This page is under construction
Archives/bf1942/levels/Escape_from_Leyte.rfa
bf1942/levels/Escape_from_Leyte/Objects/Pensacola/Objects.con
Var v_is_coop
console.useRelativePaths 0
run bf1942/game/is_coop.con
console.useRelativePaths 1

rem *** Pensacola ***
rem *** +3000 criticalDamage for sink effect ***
ObjectTemplate.create PlayerControlObject Pensacola
ObjectTemplate.aiTemplate PensacolaAI
ObjectTemplate.setNetworkableInfo PensacolaBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1

rem 32.7kt 16.822m/s
rem ObjectTemplate.drag 8.87
rem ObjectTemplate.drag 8
rem ObjectTemplate.drag 6
ObjectTemplate.drag 3.8

ObjectTemplate.mass 18700000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 25500
ObjectTemplate.MaxHitpoints 25500
ObjectTemplate.material 140
ObjectTemplate.criticalDamage 4216
ObjectTemplate.hpLostWhileCriticalDamage 50
ObjectTemplate.explosionForceMod 5
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 13500 em_ExFumePOW 0/22.5/14
ObjectTemplate.addArmorEffect 13500 em_ExFumePOW 0/22.5/-12.2
ObjectTemplate.addArmorEffect 6162 em_ExFumePOW 0/22.5/14
ObjectTemplate.addArmorEffect 6162 em_ExFumePOW 0/22.5/-12.2
ObjectTemplate.addArmorEffect 6162 em_PrinzEugenDamage 0/11.82/7.89
ObjectTemplate.addArmorEffect 6162 em_PrinzEugenDamage 0/9.66-43.68
ObjectTemplate.addArmorEffect 6162 em_PrinzEugenDamage 0/8.63/30.47
ObjectTemplate.addArmorEffect 5067 em_PrinzEugenDamage 0/0/0
ObjectTemplate.addArmorEffect 5067 em_PrinzEugenDamage 0/0/20
ObjectTemplate.addArmorEffect 5067 em_PrinzEugenDamage 0/0/-30
ObjectTemplate.addArmorEffect 5067 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 4216 em_PrinzEugenDamage 0/0/0
ObjectTemplate.addArmorEffect 4216 em_PrinzEugenDamage 0/0/20
ObjectTemplate.addArmorEffect 4216 em_PrinzEugenDamage 0/0/-30
ObjectTemplate.addArmorEffect 4216 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 14/2/85
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 16/2/65
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 18/3/45
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 13/3/25
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 19/6/-5
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 17/2/-45
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 14/2/-85
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 0/6/35
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 0/5/-25
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 0/15/-5
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 0/3/-90
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -14/2/85
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -16/2/65
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -18/3/45
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -13/3/25
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -19/6/-5
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -17/3/-35
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -14/2/-75
rem -------------------------------------
ObjectTemplate.addTemplate lodPensacola

ObjectTemplate.addTemplate PensacolaFloater
ObjectTemplate.setPosition -10/11/100
ObjectTemplate.addTemplate PensacolaFloaterBreakerFL
ObjectTemplate.addTemplate PensacolaFloater
ObjectTemplate.setPosition -10/11/-100
ObjectTemplate.addTemplate PensacolaFloaterBreakerBL
ObjectTemplate.addTemplate PensacolaFloater
ObjectTemplate.setPosition 10/11/100
ObjectTemplate.addTemplate PensacolaFloaterBreakerFR
ObjectTemplate.addTemplate PensacolaFloater
ObjectTemplate.setPosition 10/11/-100
ObjectTemplate.addTemplate PensacolaFloaterBreakerBR

ObjectTemplate.addTemplate e_WaterFrontBigC
ObjectTemplate.setPosition 0/-1/85
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/90
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvall
ObjectTemplate.setPosition 0/-2/-90
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/-1/-85

ObjectTemplate.addTemplate Pensacola203_Dummy_X
ObjectTemplate.setPosition 0/10.8/43.7
ObjectTemplate.addTemplate Pensacola203_Dummy_X2
ObjectTemplate.setPosition 0/7.2/57

ObjectTemplate.addTemplate Pensacola203_Invis_X
ObjectTemplate.setPosition 0/10.8/43.7
ObjectTemplate.addTemplate Pensacola203_Invis_X_Alt
ObjectTemplate.setPosition 0/7.2/57

