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Archives/bf1942/levels/Escape_from_Leyte.rfa
bf1942/levels/Escape_from_Leyte/Objects/PT_Boat636/Objects.con
rem ===== COMPRESS = USA

rem *** PT_Boat636
rem *** PT_Boat637
rem ID:79
rem *** PT_Boat638
rem ID:80

rem *** PT_Boat636 ***
ObjectTemplate.create PlayerControlObject PT_Boat636
ObjectTemplate.setNetworkableInfo PT_BoatBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 0.2
ObjectTemplate.mass 40000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 350
ObjectTemplate.maxhitpoints 350
ObjectTemplate.material 58
ObjectTemplate.criticalDamage 35
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 20
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.addArmorEffect 60 em_LcvpDamage 0/0/0
ObjectTemplate.aiTemplate PT_Boat636AI
rem -------------------------------------
ObjectTemplate.addTemplate lodPT_Boat636
ObjectTemplate.addTemplate PT_Floater
ObjectTemplate.setPosition -3/2.18/-14.4
ObjectTemplate.addTemplate PT_Floater
ObjectTemplate.setPosition 3/2.18/-14.4
ObjectTemplate.addTemplate PT_Floater2
ObjectTemplate.setPosition 5/1.7/13
ObjectTemplate.addTemplate PT_Floater2
ObjectTemplate.setPosition -5/1.7/13
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.setSoldierExitLocation 0/3/0 0/0/0
ObjectTemplate.GUIIndex 42
ObjectTemplate.setVehicleIcon "Vehicle/Icon_PT_Boat.dds"
ObjectTemplate.setVehicleIconPos 71/59
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_TP53,3cmMark15.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_TP53,3cmMark15.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_pt_poat.dds"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.submarineData 0 0 0 0 0 5 40


rem *** lodPT_Boat636 ***
ObjectTemplate.create LodObject lodPT_Boat636
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate PT_BoatComplex
ObjectTemplate.addTemplate PT_BoatSimple
rem -------------------------------------
ObjectTemplate.lodSelector PT_BoatLodSelector



rem *** PT_BoatComplex ***
ObjectTemplate.create Bundle PT_BoatComplex
ObjectTemplate.setNetworkableInfo PT_BoatBodyInfo
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodPT_BoatCockpit

ObjectTemplate.addTemplate PT_DriverSeat
ObjectTemplate.setPosition -0.9/3.5/1.35
ObjectTemplate.addTemplate PT_BoatDriverHandDummy
ObjectTemplate.setPosition -0.9/3.4/1.58
ObjectTemplate.addTemplate PT_BoatEngine
ObjectTemplate.setPosition 0/-1.5/-11

ObjectTemplate.addTemplate PT_Boat_Entry
ObjectTemplate.setPosition 0/2/0
ObjectTemplate.addTemplate PT_Boat_Camera
ObjectTemplate.setPosition -0.9/4.3/1.5
ObjectTemplate.addTemplate PT_Boat_Rudder_Stern
ObjectTemplate.setPosition 0/-1.55/10
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate PT_Boat_Rudder_Aft
ObjectTemplate.setPosition 0/-1.35/-13
ObjectTemplate.setRotation 0/0/-90

ObjectTemplate.addTemplate PT_Boat_Front_BMG_PCO1
ObjectTemplate.setPosition 1.72/3.782/1.442

ObjectTemplate.addTemplate PT_Boat_Back_BMG_PCO2
ObjectTemplate.setPosition -1.239/3.318/-5.121


ObjectTemplate.addTemplate PT_Boat_Back_Flak_PCO3
ObjectTemplate.setPosition 0/1.95/-11.9
ObjectTemplate.setRotation -179.999/0/0

ObjectTemplate.addTemplate PT_Left_TorpedBundle
ObjectTemplate.addTemplate PT_Right_TorpedBundle

ObjectTemplate.addTemplate PT_Left_TorpedBundle_HullDamage
ObjectTemplate.addTemplate PT_Right_TorpedBundle_HullDamage

