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Archives/bf1942/levels/aragon-1938.rfa
bf1942/levels/aragon-1938/StandardMesh/Polikarpov_Fuselage_m1.rs
subshader "material_0" "StandardMesh/Default"
{
   texture "texture/1p_I153";
   envmap true;
   materialDiffuse 0.800000011920929 0.800000011920929 0.800000011920929;
   materialSpecular 1.0 1.0 1.0;
}

subshader "material_1" "StandardMesh/Default"
{
   texture "texture/i16_Skin";
   transparent true;
   lightingSpecular true;
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 0.0784313976764679 0.0784313976764679 0.0784313976764679;
   materialSpecularPower 12.5;
}

subshader "material_2" "StandardMesh/Default"
{
   texture "texture/i16_Skin";
   lightingSpecular true;
   envmap true;
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 0.0784313976764679 0.0784313976764679 0.0784313976764679;
   materialSpecularPower 12.5;
}

subshader "material_3" "StandardMesh/Default"
{
   texture "texture/I153_sight";
   transparent true;
   lighting false;
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 1.0 1.0 1.0;
}

subshader "material_4" "StandardMesh/Default"
{
   texture "texture/i16_interior";
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 1.0 1.0 1.0;
   materialSpecularPower 12.5;
}