ObjectTemplate.addTemplate PensacolaRearPCO2
ObjectTemplate.setPosition 0/10.5/-48
ObjectTemplate.setRotation -180/0/0
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.setSoldierExitLocation 5.57/7.034/51.74 30/0/0
ObjectTemplate.GUIIndex 55
ObjectTemplate.setVehicleIcon "Vehicle/icon_Pensacola.tga"
ObjectTemplate.setVehicleIconPos 52/99
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_203mmMarkIX.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_203mmMarkIX.tga"
ObjectTemplate.setSecondaryAmmoBar ABReloadBarOnly
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
ObjectTemplate.submarineData 0 0 0 0 0 13.5 200

rem *** PensacolaFloaterBreakerFL ***
ObjectTemplate.create RotationalBundle PensacolaFloaterBreakerFL
ObjectTemplate.setNetworkableInfo PensacolaBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 2
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 502800
ObjectTemplate.maxhitpoints 502800
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry Pensacola_floater_FL_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink -6/15/40
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -8/0/60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -10/0/40
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -10/0/20
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -12/0/0
rem ------------------------------------
ObjectTemplate.addTemplate PensacolaFloater
ObjectTemplate.setPosition -10/11/100
rem ------------------------------------

rem *** PensacolaFloaterBreakerBL ***
ObjectTemplate.create RotationalBundle PensacolaFloaterBreakerBL
ObjectTemplate.setNetworkableInfo PensacolaBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 2
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 502800
ObjectTemplate.maxhitpoints 502800
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry Pensacola_floater_BL_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink -6/15/-40
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -8/0/-60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -10/0/-40
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -10/0/-20
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -12/0/0
rem ------------------------------------
ObjectTemplate.addTemplate PensacolaFloater
ObjectTemplate.setPosition -10/11/-100
rem ------------------------------------

rem *** PensacolaFloaterBreakerFR ***
ObjectTemplate.create RotationalBundle PensacolaFloaterBreakerFR
ObjectTemplate.setNetworkableInfo PensacolaBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 2
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 502800
ObjectTemplate.maxhitpoints 502800
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry Pensacola_floater_FR_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink 6/15/40
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 8/0/60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 10/0/40
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 10/0/20
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 12/0/0
rem ------------------------------------
ObjectTemplate.addTemplate PensacolaFloater
ObjectTemplate.setPosition 10/11/100
rem ------------------------------------

rem *** PensacolaFloaterBreakerBR ***
ObjectTemplate.create RotationalBundle PensacolaFloaterBreakerBR
ObjectTemplate.setNetworkableInfo PensacolaBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 2
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 502800
ObjectTemplate.maxhitpoints 502800
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry Pensacola_floater_BR_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink 6/15/-40
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 8/0/-60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 10/0/-40
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 10/0/-20
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 12/0/0
rem ------------------------------------
ObjectTemplate.addTemplate PensacolaFloater
ObjectTemplate.setPosition 10/11/-100
rem ------------------------------------

rem *** lodPensacola ***
ObjectTemplate.create LodObject lodPensacola
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate PensacolaComplex
ObjectTemplate.addTemplate PensacolaSimple
rem -------------------------------------
ObjectTemplate.lodSelector PensacolaLodSelector

LodSelectorTemplate.create DistCompareSelector2 PensacolaLodSelector
LodSelectorTemplate.addLodDistance 800

rem *** PensacolaComplex ***
ObjectTemplate.create Bundle PensacolaComplex
rem ObjectTemplate.setNetworkableInfo PensacolaBodyInfo
ObjectTemplate.geometry Pensacola_hull
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate PensacolaFront
ObjectTemplate.addTemplate PensacolaBack
ObjectTemplate.addTemplate PensacolaLine

ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate PensacolaLeftAAPCO3
ObjectTemplate.setPosition -4.5/8/27
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate PensacolaRightAAPCO4
ObjectTemplate.setPosition 4.5/8/27
ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate PensacolaRearLeftAAPCO5
ObjectTemplate.setPosition -4.5/8/-25
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate PensacolaRearRightAAPCO6
ObjectTemplate.setPosition 4.5/8/-25
ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate PensacolaEngine
ObjectTemplate.setPosition 0/-5/-40
ObjectTemplate.addTemplate PensacolaHullWing
ObjectTemplate.setPosition 0/-6/90
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate PensacolaRudder
ObjectTemplate.setPosition 0/-6/-90
ObjectTemplate.setRotation 0/0/-90

ObjectTemplate.addTemplate PensacolaEntry
ObjectTemplate.setPosition 0/8.3/45
ObjectTemplate.addTemplate PensacolaEntry_Small
ObjectTemplate.setPosition -2/8.3/-20
ObjectTemplate.addTemplate PensacolaEntry_Small
ObjectTemplate.setPosition 2/8.3/-20

beginrem
ObjectTemplate.addTemplate e_WaterFrontBigC
ObjectTemplate.setPosition 0/-1/85
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/90
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvall
ObjectTemplate.setPosition 0/-2/-90
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/-1/-85
endrem

