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Archives/bf1942/levels/aragon-1938.rfa
bf1942/levels/aragon-1938/Init.con
ShaderManager.setTextureParam envmap bf1942\levels\aragon-1938\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.1/0.1/0.1
renderer.ambientColor 0.12/0.11/0.12
renderer.diffuseColor 0.35/0.3/0.2
renderer.specularColor 0.3/0.3/0.3
renderer.vertexFogEnable 1
renderer.fogColorVec 0.68/0.62/0.55
renderer.animatedMeshAmbientColor 0.15
textureManager.alternativePath Texture\Special_skys\Easternblitz
textureManager.alternativePath texture/GENERAL_GER
textureManager.alternativePath bf1942/Levels/aragon-1938/Texture
shadow.shadowColor 0.55
Game.setViewDistance 300
Game.spawnPlayers 1
renderer.fogstart 300
renderer.fogend 350
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag
game.setTeamSkin 1 FrenchSoldier
game.setKit 1 0 naz1
game.setKit 1 1 naz2
game.setKit 1 2 naz3
game.setKit 1 3 naz4
game.setKit 1 4 naz5
game.setTeamSkin 2 ItalianSoldier
game.setKit 2 0 rep1
game.setKit 2 1 rep2
game.setKit 2 2 rep3
game.setKit 2 3 rep4
game.setKit 2 4 rep5
game.setActiveCombatArea 0 0 1024 1024
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
water.specularEnable 1
water.texLayer1 texture/water07
water.texLayer2 texture/water08
water.normalMap texture/normalMap02
water.scrollDirectionNormalmap 1/1
water.scrollDirection1 1/0
water.scrollDirection2 0/1
water.specularColor 0.75/0.7/0.65
water.scrollLayer1 0.03
water.scrollLayer2 0.03
water.scrollNormalmap 0.01
water.specularStreakFactor 0.001
water.tileLayer1 0.5
water.tileLayer2 0.5
water.tileNormalmap 0.5
water.lightDirection -0.3/0.5/-0.65
water.color 0.6/0.6/0.63
water.deepColor 0.6/0.6/0.63
water.waterAlphaDepth 0
water.waterShallowAlpha 1
run Init/SkyAndSun
run Init/Terrain
run Sounds/Environment
run objects/objects
game.setBeforeSpawnCameraPosition 2 549/111/331
game.setBeforeSpawnCameraPosition 1 743/87/690
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.1/0.1/0.1
renderer.ambientColor 0.12/0.11/0.12
renderer.diffuseColor 0.35/0.3/0.2
renderer.specularColor 0.3/0.3/0.3
renderer.vertexFogEnable 1
renderer.fogColorVec 0.68/0.62/0.55
renderer.animatedMeshAmbientColor 0.15
textureManager.alternativePath Texture\Special_skys\Easternblitz
textureManager.alternativePath texture/GENERAL_GER
textureManager.alternativePath bf1942/Levels/aragon-1938/Texture
shadow.shadowColor 0.55
Game.setViewDistance 300
Game.spawnPlayers 1
renderer.fogstart 300
renderer.fogend 350
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag
game.setTeamSkin 1 FrenchSoldier
game.setKit 1 0 naz1
game.setKit 1 1 naz2
game.setKit 1 2 naz3
game.setKit 1 3 naz4
game.setKit 1 4 naz5
game.setTeamSkin 2 ItalianSoldier
game.setKit 2 0 rep1
game.setKit 2 1 rep2
game.setKit 2 2 rep3
game.setKit 2 3 rep4
game.setKit 2 4 rep5
game.setActiveCombatArea 0 0 1024 1024
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
water.specularEnable 1
water.texLayer1 texture/water07
water.texLayer2 texture/water08
water.normalMap texture/normalMap02
water.scrollDirectionNormalmap 1/1
water.scrollDirection1 1/0
water.scrollDirection2 0/1
water.specularColor 0.75/0.7/0.65
water.scrollLayer1 0.03
water.scrollLayer2 0.03
water.scrollNormalmap 0.01
water.specularStreakFactor 0.001
water.tileLayer1 0.5
water.tileLayer2 0.5
water.tileNormalmap 0.5
water.lightDirection -0.3/0.5/-0.65
water.color 0.6/0.6/0.63
water.deepColor 0.6/0.6/0.63
water.waterAlphaDepth 0
water.waterShallowAlpha 1
run Init/SkyAndSun
run Init/Terrain
run Sounds/Environment
run objects/objects
game.setBeforeSpawnCameraPosition 2 549/111/331
game.setBeforeSpawnCameraPosition 1 743/87/690