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Archives/bf1942/levels/Escape_from_Leyte.rfa
bf1942/levels/Escape_from_Leyte/StandardMesh/mogamiCV_hull_l1_NoTurret.rs
subshader "mogami_hull_l1_" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   texture "texture/Mogami_cv_lod";
}