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Archives/bf1942/levels/navalbattle_twins.rfa
bf1942/levels/navalbattle_twins/Objects/Wickes/Objects.con
rem ===== COMPRESS = USA
rem *** Wickes SPID68
rem *** Wickes ***
ObjectTemplate.create PlayerControlObject Wickes
ObjectTemplate.setNetworkableInfo WickesBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 3
ObjectTemplate.mass 2500000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 6000
ObjectTemplate.maxhitpoints 6000
ObjectTemplate.material 139
ObjectTemplate.criticalDamage 3000
ObjectTemplate.hpLostWhileCriticalDamage 3
rem ObjectTemplate.hpLostWhileCriticalDamage 5
ObjectTemplate.explosionForceMod 10
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/12.5/13.05
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/13.5/13.05
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/12.5/8.65
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/13.5/8.65
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/12.5/1.25
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/13.5/1.25
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/12.5/-3.15
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/13.5/-3.15
ObjectTemplate.addArmorEffect 4097 em_FletcherDamage 0/0/0
ObjectTemplate.addArmorEffect 4097 em_FletcherDamage 0/0/20
ObjectTemplate.addArmorEffect 4097 em_FletcherDamage 0/0/-30
ObjectTemplate.addArmorEffect 4097 em_ExFumePOW 0/12.5/13.05
ObjectTemplate.addArmorEffect 4097 em_ExFumePOW 0/13.5/13.05
ObjectTemplate.addArmorEffect 4097 em_ExFumePOW 0/12.5/8.65
ObjectTemplate.addArmorEffect 4097 em_ExFumePOW 0/13.5/8.65
ObjectTemplate.addArmorEffect 4097 em_ExFumePOW 0/12.5/1.25
ObjectTemplate.addArmorEffect 4097 em_ExFumePOW 0/13.5/1.25
ObjectTemplate.addArmorEffect 4097 em_ExFumePOW 0/12.5/-3.15
ObjectTemplate.addArmorEffect 4097 em_ExFumePOW 0/13.5/-3.15
ObjectTemplate.addArmorEffect 3000 em_FletcherDamage 0/0/0
ObjectTemplate.addArmorEffect 3000 em_FletcherDamage 0/0/20
ObjectTemplate.addArmorEffect 3000 em_FletcherDamage 0/0/-30
ObjectTemplate.addArmorEffect 3000 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/-2/-5
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/-2/25
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/-2/-35
rem -------------------------------------
ObjectTemplate.addTemplate lodWickes
ObjectTemplate.addTemplate Wickes_Floater
ObjectTemplate.setPosition -4/5.5/25
ObjectTemplate.addTemplate WickesFloaterBreakerFL
ObjectTemplate.addTemplate Wickes_Floater
ObjectTemplate.setPosition -4/5.5/-25
ObjectTemplate.addTemplate WickesFloaterBreakerBL
ObjectTemplate.addTemplate Wickes_Floater
ObjectTemplate.setPosition 4/5.5/25
ObjectTemplate.addTemplate WickesFloaterBreakerFR
ObjectTemplate.addTemplate Wickes_Floater
ObjectTemplate.setPosition 4/5.5/-25
ObjectTemplate.addTemplate WickesFloaterBreakerBR
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation -2.8/6.5/20.5 0/0/0
ObjectTemplate.GUIIndex 30
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Wickes.tga"
ObjectTemplate.setVehicleIconPos 51/97
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_102mmMark9.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_ShipSmoke.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1
ObjectTemplate.submarineData 0 0 0 0 0 6 140
rem *** WickesFloaterBreakerFL ***
ObjectTemplate.create RotationalBundle WickesFloaterBreakerFL
ObjectTemplate.setNetworkableInfo WickesBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 3
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 500600
ObjectTemplate.maxhitpoints 500600
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry Wickes_Floater_FL_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink -5/5/40
rem ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -5/-2/60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -5/-2/20
rem ------------------------------------
ObjectTemplate.addTemplate Wickes_Floater
ObjectTemplate.setPosition -4/5.5/25
