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Archives/bf1942/levels/Escape_from_Leyte.rfa
bf1942/levels/Escape_from_Leyte/StandardMesh/14cm_3rd_year_Barrel.rs
subshader "IJN_cloth" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/IJN_cloth";
}
subshader "Yama_jwallSt2_G" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/Yama_JwallSt2_G";
}
subshader "Yama_jwallSt_fade_G" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/Yama_JwallSt_fade_G";
}
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/IJN_cloth";
}
subshader "Yama_jwallSt2_G" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/Yama_JwallSt2_G";
}
subshader "Yama_jwallSt_fade_G" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/Yama_JwallSt_fade_G";
}