ObjectTemplate.addTemplate e_WaterFrontWide
ObjectTemplate.setPosition 0/-1.1/15
ObjectTemplate.addTemplate e_waterbacksmall
ObjectTemplate.setPosition 1/0/-19.5
rem ObjectTemplate.setPosition 1/0/-24.5
ObjectTemplate.addTemplate e_waterbacksmall
ObjectTemplate.setPosition -1/0/-19.5
ObjectTemplate.addTemplate PT_Boat_Flak_Base
ObjectTemplate.setPosition 0/1.95/-11.9
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate PT_Boat_Mufflers
ObjectTemplate.setPosition 0/0.35/0

rem -------------------------------------

ObjectTemplate.create AnimatedBundle PT_BoatDriverHandDummy
ObjectTemplate.addSkeletonIK Bip01_R_Hand 0.3/0/0.2 0/0/0
ObjectTemplate.addSkeletonIK Bip01_L_Hand -0.3/0/0.2 0/0/0

rem *** lodPT_BoatCockpit ***
ObjectTemplate.create LodObject lodPT_BoatCockpit
rem -------------------------------------
ObjectTemplate.addTemplate PT_BoatCockpitExternal
ObjectTemplate.addTemplate PT_BoatCockpitInternal
rem -------------------------------------
ObjectTemplate.lodSelector PT_BoatcockpitSelector


rem *** Flak_Base ***
ObjectTemplate.create SimpleObject PT_Boat_Flak_Base
ObjectTemplate.geometry pt_flak_base_m1


rem *** PT_Boat_Mufflers ***
ObjectTemplate.create SimpleObject PT_Boat_Mufflers
ObjectTemplate.geometry pt_mufflers_m1

rem *** PT_BoatCockpitExternal ***
ObjectTemplate.create SimpleObject PT_BoatCockpitExternal
ObjectTemplate.geometry pt_hull_m1


rem *** PT_BoatCockpitInternal ***
ObjectTemplate.create SimpleObject PT_BoatCockpitInternal
ObjectTemplate.geometry 1p_pt_hull_m1


rem *** PT_BoatcockpitSelector ***
LodSelectorTemplate.create DistCompareSelector PT_BoatcockpitSelector
LodSelectorTemplate.addLodDistance 35
LodSelectorTemplate.addLodComparison 0.5


rem *** PT_Boat_Front_BMG_PCO1***
ObjectTemplate.create PlayerControlObject PT_Boat_Front_BMG_PCO1
ObjectTemplate.NameTagOffset 0/-0.4/0
ObjectTemplate.setNetworkableInfo PT_BoatBodyInfo
ObjectTemplate.aiTemplate PT_Boat636FrontAI
rem -------------------------------------
ObjectTemplate.addTemplate PT_Boat_SmallEntry
ObjectTemplate.addTemplate PT_Boat_BMG_Turret
ObjectTemplate.setRotation 0/2/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/1/-1 0/0/0
ObjectTemplate.GUIIndex 47
ObjectTemplate.setPcoId 1
ObjectTemplate.setVehicleIcon "Vehicle/Icon_PT_Boat.dds"
ObjectTemplate.setVehicleIconPos 62/63
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_12,7mmM2.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/Minimap/minimap_pt_poat.dds"
ObjectTemplate.setMinimapIconSize 32


rem ***PT_Boat_ Back_BMG_PCO2 ***
ObjectTemplate.create PlayerControlObject PT_Boat_Back_BMG_PCO2
ObjectTemplate.NameTagOffset 0/-0.4/0
ObjectTemplate.setNetworkableInfo PT_BoatBodyInfo
ObjectTemplate.aiTemplate PT_Boat636RearAI
rem -------------------------------------
ObjectTemplate.addTemplate PT_Boat_SmallEntry
ObjectTemplate.addTemplate PT_Boat_BMG_Turret
ObjectTemplate.setRotation 0/2/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/1/1 0/0/0
ObjectTemplate.GUIIndex 47
ObjectTemplate.setPcoId 2
ObjectTemplate.setVehicleIcon "Vehicle/Icon_PT_Boat.dds"
ObjectTemplate.setVehicleIconPos 52/47
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_12,7mmM2.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/Minimap/minimap_pt_poat.dds"
ObjectTemplate.setMinimapIconSize 32


rem *** PT_Boat_Back_Flak_PCO3 ***
ObjectTemplate.create PlayerControlObject PT_Boat_Back_Flak_PCO3
ObjectTemplate.NameTagOffset 0/-0.4/0
ObjectTemplate.setNetworkableInfo PT_BoatBodyInfo
ObjectTemplate.aiTemplate PT_Boat636FlakAI
rem -------------------------------------
ObjectTemplate.addTemplate AA_Allies_Base
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/1/1 0/0/0
ObjectTemplate.GUIIndex 47
ObjectTemplate.setPcoId 3
ObjectTemplate.setVehicleIcon "Vehicle/Icon_PT_Boat.dds"
ObjectTemplate.setVehicleIconPos 52/47
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/Minimap/minimap_pt_poat.dds"
ObjectTemplate.setMinimapIconSize 32

