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Archives/bf1942/levels/aragon-1938.rfa
bf1942/levels/aragon-1938/StandardMesh/M93_Bajonett.rs
subshader "M93_Bajonett_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 0.588235 0.588235 0.588235;
materialSpecular 0.360784 0.360784 0.360784;
materialSpecularPower 10.2;
texture "texture/M93";
}
subshader "M93_Bajonett_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 0.588235 0.588235 0.588235;
materialSpecular 0.360784 0.360784 0.360784;
materialSpecularPower 10.2;
texture "texture/M93_bolt";
}
subshader "M93_Bajonett_Material2" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/M90_Bajonett";
}
{
lighting true;
lightingSpecular true;
materialDiffuse 0.588235 0.588235 0.588235;
materialSpecular 0.360784 0.360784 0.360784;
materialSpecularPower 10.2;
texture "texture/M93";
}
subshader "M93_Bajonett_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 0.588235 0.588235 0.588235;
materialSpecular 0.360784 0.360784 0.360784;
materialSpecularPower 10.2;
texture "texture/M93_bolt";
}
subshader "M93_Bajonett_Material2" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/M90_Bajonett";
}