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Archives/bf1942/levels/aragon-1938.rfa
bf1942/levels/aragon-1938/Objects/NagantM1895/NagantM1895.inc
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.projectileTemplate 9x22mmProjectile
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.magSize 7
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 4
ObjectTemplate.roundOfFire 2.5
ObjectTemplate.fireOnce 1
objectTemplate.aiTemplate No2AI
ObjectTemplate.zoomFov 0.8
ObjectTemplate.altFireOnce 1
ObjectTemplate.soldierZoomFov 0.5
ObjectTemplate.soldierZoomPosition -0.05/-0.01/0.1
ObjectTemplate.soldierCameraPosition 0/-0.05/0.1
ObjectTemplate.AmmoType 1
ObjectTemplate.addRootSpeed 0


rem ObjectTemplate.autoReload 1
Rem *** Deviation Begin *****

ObjectTemplate.velocity 150
ObjectTemplate.setRecoilForceUp CRD_UNIFORM/1/2/0
ObjectTemplate.setRecoilForceLeftRight CRD_UNIFORM/-0.1/-0.5/0
ObjectTemplate.setHasRecoilForce 1
ObjectTemplate.setGoBackOnRecoil 0

ObjectTemplate.setFireDev 6 2 0.2
ObjectTemplate.setMinDev 1.25
ObjectTemplate.setTurnDev 4 0.25 0.25 0.25
ObjectTemplate.setSpeedDev 4 0.25 1 0.1
ObjectTemplate.setMiscDev 18 8 0.35


Rem *** Deviation End *****

ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript ../../../../../Objects/HandWeapons/type26_pistol/Sounds/type26_pistol.ssc
ObjectTemplate.GUIIndex 16
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoBar "Ingame/Magbar_Pistol_empty_32x64.tga"
ObjectTemplate.setAmmoBarFill "Ingame/Magbar_Pistol_full_32x64.tga"
ObjectTemplate.setAmmoBarSize 41
ObjectTemplate.setAmomBarPosX 5
ObjectTemplate.setAmomBarPosY -11
ObjectTemplate.setAmomBarTextPosX 6
ObjectTemplate.setAmomBarTextPosY 4
ObjectTemplate.setCrossHairType CHTCrossHair


ObjectTemplate.createSkeleton animations/No2.ske
ObjectTemplate.useSkeletonPartAsMain No2
ObjectTemplate.addTemplate NagantM1895Lod
ObjectTemplate.setPosition 0/-0.0256/0.042
rem ObjectTemplate.setPosition 0.00/-0.025/0.035
rem ObjectTemplate.setRotation 0/-2.0/0

ObjectTemplate.addTemplate e_MuzzHandGun
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0/0.0255/0.1501
ObjectTemplate.setRotation 0/0/0