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Archives/bf1942/levels/Lake_Ville.rfa
bf1942/levels/Lake_Ville/Objects/5USMC_AssaultSpringfield/objects.con
ObjectTemplate.create Kit 5USMC_AssaultSpringfield
ObjectTemplate.setType Assault
ObjectTemplate.setKitTeam 2

ObjectTemplate.setHealthBarIcon "Ingame/Healthbar_empty_assault_64x64.tga"
ObjectTemplate.setHealthBarFullIcon "Ingame/Healthbar_full_assault_64x64.tga"
ObjectTemplate.addWeaponIcon "Weapon/icon_Bayonet_Springfield03.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_alliesKnife.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_Springfield.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_noicon.tga"

ObjectTemplate.setKitIcon 4 "kits/icon_Springfield03US_selected.tga"
ObjectTemplate.setKitName 4 "RESPAWN_ASSAULT"
ObjectTemplate.setKitActiveName 4 "RESPAWN_ACTIVE_ASSAULT"

ObjectTemplate.geometry Kit_springfield
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.networkableInfo KitInfo
ObjectTemplate.addTemplate Us_Helmet
rem ObjectTemplate.setRandomGeometries 8
ObjectTemplate.addTemplate US_Assault_BackPack
ObjectTemplate.addTemplate US_Hip_Pack
ObjectTemplate.addTemplate Chutedisabler

ObjectTemplate.addTemplate Springfield03
ObjectTemplate.addTemplate Springfield03Bay
ObjectTemplate.addTemplate Knife_M1Bayonet_ID2

ObjectTemplate.aitemplate Assault