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Archives/bf1942/levels/aragon-1938.rfa
bf1942/levels/aragon-1938/StandardMesh/pzbw_hull_m1.rs
subshader "material_0" "StandardMesh/Default"
{
   texture "texture/pzI_pzb";
   lighting true;
   twosided true; lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   materialSpecular 1.0 1.0 1.0;
   materialSpecularPower 20.18000030517578;
}