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Archives/bf1942/levels/Escape_from_Leyte.rfa
bf1942/levels/Escape_from_Leyte/StandardMesh/Yamato_46cm_LOD.rs
subshader "mat1" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialSpecular 0.129412 0.129412 0.129412;
   materialSpecularPower 12.5;
   materialDiffuse 0.588 0.588 0.588;
   texture "texture/Yamato_1944mod_LOD_1024";
}