ObjectTemplate.addTemplate shipladder03
ObjectTemplate.setPosition -2.7833/11.12/21.966
ObjectTemplate.addTemplate shipladder03
ObjectTemplate.setPosition 2.7833/11.12/21.966
ObjectTemplate.addTemplate shipladder04
ObjectTemplate.setPosition -6.5821/7.9142/37.957
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate shipladder04
ObjectTemplate.setPosition 6.5821/7.9142/37.957
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate climbingnet_3m
ObjectTemplate.setPosition -9.8/1.8/25.121
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate climbingnet_3m
ObjectTemplate.setPosition 9.8/1.8/25.121
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate ammobox
ObjectTemplate.setPosition 0/7.5/-5

rem -------------------------------------

rem *** IseSimple ***
ObjectTemplate.create SimpleObject PensacolaSimple
ObjectTemplate.geometry Pensacola_l1

ObjectTemplate.create SimpleObject PensacolaFront
ObjectTemplate.geometry Pensacola_kankyou
ObjectTemplate.hasCollisionPhysics 1

ObjectTemplate.create SimpleObject PensacolaBack
ObjectTemplate.geometry Pensacola_kankyou_b
ObjectTemplate.hasCollisionPhysics 1

ObjectTemplate.create SimpleObject PensacolaLine
ObjectTemplate.geometry Pensacola_line

ObjectTemplate.create EntryPoint PensacolaEntry
ObjectTemplate.setEntryRadius 9

ObjectTemplate.create EntryPoint PensacolaEntry_Small
ObjectTemplate.setEntryRadius 1

rem ===============================================
rem Dummy Gun
rem ===============================================
rem *** Pensacola_Dummy_X ***
ObjectTemplate.create RotationalBundle Pensacola203_Dummy_X
ObjectTemplate.setNetworkableInfo PensacolaTurretXInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/sea/Common/Sounds/BigTower.ssc
ObjectTemplate.geometry Pensacola_3ren_turret
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Pensacola203_Dummy_Y
ObjectTemplate.setPosition 0/2/2.5
rem -------------------------------------
ObjectTemplate.setMinRotation -120/0/0
ObjectTemplate.setMaxRotation 120/0/0
ObjectTemplate.setMaxSpeed 20/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** Pensacola_Dummy_X2 ***
ObjectTemplate.create RotationalBundle Pensacola203_Dummy_X2
ObjectTemplate.setNetworkableInfo PensacolaTurretXInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/sea/Common/Sounds/BigTower.ssc
ObjectTemplate.geometry Pensacola_2ren_turret
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Pensacola203_Dummy_Y2
ObjectTemplate.setPosition 0/2/2.5
rem -------------------------------------
ObjectTemplate.setMinRotation -120/0/0
ObjectTemplate.setMaxRotation 120/0/0
ObjectTemplate.setMaxSpeed 20/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** Pensacola203_Dummy_Y ***
ObjectTemplate.create RotationalBundle Pensacola203_Dummy_Y
ObjectTemplate.setNetworkableInfo PensacolaTurretYInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/sea/Common/Sounds/BigTurret.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Pensacola203TripleCannonBarrel_Dummy
ObjectTemplate.addTemplate Pensacola203CameraBundle
ObjectTemplate.setPosition 0/1.0/1.5
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-45/0
ObjectTemplate.setMaxRotation 0/11/0
ObjectTemplate.setMaxSpeed 0/24/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY

rem *** Pensacola203_Dummy_Y2 ***
ObjectTemplate.create RotationalBundle Pensacola203_Dummy_Y2
ObjectTemplate.setNetworkableInfo PensacolaTurretYInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/sea/Common/Sounds/BigTurret.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Pensacola203TwinCannonBarrel_Dummy
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-45/0
ObjectTemplate.setMaxRotation 0/11/0
ObjectTemplate.setMaxSpeed 0/24/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY

rem *** Pensacola203CameraBundle ***
ObjectTemplate.create Bundle Pensacola203CameraBundle
rem -------------------------------------
ObjectTemplate.addTemplate PensacolaCamera0
ObjectTemplate.addTemplate lodShipCockpit2
ObjectTemplate.setPosition 0.538/-0.02/0.098

beginrem
ObjectTemplate.addTemplate Shipgun_AmmoSelecter
ObjectTemplate.setPosition -0.17/-0.09/0.28
ObjectTemplate.setRotation -45/5/0
endrem
rem -------------------------------------

rem *** PensacolaCamera0 ***
ObjectTemplate.create Camera PensacolaCamera0
ObjectTemplate.CVMExternTrace 1