rem ------------------------------------
rem *** WickesFloaterBreakerBL ***
ObjectTemplate.create RotationalBundle WickesFloaterBreakerBL
ObjectTemplate.setNetworkableInfo WickesBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 3
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 500600
ObjectTemplate.maxhitpoints 500600
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry Wickes_Floater_BL_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink -5/5/-40
rem ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -5/-2/-60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -5/-2/-20
rem ------------------------------------
ObjectTemplate.addTemplate Wickes_Floater
ObjectTemplate.setPosition -4/5.5/-25
rem ------------------------------------
rem *** WickesFloaterBreakerFR ***
ObjectTemplate.create RotationalBundle WickesFloaterBreakerFR
ObjectTemplate.setNetworkableInfo WickesBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 3
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 500600
ObjectTemplate.maxhitpoints 500600
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry Wickes_Floater_FR_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink 5/5/40
rem ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 5/-2/60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 5/-2/20
rem ------------------------------------
ObjectTemplate.addTemplate Wickes_Floater
ObjectTemplate.setPosition 4/5.5/25
rem ------------------------------------
rem *** WickesFloaterBreakerBR ***
ObjectTemplate.create RotationalBundle WickesFloaterBreakerBR
ObjectTemplate.setNetworkableInfo WickesBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 3
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 500600
ObjectTemplate.maxhitpoints 500600
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry Wickes_Floater_BR_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink 5/5/-40
rem ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 5/-2/-60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 5/-2/-20
rem ------------------------------------
ObjectTemplate.addTemplate Wickes_Floater
ObjectTemplate.setPosition 4/5.5/-25
rem ------------------------------------
rem *** lodWickes ***
ObjectTemplate.create LodObject lodWickes
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate WickesComplex
ObjectTemplate.addTemplate WickesSimple
rem -------------------------------------
ObjectTemplate.lodSelector WickesLodSelector
rem *** WickesComplex ***
ObjectTemplate.create Bundle WickesComplex
rem ObjectTemplate.setNetworkableInfo WickesBodyInfo
ObjectTemplate.geometry Wickes_hull_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate WickesSoldierSpawn1
ObjectTemplate.setPosition -2.5/3.8/16
ObjectTemplate.addTemplate WickesSoldierSpawn2
ObjectTemplate.setPosition 2.5/3.8/16
ObjectTemplate.addTemplate WickesSoldierSpawn3
ObjectTemplate.setPosition -2.5/3.3/5.2
ObjectTemplate.addTemplate WickesSoldierSpawn4
ObjectTemplate.setPosition 2.5/3.3/5.2
ObjectTemplate.addTemplate WickesSoldierSpawn5
ObjectTemplate.setPosition -1.3/6.3/4.5
ObjectTemplate.addTemplate WickesSoldierSpawn6
ObjectTemplate.setPosition 1.3/6.3/4.5
ObjectTemplate.addTemplate WickesSoldierSpawn7
ObjectTemplate.setPosition -2.5/3.2/-0.5
ObjectTemplate.addTemplate WickesSoldierSpawn8
ObjectTemplate.setPosition 2.5/3.2/-0.5
ObjectTemplate.addTemplate WickesSoldierSpawn9
ObjectTemplate.setPosition -2.5/2.7/-17.5
ObjectTemplate.addTemplate WickesSoldierSpawn10
ObjectTemplate.setPosition 2.5/2.7/-17.5
ObjectTemplate.addTemplate DestroyerSonar
ObjectTemplate.addTemplate Wickes_HullWing
ObjectTemplate.setPosition 0/-5/45
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Wickes_rudder
ObjectTemplate.setPosition 0/-5/-45
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Wickes_Engine
ObjectTemplate.setPosition 0/-4/-30
ObjectTemplate.addTemplate HenleyLcvpSpawner
ObjectTemplate.setPosition -6.587/-1.372/17.785
ObjectTemplate.setRotation -2.5/0/0
ObjectTemplate.addTemplate HenleyLcvpSpawner
