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Archives/bf1942/levels/aragon-1938.rfa
bf1942/levels/aragon-1938/Objects/Lewis_MG/Objects.con
ObjectTemplate.create HandFireArms Lewis_MG
ObjectTemplate.itemIndex 3
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.projectileTemplate MachinegunProjectile
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.setTracerTemplate Tracer_Projectile CRD_NONE/2/0/0
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.magSize 47
ObjectTemplate.numOfMag 4
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 4.5
ObjectTemplate.roundOfFire 9
ObjectTemplate.GUIIndex 7
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoBar "Ingame/Magbar_SMG_empty_32x64.tga"
ObjectTemplate.setAmmoBarFill "Ingame/Magbar_SMG_full_32x64.tga"
ObjectTemplate.setAmmoBarSize 46
ObjectTemplate.setAmmoBarPosX 4
ObjectTemplate.setAmmoBarPosY -11
ObjectTemplate.setAmmoBarTextPosX 8
ObjectTemplate.setAmmoBarTextPosY 4
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.aiTemplate ai_MachineGun
ObjectTemplate.zoomFov 0.8
ObjectTemplate.altFireOnce 1
ObjectTemplate.soldierZoomFov 0.6
ObjectTemplate.soldierCameraPosition 0.04/-0.068/-0.03
ObjectTemplate.soldierZoomPosition -0.0295/-0.033/-0.16
ObjectTemplate.addRootSpeed 0
ObjectTemplate.AmmoType 1
ObjectTemplate.altFireOnce 1

rem *** Deviation Begin ***

ObjectTemplate.velocity 747
ObjectTemplate.setRecoilForceUp CRD_UNIFORM/0.4/0.4/0
ObjectTemplate.setRecoilForceLeftRight CRD_UNIFORM/-0.3/0.3/0
ObjectTemplate.setHasRecoilForce 1
ObjectTemplate.setGoBackOnRecoil 0

rem ObjectTemplate.setFireDev 6 1.2 0.33
ObjectTemplate.setFireDev 6 1.3 0.25
ObjectTemplate.setDevMod 1.5 1.2 0.6
ObjectTemplate.setMinDev 0.75
ObjectTemplate.setTurnDev 8 0.5 0.5 0.2
ObjectTemplate.setSpeedDev 10 0.6 0.6 0.25
ObjectTemplate.setMiscDev 10 6 0.35


rem *** Deviation End ***

ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/Lewis_MG.ssc

ObjectTemplate.createSkeleton animations/DP.ske
ObjectTemplate.useSkeletonPartAsMain DPBody
ObjectTemplate.addTemplate Lewis_MGLod


ObjectTemplate.addTemplate e_MuzzSG44
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0/0.03/0.60
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate e_shell792mm
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0.15/0.02/0.2
ObjectTemplate.setRotation 40/0/-50

ObjectTemplate.create SimpleObject Lewis_MGReload
ObjectTemplate.geometry Lewis_MGReload

ObjectTemplate.create SimpleObject Lewis_MGMag
ObjectTemplate.geometry Lewis_MGMag

ObjectTemplate.create SimpleObject Lewis_MGSimple
ObjectTemplate.geometry Shad_Lewis_MG

ObjectTemplate.create AnimatedBundle Lewis_MGComplex
ObjectTemplate.geometry Lewis_MG
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.createSkeleton animations/DP.ske
ObjectTemplate.addTemplate Lewis_MGReload
ObjectTemplate.bindToSkeletonPart DPReload
ObjectTemplate.addTemplate Lewis_MGMag
ObjectTemplate.bindToSkeletonPart DPMag

ObjectTemplate.create LodObject Lewis_MGLod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate Lewis_MGComplex
ObjectTemplate.addTemplate Lewis_MGSimple