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Archives/bf1942/levels/aragon-1938.rfa
bf1942/levels/aragon-1938/Objects/Bren/Objects.con
ObjectTemplate.create HandFireArms Lewis_MG
ObjectTemplate.itemIndex 3
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.projectileTemplate 7,92x57mmProjectile
ObjectTemplate.setTracerTemplate Tracer_7,92x57mmProjectile CRD_NONE/3/0/0
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.magSize 20
ObjectTemplate.numOfMag 10
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 4
ObjectTemplate.roundOfFire 8.33
objectTemplate.aiTemplate brenAI
ObjectTemplate.zoomFov 0.8
ObjectTemplate.altFireOnce 1
ObjectTemplate.zoomFov 0.7
ObjectTemplate.soldierZoomFov 0.6
ObjectTemplate.soldierZoomPosition -0.10/0.02/0
ObjectTemplate.soldierCameraPosition -0.06/-0.04/-0.04
ObjectTemplate.addRootSpeed 0
ObjectTemplate.AmmoType 1
ObjectTemplate.GUIIndex 3
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoBar "Ingame/magbar_mg_empty_32x64.tga"
ObjectTemplate.setAmmoBarFill "Ingame/magbar_mg_full_32x64.tga"
ObjectTemplate.setAmmoBarSize 64
ObjectTemplate.setAmomBarPosX 3
ObjectTemplate.setAmomBarPosY -11
ObjectTemplate.setAmomBarTextPosX 8
ObjectTemplate.setAmomBarTextPosY 4
ObjectTemplate.setCrossHairType CHTCrossHair
Rem *** Deviation Begin *****
ObjectTemplate.velocity 731
ObjectTemplate.setRecoilForceUp CRD_UNIFORM/0.25/0.45/0
ObjectTemplate.setRecoilForceLeftRight CRD_UNIFORM/-0.1/-0.1/0
ObjectTemplate.setHasRecoilForce 1
ObjectTemplate.setGoBackOnRecoil 0
ObjectTemplate.setFireDev 10 1.2 0.3
ObjectTemplate.setDevMod 1.6 1.1 0.7
ObjectTemplate.setMinDev 0.55
ObjectTemplate.setTurnDev 5 0.3 0.3 0.2
ObjectTemplate.setSpeedDev 12 0.6 0.6 0.3
ObjectTemplate.setMiscDev 18 8 0.35
Rem *** Deviation End *****
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/Bren.ssc
ObjectTemplate.createSkeleton animations/Mg42.ske
ObjectTemplate.useSkeletonPartAsMain bren
ObjectTemplate.addTemplate brenLod
ObjectTemplate.addTemplate e_MuzzSG44
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0/0.04/0.525
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_shell792mm
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.04/0.08
ObjectTemplate.setRotation 0/0/0
rem ** SimpleObjects
ObjectTemplate.create SimpleObject brenTrigger
ObjectTemplate.geometry brenTrigger
ObjectTemplate.create SimpleObject brenMagasin
ObjectTemplate.geometry brenMag
ObjectTemplate.create Bundle brenMagHolder
rem ObjectTemplate.geometry
ObjectTemplate.addTemplate brenMagasin
rem ObjectTemplate.setPosition 0/-0.02/0.0
ObjectTemplate.create SimpleObject brenSimple
ObjectTemplate.geometry brenS
ObjectTemplate.create AnimatedBundle brenComplex
ObjectTemplate.geometry bren
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.createSkeleton animations/Mg42.ske
rem ObjectTemplate.addTemplate brenTrigger
rem ObjectTemplate.bindToSkeletonPart Trigger
ObjectTemplate.addTemplate brenMagHolder
ObjectTemplate.bindToSkeletonPart Mag
ObjectTemplate.create LodObject brenLod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate brenComplex
ObjectTemplate.setPosition 0/-0.05/-0.17
ObjectTemplate.setRotation 0/-2/0
ObjectTemplate.addTemplate brenSimple
ObjectTemplate.setPosition 0/-0.05/-0.17
ObjectTemplate.setRotation 0/-2/0
ObjectTemplate.create HandFireArms Bren_Lay
ObjectTemplate.itemIndex 7
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.setWeaponLink 3
ObjectTemplate.projectileTemplate 7,7mmBProjectile
ObjectTemplate.setTracerTemplate Tracer_7,7mmBProjectile CRD_UNIFORM/1/3/0
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.magSize 30
ObjectTemplate.numOfMag 10
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 4
ObjectTemplate.roundOfFire 8.33
objectTemplate.aiTemplate brenAI
ObjectTemplate.zoomFov 0.8
ObjectTemplate.altFireOnce 1
ObjectTemplate.zoomFov 0.7
ObjectTemplate.soldierZoomFov 0.6
ObjectTemplate.soldierZoomPosition -0.10/0.02/0
ObjectTemplate.soldierCameraPosition -0.06/-0.04/-0.04
ObjectTemplate.addRootSpeed 0
ObjectTemplate.AmmoType 1
ObjectTemplate.GUIIndex 3
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoBar "Ingame/magbar_mg_empty_32x64.tga"
ObjectTemplate.setAmmoBarFill "Ingame/magbar_mg_full_32x64.tga"
ObjectTemplate.setAmmoBarSize 64
ObjectTemplate.setAmomBarPosX 3
ObjectTemplate.setAmomBarPosY -11
ObjectTemplate.setAmomBarTextPosX 8
ObjectTemplate.setAmomBarTextPosY 4
ObjectTemplate.setCrossHairType CHTCrossHair
Rem *** Deviation Begin *****
ObjectTemplate.velocity 731
ObjectTemplate.setRecoilForceUp CRD_UNIFORM/0.25/0.45/0
ObjectTemplate.setRecoilForceLeftRight CRD_UNIFORM/-0.1/-0.1/0
ObjectTemplate.setHasRecoilForce 1
ObjectTemplate.setGoBackOnRecoil 0
ObjectTemplate.setFireDev 10 1.2 0.3
ObjectTemplate.setDevMod 0.7 0.7 0.7
ObjectTemplate.setMinDev 0.55
ObjectTemplate.setTurnDev 5 0.3 0.3 0.2
ObjectTemplate.setSpeedDev 36 512 512 0.35
ObjectTemplate.setMiscDev 18 8 0.35
Rem *** Deviation End *****
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/Bren.ssc
ObjectTemplate.createSkeleton animations/Mg42.ske
ObjectTemplate.useSkeletonPartAsMain bren
ObjectTemplate.addTemplate brenLod
ObjectTemplate.addTemplate e_MuzzSG44
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0/0.04/0.525
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_shell792mm
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.04/0.08
ObjectTemplate.setRotation 0/0/0