rem *** PT_Boat_BMG_Turret***
ObjectTemplate.create RotationalBundle PT_Boat_BMG_Turret
ObjectTemplate.setNetworkableInfo PT_BoatTurretInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
ObjectTemplate.geometry PT_bmg_turret_m1
ObjectTemplate.hasCollisionPhysics 1
rem ----------------------------------
ObjectTemplate.addTemplate PT_Boat_BMG_Holder
ObjectTemplate.setPosition 0/0.418/0.458
ObjectTemplate.addTemplate PT_Boat_BMG_Seat
ObjectTemplate.setPosition 0/0/-0.242
rem -------------------------------------
ObjectTemplate.setMaxSpeed 90/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setAutomaticYawStabilization 1



rem *** PT_Boat_BMG_Holder***
ObjectTemplate.create RotationalBundle PT_Boat_BMG_Holder
ObjectTemplate.setNetworkableInfo PT_BoatTurretInfo
ObjectTemplate.geometry PT_bmg_holder_m1
rem -------------------------------------
ObjectTemplate.addTemplate BMG_Browning
ObjectTemplate.addTemplate PT_Boat_BMG_Camera
ObjectTemplate.setPosition 0/0.25/-0.7
rem -------------------------------------
ObjectTemplate.setMaxRotation 0/1/0
ObjectTemplate.setMinRotation 0/-45/0
ObjectTemplate.setMaxSpeed 0/90/0
ObjectTemplate.setAcceleration 0/5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
ObjectTemplate.setAutomaticPitchStabilization 1


rem *** PT_BoatSimple***
ObjectTemplate.create SimpleObject PT_BoatSimple
ObjectTemplate.geometry pt_hull_m1

rem *** PT_Boat_Entry***
ObjectTemplate.create EntryPoint PT_Boat_Entry
ObjectTemplate.setEntryRadius 6

rem *** PT_Boat_SmallEntry ***
ObjectTemplate.create EntryPoint PT_Boat_SmallEntry
ObjectTemplate.setEntryRadius 2


rem *** PT_Boat_Camera ***
ObjectTemplate.create Camera PT_Boat_Camera
ObjectTemplate.setMinRotation -90/-40/0
ObjectTemplate.setMaxRotation 90/40/0
ObjectTemplate.setMaxSpeed 200/200/0
ObjectTemplate.setAcceleration 100000/100000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY

rem *** PT_Boat_BMG_Camera ***
ObjectTemplate.create Camera PT_Boat_BMG_Camera


rem *** PT_DriverSeat***
ObjectTemplate.create SeatObject PT_DriverSeat
ObjectTemplate.seatFlags c_SeatIsOutside
ObjectTemplate.seatFlags c_SeatShowStandingSoldier

rem *** PT_Boat_BMG_Seat***
ObjectTemplate.create SeatObject PT_Boat_BMG_Seat
ObjectTemplate.seatFlags c_SeatShowHalfBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside

rem *** PT_BoatLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 PT_BoatLodSelector
LodSelectorTemplate.addLodDistance 100


rem ************************************************************************
rem ************************************************************************
rem ************************************************************************

ObjectTemplate.create AnimatedBundle PT_BoatDriverHandDummy
ObjectTemplate.addSkeletonIK Bip01_R_Hand 0.48/0.32/0 0/180/-20
ObjectTemplate.addSkeletonIK Bip01_L_Hand -0.3/-0.06/0 0/0/-90

ObjectTemplate.create AnimatedBundle LcvpHandDummy2
ObjectTemplate.addSkeletonIK Bip01_R_Hand 0.3/-0.06/0 0/180/90
ObjectTemplate.addSkeletonIK Bip01_L_Hand -0.43/0.32/0 0/0/150



