This page is under construction
Archives/bf1942/levels/aragon-1938.rfa
bf1942/levels/aragon-1938/StandardMesh/wrak_panzer1.rs
subshader "wrak_panzer1_Material0" "StandardMesh/Default"
{
lighting true; twosided true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/PzI_wrak";
}
subshader "wrak_panzer1_Material1" "StandardMesh/Default"
{
lighting true; twosided true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/PzI_wrak";
}
subshader "wrak_panzer1_Material2" "StandardMesh/Default"
{
lighting true; twosided true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/pz1gas";
}
subshader "wrak_panzer1_Material3" "StandardMesh/Default"
{
lighting true; twosided true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/pz1gas";
}
subshader "wrak_panzer1_Material4" "StandardMesh/Default"
{
lighting true; twosided true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/PzI_wrak";
}
subshader "wrak_panzer1_Material5" "StandardMesh/Default"
{
lighting true; twosided true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/PzI_wrak";
}
subshader "wrak_panzer1_Material6" "StandardMesh/Default"
{
lighting true; twosided true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/PzI_wrak";
}
subshader "wrak_panzer1_Material7" "StandardMesh/Default"
{
lighting true; twosided true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/PzI_wrak";
}
subshader "wrak_panzer1_Material8" "StandardMesh/Default"
{
lighting true; twosided true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/PzI_wrak";
}
subshader "wrak_panzer1_Material9" "StandardMesh/Default"
{
lighting true; twosided true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/PzI_wrak";
}
{
lighting true; twosided true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/PzI_wrak";
}
subshader "wrak_panzer1_Material1" "StandardMesh/Default"
{
lighting true; twosided true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/PzI_wrak";
}
subshader "wrak_panzer1_Material2" "StandardMesh/Default"
{
lighting true; twosided true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/pz1gas";
}
subshader "wrak_panzer1_Material3" "StandardMesh/Default"
{
lighting true; twosided true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/pz1gas";
}
subshader "wrak_panzer1_Material4" "StandardMesh/Default"
{
lighting true; twosided true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/PzI_wrak";
}
subshader "wrak_panzer1_Material5" "StandardMesh/Default"
{
lighting true; twosided true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/PzI_wrak";
}
subshader "wrak_panzer1_Material6" "StandardMesh/Default"
{
lighting true; twosided true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/PzI_wrak";
}
subshader "wrak_panzer1_Material7" "StandardMesh/Default"
{
lighting true; twosided true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/PzI_wrak";
}
subshader "wrak_panzer1_Material8" "StandardMesh/Default"
{
lighting true; twosided true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/PzI_wrak";
}
subshader "wrak_panzer1_Material9" "StandardMesh/Default"
{
lighting true; twosided true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/PzI_wrak";
}