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Archives/bf1942/levels/Escape_from_Leyte.rfa
bf1942/levels/Escape_from_Leyte/Objects/Rocket_Type4_IncenShrapnel/Weapons.con
rem ===== COMPRESS = COMMON
ObjectTemplate.create Projectile Rocket_Type4_IncenShrapnel_Projectile
rem ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/weapons/Rocket_76,2mm_UP_AA/Sounds/RocketEngine.ssc
ObjectTemplate.geometry Type4_Rocket_m1
ObjectTemplate.timeToLive CRD_UNIFORM/7.5/8.5/0
ObjectTemplate.endEffectTemplate e_FlakMega
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.setHasPointPhysics 0
ObjectTemplate.gravityModifier 0
ObjectTemplate.drag 1
ObjectTemplate.mass 20
ObjectTemplate.startEffectTemplate e_RocketTailFumeShort
ObjectTemplate.hasCollisionEffect 1
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.invisibleAtEndEffect 0
ObjectTemplate.dieAfterColl 1
ObjectTemplate.stopAtEndEffect 0
ObjectTemplate.invisible 0
ObjectTemplate.damageType 1
ObjectTemplate.CullRadiusScale 10
ObjectTemplate.material 261
ObjectTemplate.material2 601
ObjectTemplate.radius 30
ObjectTemplate.ForceOnExplosion 1
ObjectTemplate.explodeNearEnemyDistance 19.5
ObjectTemplate.ProximityFusePrimer 0.3
ObjectTemplate.minDamage 0.1
ObjectTemplate.distToStartLoseDamage 1
ObjectTemplate.distToMinDamage 4000

ObjectTemplate.addTemplate Rocket_Type4_Wing
ObjectTemplate.setPosition 0/0/-1.5
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate Rocket_Type4_Wing
ObjectTemplate.setPosition 0/0/-1.5
ObjectTemplate.setRotation 0/0/90

ObjectTemplate.addTemplate Rocket_Type4_Engine
ObjectTemplate.setPosition 0/0/-2
ObjectTemplate.setRotation 0/0/0