rem *** PT_Boat637 ***
ObjectTemplate.create PlayerControlObject PT_Boat637
ObjectTemplate.setNetworkableInfo PT_BoatBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 0.05
ObjectTemplate.mass 40000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 200
ObjectTemplate.maxhitpoints 200
ObjectTemplate.material 58
ObjectTemplate.criticalDamage 35
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 20
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.addArmorEffect 60 em_LcvpDamage 0/0/0
ObjectTemplate.aiTemplate PT_Boat636AI
rem -------------------------------------
ObjectTemplate.addTemplate lodPT_Boat637
ObjectTemplate.addTemplate PT_Floater
ObjectTemplate.setPosition -3/2.18/-14.4
ObjectTemplate.addTemplate PT_Floater
ObjectTemplate.setPosition 3/2.18/-14.4
ObjectTemplate.addTemplate PT_Floater2
ObjectTemplate.setPosition 5/1.7/13
ObjectTemplate.addTemplate PT_Floater2
ObjectTemplate.setPosition -5/1.7/13
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.setSoldierExitLocation 0/3/0 0/0/0
ObjectTemplate.GUIIndex 42
ObjectTemplate.setVehicleIcon "Vehicle/Icon_PT_Boat.dds"
ObjectTemplate.setVehicleIconPos 71/59
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_TP53,3cmMark15.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_TP53,3cmMark15.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_pt_poat.dds"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.submarineData 0 0 0 0 0 5 40

rem *** lodPT_Boat637 ***
ObjectTemplate.create LodObject lodPT_Boat637
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate PT_Boat637Complex
ObjectTemplate.addTemplate PT_BoatSimple
rem -------------------------------------
ObjectTemplate.lodSelector PT_BoatLodSelector



rem *** PT_Boat637Complex ***
ObjectTemplate.create Bundle PT_Boat637Complex
ObjectTemplate.setNetworkableInfo PT_BoatBodyInfo
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodPT_BoatCockpit

rem ObjectTemplate.addTemplate PT_Boat637SoldierSpawn1
rem ObjectTemplate.setPosition 0/3/0
rem ObjectTemplate.addTemplate PT_Boat637SoldierSpawn2
rem ObjectTemplate.setPosition 0/3/-10

ObjectTemplate.addTemplate PT_DriverSeat
ObjectTemplate.setPosition -0.9/3.5/1.35
ObjectTemplate.addTemplate PT_BoatDriverHandDummy
ObjectTemplate.setPosition -0.9/3.4/1.58
ObjectTemplate.addTemplate PT_BoatEngine
ObjectTemplate.setPosition 0/-1.5/-11

ObjectTemplate.addTemplate PT_Boat_Entry
ObjectTemplate.setPosition 0/2/0
ObjectTemplate.addTemplate PT_Boat_Camera
ObjectTemplate.setPosition -0.9/4.3/1.5
ObjectTemplate.addTemplate PT_Boat_Rudder_Stern
ObjectTemplate.setPosition 0/-1.55/10
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate PT_Boat_Rudder_Aft
ObjectTemplate.setPosition 0/-1.35/-13
ObjectTemplate.setRotation 0/0/-90

ObjectTemplate.addTemplate PT_Boat_Front_BMG_PCO1
ObjectTemplate.setPosition 1.72/3.782/1.442

ObjectTemplate.addTemplate PT_Boat_Back_BMG_PCO2
ObjectTemplate.setPosition -1.239/3.318/-5.121


ObjectTemplate.addTemplate PT_Boat_Back_Flak_PCO3
ObjectTemplate.setPosition 0/1.95/-11.9
ObjectTemplate.setRotation -179.999/0/0

ObjectTemplate.addTemplate PT_Left_TorpedBundle
ObjectTemplate.addTemplate PT_Right_TorpedBundle

ObjectTemplate.addTemplate PT_Left_TorpedBundle_HullDamage
ObjectTemplate.addTemplate PT_Right_TorpedBundle_HullDamage

ObjectTemplate.addTemplate e_WaterFrontWide
ObjectTemplate.setPosition 0/-1.1/15
ObjectTemplate.addTemplate e_waterbacksmall
ObjectTemplate.setPosition 1/0/-19.5
ObjectTemplate.addTemplate e_waterbacksmall
ObjectTemplate.setPosition -1/0/-19.5
ObjectTemplate.addTemplate PT_Boat_Flak_Base
ObjectTemplate.setPosition 0/1.95/-11.9
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate PT_Boat_Mufflers
ObjectTemplate.setPosition 0/0.35/0



