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Archives/bf1942/levels/Lake_Ville.rfa
bf1942/levels/Lake_Ville/Objects/MedicM1Carabine/Objects.con
ObjectTemplate.create Kit US_MedicM1Carabine
ObjectTemplate.setType Medic
ObjectTemplate.setKitTeam 2
ObjectTemplate.geometry MedPack
rem Kit_Allies_Medic
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.networkableInfo KitInfo
ObjectTemplate.addTemplate Medic_helm_us
ObjectTemplate.addTemplate US_Medic_hippack
ObjectTemplate.addTemplate US_Britt_Bacpac

ObjectTemplate.setHealthBarIcon "Ingame/Healthbar_empty_medic_64x64.tga"
ObjectTemplate.setHealthBarFullIcon "Ingame/Healthbar_full_medic_64x64.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_medpack.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_colt.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_noicon.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_noicon.tga"


ObjectTemplate.setKitIcon 5 "kits/Icon_medic_allies_selected.tga"
ObjectTemplate.setKitName 5 "RESPAWN_MEDIC"
ObjectTemplate.setKitActiveName 5 "RESPAWN_ACTIVE_MEDIC"

ObjectTemplate.addTemplate Colt
ObjectTemplate.addTemplate MedPack


ObjectTemplate.aitemplate Medic