rem ===============================================
rem Invisible Real Gun
rem ===============================================
rem *** Pensacola203_Invis_X ***
ObjectTemplate.create RotationalBundle Pensacola203_Invis_X
ObjectTemplate.setNetworkableInfo PensacolaTurretXInfo
rem -------------------------------------
ObjectTemplate.addTemplate Pensacola203_Invis_Y
ObjectTemplate.setPosition 0/2/2.5
rem -------------------------------------
ObjectTemplate.setMinRotation -120/0/0
ObjectTemplate.setMaxRotation 120/0/0
ObjectTemplate.setMaxSpeed 20/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** Pensacola203_Invis_X_Alt ***
ObjectTemplate.create RotationalBundle Pensacola203_Invis_X_Alt
ObjectTemplate.setNetworkableInfo PensacolaTurretXInfo
rem -------------------------------------
ObjectTemplate.addTemplate Pensacola203_Invis_Y_Alt
ObjectTemplate.setPosition 0/2/2.5
rem -------------------------------------
ObjectTemplate.setMinRotation -120/0/0
ObjectTemplate.setMaxRotation 120/0/0
ObjectTemplate.setMaxSpeed 20/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** Pensacola203_Invis_Y ***
ObjectTemplate.create RotationalBundle Pensacola203_Invis_Y
ObjectTemplate.setNetworkableInfo PensacolaTurretYInfo
rem -------------------------------------
ObjectTemplate.addTemplate Pensacola203CannonBarrel_APHE
beginrem
ObjectTemplate.addTemplate Pensacola203_Invis_GunSelector_Alt
ObjectTemplate.setPosition 0/-40/0
ObjectTemplate.setRotation 0/36.00/0
ObjectTemplate.addTemplate Pensacola203_BulletCatcherBundle_Triple
ObjectTemplate.setPosition 0/-40/0
ObjectTemplate.setRotation 0/72.00/180
endrem
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-45/0
ObjectTemplate.setMaxRotation 0/11/0
ObjectTemplate.setMaxSpeed 0/24/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY

rem *** Pensacola203_Invis_Y_Alt ***
ObjectTemplate.create RotationalBundle Pensacola203_Invis_Y_Alt
ObjectTemplate.setNetworkableInfo PensacolaTurretYInfo
rem -------------------------------------
ObjectTemplate.addTemplate Pensacola203CannonBarrel_APHE_Alt
beginrem
ObjectTemplate.addTemplate Pensacola203_Invis_GunSelector
ObjectTemplate.setPosition 0/-40/0
ObjectTemplate.setRotation 0/36.00/0
ObjectTemplate.addTemplate Pensacola203_BulletCatcherBundle
ObjectTemplate.setPosition 0/-40/0
ObjectTemplate.setRotation 0/72.00/180
endrem
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-45/0
ObjectTemplate.setMaxRotation 0/11/0
ObjectTemplate.setMaxSpeed 0/24/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY

rem *** Pensacola203_Invis_GunSelector ***
ObjectTemplate.create RotationalBundle Pensacola203_Invis_GunSelector
ObjectTemplate.setNetworkableInfo PensacolaGunSelectorInfo
rem ----------------------------------
ObjectTemplate.addTemplate Pensacola203CannonBarrel_AA
ObjectTemplate.setRotation 0/36.00/180
ObjectTemplate.addTemplate Pensacola203CannonBarrel_APHE
ObjectTemplate.setRotation 0/-36.00/0
rem ----------------------------------
ObjectTemplate.setMinRotation 0/0/-180
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/0/900000
ObjectTemplate.setAcceleration 0/0/90000000
ObjectTemplate.setInputToRoll c_PIPitch

rem *** Pensacola203_Invis_GunSelector_Alt ***
ObjectTemplate.create RotationalBundle Pensacola203_Invis_GunSelector_Alt
ObjectTemplate.setNetworkableInfo PensacolaGunSelectorInfo
rem ----------------------------------
ObjectTemplate.addTemplate Pensacola203CannonBarrel_AA_Alt
ObjectTemplate.setRotation 0/36.00/180
ObjectTemplate.addTemplate Pensacola203CannonBarrel_APHE_Alt
ObjectTemplate.setRotation 0/-36.00/0
rem ----------------------------------
ObjectTemplate.setMinRotation 0/0/-180
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/0/900000
ObjectTemplate.setAcceleration 0/0/90000000
ObjectTemplate.setInputToRoll c_PIPitch


rem *** Pensacola203_BulletCatcherBundle ***
ObjectTemplate.create Bundle Pensacola203_BulletCatcherBundle
rem -------------------------------------
ObjectTemplate.addTemplate Pensacola203_BulletCatcherPos2
ObjectTemplate.setPosition 0/1/1
rem -------------------------------------