rem *** PT_Boat638 ***
ObjectTemplate.create PlayerControlObject PT_Boat638
ObjectTemplate.setNetworkableInfo PT_BoatBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 0.2
ObjectTemplate.mass 40000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 350
ObjectTemplate.maxhitpoints 350
ObjectTemplate.material 58
ObjectTemplate.criticalDamage 35
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 20
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.addArmorEffect 60 em_LcvpDamage 0/0/0
ObjectTemplate.aiTemplate PT_Boat636AI
rem -------------------------------------
ObjectTemplate.addTemplate lodPT_Boat638
ObjectTemplate.addTemplate PT_Floater
ObjectTemplate.setPosition -3/2.18/-14.4
ObjectTemplate.addTemplate PT_Floater
ObjectTemplate.setPosition 3/2.18/-14.4
ObjectTemplate.addTemplate PT_Floater2
ObjectTemplate.setPosition 5/1.7/13
ObjectTemplate.addTemplate PT_Floater2
ObjectTemplate.setPosition -5/1.7/13
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.setSoldierExitLocation 0/3/0 0/0/0
ObjectTemplate.GUIIndex 42
ObjectTemplate.setVehicleIcon "Vehicle/Icon_PT_Boat.dds"
ObjectTemplate.setVehicleIconPos 71/59
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_TP53,3cmMark15.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_TP53,3cmMark15.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_pt_poat.dds"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.submarineData 0 0 0 0 0 5 40

rem *** lodPT_Boat638 ***
ObjectTemplate.create LodObject lodPT_Boat638
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate PT_Boat638Complex
ObjectTemplate.addTemplate PT_BoatSimple
rem -------------------------------------
ObjectTemplate.lodSelector PT_BoatLodSelector



rem *** PT_Boat638Complex ***
ObjectTemplate.create Bundle PT_Boat638Complex
ObjectTemplate.setNetworkableInfo PT_BoatBodyInfo
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodPT_BoatCockpit

ObjectTemplate.addTemplate PT_Boat638SoldierSpawn1
ObjectTemplate.setPosition 0/3/0
ObjectTemplate.addTemplate PT_Boat638SoldierSpawn2
ObjectTemplate.setPosition 0/3/-10

ObjectTemplate.addTemplate PT_DriverSeat
ObjectTemplate.setPosition -0.9/3.5/1.35
ObjectTemplate.addTemplate PT_BoatDriverHandDummy
ObjectTemplate.setPosition -0.9/3.4/1.58
ObjectTemplate.addTemplate PT_BoatEngine
ObjectTemplate.setPosition 0/-1.5/-11

ObjectTemplate.addTemplate PT_Boat_Entry
ObjectTemplate.setPosition 0/2/0
ObjectTemplate.addTemplate PT_Boat_Camera
ObjectTemplate.setPosition -0.9/4.3/1.5
ObjectTemplate.addTemplate PT_Boat_Rudder_Stern
ObjectTemplate.setPosition 0/-1.55/10
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate PT_Boat_Rudder_Aft
ObjectTemplate.setPosition 0/-1.35/-13
ObjectTemplate.setRotation 0/0/-90

ObjectTemplate.addTemplate PT_Boat_Front_BMG_PCO1
ObjectTemplate.setPosition 1.72/3.782/1.442

ObjectTemplate.addTemplate PT_Boat_Back_BMG_PCO2
ObjectTemplate.setPosition -1.239/3.318/-5.121


ObjectTemplate.addTemplate PT_Boat_Back_Flak_PCO3
ObjectTemplate.setPosition 0/1.95/-11.9
ObjectTemplate.setRotation -179.999/0/0

ObjectTemplate.addTemplate PT_Left_TorpedBundle
ObjectTemplate.addTemplate PT_Right_TorpedBundle

ObjectTemplate.addTemplate PT_Left_TorpedBundle_HullDamage
ObjectTemplate.addTemplate PT_Right_TorpedBundle_HullDamage

ObjectTemplate.addTemplate e_WaterFrontWide
ObjectTemplate.setPosition 0/-1.1/15
ObjectTemplate.addTemplate e_waterbacksmall
ObjectTemplate.setPosition 1/0/-19.5
ObjectTemplate.addTemplate e_waterbacksmall
ObjectTemplate.setPosition -1/0/-19.5
ObjectTemplate.addTemplate PT_Boat_Flak_Base
ObjectTemplate.setPosition 0/1.95/-11.9
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate PT_Boat_Mufflers
ObjectTemplate.setPosition 0/0.35/0

rem *** PT_Boat638SoldierSpawn ***
ObjectTemplate.create SpawnPoint PT_Boat638SoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 80
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** PT_Boat638SoldierSpawn1 ***
ObjectTemplate.create SpawnPoint PT_Boat638SoldierSpawn1
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 80
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** PT_Boat638SoldierSpawn2 ***
ObjectTemplate.create SpawnPoint PT_Boat638SoldierSpawn2
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 80
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0