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Archives/bf1942/levels/Escape_from_Leyte.rfa
bf1942/levels/Escape_from_Leyte/StandardMesh/wreck_yahagi_b.rs
subshader "mat1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/wreck_yahagi";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/wreck_yahagi";
}