rem *** Pensacola203_BulletCatcherPos2 ***
ObjectTemplate.create Bundle Pensacola203_BulletCatcherPos2
rem -------------------------------------
ObjectTemplate.addTemplate BulletCatcher40m
ObjectTemplate.setPosition -0.85/0/9
ObjectTemplate.addTemplate BulletCatcher40m
ObjectTemplate.setPosition 0.85/0/9
rem -------------------------------------

rem *** Pensacola203_BulletCatcherBundle ***
ObjectTemplate.create Bundle Pensacola203_BulletCatcherBundle_Triple
rem -------------------------------------
ObjectTemplate.addTemplate Pensacola203_BulletCatcherPos2_Triple
ObjectTemplate.setPosition 0/1/1
rem -------------------------------------

rem *** Pensacola203_BulletCatcherPos2 ***
ObjectTemplate.create Bundle Pensacola203_BulletCatcherPos2_Triple
rem -------------------------------------
ObjectTemplate.addTemplate BulletCatcher40m
ObjectTemplate.setPosition 0/0/9
ObjectTemplate.addTemplate BulletCatcher40m
ObjectTemplate.setPosition -1.5/0/9
ObjectTemplate.addTemplate BulletCatcher40m
ObjectTemplate.setPosition 1.5/0/9
rem -------------------------------------

rem *** Pensacola_CatapultL ***
ObjectTemplate.create RotationalBundle Pensacola_CatapultL
ObjectTemplate.setNetworkableInfo PensacolaCatapultInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/sea/Common/Sounds/MidTurret.ssc
ObjectTemplate.geometry Mogami_Catapult_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate PensacolaPlaneSpawner
ObjectTemplate.setPosition 0/3.35/-5
ObjectTemplate.addTemplate JumpstartSupply
ObjectTemplate.setPosition 0/3.35/-5
rem -------------------------------------
ObjectTemplate.setMinRotation -90/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 10/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setInputToYaw c_PIYaw

rem *** Pensacola_CatapultR ***
ObjectTemplate.create RotationalBundle Pensacola_CatapultR
ObjectTemplate.setNetworkableInfo PensacolaCatapultInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/sea/Common/Sounds/MidTurret.ssc
ObjectTemplate.geometry Mogami_Catapult_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate PensacolaPlaneSpawner
ObjectTemplate.setPosition 0/3.35/-5
ObjectTemplate.addTemplate JumpstartSupply
ObjectTemplate.setPosition 0/3.35/-5
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 90/0/0
ObjectTemplate.setMaxSpeed 10/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setInputToYaw c_PIYaw

rem *** PensacolaRearPCO2 ***
ObjectTemplate.create PlayerControlObject PensacolaRearPCO2
ObjectTemplate.setNetworkableInfo PensacolaBodyInfo
ObjectTemplate.aiTemplate MogamiRearAI
rem -------------------------------------
ObjectTemplate.addTemplate PensacolaEntry
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate Pensacola203_Dummy_X
ObjectTemplate.setPosition 0/-2.1/0.9
ObjectTemplate.addTemplate Pensacola203_Dummy_X2
ObjectTemplate.setPosition 0/-5.6/14

ObjectTemplate.addTemplate Pensacola203_Invis_X
ObjectTemplate.setPosition 0/-2.1/0.9
ObjectTemplate.addTemplate Pensacola203_Invis_X_Alt
ObjectTemplate.setPosition 0/-5.6/14
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 5/-3.5/3.5 90/0/0
ObjectTemplate.GUIIndex 56
ObjectTemplate.setVehicleIcon "Vehicle/icon_Pensacola.tga"
ObjectTemplate.setVehicleIconPos 112/68
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_203mmMarkIX.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_203mmMarkIX.tga"
ObjectTemplate.setSecondaryAmmoBar ABReloadBarOnly
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1

rem *** PensacolaLeftAAPCO3 ***
ObjectTemplate.create PlayerControlObject PensacolaLeftAAPCO3
ObjectTemplate.setNetworkableInfo PensacolaBodyInfo
ObjectTemplate.aiTemplate MogamiAALeftAI
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate 5inchL25SingleOpen_Dummy_180_X
ObjectTemplate.setPosition 2.8/2.05/2.4

ObjectTemplate.addTemplate lodPensacolaLeftAAPCO3

ObjectTemplate.addTemplate 5inchL25SingleOpen_Invis_180_X
ObjectTemplate.setPosition 2.8/2.05/2.4

ObjectTemplate.addTemplate 5inchL25SingleOpen_Dummy_180_X
ObjectTemplate.setPosition -5.7/2.05/2.4
ObjectTemplate.addTemplate 5inchL25SingleOpen_Invis_180_X
ObjectTemplate.setPosition -5.7/2.05/2.4

