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Archives/bf1942/levels/Escape_from_Leyte.rfa
bf1942/levels/Escape_from_Leyte/StandardMesh/155mm_3YT_GunbaseW_m1_mod.rs
subshader "155mm_3YT_GunbaseW_m1_Mat0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.8 0.8 0.8;
   envmap false;
   texture "texture/Kii_Cannon_Plane";
}