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Archives/bf1942/levels/aragon-1938.rfa
bf1942/levels/aragon-1938/Objects/NagantRevolver/Objects.con
ObjectTemplate.create HandFireArms NagantRevolver
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.itemIndex 2
ObjectTemplate.projectileTemplate 7,7x58mmJProjectile
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.magSize 6
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 4
ObjectTemplate.roundOfFire 2.5
ObjectTemplate.fireOnce 1
objectTemplate.aiTemplate No2AI
ObjectTemplate.zoomFov 0.8
ObjectTemplate.altFireOnce 1
ObjectTemplate.soldierZoomFov 0.5
ObjectTemplate.soldierZoomPosition -0.05/-0.01/0.1
ObjectTemplate.soldierCameraPosition 0/-0.05/0.1
ObjectTemplate.AmmoType 1
ObjectTemplate.addRootSpeed 0
ObjectTemplate.AmmoType 1
ObjectTemplate.setCrossHairType CHTIcon
rem ObjectTemplate.setCrossHairType CHTCrossHair
ObjectTemplate.GUIIndex 16
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoBar "Ingame/Magbar_Pistol_empty_32x64.tga"
ObjectTemplate.setAmmoBarFill "Ingame/Magbar_Pistol_full_32x64.tga"
ObjectTemplate.setAmmoBarSize 41
ObjectTemplate.setAmmoBarPosX 5
ObjectTemplate.setAmmoBarPosY -11
ObjectTemplate.setAmmoBarTextPosX 6
ObjectTemplate.setAmmoBarTextPosY 4
ObjectTemplate.velocity 272
ObjectTemplate.setRecoilForceUp CRD_UNIFORM/1/2/0
ObjectTemplate.setRecoilForceLeftRight CRD_UNIFORM/-0.2/-0.2/0
ObjectTemplate.setHasRecoilForce 1
ObjectTemplate.setGoBackOnRecoil 0
ObjectTemplate.setFireDev 6 2 0.2
ObjectTemplate.setMinDev 1
ObjectTemplate.setTurnDev 4 .25 .25 .25
ObjectTemplate.setSpeedDev 4 0.3 1 0.2
ObjectTemplate.setMiscDev 18 8 0.35
rem *** Deviation End ***
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/No2.ssc
ObjectTemplate.createSkeleton animations/No2.ske
ObjectTemplate.useSkeletonPartAsMain NagantRevolver
ObjectTemplate.addTemplate NagantRevolverLod
ObjectTemplate.addTemplate e_MuzzPistol
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0/0.02/0.25
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.create AnimatedBundle NagantRevolverComplex
ObjectTemplate.createSkeleton animations/No2.ske
ObjectTemplate.geometry NagantRevolver
ObjectTemplate.addTemplate NagantRevolverTrigger
ObjectTemplate.bindToSkeletonPart Trigger
ObjectTemplate.addTemplate NagantRevolverHane
ObjectTemplate.bindToSkeletonPart Hane
ObjectTemplate.addTemplate NagantRevolverMantel
ObjectTemplate.bindToSkeletonPart mantel
ObjectTemplate.create SimpleObject NagantRevolverSimple
ObjectTemplate.geometry Shad_NagantRevolver
ObjectTemplate.create SimpleObject NagantRevolverTrigger
ObjectTemplate.create SimpleObject NagantRevolverMantel
ObjectTemplate.create SimpleObject NagantRevolverHane
ObjectTemplate.create LodObject NagantRevolverLod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate NagantRevolverComplex
ObjectTemplate.addTemplate NagantRevolverSimple
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.itemIndex 2
ObjectTemplate.projectileTemplate 7,7x58mmJProjectile
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.magSize 6
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 4
ObjectTemplate.roundOfFire 2.5
ObjectTemplate.fireOnce 1
objectTemplate.aiTemplate No2AI
ObjectTemplate.zoomFov 0.8
ObjectTemplate.altFireOnce 1
ObjectTemplate.soldierZoomFov 0.5
ObjectTemplate.soldierZoomPosition -0.05/-0.01/0.1
ObjectTemplate.soldierCameraPosition 0/-0.05/0.1
ObjectTemplate.AmmoType 1
ObjectTemplate.addRootSpeed 0
ObjectTemplate.AmmoType 1
ObjectTemplate.setCrossHairType CHTIcon
rem ObjectTemplate.setCrossHairType CHTCrossHair
ObjectTemplate.GUIIndex 16
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoBar "Ingame/Magbar_Pistol_empty_32x64.tga"
ObjectTemplate.setAmmoBarFill "Ingame/Magbar_Pistol_full_32x64.tga"
ObjectTemplate.setAmmoBarSize 41
ObjectTemplate.setAmmoBarPosX 5
ObjectTemplate.setAmmoBarPosY -11
ObjectTemplate.setAmmoBarTextPosX 6
ObjectTemplate.setAmmoBarTextPosY 4
ObjectTemplate.velocity 272
ObjectTemplate.setRecoilForceUp CRD_UNIFORM/1/2/0
ObjectTemplate.setRecoilForceLeftRight CRD_UNIFORM/-0.2/-0.2/0
ObjectTemplate.setHasRecoilForce 1
ObjectTemplate.setGoBackOnRecoil 0
ObjectTemplate.setFireDev 6 2 0.2
ObjectTemplate.setMinDev 1
ObjectTemplate.setTurnDev 4 .25 .25 .25
ObjectTemplate.setSpeedDev 4 0.3 1 0.2
ObjectTemplate.setMiscDev 18 8 0.35
rem *** Deviation End ***
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/No2.ssc
ObjectTemplate.createSkeleton animations/No2.ske
ObjectTemplate.useSkeletonPartAsMain NagantRevolver
ObjectTemplate.addTemplate NagantRevolverLod
ObjectTemplate.addTemplate e_MuzzPistol
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0/0.02/0.25
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.create AnimatedBundle NagantRevolverComplex
ObjectTemplate.createSkeleton animations/No2.ske
ObjectTemplate.geometry NagantRevolver
ObjectTemplate.addTemplate NagantRevolverTrigger
ObjectTemplate.bindToSkeletonPart Trigger
ObjectTemplate.addTemplate NagantRevolverHane
ObjectTemplate.bindToSkeletonPart Hane
ObjectTemplate.addTemplate NagantRevolverMantel
ObjectTemplate.bindToSkeletonPart mantel
ObjectTemplate.create SimpleObject NagantRevolverSimple
ObjectTemplate.geometry Shad_NagantRevolver
ObjectTemplate.create SimpleObject NagantRevolverTrigger
ObjectTemplate.create SimpleObject NagantRevolverMantel
ObjectTemplate.create SimpleObject NagantRevolverHane
ObjectTemplate.create LodObject NagantRevolverLod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate NagantRevolverComplex
ObjectTemplate.addTemplate NagantRevolverSimple