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Archives/bf1942/levels/monster_of_leningrad.rfa
bf1942/levels/monster_of_leningrad/standardmesh/nbfz_mgburrel01.rs
subshader "nbfz_mgburrel01_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   texture "texture/nbfz_turret_small";
}

subshader "nbfz_mgburrel01_Material1" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   texture "texture/MG34_TankHull";
}