ObjectTemplate.addTemplate Pensacola_CatapultL
ObjectTemplate.setPosition -21.5/-0.7/3
ObjectTemplate.setRotation 90/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/2.5/0 0/0/0
ObjectTemplate.GUIIndex 55
ObjectTemplate.setVehicleIcon "Vehicle/icon_PensacolaCTP.tga"
ObjectTemplate.setVehicleIconPos 81/87
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmMark12.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1

rem *** lodPensacolaLeftAAPCO3 ***
ObjectTemplate.create LodObject lodPensacolaLeftAAPCO3
rem -------------------------------------
ObjectTemplate.addTemplate lodPensacolaLeftAAPCO3Complex
ObjectTemplate.addTemplate PensacolaSimple_Dummy
rem -------------------------------------
ObjectTemplate.lodSelector lodPensacolaLeftAAPCO3Selector

ObjectTemplate.create Bundle lodPensacolaLeftAAPCO3Complex
ObjectTemplate.addTemplate QuadBofors_body180Degree2Alt
ObjectTemplate.setPosition 0/7.365/1.3
ObjectTemplate.addTemplate Oerlikon1AAL_180_Alt_B
ObjectTemplate.setPosition 5.718/4.8787/-0.0388
ObjectTemplate.addTemplate Oerlikon1AAL_180_Alt_B
ObjectTemplate.setPosition 3.061/9.9976/-1.6352

rem *** lodPensacolaLeftAAPCO3Selector ***
LodSelectorTemplate.create DistCompareSelector2 lodPensacolaLeftAAPCO3Selector
LodSelectorTemplate.addLodDistance 300

rem *** PensacolaSimple_Dummy ***
ObjectTemplate.create SimpleObject PensacolaSimple_Dummy

rem *** KumanoRightAAPCO4 ***
ObjectTemplate.create PlayerControlObject PensacolaRightAAPCO4
ObjectTemplate.setNetworkableInfo PensacolaBodyInfo
ObjectTemplate.aiTemplate MogamiAARightAI
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate 5inchL25SingleOpen_Dummy_180_X
ObjectTemplate.setPosition -3/2.05/2

ObjectTemplate.addTemplate lodPensacolaRightAAPCO4

ObjectTemplate.addTemplate 5inchL25SingleOpen_Invis_180_X
ObjectTemplate.setPosition -3/2.05/2

ObjectTemplate.addTemplate 5inchL25SingleOpen_Dummy_180_X
ObjectTemplate.setPosition 5.55/2.05/2
ObjectTemplate.addTemplate 5inchL25SingleOpen_Invis_180_X
ObjectTemplate.setPosition 5.55/2.05/2

ObjectTemplate.addTemplate Pensacola_CatapultR
ObjectTemplate.setPosition 21.5/-0.7/3
ObjectTemplate.setRotation -90/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/2.5/0 0/0/0
ObjectTemplate.GUIIndex 56
ObjectTemplate.setVehicleIcon "Vehicle/icon_PensacolaCTP.tga"
ObjectTemplate.setVehicleIconPos 73/83
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmMark12.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1

rem *** lodPensacolaRightAAPCO4 ***
ObjectTemplate.create LodObject lodPensacolaRightAAPCO4
rem -------------------------------------
ObjectTemplate.addTemplate lodPensacolaRightAAPCO4Complex
ObjectTemplate.addTemplate PensacolaSimple_Dummy
rem -------------------------------------
ObjectTemplate.lodSelector lodPensacolaRightAAPCO4Selector

ObjectTemplate.create Bundle lodPensacolaRightAAPCO4Complex
ObjectTemplate.addTemplate QuadBofors_body180Degree2Alt
ObjectTemplate.setPosition 0/7.365/1.3
ObjectTemplate.addTemplate Oerlikon1AAL_180_Alt_B
ObjectTemplate.setPosition -5.718/4.8787/-0.0388
ObjectTemplate.addTemplate Oerlikon1AAL_180_Alt_B
ObjectTemplate.setPosition -3.061/9.9976/-1.6352

rem *** lodPensacolaRightAAPCO4Selector ***
LodSelectorTemplate.create DistCompareSelector2 lodPensacolaRightAAPCO4Selector
LodSelectorTemplate.addLodDistance 300

rem *** PensacolaLeftAAPCO3 ***
ObjectTemplate.create PlayerControlObject PensacolaRearLeftAAPCO5
ObjectTemplate.setNetworkableInfo PensacolaBodyInfo
ObjectTemplate.aiTemplate MogamiAALeftAI
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate 5inchL25SingleOpen_Dummy_180_X
ObjectTemplate.setPosition 5.75/-0.9/2.1

