This page is under construction
Archives/bf1942/levels/Escape_from_Leyte.rfa
bf1942/levels/Escape_from_Leyte/StandardMesh/Oyodo1944Catapult_m1_mod.rs
subshader "Oyodo1944_catapult_m1_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/Atlanta_kran";
}
subshader "Oyodo1944_catapult_m1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/Yama_Jrals4_G";
}
subshader "Oyodo1944_catapult_m1_Material2" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.8 0.8 0.8;
envmap false;
texture "texture/20,3cm3rdYear_Tow1_g";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/Atlanta_kran";
}
subshader "Oyodo1944_catapult_m1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/Yama_Jrals4_G";
}
subshader "Oyodo1944_catapult_m1_Material2" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.8 0.8 0.8;
envmap false;
texture "texture/20,3cm3rdYear_Tow1_g";
}