ObjectTemplate.setPosition 6.587/-1.372/17.785
ObjectTemplate.setRotation 2.5/0/0
ObjectTemplate.addTemplate 4inchL50Single_360_S_X
ObjectTemplate.setPosition 0/4.3/33
ObjectTemplate.addTemplate ShipSmokeLauncher
ObjectTemplate.setPosition 0/9.9/-70.504
ObjectTemplate.setRotation -180/-30/0
ObjectTemplate.addTemplate Wickes_Back_CannonPCO_2
ObjectTemplate.setPosition 0/4.4/-34.3
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate Wickes_LeftCannonPCO_3
ObjectTemplate.setPosition -3/6.1/6.6
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate Wickes_RightCannonPCO_4
ObjectTemplate.setPosition 3/6.1/6.6
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Wickes_LeftTorpedoPCO_5
ObjectTemplate.setPosition -2.5/2.4/-23
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate Wickes_RightTorpedoPCO_6
ObjectTemplate.setPosition 2.5/2.3/-27.3
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Wickes_Entry
ObjectTemplate.setPosition -3/23/4
ObjectTemplate.addTemplate Wickes_Entry
ObjectTemplate.setPosition -2.8/6.5/20.5
ObjectTemplate.addTemplate Wickes_Entry
ObjectTemplate.setPosition 2.8/6.5/20.5
ObjectTemplate.addTemplate Wickes_Entry
ObjectTemplate.setPosition -1.9/3.9/18.4
ObjectTemplate.addTemplate e_waterfrontBig
ObjectTemplate.setPosition 0/-2/47
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/47
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/-50
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/-0.5/-47
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -2.25/7.6/20
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 1.45/5.05/18.7
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ShipLadder03
ObjectTemplate.setPosition -3.05/4.5/2.65
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ShipLadder05m
ObjectTemplate.setPosition 0/7/-16.35
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -2.03/3.5/-30.7
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate AnimatedUsFlag
ObjectTemplate.setPosition 0/19.6/-31.1
ObjectTemplate.setRotation 90/0/53
rem -------------------------------------
rem *** Wickes SPID68
rem *** Wickes ***
ObjectTemplate.create PlayerControlObject Wickes
ObjectTemplate.setNetworkableInfo WickesBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 3
ObjectTemplate.mass 2500000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 6000
ObjectTemplate.maxhitpoints 6000
ObjectTemplate.material 139
ObjectTemplate.criticalDamage 3000
ObjectTemplate.hpLostWhileCriticalDamage 3
rem ObjectTemplate.hpLostWhileCriticalDamage 5
ObjectTemplate.explosionForceMod 10
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/12.5/13.05
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/13.5/13.05
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/12.5/8.65
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/13.5/8.65
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/12.5/1.25
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/13.5/1.25
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/12.5/-3.15
ObjectTemplate.addArmorEffect 7000 em_ExFumePOW 0/13.5/-3.15
ObjectTemplate.addArmorEffect 4097 em_FletcherDamage 0/0/0
ObjectTemplate.addArmorEffect 4097 em_FletcherDamage 0/0/20
ObjectTemplate.addArmorEffect 4097 em_FletcherDamage 0/0/-30
ObjectTemplate.addArmorEffect 4097 em_ExFumePOW 0/12.5/13.05
ObjectTemplate.addArmorEffect 4097 em_ExFumePOW 0/13.5/13.05
ObjectTemplate.addArmorEffect 4097 em_ExFumePOW 0/12.5/8.65
ObjectTemplate.addArmorEffect 4097 em_ExFumePOW 0/13.5/8.65
ObjectTemplate.addArmorEffect 4097 em_ExFumePOW 0/12.5/1.25
ObjectTemplate.addArmorEffect 4097 em_ExFumePOW 0/13.5/1.25
ObjectTemplate.addArmorEffect 4097 em_ExFumePOW 0/12.5/-3.15
ObjectTemplate.addArmorEffect 4097 em_ExFumePOW 0/13.5/-3.15
ObjectTemplate.addArmorEffect 3000 em_FletcherDamage 0/0/0
ObjectTemplate.addArmorEffect 3000 em_FletcherDamage 0/0/20
ObjectTemplate.addArmorEffect 3000 em_FletcherDamage 0/0/-30
ObjectTemplate.addArmorEffect 3000 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/-2/-5