ObjectTemplate.addTemplate lodPensacolaRearLeftAAPCO5

ObjectTemplate.addTemplate 5inchL25SingleOpen_Invis_180_X
ObjectTemplate.setPosition 5.75/-0.9/2.1

ObjectTemplate.addTemplate 5inchL25SingleOpen_Dummy_180_X
ObjectTemplate.setPosition -0.6/-0.95/2.1
ObjectTemplate.addTemplate 5inchL25SingleOpen_Invis_180_X
ObjectTemplate.setPosition -0.6/-0.95/2.1
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/1.2/-2 0/0/0
ObjectTemplate.GUIIndex 55
ObjectTemplate.setVehicleIcon "Vehicle/icon_Pensacola.tga"
ObjectTemplate.setVehicleIconPos 108/76
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmMark12.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1

rem *** lodPensacolaRearLeftAAPCO5 ***
ObjectTemplate.create LodObject lodPensacolaRearLeftAAPCO5
rem -------------------------------------
ObjectTemplate.addTemplate lodPensacolaRearLeftAAPCO5Complex
ObjectTemplate.addTemplate PensacolaSimple_Dummy
rem -------------------------------------
ObjectTemplate.lodSelector lodPensacolaRearLeftAAPCO5Selector

ObjectTemplate.create Bundle lodPensacolaRearLeftAAPCO5Complex
ObjectTemplate.addTemplate QuadBofors_body180Degree2Alt
ObjectTemplate.setPosition 13.2/-0.485/2.15
ObjectTemplate.addTemplate QuadBofors_body180Degree2Alt
ObjectTemplate.setPosition -54/-3.4/-0.9
ObjectTemplate.addTemplate Oerlikon1AAL_180_Alt_B
ObjectTemplate.setPosition -19.2376/-1.0185/2.4391
ObjectTemplate.addTemplate Oerlikon1AAL_180_Alt_B
ObjectTemplate.setPosition -50.1411/-2.143/-1.6471

rem *** lodPensacolaRearLeftAAPCO5Selector ***
LodSelectorTemplate.create DistCompareSelector2 lodPensacolaRearLeftAAPCO5Selector
LodSelectorTemplate.addLodDistance 300

rem *** KumanoRightAAPCO4 ***
ObjectTemplate.create PlayerControlObject PensacolaRearRightAAPCO6
ObjectTemplate.setNetworkableInfo PensacolaBodyInfo
ObjectTemplate.aiTemplate MogamiAARightAI
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate 5inchL25SingleOpen_Dummy_180_X
ObjectTemplate.setPosition -5.75/-0.9/2.1

ObjectTemplate.addTemplate lodPensacolaRearRightAAPCO6

ObjectTemplate.addTemplate 5inchL25SingleOpen_Invis_180_X
ObjectTemplate.setPosition -5.75/-0.9/2.1

ObjectTemplate.addTemplate 5inchL25SingleOpen_Dummy_180_X
ObjectTemplate.setPosition 0.6/-0.95/2.1
ObjectTemplate.addTemplate 5inchL25SingleOpen_Invis_180_X
ObjectTemplate.setPosition 0.6/-0.95/2.1
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/1.2/-2 0/0/0
ObjectTemplate.GUIIndex 56
ObjectTemplate.setVehicleIcon "Vehicle/icon_Pensacola.tga"
ObjectTemplate.setVehicleIconPos 100/72
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmMark12.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1

rem *** lodPensacolaRearRightAAPCO6 ***
ObjectTemplate.create LodObject lodPensacolaRearRightAAPCO6
rem -------------------------------------
ObjectTemplate.addTemplate lodPensacolaRearRightAAPCO6Complex
ObjectTemplate.addTemplate PensacolaSimple_Dummy
rem -------------------------------------
ObjectTemplate.lodSelector lodPensacolaRearRightAAPCO6Selector

ObjectTemplate.create Bundle lodPensacolaRearRightAAPCO6Complex
ObjectTemplate.addTemplate QuadBofors_body180Degree2Alt
ObjectTemplate.setPosition -13.2/-0.485/2.15
ObjectTemplate.addTemplate QuadBofors_body180Degree2Alt
ObjectTemplate.setPosition 54/-3.4/-0.9
ObjectTemplate.addTemplate Oerlikon1AAL_180_Alt_B
ObjectTemplate.setPosition 19.2376/-1.0185/2.4391
ObjectTemplate.addTemplate Oerlikon1AAL_180_Alt_B
ObjectTemplate.setPosition 50.1411/-2.143/-1.6471

rem *** lodPensacolaRearRightAAPCO6Selector ***
LodSelectorTemplate.create DistCompareSelector2 lodPensacolaRearRightAAPCO6Selector
LodSelectorTemplate.addLodDistance 300


