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Archives/bf1942/levels/aragon-1938.rfa
bf1942/levels/aragon-1938/StandardMesh/wrak_panzer1.rs
subshader "wrak_panzer1_Material0" "StandardMesh/Default"
{
   lighting true; twosided true;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   texture "texture/PzI_wrak";
}

subshader "wrak_panzer1_Material1" "StandardMesh/Default"
{
   lighting true; twosided true;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   texture "texture/PzI_wrak";
}

subshader "wrak_panzer1_Material2" "StandardMesh/Default"
{
   lighting true; twosided true;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   texture "texture/pz1gas";
}

subshader "wrak_panzer1_Material3" "StandardMesh/Default"
{
   lighting true; twosided true;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   texture "texture/pz1gas";
}

subshader "wrak_panzer1_Material4" "StandardMesh/Default"
{
   lighting true; twosided true;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   texture "texture/PzI_wrak";
}

subshader "wrak_panzer1_Material5" "StandardMesh/Default"
{
   lighting true; twosided true;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   texture "texture/PzI_wrak";
}

subshader "wrak_panzer1_Material6" "StandardMesh/Default"
{
   lighting true; twosided true;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   texture "texture/PzI_wrak";
}

subshader "wrak_panzer1_Material7" "StandardMesh/Default"
{
   lighting true; twosided true;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   texture "texture/PzI_wrak";
}

subshader "wrak_panzer1_Material8" "StandardMesh/Default"
{
   lighting true; twosided true;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   texture "texture/PzI_wrak";
}

subshader "wrak_panzer1_Material9" "StandardMesh/Default"
{
   lighting true; twosided true;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   texture "texture/PzI_wrak";
}