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Archives/bf1942/levels/monster_of_leningrad.rfa
bf1942/levels/monster_of_leningrad/standardmesh/Train_Cart_Drive_Hull_L1.rs
subshader "Train_Cart_Drive_Hull_L1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   texture "texture/TrainWagon_Wood_I";
}

subshader "Train_Cart_Drive_Hull_L1_Material1" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   texture "texture/TrainWagon_Roof_I";
}

subshader "Train_Cart_Drive_Hull_L1_Material2" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   texture "texture/TrainWagon_DoorXtras_I";
}

subshader "Train_Cart_Drive_Hull_L1_Material3" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   texture "texture/TrainWagon_WoodDoor_I";
}

subshader "Train_Cart_Drive_Hull_L1_Material4" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   texture "texture/TrainWagon_Window_I";
}