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Archives/bf1942/levels/Escape_from_Leyte.rfa
bf1942/levels/Escape_from_Leyte/StandardMesh/wreck_Yamato_1944mod_mae.rs
subshader "Yamato_1944_LOD_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialSpecular 0.129 0.129 0.129;
   materialSpecularPower 12.5;
   materialDiffuse 1 1 1;
   texture "texture/wreck_Yamato_1944mod_1024";
}