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/-2/25
ObjectTemplate.addArmorEffect 3000 e_waterBoatSinkEf 0/-2/-35
rem -------------------------------------
ObjectTemplate.addTemplate lodWickes
ObjectTemplate.addTemplate Wickes_Floater
ObjectTemplate.setPosition -4/5.5/25
ObjectTemplate.addTemplate WickesFloaterBreakerFL
ObjectTemplate.addTemplate Wickes_Floater
ObjectTemplate.setPosition -4/5.5/-25
ObjectTemplate.addTemplate WickesFloaterBreakerBL
ObjectTemplate.addTemplate Wickes_Floater
ObjectTemplate.setPosition 4/5.5/25
ObjectTemplate.addTemplate WickesFloaterBreakerFR
ObjectTemplate.addTemplate Wickes_Floater
ObjectTemplate.setPosition 4/5.5/-25
ObjectTemplate.addTemplate WickesFloaterBreakerBR
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation -2.8/6.5/20.5 0/0/0
ObjectTemplate.GUIIndex 30
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Wickes.tga"
ObjectTemplate.setVehicleIconPos 51/97
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_102mmMark9.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_ShipSmoke.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.sonarPos 1
ObjectTemplate.submarineData 0 0 0 0 0 6 140
rem *** WickesFloaterBreakerFL ***
ObjectTemplate.create RotationalBundle WickesFloaterBreakerFL
ObjectTemplate.setNetworkableInfo WickesBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 3
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 500600
ObjectTemplate.maxhitpoints 500600
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry Wickes_Floater_FL_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink -5/5/40
rem ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -5/-2/60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -5/-2/20
rem ------------------------------------
ObjectTemplate.addTemplate Wickes_Floater
ObjectTemplate.setPosition -4/5.5/25
rem ------------------------------------
rem *** WickesFloaterBreakerBL ***
ObjectTemplate.create RotationalBundle WickesFloaterBreakerBL
ObjectTemplate.setNetworkableInfo WickesBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 3
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 500600
ObjectTemplate.maxhitpoints 500600
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry Wickes_Floater_BL_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink -5/5/-40
rem ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -5/-2/-60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -5/-2/-20
rem ------------------------------------
ObjectTemplate.addTemplate Wickes_Floater
ObjectTemplate.setPosition -4/5.5/-25
rem ------------------------------------
rem *** WickesFloaterBreakerFR ***
ObjectTemplate.create RotationalBundle WickesFloaterBreakerFR
ObjectTemplate.setNetworkableInfo WickesBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 3
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 500600
ObjectTemplate.maxhitpoints 500600
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry Wickes_Floater_FR_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink 5/5/40
rem ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 5/-2/60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 5/-2/20
rem ------------------------------------
ObjectTemplate.addTemplate Wickes_Floater
ObjectTemplate.setPosition 4/5.5/25
rem ------------------------------------
rem *** WickesFloaterBreakerBR ***
ObjectTemplate.create RotationalBundle WickesFloaterBreakerBR
ObjectTemplate.setNetworkableInfo WickesBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 3
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 500600
ObjectTemplate.maxhitpoints 500600
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry Wickes_Floater_BR_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink 5/5/-40
rem ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 5/-2/-60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 5/-2/-20
rem ------------------------------------
