate.addTemplate Samuel_B,RobertsSoldierSpawn4
ObjectTemplate.setPosition 3/6.3/18.5
ObjectTemplate.addTemplate Samuel_B,RobertsSoldierSpawn5
ObjectTemplate.setPosition -4/3.25/-4.5
ObjectTemplate.addTemplate Samuel_B,RobertsSoldierSpawn6
ObjectTemplate.setPosition 4/3.25/-4.5
ObjectTemplate.addTemplate Samuel_B,RobertsSoldierSpawn7
ObjectTemplate.setPosition -1.25/5.7/-16
ObjectTemplate.addTemplate Samuel_B,RobertsSoldierSpawn8
ObjectTemplate.setPosition 1.25/5.7/-16
ObjectTemplate.addTemplate Samuel_B,RobertsSoldierSpawn9
ObjectTemplate.setPosition -3.25/3.15/-25
ObjectTemplate.addTemplate Samuel_B,RobertsSoldierSpawn10
ObjectTemplate.setPosition 3.25/3.15/-25

ObjectTemplate.addTemplate DestroyerSonar
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate John_C,Butler_HullWing
ObjectTemplate.setPosition 0/-5/55
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate John_C,Butler_rudder
ObjectTemplate.setPosition 0/-5/-55
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate John_C,Butler_Engine
ObjectTemplate.setPosition 0/-4/-40

ObjectTemplate.addTemplate 5inchL38SingleTurret_Dummy_300_X
ObjectTemplate.setPosition 0/4.5/32.75

ObjectTemplate.addTemplate DepthChargeUSLauncher
ObjectTemplate.setPosition -1.65/4.15/-45.78
ObjectTemplate.setRotation -180/0/-90
ObjectTemplate.addTemplate DepthChargeUSLauncher
ObjectTemplate.setPosition 1.65/4.15/-45.78
ObjectTemplate.setRotation -180/0/90

ObjectTemplate.addTemplate 5inchL38SingleTurret_Invis_300_X
ObjectTemplate.setPosition 0/4.5/32.75

ObjectTemplate.addTemplate KGunLeft
ObjectTemplate.setPosition -4.575/3.1/-15.5
ObjectTemplate.addTemplate KGunLeft
ObjectTemplate.setPosition -4.55/3.1/-18
ObjectTemplate.addTemplate KGunLeft
ObjectTemplate.setPosition -4.5/3.1/-20.5
ObjectTemplate.addTemplate KGunLeft
ObjectTemplate.setPosition -4.45/3.1/-23

ObjectTemplate.addTemplate KGunRight
ObjectTemplate.setPosition 4.575/3.1/-15.5
ObjectTemplate.addTemplate KGunRight
ObjectTemplate.setPosition 4.55/3.1/-18
ObjectTemplate.addTemplate KGunRight
ObjectTemplate.setPosition 4.5/3.1/-20.5
ObjectTemplate.addTemplate KGunRight
ObjectTemplate.setPosition 4.45/3.1/-23

ObjectTemplate.addTemplate Samuel_B,Roberts_Back_CannonsPCO_2
ObjectTemplate.setPosition 0/3/-30.75
ObjectTemplate.setRotation 180/0/0

ObjectTemplate.addTemplate Samuel_B,Roberts_TorpedoPCO_3
ObjectTemplate.setPosition 0/5.95/-7.75
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate Samuel_B,Roberts_LeftAAPCO_4
ObjectTemplate.setPosition -3.05/7.07/0.9
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate Samuel_B,Roberts_RightAAPCO_5
ObjectTemplate.setPosition 3.05/7.07/0.9
ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate Samuel_B,Roberts_FrontAAPCO_6
ObjectTemplate.setPosition 0/6.4/23.6
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition -2.3/6.3/18.85
ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition 2.3/6.3/18.85

ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition -4.7/3.6/14.7
ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition 4.7/3.6/14.7

ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition -1/8.3/13.5

ObjectTemplate.addTemplate e_waterfrontBig
ObjectTemplate.setPosition 0/-2/50
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/50
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/-52
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/-0.499/-49.999

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 3.58/4.95/21.87
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -3.58/4.95/21.87
ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition 3.04/7.2/15.1
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 4.25/4.7/12.25
ObjectTemplate.setRotation -0/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -4.25/4.7/12.25
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition 0/9.2/11.37
ObjectTemplate.setRotation 180/0/0

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 0.75/6.85/7.45
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -0.75/6.85/7.45
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 3.1/4.4/3.65
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 2.55/4.25/-16.5
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -2.55/4.25/-16.5
ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition -4.8901/3.9487/20.6544
ObjectTemplate.setRotation 95/0/0
ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition 4.8901/3.9487/20.6544
ObjectTemplate.setRotation -95/0/0

ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition -5.6679/3.3202/-0.603
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition 5.6679/3.3202/-0.603
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition -5.59/3.3202/-15.4544
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition 5.59/3.3202/-15.4544
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition -5.3679/3.3202/-28.0995
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition 5.3679/3.3202/-28.0995
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition -4.1681/3.3202/-40.6245
ObjectTemplate.setRotation 80/0/0
ObjectTemplate.addTemplate LifeBuoy_Ladder
ObjectTemplate.setPosition 4.1681/3.3202/-40.6245
ObjectTemplate.setRotation -80/0/0


ObjectTemplate.addTemplate DE_Samuel_B,Roberts_hull
rem -------------------------------------

rem *** DE_Samuel_B,Roberts_hull ***
ObjectTemplate.create SimpleObject DE_Samuel_B,Roberts_hull
ObjectTemplate.geometry DE_Samuel_B,Roberts_hull_m1
ObjectTemplate.hasCollisionPhysics 1

rem *** Samuel_B,RobertsSoldierSpawn1 ***
ObjectTemplate.create SpawnPoint Samuel_B,RobertsSoldierSpawn1
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 21
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Samuel_B,RobertsSoldierSpawn2 ***
ObjectTemplate.create SpawnPoint Samuel_B,RobertsSoldierSpawn2
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 21
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Samuel_B,RobertsSoldierSpawn3 ***
ObjectTemplate.create SpawnPoint Samuel_B,RobertsSoldierSpawn3
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 21
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Samuel_B,RobertsSoldierSpawn4 ***
ObjectTemplate.create SpawnPoint Samuel_B,RobertsSoldierSpawn4
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 21
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Samuel_B,RobertsSoldierSpawn5 ***
ObjectTemplate.create SpawnPoint Samuel_B,RobertsSoldierSpawn5
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 21
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Samuel_B,RobertsSoldierSpawn6 ***
ObjectTemplate.create SpawnPoint Samuel_B,RobertsSoldierSpawn6
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 21
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Samuel_B,RobertsSoldierSpawn7 ***
ObjectTemplate.create SpawnPoint Samuel_B,RobertsSoldierSpawn7
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 21
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Samuel_B,RobertsSoldierSpawn8 ***
ObjectTemplate.create SpawnPoint Samuel_B,RobertsSoldierSpawn8
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 21
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Samuel_B,RobertsSoldierSpawn9 ***
ObjectTemplate.create SpawnPoint Samuel_B,RobertsSoldierSpawn9
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 21
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Samuel_B,RobertsSoldierSpawn10 ***
ObjectTemplate.create SpawnPoint Samuel_B,RobertsSoldierSpawn10
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 21
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Samuel_B,Roberts_Back_CannonsPCO_2 ***
ObjectTemplate.create PlayerControlObject Samuel_B,Roberts_Back_CannonsPCO_2
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate 5inchL38SingleTurret_Dummy_300_X
ObjectTemplate.addTemplate DualBofors_300_X2_Alt
ObjectTemplate.setPosition 0/2.95/-10.7
ObjectTemplate.addTemplate 5inchL38SingleTurret_Invis_300_X

ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition -2.8/0.2/-10.4
ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition 2.8/0.2/-10.4
rem -------------------------------------
ObjectTemplate.setPcoId 1
ObjectTemplate.setSoldierExitLocation 2.8/0.2/-10.4 0/0/0
ObjectTemplate.GUIIndex 41
ObjectTemplate.setVehicleIcon "Vehicle/icon_Samuel_B,Roberts.tga"
ObjectTemplate.setVehicleIconPos 119/76
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmMark12.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1

rem *** Samuel_B,Roberts_TorpedoPCO_3 ***
ObjectTemplate.create PlayerControlObject Samuel_B,Roberts_TorpedoPCO_3
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate Triple_533mmTorpedoHolder_C_Prm_360

ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition -2.8/-2.75/-1
ObjectTemplate.addTemplate John_C,Butler_Entry
ObjectTemplate.setPosition 2.8/-2.75/-1

ObjectTemplate.addTemplate ShipAlarm3
rem -------------------------------------
ObjectTemplate.setPcoId 2
ObjectTemplate.setSoldierExitLocation -2.8/-2.75/-1 0/0/0
ObjectTemplate.GUIIndex 44
ObjectTemplate.setVehicleIcon "Vehicle/icon_Samuel_B,Roberts.tga"
ObjectTemplate.setVehicleIconPos 105/80
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_TP53,3cmMark15.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1

rem *** Samuel_B,Roberts_LeftAAPCO_4 ***
ObjectTemplate.create PlayerControlObject Samuel_B,Roberts_LeftAAPCO_4
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition 19.1/-0.84/1.15

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition 16.6/-0.92/1.15

ObjectTemplate.addTemplate Oerlikon1AAH_C_B

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition -2.8/-1.3/0.65

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition -38.4/-3.645/-0.85

ObjectTemplate.addTemplate ShipAlarm2
rem -------------------------------------
ObjectTemplate.setPcoId 3
ObjectTemplate.setSoldierExitLocation -2.5/-1.35/-1.75 0/0/0
ObjectTemplate.GUIIndex 42
ObjectTemplate.setVehicleIcon "Vehicle/icon_Samuel_B,Roberts.tga"
ObjectTemplate.setVehicleIconPos 101/84
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmOerlikon.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1

rem *** Samuel_B,Roberts_RightAAPCO_5 ***
ObjectTemplate.create PlayerControlObject Samuel_B,Roberts_RightAAPCO_5
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition -19.1/-0.84/1.15

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition -16.6/-0.92/1.15

ObjectTemplate.addTemplate Oerlikon1AAH_C_B

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition 2.8/-1.3/0.65

ObjectTemplate.addTemplate Oerlikon1AAH_B
ObjectTemplate.setPosition 38.4/-3.645/-0.85

ObjectTemplate.addTemplate ShipAlarm2
rem -------------------------------------
ObjectTemplate.setPcoId 4
ObjectTemplate.setSoldierExitLocation 2.5/-1.35/-1.75 0/0/0
ObjectTemplate.GUIIndex 43
ObjectTemplate.setVehicleIcon "Vehicle/icon_Samuel_B,Roberts.tga"
ObjectTemplate.setVehicleIconPos 91/80
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmOerlikon.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1

rem *** Samuel_B,Roberts_FrontAAPCO_6 ***
ObjectTemplate.create PlayerControlObject Samuel_B,Roberts_FrontAAPCO_6
ObjectTemplate.setNetworkableInfo John_C,ButlerBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate DualBofors_X

ObjectTemplate.addTemplate ShipAlarm2
rem -------------------------------------
ObjectTemplate.setPcoId 5
ObjectTemplate.setSoldierExitLocation 0/3/1.499 0/0/0
ObjectTemplate.GUIIndex 45
ObjectTemplate.setVehicleIcon "Vehicle/icon_Samuel_B,Roberts.tga"
ObjectTemplate.setVehicleIconPos 65/92
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1