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Archives/bf1942/levels/monster_of_leningrad.rfa
bf1942/levels/monster_of_leningrad/standardmesh/Dora_Shell_M1.rs
subshader "Dora_Shell_M1_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/Dora";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/Dora";
}