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Archives/bf1942/levels/aragon-1938.rfa
bf1942/levels/aragon-1938/StandardMesh/pzbw_gunbase_m1.rs
subshader "material_0" "StandardMesh/Default"
{
texture "texture/pzI_pzb";
lighting true;
twosided true; lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
materialSpecular 1.0 1.0 1.0;
materialSpecularPower 12.5;
}
subshader "material_1" "StandardMesh/Default"
{
texture "texture/mg34_r";
lighting true;
twosided true; lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
materialSpecular 1.0 1.0 1.0;
}
subshader "material_2" "StandardMesh/Default"
{
texture "texture/mg34skin";
lighting true;
materialDiffuse 0.588 0.588 0.588;
materialSpecular 1.0 1.0 1.0;
}
{
texture "texture/pzI_pzb";
lighting true;
twosided true; lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
materialSpecular 1.0 1.0 1.0;
materialSpecularPower 12.5;
}
subshader "material_1" "StandardMesh/Default"
{
texture "texture/mg34_r";
lighting true;
twosided true; lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
materialSpecular 1.0 1.0 1.0;
}
subshader "material_2" "StandardMesh/Default"
{
texture "texture/mg34skin";
lighting true;
materialDiffuse 0.588 0.588 0.588;
materialSpecular 1.0 1.0 1.0;
}