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Archives/bf1942/levels/Lake_Ville.rfa
bf1942/levels/Lake_Ville/init.con
ShaderManager.setTextureParam envmap bf1942\levels\Lake_Ville\textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor .1/.1/.1
renderer.ambientColor .15/.15/.18
renderer.diffuseColor .3/.3/.3
renderer.specularColor .3/.3/.3
renderer.vertexFogEnable 1
renderer.fogColorVec 0.7647/0.7764/0.8196
renderer.animatedMeshAmbientColor 0.15
shadow.shadowColor 0.55
Game.setViewDistance 500
Game.spawnPlayers 1
run Init/SkyAndSun
run Init/Terrain
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag
textureManager.alternativePath bf1942/Levels/Naichi-1945/Texture
textureManager.alternativePath Texture/Special_skys/meuse
textureManager.alternativePath Texture/ENVIROMENT_FALL
textureManager.alternativePath texture/GENERAL_GER
textureManager.alternativePath texture/SPECIAL_GER_EUROPE_1944_FALL
textureManager.alternativePath Texture/SPECIAL_JAP_PACIFIC_1943_SUMMER
textureManager.alternativePath Texture/SPECIAL_JAP_MAINLAND
game.setTeamSkin 1 JapaneseSoldier
game.setKit 1 0 1jap_wot
game.setKit 1 1 2jap_wot
game.setKit 1 2 3jap_wot
game.setKit 1 3 4jap_wot
game.setKit 1 4 5jap_wot
game.setTeamSkin 2 RussianSoldier
game.setKit 2 0 1rus_wot
game.setKit 2 1 2rus_wot
game.setKit 2 2 3rus_wot
game.setKit 2 3 4rus_wot
game.setKit 2 4 5rus_wot
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
water.specularEnable 1
water.texLayer1 texture/water08
water.texLayer2 texture/water06
water.normalMap texture/normalMap01
water.scrollDirectionNormalmap -0.700000/-0.700000
water.scrollDirection1 1.000000/0.000000
water.scrollDirection2 0.000000/1.000000
water.specularColor 0.750000/0.730000/0.780000
water.scrollLayer1 0.030000
water.scrollLayer2 0.030000
water.scrollNormalmap 0.010000
water.specularStreakFactor 0.001000
water.tileLayer1 0.500000
water.tileLayer2 0.500000
water.tileNormalmap 0.250000
water.lightDirection -0.300000/0.500000/-0.650000
water.shallowColor 0.95/1/0.85
water.deepColor 0.047059/0.419608/0.756863
water.waterAlphaDepth 3.200000
water.waterColordepth 6
water.waterShallowAlpha 0.100000
run Objects/Objects
run Sounds/Environment
game.setBeforeSpawnCameraPosition 1 574.34/81.22/74.32
game.setBeforeSpawnCameraPosition 2 633.92/73.47/529.24
renderer.globalLodPercent 1
renderer.globalAmbientColor .1/.1/.1
renderer.ambientColor .15/.15/.18
renderer.diffuseColor .3/.3/.3
renderer.specularColor .3/.3/.3
renderer.vertexFogEnable 1
renderer.fogColorVec 0.7647/0.7764/0.8196
renderer.animatedMeshAmbientColor 0.15
shadow.shadowColor 0.55
Game.setViewDistance 500
Game.spawnPlayers 1
run Init/SkyAndSun
run Init/Terrain
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag
textureManager.alternativePath bf1942/Levels/Naichi-1945/Texture
textureManager.alternativePath Texture/Special_skys/meuse
textureManager.alternativePath Texture/ENVIROMENT_FALL
textureManager.alternativePath texture/GENERAL_GER
textureManager.alternativePath texture/SPECIAL_GER_EUROPE_1944_FALL
textureManager.alternativePath Texture/SPECIAL_JAP_PACIFIC_1943_SUMMER
textureManager.alternativePath Texture/SPECIAL_JAP_MAINLAND
game.setTeamSkin 1 JapaneseSoldier
game.setKit 1 0 1jap_wot
game.setKit 1 1 2jap_wot
game.setKit 1 2 3jap_wot
game.setKit 1 3 4jap_wot
game.setKit 1 4 5jap_wot
game.setTeamSkin 2 RussianSoldier
game.setKit 2 0 1rus_wot
game.setKit 2 1 2rus_wot
game.setKit 2 2 3rus_wot
game.setKit 2 3 4rus_wot
game.setKit 2 4 5rus_wot
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
water.specularEnable 1
water.texLayer1 texture/water08
water.texLayer2 texture/water06
water.normalMap texture/normalMap01
water.scrollDirectionNormalmap -0.700000/-0.700000
water.scrollDirection1 1.000000/0.000000
water.scrollDirection2 0.000000/1.000000
water.specularColor 0.750000/0.730000/0.780000
water.scrollLayer1 0.030000
water.scrollLayer2 0.030000
water.scrollNormalmap 0.010000
water.specularStreakFactor 0.001000
water.tileLayer1 0.500000
water.tileLayer2 0.500000
water.tileNormalmap 0.250000
water.lightDirection -0.300000/0.500000/-0.650000
water.shallowColor 0.95/1/0.85
water.deepColor 0.047059/0.419608/0.756863
water.waterAlphaDepth 3.200000
water.waterColordepth 6
water.waterShallowAlpha 0.100000
run Objects/Objects
run Sounds/Environment
game.setBeforeSpawnCameraPosition 1 574.34/81.22/74.32
game.setBeforeSpawnCameraPosition 2 633.92/73.47/529.24