ObjectTemplate.addTemplate Wickes_Floater
ObjectTemplate.setPosition 4/5.5/-25
rem ------------------------------------
rem *** lodWickes ***
ObjectTemplate.create LodObject lodWickes
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate WickesComplex
ObjectTemplate.addTemplate WickesSimple
rem -------------------------------------
ObjectTemplate.lodSelector WickesLodSelector
rem *** WickesComplex ***
ObjectTemplate.create Bundle WickesComplex
rem ObjectTemplate.setNetworkableInfo WickesBodyInfo
ObjectTemplate.geometry Wickes_hull_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate WickesSoldierSpawn1
ObjectTemplate.setPosition -2.5/3.8/16
ObjectTemplate.addTemplate WickesSoldierSpawn2
ObjectTemplate.setPosition 2.5/3.8/16
ObjectTemplate.addTemplate WickesSoldierSpawn3
ObjectTemplate.setPosition -2.5/3.3/5.2
ObjectTemplate.addTemplate WickesSoldierSpawn4
ObjectTemplate.setPosition 2.5/3.3/5.2
ObjectTemplate.addTemplate WickesSoldierSpawn5
ObjectTemplate.setPosition -1.3/6.3/4.5
ObjectTemplate.addTemplate WickesSoldierSpawn6
ObjectTemplate.setPosition 1.3/6.3/4.5
ObjectTemplate.addTemplate WickesSoldierSpawn7
ObjectTemplate.setPosition -2.5/3.2/-0.5
ObjectTemplate.addTemplate WickesSoldierSpawn8
ObjectTemplate.setPosition 2.5/3.2/-0.5
ObjectTemplate.addTemplate WickesSoldierSpawn9
ObjectTemplate.setPosition -2.5/2.7/-17.5
ObjectTemplate.addTemplate WickesSoldierSpawn10
ObjectTemplate.setPosition 2.5/2.7/-17.5
ObjectTemplate.addTemplate DestroyerSonar
ObjectTemplate.addTemplate Wickes_HullWing
ObjectTemplate.setPosition 0/-5/45
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Wickes_rudder
ObjectTemplate.setPosition 0/-5/-45
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Wickes_Engine
ObjectTemplate.setPosition 0/-4/-30
ObjectTemplate.addTemplate HenleyLcvpSpawner
ObjectTemplate.setPosition -6.587/-1.372/17.785
ObjectTemplate.setRotation -2.5/0/0
ObjectTemplate.addTemplate HenleyLcvpSpawner
ObjectTemplate.setPosition 6.587/-1.372/17.785
ObjectTemplate.setRotation 2.5/0/0
ObjectTemplate.addTemplate 4inchL50Single_360_S_X
ObjectTemplate.setPosition 0/4.3/33
ObjectTemplate.addTemplate ShipSmokeLauncher
ObjectTemplate.setPosition 0/9.9/-70.504
ObjectTemplate.setRotation -180/-30/0
ObjectTemplate.addTemplate Wickes_Back_CannonPCO_2
ObjectTemplate.setPosition 0/4.4/-34.3
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate Wickes_LeftCannonPCO_3
ObjectTemplate.setPosition -3/6.1/6.6
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate Wickes_RightCannonPCO_4
ObjectTemplate.setPosition 3/6.1/6.6
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Wickes_LeftTorpedoPCO_5
ObjectTemplate.setPosition -2.5/2.4/-23
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate Wickes_RightTorpedoPCO_6
ObjectTemplate.setPosition 2.5/2.3/-27.3
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Wickes_Entry
ObjectTemplate.setPosition -3/23/4
ObjectTemplate.addTemplate Wickes_Entry
ObjectTemplate.setPosition -2.8/6.5/20.5
ObjectTemplate.addTemplate Wickes_Entry
ObjectTemplate.setPosition 2.8/6.5/20.5
ObjectTemplate.addTemplate Wickes_Entry
ObjectTemplate.setPosition -1.9/3.9/18.4
ObjectTemplate.addTemplate e_waterfrontBig
ObjectTemplate.setPosition 0/-2/47
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/47
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/-50
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/-0.5/-47
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -2.25/7.6/20
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 1.45/5.05/18.7
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ShipLadder03
ObjectTemplate.setPosition -3.05/4.5/2.65
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ShipLadder05m
ObjectTemplate.setPosition 0/7/-16.35
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -2.03/3.5/-30.7
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate AnimatedUsFlag
ObjectTemplate.setPosition 0/19.6/-31.1
ObjectTemplate.setRotation 90/0/53
rem -------------------------------------