ObjectTemplate.create PlayerControlObject Pensacola84
ObjectTemplate.aiTemplate PensacolaAI
ObjectTemplate.setNetworkableInfo PensacolaBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 3.8
ObjectTemplate.mass 18700000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 25500
ObjectTemplate.MaxHitpoints 25500
ObjectTemplate.material 140
ObjectTemplate.criticalDamage 4216
ObjectTemplate.hpLostWhileCriticalDamage 50
ObjectTemplate.explosionForceMod 5
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 13500 em_ExFumePOW 0/22.5/14
ObjectTemplate.addArmorEffect 13500 em_ExFumePOW 0/22.5/-12.2
ObjectTemplate.addArmorEffect 6162 em_ExFumePOW 0/22.5/14
ObjectTemplate.addArmorEffect 6162 em_ExFumePOW 0/22.5/-12.2
ObjectTemplate.addArmorEffect 6162 em_PrinzEugenDamage 0/11.82/7.89
ObjectTemplate.addArmorEffect 6162 em_PrinzEugenDamage 0/9.66-43.68
ObjectTemplate.addArmorEffect 6162 em_PrinzEugenDamage 0/8.63/30.47
ObjectTemplate.addArmorEffect 5067 em_PrinzEugenDamage 0/0/0
ObjectTemplate.addArmorEffect 5067 em_PrinzEugenDamage 0/0/20
ObjectTemplate.addArmorEffect 5067 em_PrinzEugenDamage 0/0/-30
ObjectTemplate.addArmorEffect 5067 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 4216 em_PrinzEugenDamage 0/0/0
ObjectTemplate.addArmorEffect 4216 em_PrinzEugenDamage 0/0/20
ObjectTemplate.addArmorEffect 4216 em_PrinzEugenDamage 0/0/-30
ObjectTemplate.addArmorEffect 4216 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 14/2/85
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 16/2/65
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 18/3/45
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 13/3/25
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 19/6/-5
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 17/2/-45
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 14/2/-85
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 0/6/35
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 0/5/-25
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 0/15/-5
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 0/3/-90
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -14/2/85
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -16/2/65
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -18/3/45
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -13/3/25
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -19/6/-5
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -17/3/-35
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -14/2/-75
rem -------------------------------------
ObjectTemplate.addTemplate lodPensacola
ObjectTemplate.addTemplate PensacolaSoldierSpawn84
ObjectTemplate.addTemplate PensacolaFloater
ObjectTemplate.setPosition -10/11/100
ObjectTemplate.addTemplate PensacolaFloaterBreakerFL
ObjectTemplate.addTemplate PensacolaFloater
ObjectTemplate.setPosition -10/11/-100
ObjectTemplate.addTemplate PensacolaFloaterBreakerBL
ObjectTemplate.addTemplate PensacolaFloater
ObjectTemplate.setPosition 10/11/100
ObjectTemplate.addTemplate PensacolaFloaterBreakerFR
ObjectTemplate.addTemplate PensacolaFloater
ObjectTemplate.setPosition 10/11/-100
ObjectTemplate.addTemplate PensacolaFloaterBreakerBR

ObjectTemplate.addTemplate e_WaterFrontBigC
ObjectTemplate.setPosition 0/-1/85
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/90
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvall
ObjectTemplate.setPosition 0/-2/-90
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/-1/-85

ObjectTemplate.addTemplate Pensacola203_Dummy_X
ObjectTemplate.setPosition 0/10.8/43.7
ObjectTemplate.addTemplate Pensacola203_Dummy_X2
ObjectTemplate.setPosition 0/7.2/57

ObjectTemplate.addTemplate Pensacola203_Invis_X
ObjectTemplate.setPosition 0/10.8/43.7
ObjectTemplate.addTemplate Pensacola203_Invis_X_Alt
ObjectTemplate.setPosition 0/7.2/57

ObjectTemplate.addTemplate PensacolaRearPCO2
ObjectTemplate.setPosition 0/10.5/-48
ObjectTemplate.setRotation -180/0/0
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.setSoldierExitLocation 5.57/7.034/51.74 30/0/0
ObjectTemplate.GUIIndex 55
ObjectTemplate.setVehicleIcon "Vehicle/icon_Pensacola.tga"
ObjectTemplate.setVehicleIconPos 52/99
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_203mmMarkIX.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_203mmMarkIX.tga"
ObjectTemplate.setSecondaryAmmoBar ABReloadBarOnly
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
ObjectTemplate.submarineData 0 0 0 0 0 13.5 200

ObjectTemplate.create SpawnPoint PensacolaSoldierSpawn84
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 84
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 0
ObjectTemplate.setSpawnAsParaTroper 0